exsample man page on DragonFly
[printable version]
exsample(3) Allegro manual exsample(3)
NAME
exsample - Playing digital samples. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
Example exsample
DESCRIPTION
This program demonstrates how to play samples. You have to use this
example from the command line to specify as first parameter a WAV or
VOC sound file to play. If the file is loaded successfully, the sound
will be played in an infinite loop. While it is being played, you can
use the left and right arrow keys to modify the panning of the sound.
You can also use the up and down arrow keys to modify the pitch.
SEE ALSO
END_OF_MAIN(3), SAMPLE(3), SCREEN_H(3), SCREEN_W(3), adjust_sample(3),
allegro_error(3), allegro_init(3), allegro_message(3),
clear_to_color(3), desktop_palette(3), destroy_sample(3), font(3),
install_keyboard(3), install_sound(3), install_timer(3), key(3),
load_sample(3), makecol(3), play_sample(3), poll_keyboard(3), rest(3),
screen(3), set_gfx_mode(3), set_palette(3), textprintf_centre_ex(3)
Allegro version 4.4.2 exsample(3)
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