glGenTextures man page on DigitalUNIX

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glGenTextures(3G)					     glGenTextures(3G)

NAME
       glGenTextures - generate texture names

SYNOPSIS
       void glGenTextures(
	       GLsizei n,
	       GLuint *textures );

PARAMETERS
       Specifies  the  number  of texture names to be generated.  Specifies an
       array in which the generated texture names are stored.

DESCRIPTION
       glGenTextures() returns n texture names in textures. There is no	 guar‐
       antee  that the names form a contiguous set of integers; however, it is
       guaranteed that none of the  returned  names  was  in  use  immediately
       before the call to glGenTextures().

       The  generated  textures have no dimensionality; they assume the dimen‐
       sionality of the texture target to which	 they  are  first  bound  (see
       glBindTexture()).

       Texture names returned by a call to glGenTextures() are not returned by
       subsequent calls, unless	 they  are  first  deleted  with  glDeleteTex‐
       tures().

NOTES
       glGenTextures() is available only if the GL version is 1.1 or greater.

ERRORS
       GL_INVALID_VALUE is generated if n is negative.

       GL_INVALID_OPERATION   is  generated  if	 glGenTextures()  is  executed
       between the execution of glBegin() and the corresponding	 execution  of
       glEnd().

ASSOCIATED GETS
       glIsTexture()

SEE ALSO
       glBindTexture(3),  glCopyTexImage1D(3),	glCopyTexImage2D(3), glDelete‐
       Textures(3), glGet(3), glGetTexParameter(3), glTexImage1D(3),  glTexIm‐
       age2D(3), glTexImage3D(3), glTexParameter(3)

							     glGenTextures(3G)
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