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     dtwm(1)	       UNIX System V (1 August 1995)	       dtwm(1)

     NAME
	  dtwm - The CDE Window Manager

	SYNOPSIS
	  [ options ]

     DESCRIPTION
	  The dtwm window manager is an X Window System window manager
	  based upon the OSF/Motif window manager, mwm (version
	  1.2.4).  It provides mwm compatible window management
	  functionality.  This includes functions that facilitate
	  control (by the user and the programmer) of elements of
	  window state such as placement, size, icon/normal display,
	  and input-focus ownership.

	  The dtwm window manager is an integral part of the CDE.  It
	  communicates with and facilitates access to other components
	  in the environment, such as the Session Manager
	  (dtsession(1)) and the Style Manager (dtstyle(1)).  Many
	  other components are started through interactions with the
	  Front Panel.

	  In addition, dtwm provides workspace management.  Workspaces
	  provide a way of grouping together logically related
	  windows.  Each workspace is shown independent of the other
	  workspaces so that only those windows related to the
	  immediate task are visible.  Workspaces give you a tool to
	  organize windows by task and make efficient use of screen
	  real estate.

	Options
	     -display display
			    This option specifies the display to use;
			    see X(1).

	     -xrm resourcestring
			    This option specifies a resource string to
			    use.

	     -multiscreen   This option causes dtwm to manage all
			    screens on the display.  Since dtwm does
			    this by default, this option is of limited
			    use.  See the multiScreen resource for
			    information on managing a single screen.

	     -name name	    This option causes dtwm to retrieve its
			    resources using the specified name, as in
			    name*resource.

	     -screens name [name [...]]
			    This option specifies the resource names
			    to use for the screens managed by dtwm.

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			    If dtwm is managing a single screen, only
			    the first name in the list is used.	 If
			    dtwm is managing multiple screens, the
			    names are assigned to the screens in
			    order, starting with screen 0.  Screen 0
			    gets the first name, screen 1 the second
			    name, and so on.

	Startup
	  Normally, the session manager dtsession starts up dtwm.  You
	  can alter the command line for the window manager via the
	  wmStartupCommand resource for the session manager (see
	  dtsession(1)).  Similarly, you can affect the behavior of
	  dtwm by saving resources for dtwm as part of your session.

	Appearance
	  The following sections describe the basic default behaviors
	  of windows, icons, the icon box, input focus, and window
	  stacking.  The appearance and behavior of the window manager
	  can be altered by changing the configuration of specific
	  resources.  Resources are defined under the heading "X
	  DEFAULTS."

	Screens
	  By default, dtwm manages only the single screen specified by
	  the -display option or the DISPLAY environment variable (by
	  default, screen 0).  If the -multiscreen option is specified
	  or if the multiScreen resource is True, dtwm tries to manage
	  all the screens on the display.

	  When dtwm is managing multiple screens, the -screens option
	  can be used to give each screen a unique resource name.  The
	  names are separated by blanks, for example, -screens scr0
	  scr1.	 If there are more screens than names, resources for
	  the remaining screens will be retrieved using the first
	  name.	 By default, the screen number is used for the screen
	  name.

	Windows
	  Default dtwm window frames have distinct components with
	  associated functions:

	     Title Area	    In addition to displaying the client's
			    title, the title area is used to move the
			    window.  To move the window, place the
			    pointer over the title area, press button
			    1 and drag the window to a new location.
			    By default, a wire frame is moved during
			    the drag to indicate the new location.
			    When the button is released, the window is
			    moved to the new location.

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	     Title Bar	    The title bar includes the title area, the
			    minimize button, the maximize button, and
			    the window menu button.  In shaped
			    windows, such as round windows, the title
			    bar floats above the window.

	     Minimize Button
			    To turn the window into an icon, click
			    button 1 on the minimize button (the frame
			    box with a small square in it).

	     Maximize Button
			    To make the window fill the screen (or
			    enlarge to the largest size allowed by the
			    configuration files), click button 1 on
			    the maximize button (the frame box with a
			    large square in it).

	     Window Menu Button
			    The window menu button is the frame box
			    with a horizontal bar in it.  To pull down
			    the window menu, press button 1.  While
			    pressing, drag the pointer on the menu to
			    your selection, then release the button
			    when your selection is highlighted.
			    Pressing button 3 in the title bar or
			    resize border handles also posts the
			    window menu.  Alternately, you can click
			    button 1 to pull down the menu and keep it
			    posted; then position the pointer and
			    select.  You can also post the window menu
			    by pressing <Shift> <Esc> or <Alt>
			    <Space>.  Double-clicking button 1 with
			    the pointer on the window menu button
			    closes the window.

	  The following table lists the contents of the window menu.

	Default Window Menu

	  ______________________________________________________________________
	  Selection		  Accelerator	Description
	  ______________________________________________________________________
	  Restore				Restores the window to its size
						before minimizing or maximizing.
	  Move					Allows the window to be moved
						with keys or mouse.
	  Size					Allows the window to be resized.
	  Minimize				Turns the window into an icon.
	  Maximize				Makes the window fill the

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						screen.
     Lower				   Moves window to bottom of window
					   stack.
     Occupy Workspace...		   Display the Occupy Workspace
					   dialog to change the workspaces
					   in which the window appears.
     Occupy All Workspaces		   Put the window in all
					   workspaces.
     Unoccupy Workspace			   Remove the window from the
					   current workspace if the window
					   is in more than one workspace.
     Close		     Alt+F4	   Causes client to terminate.

	     Resize Border Handles
			    To change the size of a window, move the
			    pointer over a resize border handle (the
			    cursor changes), press button 1, and drag
			    the window to a new size.  When the button
			    is released, the window is resized.	 While
			    dragging is being done, a rubber-band
			    outline is displayed to indicate the new
			    window size.

	     Matte	    An optional matte decoration can be added
			    between the client area and the window
			    frame (see the matteWidth resource).  A
			    matte is not actually part of the window
			    frame.  There is no functionality
			    associated with a matte.

	Icons
	  Icons are small graphic representations of windows.  A
	  window can be minimized (iconified) using the minimize
	  button on the window frame.  Icons provide a way to reduce
	  clutter on the screen.

	  Pressing mouse button 1 when the pointer is over an icon
	  causes the icon's window menu to pop up.  Releasing the
	  button (press + release without moving mouse = click) causes
	  the menu to stay posted.  The menu contains the following
	  selections:

	Icon Window Menu

	  ______________________________________________________________________
	  Selection		  Accelerator	Description
	  ______________________________________________________________________
	  Restore				Opens the associated window.
						Allows the icon to be moved with
						keys.

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	  Move

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	  Size					Inactive (not an option for
						icons).
	  Minimize				Inactive (not an option for
						icons).
	  Maximize				Opens the associated window and
						makes it fill the screen.
	  Lower					Moves icon to bottom of icon
						stack.
	  Occupy Workspace...			Display the Occupy Workspace
						dialog to change the workspaces
						in which the window appears.
	  Occupy All Workspaces			Put the window in all
						workspaces.
	  Unoccupy Workspace			Inactive (not an option for
						icons).
	  Close			  Alt+F4	Removes client from dtwm
						management.

	  Note that pressing button 3 over an icon also causes the
	  icon's window menu to pop up.	 To make a menu selection,
	  drag the pointer over the menu and release button 3 when the
	  desired item is highlighted.

	  Double-clicking button 1 on an icon invokes the
	  f.restore_and_raise function and restores the icon's
	  associated window to its previous state.  For example, if a
	  maximized window is iconified, double-clicking button 1
	  restores it to its maximized state. Double-clicking button 1
	  on the icon box's icon opens the icon box and allows access
	  to the contained icons.  (In general, double-clicking a
	  mouse button is a quick way to perform a function.)
	  Pressing <Shift> <Esc> or <Menu> (the pop-up menu key)
	  causes the icon window menu of the currently selected icon
	  to pop up.

	Icon Box
	  When icons begin to clutter the screen, they can be packed
	  into an icon box.  (To use an icon box, dtwm must be started
	  with the icon box configuration already set.)	 The icon box
	  is a dtwm window that holds client icons.  It includes one
	  or more scroll bars when there are more window icons than
	  the icon box can show at the same time.

	  Icons in the icon box can be manipulated with the mouse.
	  The following table summarizes the behavior of this
	  interface.  Button actions apply whenever the pointer is on
	  any part of the icon.	 Note that double-clicking an icon in
	  the icon box invokes the f.restore_and_raise function.

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	  __________________________________________________________
	  Button     Action	    Description
	  __________________________________________________________
	  Button 1   click	    Selects the icon.
	  Button 1   double-click   Normalizes (opens) the
				    associated window.	Raises an
				    already open window to the top
				    of the stack.
	  Button 1   drag	    Moves the icon.
	  Button 3   press	    Causes the menu for that icon to
				    pop up.
	  Button 3   drag	    Highlights items as the pointer
				    moves across the menu.

	  Pressing mouse button 3 when the pointer is over an icon
	  causes the menu for that icon to pop up.

	Icon Menu for the Icon Box

	  __________________________________________________________
	  Selection   Accelerator   Description
	  __________________________________________________________
	  Restore		    Opens the associated window (if
				    not already open).
	  Move			    Allows the icon to be moved with
				    keys.
	  Size			    Inactive.
	  Minimize		    Inactive.
	  Maximize		    Opens the associated window (if
				    not already open) and maximizes
				    its size.
	  Lower			    Inactive.
	  Close	      Alt+F4	    Removes client from Cm dtwm
				    management.

	  To pull down the window menu for the icon box itself, press
	  button 1 with the pointer over the menu button for the icon
	  box.	The window menu of the icon box differs from the
	  window menu of a client window: The "Close" selection is
	  replaced with the "PackIcons Shift+Alt+F7" selection.	 When
	  selected, PackIcons packs the icons in the box to achieve
	  neat rows with no empty slots.

	  You can also post the window menu by pressing <Shift>, <Esc>
	  or <Alt> <Space>.  Pressing <Menu> (the pop-up menu key)
	  causes the icon window menu of the currently selected icon
	  to pop up.

	Input Focus
	  The dtwm window manager supports (by default) a keyboard
	  input focus policy of explicit selection.  This means when a

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	  window is selected to get keyboard input, it continues to
	  get keyboard input until the window is withdrawn from window
	  management, another window is explicitly selected to get
	  keyboard input, or the window is iconified.  Several
	  resources control the input focus.  The client window with
	  the keyboard input focus has the active window appearance
	  with a visually distinct window frame.

	  The following tables summarize the keyboard input focus
	  selection behavior:

	  __________________________________________________________________
	  Button     Action   Object		      Function Description
	  __________________________________________________________________
	  Button 1   press    Window / window frame   Keyboard focus
						      selection.
	  Button 1   press    Icon		      Keyboard focus
						      selection.

	  ____________________________________________________
	  Key Action	      Function Description
	  ____________________________________________________
	  [Alt][Tab]	      Move input focus to next window
			      in window stack (available only
			      in explicit focus mode).
	  [Alt][Shift][Tab]   Move input focus to previous
			      window in window stack
			      (available only in explicit
			      focus mode).

	Window Stacking
	  There are two types of window stacks:	 global window stacks
	  and an application's local family window stack.

	  The global stacking order of windows may be changed as a
	  result of setting the keyboard input focus, iconifying a
	  window, or performing a window manager window stacking
	  function.  When keyboard focus policy is explicit the
	  default value of the focusAutoRaise resource is True.	 This
	  causes a window to be raised to the top of the stack when it
	  receives input focus, for example, by pressing button 1 on
	  the title bar.  The key actions defined in the previous
	  table will thus raise the window receiving focus to the top
	  of the stack.

	  In pointer mode, the default value of focusAutoRaise is
	  False, that is, the window stacking order is not changed
	  when a window receives keyboard input focus.	The following
	  key actions can be used to cycle through the global window
	  stack.

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	  ____________________________________________________
	  Key Action	      Function Description
	  ____________________________________________________
	  [Alt][ESC]	      Place top window on bottom of
			      stack.
	  [Alt][Shift][ESC]   Place bottom window on top of
			      stack.

	  By default, a window's icon is placed on the bottom of the
	  stack when the window is iconified; however, the default can
	  be changed by the lowerOnIconify resource.

	  Transient windows (secondary windows such a dialog boxes)
	  stay above their parent windows by default; however, an
	  application's local family stacking order may be changed to
	  allow a transient window to be placed below its parent top-
	  level window.	 The following arguments show the modification
	  of the stacking order for the f.lower function.

	     f.lower	    Lowers the transient window within the
			    family (staying above the parent) and
			    lowers the family in the global window
			    stack.

	     f.lower [within]
			    Lowers the transient window within the
			    family (staying above the parent) but does
			    not lower the family in the global window
			    stack.

	     f.lower [freeFamily]
			    Lowers the window free from its family
			    stack (below the parent), but does not
			    lower the family in the global window
			    stack.

	  The arguments within and freeFamily can also be used with
	  f.raise and f.raise_lower.

	X Resources
	  The dtwm command is configured from its resource database.
	  This database is built from the following sources.  They are
	  listed in order of precedence, low to high:

	  /usr/dt/app-defaults/$LANG/Dtwm
	  $HOME/Dtwm
	  RESOURCE_MANAGER root window property or $HOME/.Xdefaults
	  XENVIRONMENT variable or $HOME/.Xdefaults-host
	  dtwm command line options

	  The file names /usr/dt/app-defaults/$LANG/Dtwm and

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	  $HOME/Dtwm represent customary locations for these files.
	  The actual location of the system-wide class resource file
	  may depend on the XFILESEARCHPATH environment variable and
	  the current language environment.  The actual location of
	  the user-specific class resource file may depend on the
	  XUSERFILESEARCHPATH and XAPPLRESDIR environment variables
	  and the current language environment.

	  Entries in the resource database may refer to other resource
	  files for specific types of resources.  These include files
	  that contain bitmaps, fonts, and dtwm specific resources
	  such as menus and behavior specifications (for example,
	  button and key bindings).

	  Dtwm is the resource class name of dtwm and dtwm is the
	  default resource name used by dtwm to look up resources.
	  the -screens command line option specifies resource names,
	  such as "dtwm_b+w" and "dtwm_color".)	 In the following
	  discussion of resource specification, "Dtwm" and "dtwm" (and
	  the aliased dtwm resource names) can be used
	  interchangeably, but "dtwm" takes precedence over "Dtwm".

	  The dtwm command uses the following types of resources:

	     Component Appearance Resources:
			    These resources specify appearance
			    attributes of window manager user
			    interface components.  They can be applied
			    to the appearance of window manager menus,
			    feedback windows (for example, the window
			    reconfiguration feedback window), client
			    window frames, and icons.

	     General Appearance and Behavior Resources:
			    These resources specify dtwm appearance
			    and behavior (for example, window
			    management policies).  They are not set
			    separately for different dtwm user
			    interface components.  They apply to all
			    screens and workspaces.

	     Screen Specific Appearance and Behavior Resources:
			    These resources specify the appearance and
			    behavior of dtwm elements that are
			    settable on a per-screen basis.

	     Client Specific Resources:
			    These dtwm resources can be set for a
			    particular client window or class of
			    client windows.  They specify client-
			    specific icon and client window frame
			    appearance and behavior.

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	     Workspace Specific Resources:
			    These resources specify the appearance of
			    dtwm elements that are settable on a per-
			    workspace basis.

	  Resource identifiers can be either a resource name (for
	  example, foreground) or a resource class (for example,
	  Foreground).	If the value of a resource is a filename and
	  if the filename is prefixed by "~/", then it is relative to
	  the path contained in the HOME environment variable
	  (generally the user's home directory).

	Component Appearance Resources
	  The syntax for specifying component appearance resources
	  that apply to window manager icons, menus, and client window
	  frames is
	  Dtwm*resource_id

	  For example, Dtwm*foreground is used to specify the
	  foreground color for dtwm menus, icons, client window
	  frames, and feedback dialogs.

	  The syntax for specifying component appearance resources
	  that apply to a particular dtwm component is
	  Dtwm*[menu|icon|client|feedback]*resource_id

	  If menu is specified, the resource is applied only to dtwm
	  menus; if icon is specified, the resource is applied to
	  icons; and if client is specified, the resource is applied
	  to client window frames.  For example, Dtwm*icon*foreground
	  is used to specify the foreground color for dtwm icons,
	  Dtwm*menu*foreground specifies the foreground color for dtwm
	  menus, and Dtwm*client*foreground is used to specify the
	  foreground color for dtwm client window frames.

	  The appearance of the title area of a client window frame
	  (including window management buttons) can be separately
	  configured.  The syntax for configuring the title area of a
	  client window frame is
	  Dtwm*client*title*resource_id

	  For example, Dtwm*client*title*foreground specifies the
	  foreground color for the title area.	Defaults for title
	  area resources are based on the values of the corresponding
	  client window frame resources.

	  The appearance of menus can be configured based on the name
	  of the menu.	The syntax for specifying menu appearance by
	  name is
	  Dtwm*menu*menu_name*resource_id

	  For example, Dtwm*menu*my_menu*foreground specifies the

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	  foreground color for the menu named my_menu.	The user can
	  also specify resources for window manager menu components,
	  that is, the gadgets that comprise the menu.	These may
	  include for example, a menu title, title separator, one or
	  more buttons, and separators.	 If a menu contains more than
	  one instance of a class, such as multiple PushButtonGadgets,
	  the name of the first instance is "PushButtonGadget1", the
	  second is "PushButtonGadget2", and so on.  The following
	  list identifies the naming convention used for window
	  manager menu components:

	     o	     Menu Title LabelGadget - "TitleName"

	     o	     Menu Title SeparatorGadget - "TitleSeparator"

	     o	     CascadeButtonGadget - "CascadeButtonGadget<n>"

	     o	     PushButtonGadget - "PushButtonGadget<n>"

	     o	     SeparatorGadget - "SeparatorGadget<n>"

	  Refer to the man page for each class for a list of resources
	  that can be specified.

	  The following component appearance resources that apply to
	  all window manager parts can be specified:

	Component Appearance Resources - All Window Manager Parts

	  _________________________________________________________________
	  Name		       Class		  Value Type   Default
	  _________________________________________________________________
	  background	       Background	  color	       varies-
	  backgroundPixmap     BackgroundPixmap	  string--     varies-
	  bottomShadowColor    Foreground	  color	       varies-
	  bottomShadowPixmap   Foreground	  string--     varies-
	  fontList	       FontList		  string---    "fixed"
	  foreground	       Foreground	  color	       varies-
	  saveUnder	       SaveUnder	  T/F	       F
	  topShadowColor       Background	  color	       varies-
	  topShadowPixmap      TopShadowPixmap	  string--     varies-

	  -The default is chosen based on the visual type of the
	  screen.
	  --Image name.	 See XmInstallImage(3).
	  ---X11 X Logical Font Description

	     background (class Background)
			    This resource specifies the background
			    color.  Any legal X color may be
			    specified.	The default value is chosen

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			    based on the visual type of the screen.

	     backgroundPixmap (class BackgroundPixmap)
			    This resource specifies the background
			    Pixmap of the dtwm decoration when the
			    window is inactive (does not have the
			    keyboard focus).  The default value is
			    chosen based on the visual type of the
			    screen.

	     bottomShadowColor (class Foreground)
			    This resource specifies the bottom shadow
			    color.  This color is used for the lower
			    and right bevels of the window manager
			    decoration.	 Any legal X color may be
			    specified.	The default value is chosen
			    based on the visual type of the screen.

	     bottomShadowPixmap (class BottomShadowPixmap)
			    This resource specifies the bottom shadow
			    Pixmap.  This Pixmap is used for the lower
			    and right bevels of the window manager
			    decoration.	 The default is chosen based
			    on the visual type of the screen.

	     fontList (class FontList)
			    This resource specifies the font used in
			    the window manager decoration.  The
			    character encoding of the font should
			    match the character encoding of the
			    strings that are used.  The default is
			    "fixed."

	     foreground (class Foreground)
			    This resource specifies the foreground
			    color.  The default is chosen based on the
			    visual type of the screen.

	     saveUnder (class SaveUnder)
			    This is used to indicate whether "save
			    unders" are used for dtwm components.  For
			    this to have any effect, save unders must
			    be implemented by the X server.  If save
			    unders are implemented, the X server saves
			    the contents of windows obscured by
			    windows that have the save under attribute
			    set.  If the saveUnder resource is True,
			    dtwm will set the save under attribute on
			    the window manager frame of any client
			    that has it set.  If saveUnder is False,
			    save unders will not be used on any window
			    manager frames.  The default value is

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			    False.

	     topShadowColor (class Background)
			    This resource specifies the top shadow
			    color.  This color is used for the upper
			    and left bevels of the window manager
			    decoration.	 The default is chosen based
			    on the visual type of the screen.

	     topShadowPixmap ( class TopShadowPixmap)
			    This resource specifies the top shadow
			    Pixmap.  This Pixmap is used for the upper
			    and left bevels of the window manager
			    decoration.	 The default is chosen based
			    on the visual type of the screen.

	  The following component appearance resources that apply to
	  frame and icons can be specified:

	Frame and Icon Components

	  _________________________________________________________________________
	  Name			     Class		  Value Type   Default
	  _________________________________________________________________________
	  activeBackground	     Background		  color	       varies-
	  activeBackgroundPixmap     BackgroundPixmap	  string--     varies-
	  activeBottomShadowColor    Foreground		  color	       varies-
	  activeBottomShadowPixmap   BottomShadowPixmap	  string--     varies-
	  activeForeground	     Foreground		  color	       varies-
	  activeTopShadowColor	     Background		  color	       varies-
	  activeTopShadowPixmap	     TopShadowPixmap	  string--     varies-

	  -The default is chosen based on the visual type of the
	  screen.
	  --See XmInstallImage(3).

	     activeBackground (class Background)
			    This resource specifies the background
			    color of the dtwm decoration when the
			    window is active (has the keyboard focus).
			    The default is chosen based on the visual
			    type of the screen.

	     activeBackgroundPixmap (class ActiveBackgroundPixmap)
			    This resource specifies the background
			    Pixmap of the dtwm decoration when the
			    window is active (has the keyboard focus).
			    The default is chosen based on the visual
			    type of the screen.

	     activeBottomShadowColor (class Foreground)
			    This resource specifies the bottom shadow

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			    color of the dtwm decoration when the
			    window is active (has the keyboard focus).
			    The default is chosen based on the visual
			    type of the screen.

	     activeBottomShadowPixmap (class BottomShadowPixmap)
			    This resource specifies the bottom shadow
			    Pixmap of the dtwm decoration when the
			    window is active (has the keyboard focus).
			    The default is chosen based on the visual
			    type of the screen.

	     activeForeground (class Foreground)
			    This resource specifies the foreground
			    color of the dtwm decoration when the
			    window is active (has the keyboard focus).
			    The default is chosen based on the visual
			    type of the screen.

	     activeTopShadowColor (class Background)
			    This resource specifies the top shadow
			    color of the dtwm decoration when the
			    window is active (has the keyboard focus).
			    The default is chosen based on the visual
			    type of the screen.

	     activeTopShadowPixmap (class TopShadowPixmap)
			    This resource specifies the top shadow
			    Pixmap of the dtwm decoration when the
			    window is active (has the keyboard focus).
			    The default is chosen based on the visual
			    type of the screen.

	General Appearance and Behavior Resources
	  The syntax for specifying general appearance and behavior
	  resources is
	  Dtwm*resource_id

	  For example, Dtwm*keyboardFocusPolicy specifies the window
	  manager policy for setting the keyboard focus to a
	  particular client window.

	  The following general appearance and behavior resources can
	  be specified:

	General Appearance and Behavior Resources

	  ________________________________________________________________________
	  Name			 Class			Value Type   Default
	  ________________________________________________________________________

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	  autoKeyFocus		 AutoKeyFocus		T/F	     T
	  autoRaiseDelay	 AutoRaiseDelay		millisec     500
	  bitmap-		 Bitmap-		directory    /usr/include-
	  Directory		 Directory			     /X11/bitmaps
	  clientAutoPlace	 ClientAutoPlace	T/F	     T
	  colormapFocus-	 ColormapFocus-		string	     keyboard
	  Policy		 Policy
	  configFile		 ConfigFile		file	     $HOME/dtwmrc
	  deiconifyKeyFocus	 DeiconifyKeyFocus	T/F	     T
	  doubleClick-		 DoubleClick-		millisec.    multi-click
	  Time			 Time				     time-
	  enableWarp		 enableWarp		T/F	     T
	  enforceKeyFocus	 EnforceKeyFocus	T/F	     T
	  frameStyle		 FrameStyle		string	     recessed
	  iconAutoPlace		 IconAutoPlace		T/F	     T
	  iconClick		 IconClick		T/F	     T
	  interactivePlacement	 InteractivePlacement	T/F	     T
	  keyboardFocus-	 KeyboardFocus-		string	     explicit
	  Policy		 Policy
	  lowerOnIconify	 LowerOnIconify		T/F	     T
	  marqueeSelect-	 MarqueeSelect-		pixels	     0
	  Granularity		 Granularity
	  moveThreshold		 MoveThreshold		pixels	     4
	  multiScreen		 MultiScreen		T/F	     T
	  passButtons		 PassButtons		T/F	     F
	  passSelectButton	 PassSelectButton	T/F	     T
	  positionIsFrame	 PositionIsFrame	T/F	     T
	  positionOnScreen	 PositionOnScreen	T/F	     T
	  quitTimeout		 QuitTimeout		millisec.    1000
	  raiseKeyFocus		 RaiseKeyFocus		T/F	     F
	  refreshByClearing	 RefreshByClearing	T/F	     T
	  rootButtonClick	 RootButtonClick	T/F	     F
	  screens		 Screens		string	     varies
	  showFeedback		 ShowFeedback		string	     all
	  startupKeyFocus	 StartupKeyFocus	T/F	     T
	  useFrontPanels	 useFrontPanel		T/F	     T
	  wMenuButtonClick	 WMenuButtonClick	T/F	     T
	  wMenuButtonClick2	 WMenuButtonClick2	T/F	     T

	  -The resource doubleClickTime is included for backward
	  compatibility.  Use of the Xt resource multiClickTime is
	  preferred.

	     autoKeyFocus (class AutoKeyFocus)
			    This resource is available only when the
			    keyboard input focus policy is explicit.
			    If autoKeyFocus is given a value of True,
			    then when a window with the keyboard input
			    focus is withdrawn from window management
			    or is iconified, the focus is set to the
			    previous window that had the focus.	 If
			    the value given is False, there is no

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			    automatic setting of the keyboard input
			    focus. It is recommended that both
			    autoKeyFocus and startupKeyFocus be True
			    to work with tear off menus.  The default
			    value is True.

	     autoRaiseDelay (class AutoRaiseDelay)
			    This resource is available only when the
			    focusAutoRaise resource is True and the
			    keyboard focus policy is pointer.  The
			    autoRaiseDelay resource specifies the
			    amount of time (in milliseconds) that dtwm
			    will wait before raising a window after it
			    gets the keyboard focus.  The default
			    value of this resource is 500 (ms).

	     bitmapDirectory (class BitmapDirectory)
			    This resource identifies a directory to be
			    searched for bitmaps referenced by dtwm
			    resources.	This directory is searched if
			    a bitmap is specified without an absolute
			    pathname.  The default value for this
			    resource is BR /usr/include/X11/bitmaps .
			    The directory /usr/include/X11/bitmaps
			    represents the customary locations for
			    this directory.  The actual location of
			    this directory may vary on some systems.
			    If the bitmap is not found in the
			    specified directory, XBMLANGPATH is
			    searched.

	     clientAutoPlace (class ClientAutoPlace)
			    This resource determines the position of a
			    window when the window has not been given
			    a program- or user-specified position.
			    With a value of True, windows are
			    positioned with the top left corners of
			    the frames offset horizontally and
			    vertically.	 A value of False causes the
			    currently configured position of the
			    window to be used.	In either case, dtwm
			    will attempt to place the windows totally
			    on-screen.	The default value is True.

	     colormapFocusPolicy (class ColormapFocusPolicy)
			    This resource indicates the colormap focus
			    policy that is to be used.	If the
			    resource value is explicit, a colormap
			    selection action is done on a client
			    window to set the colormap focus to that
			    window.  If the value is pointer, the
			    client window containing the pointer has

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			    the colormap focus.	 If the value is
			    keyboard, the client window that has the
			    keyboard input focus has the colormap
			    focus.  The default value for this
			    resource is keyboard.

	     configFile (class ConfigFile)
			    The resource value is the pathname for a
			    dtwm resource description file.

			    If the pathname begins with "~/", dtwm
			    considers it to be relative to the user's
			    home directory (as specified by the HOME
			    environment variable).  If the LANG
			    environment variable is set, dtwm looks
			    for $HOME/$LANG/configFile.	 If that file
			    does not exist or if LANG is not set, dtwm
			    looks for $HOME/configFile.

			    If the configFile pathname does not begin
			    with "~/" or "/", dtwm considers it to be
			    relative to the current working directory.

			    If the configFile resource is not
			    specified or if that file does not exist,
			    dtwm uses several default paths to find a
			    configuration file.	 The order of the
			    search is shown below:

			    $HOME/.dt/$LANG/dtwmrc
			    $HOME/.dt/dtwmrc
			    /etc/dt/config/$LANG/sys.dtwmrc-
			    /etc/dt/config/sys.dtwmrc-
			    /usr/dt/config/$LANG/sys.dtwmrc-
			    /usr/dt/config/sys.dtwmrc-

			    Paths marked with '-' are implementation
			    dependent.

	     deiconifyKeyFocus (class DeiconifyKeyFocus)
			    This resource applies only when the
			    keyboard input focus policy is explicit.
			    If a value of True is used, a window
			    receives the keyboard input focus when it
			    is normalized (deiconified).  True is the
			    default value.

	     doubleClickTime (class DoubleClickTime)
			    This resource is used to set the maximum
			    time (in ms) between the clicks (button
			    presses) that make up a double-click.  The
			    use of this resource is deprecated.	 Use

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			    the Xt resource multiClickTime instead.
			    The value of doubleClickTime dynamically
			    defaults to the value of multiClickTime.

	     enableWarp (class EnableWarp)
			    The default value of this resource, True,
			    causes dtwm to warp the pointer to the
			    center of the selected window during
			    keyboard-controlled resize and move
			    operations.	 Setting the value to False
			    causes dtwm to leave the pointer at its
			    original place on the screen, unless the
			    user explicitly moves it with the cursor
			    keys or pointing device.

	     enforceKeyFocus (class EnforceKeyFocus)
			    If this resource is given a value of True,
			    the keyboard input focus is always
			    explicitly set to selected windows even if
			    there is an indication that they are
			    "globally active" input windows.  (An
			    example of a globally active window is a
			    scroll bar that can be operated without
			    setting the focus to that client.)	If the
			    resource is False, the keyboard input
			    focus is not explicitly set to globally
			    active windows.  The default value is
			    True.

	     frameStyle (class frameStyle)
			    If this resource is given a value of
			    "slab", the window manager frame is drawn
			    such that the client area appears to be at
			    the same height as the top of the window
			    frame.  If the resource is set to
			    "recessed", the window frame is drawn such
			    that the client area appears lower than
			    the top of the window frame.  The default
			    value is "recessed".

	     iconAutoPlace (class IconAutoPlace)
			    This resource indicates whether the window
			    manager arranges icons in a particular
			    area of the screen or places each icon
			    where the window was when it was
			    iconified.	The value True indicates that
			    icons are arranged in a particular area of
			    the screen, determined by the
			    iconPlacement resource.  The value False
			    indicates that an icon is placed at the
			    location of the window when it is
			    iconified.	The default is True.

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	     iconClick (class IconClick)
			    When this resource is given the value of
			    True, the system menu is posted and left
			    posted when an icon is clicked. The
			    default value is True.

	     interactivePlacement (class InteractivePlacement)
			    This resource controls the initial
			    placement of new windows on the screen.
			    If the value is True, the pointer shape
			    changes before a new window is placed on
			    the screen to indicate to the user that a
			    position should be selected for the
			    upper-left hand corner of the window.  If
			    the value is False, windows are placed
			    according to the initial window
			    configuration attributes.  The default
			    value of this resource is False.

	     keyboardFocusPolicy (class KeyboardFocusPolicy)
			    If set to pointer, the keyboard focus
			    policy is to have the keyboard focus set
			    to the client window that contains the
			    pointer (the pointer could also be in the
			    client window decoration that dtwm adds).
			    If set to explicit, the policy is to have
			    the keyboard focus set to a client window
			    when the user presses button 1 with the
			    pointer on the client window or any part
			    of the associated dtwm decoration.	The
			    default value for this resource is
			    explicit.

	     lowerOnIconify (class LowerOnIconify)
			    If this resource is given the default
			    value of True, a window's icon appears on
			    the bottom of the window stack when the
			    window is minimized (iconified).  A value
			    of False places the icon in the stacking
			    order at the same place as its associated
			    window.  The default value of this
			    resource is True.

	     marqueeSelectGranularity (class MarqueeSelectGranularity)
			    This resource determines how often changes
			    in the marquee selection are reported to
			    the file manager (dtfile(1)).  The marquee
			    selection is used to select file manager
			    items that have been placed onto the
			    desktop.  The value of this resource is
			    the number of pixels the pointer must move
			    either horizontally or vertically before

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			    another report is made to the file
			    manager.  A value of 0 (zero) means report
			    every motion of the pointer.  The default
			    value of this resource is 0.

	     moveThreshold (class MoveThreshold)
			    This resource is used to control the
			    sensitivity of dragging operations that
			    move windows and icons.  The value of this
			    resource is the number of pixels that the
			    locator is moved with a button down before
			    the move operation is initiated.  This is
			    used to prevent window/icon movement when
			    you click or double-click and there is
			    unintentional pointer movement with the
			    button down.  The default value of this
			    resource is 4 (pixels).

	     multiScreen (class MultiScreen)
			    This resource, if True, causes dtwm to
			    manage all the screens on the display.  If
			    False, dtwm manages only a single screen.
			    The default value is True.

	     passButtons (class PassButtons)
			    This resource indicates whether or not
			    button press events are passed to clients
			    after they are used to do a window manager
			    function in the client context.  If the
			    resource value is False, the button press
			    is not passed to the client.  If the value
			    is True, the button press is passed to the
			    client window.  The window manager
			    function is done in either case.  The
			    default value for this resource is False.

	     passSelectButton (class PassSelectButton)
			    This resource indicates whether or not to
			    pass the select button press events to
			    clients after they are used to do a window
			    manager function in the client context.
			    If the resource value is False, then the
			    button press will not be passed to the
			    client.  If the value is True, the button
			    press is passed to the client window.  The
			    window manager function is done in either
			    case.  The default value for this resource
			    is True.

	     positionIsFrame (class PositionIsFrame)
			    This resource indicates how client window
			    position information (from the

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			    WM_NORMAL_HINTS property and from
			    configuration requests) is to be
			    interpreted.  If the resource value is
			    True, the information is interpreted as
			    the position of the dtwm client window
			    frame.  If the value is False, it is
			    interpreted as being the position of the
			    client area of the window.	The default
			    value of this resource is True.

	     positionOnScreen (class PositionOnScreen)
			    This resource is used to indicate that
			    windows should initially be placed (if
			    possible) so that they are not clipped by
			    the edge of the screen (if the resource
			    value is True).  If a window is larger
			    than the size of the screen, at least the
			    upper-left corner of the window is on-
			    screen.  If the resource value is False,
			    windows are placed in the requested
			    position even if totally off-screen.  The
			    default value of this resource is True.

	     quitTimeout (class QuitTimeout)
			    This resource specifies the amount of time
			    (in milliseconds) that dtwm will wait for
			    a client to update the WM_COMMAND property
			    after dtwm has sent the WM_SAVE_YOURSELF
			    message.  The default value of this
			    resource is 1000 (ms).  (Refer to the
			    f.kill function description for additional
			    information.)

	     raiseKeyFocus (class RaiseKeyFocus)
			    This resource is available only when the
			    keyboard input focus policy is explicit.
			    When set to True, this resource specifies
			    that a window raised by means of the
			    f.normalize_and_raise function also
			    receives the input focus.  The default
			    value of this resource is False.

	     refreshByClearing (class RefreshByClearing)
			    This resource determines the mechanism
			    used to refresh a window (or the screen)
			    when the f.refresh_win (f.refresh)
			    function is executed.  When set to True,
			    an XClearArea is performed over the window
			    for f.refresh_win.	When set to False, a
			    covering window is created and destroyed
			    over the top of the window to be
			    refreshed.	If the function is f.refresh

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			    and this resource is set to True, then an
			    XClearArea is performed over every window
			    on the screen.  If the resource is set to
			    False, then one large window covering the
			    entire screen is created and destroyed.
			    The default value of this resource is
			    True.

	     rootButtonClick (class RootButtonClick)
			    The rootButtonClick resource controls
			    whether the a click on the root window
			    will post the root menu in a "sticky"
			    mode.  If this resource is set to True, a
			    button click on the root window will post
			    the menu bound to the button down event
			    for that button in a "sticky" fashion.  If
			    this resource is set to False, then the
			    same button click would only cause the
			    menu to flash as it would be unposted once
			    the button up event is seen.  The
			    criterion used to determine if it is a
			    button click is if the pointer doesn't
			    move between the button down and button up
			    events.  The default value for this
			    resource is True.

	     screens (class Screens)
			    This resource specifies the resource names
			    to use for the screens managed by dtwm.
			    If dtwm is managing a single screen, only
			    the first name in the list is used.	 If
			    dtwm is managing multiple screens, the
			    names are assigned to the screens in
			    order, starting with screen 0.  Screen 0
			    gets the first name, screen 1 the second
			    name, and so on.  The default screen names
			    are 0, 1, and so on.

	     showFeedback (class ShowFeedback)
			    This resource controls whether or not
			    feedback windows or confirmation dialogs
			    are displayed.  A feedback window shows a
			    client window's initial placement and
			    shows position and size during move and
			    resize operations.	Confirmation dialogs
			    can be displayed for certain operations.

			    The value for this resource is a list of
			    names of the feedback options to be
			    enabled or disabled; the names must be
			    separated by a space.  If an option is
			    preceded by a minus sign, that option is

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			    excluded from the list.  The sign of the
			    first item in the list determines the
			    initial set of options.  If the sign of
			    the first option is minus, dtwm assumes
			    all options are present and starts
			    subtracting from that set.	If the sign of
			    the first decoration is plus (or not
			    specified), dtwm starts with no options
			    and builds up a list from the resource.

	  The names of the feedback options are shown below:

	  ____________________________________________
	  Name	      Description
	  ____________________________________________
	  all	      Show all feedback (Default
		      value).
	  behavior    Confirm behavior switch.
	  kill	      Confirm on receipt of KILL
		      signal.
	  move	      Show position during move.
	  none	      Show no feedback.
	  placement   Show position and size during
		      initial placement.
	  quit	      Confirm quitting dtwm.
	  resize      Show size during resize.
	  restart     Confirm dtwm restart.

	  The following command line illustrates the syntax for
	  showFeedback:

		   Dtwm*showFeedback: placement resize behavior restart

	  This resource specification provides feedback for initial
	  client placement and resize, and enables the dialog boxes to
	  confirm the restart and set behavior functions.  It disables
	  feedback for the move function.  The default value for this
	  resource is all.

	     useFrontPanel (class UseFrontPanel)
			    This resource enables the display of the
			    front panel if True.  If set to False, the
			    Front Panel will not be displayed.	The
			    default value is True.

	     startupKeyFocus (class StartupKeyFocus)
			    This resource is available only when the
			    keyboard input focus policy is explicit.
			    When given the default value of True, a
			    window gets the keyboard input focus when
			    the window is mapped (that is, initially
			    managed by the window manager).  It is

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			    recommended that both autoKeyFocus and
			    startupKeyFocus be True to work with tear
			    off menus.	The default value is True.

	     wMenuButtonClick (class WMenuButtonClick)
			    This resource indicates whether a click of
			    the mouse when the pointer is over the
			    window menu button posts and leaves posted
			    the window menu.  If the value given this
			    resource is True, the menu remains posted.
			    True is the default value for this
			    resource.

	     wMenuButtonClick2 (class WMenuButtonClick2)
			    When this resource is given the default
			    value of True, a double-click action on
			    the window menu button does an f.kill
			    function.

	Screen Specific Appearance and Behavior Resources
	  The syntax for specifying screen specific resources is
	  Dtwm*screen_name*resource_id
	  For example, Dtwm*1*keyBindings specifies the key bindings
	  to use for screen "1".

	Screen Specific Resources

	  ______________________________________________________________________________________
	  Name			   Class		    Value Type	   Default
	  ______________________________________________________________________________________
	  buttonBindings	   ButtonBindings	    string	   DefaultButtonBindings
	  cleanText		   CleanText		    T/F		   T
	  fadeNormalIcon	   FadeNormalIcon	    T/F		   F
	  feedbackGeometry	   FeedbackGeometry	    string	   center on
									   screen
	  frameBorderWidth	   FrameBorderWidth	    pixels	   varies
	  iconBoxGeometry	   IconBoxGeometry	    string	   6x1+0-0
	  iconBoxName		   IconBoxName		    string	   iconbox
	  iconBoxSBDisplayPolicy   IconBoxSBDisplayPolicy   string	   all
	  iconBoxTitle		   IconBoxTitle		    XmString	   Icons
	  iconDecoration	   IconDecoration	    string	   varies
	  iconImageMaximum	   IconImageMaximum	    wxh		   48x48
	  iconImageMinimum	   IconImageMinimum	    wxh		   16x16
	  iconPlacement		   IconPlacement	    string	   left bottom
	  iconPlacementMargin	   IconPlacementMargin	    pixels	   varies
	  keyBindings		   KeyBindings		    string	   DefaultKeyBindings
	  limitResize		   LimitResize		    T/F		   T
	  maximumMaximumSize	   MaximumMaximumSize	    wxh (pixels)   2X screen w&h
	  moveOpaque		   MoveOpaque		    T/F		   F
									   varies

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	  resizeBorderWidth	   ResizeBorderWidth	    pixels

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	  resizeCursors		   ResizeCursors	    T/F		   T
	  transientDecoration	   TransientDecoration	    string	   menu title
	  transientFunctions	   TransientFunctions	    string	   -minimize-maximize
	  useIconBox		   UseIconBox		    T/F		   F
	  workspaceCount	   WorkspaceCount	    number	   1

	     buttonBindings (class ButtonBindings)
			    This resource identifies the set of button
			    bindings for window management functions.
			    The named set of button bindings is
			    specified in the dtwm resource description
			    file.  These button bindings are merged
			    with the built-in default bindings.	 The
			    default value for this resource is
			    "DefaultButtonBindings".

	     cleanText (class CleanText)
			    This resource controls the display of
			    window manager text in the client title
			    and feedback windows.  If the default
			    value of True is used, the text is drawn
			    with a clear (no stipple) background.
			    This makes text easier to read on
			    monochrome systems where a
			    backgroundPixmap is specified.  Only the
			    stippling in the area immediately around
			    the text is cleared.  If False, the text
			    is drawn directly on top of the existing
			    background.

	     fadeNormalIcon (class FadeNormalIcon)
			    If this resource is given a value of True,
			    an icon is grayed out whenever it has been
			    normalized (its window has been opened).
			    The default value is False.

	     feedbackGeometry (class FeedbackGeometry)
			    This resource sets the position of the
			    move and resize feedback window.  If this
			    resource is not specified, the default is
			    to place the feedback window at the center
			    of the screen.  The value of the resource
			    is a standard window geometry string with
			    the following syntax:

			    [=]{+-}xoffset{+-}yoffset]

	     frameBorderWidth (class FrameBorderWidth)
			    This resource specifies the width (in
			    pixels) of a client window frame border
			    without resize handles.  The border width

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			    includes the 3-D shadows. The default
			    value is based on the size and resolution
			    of the screen.

	     iconBoxGeometry (class IconBoxGeometry)
			    This resource indicates the initial
			    position and size of the icon box.	The
			    value of the resource is a standard window
			    geometry string with the following syntax:

			    [=][widthxheight][{+-}xoffset{+-}yoffset]

			    If the offsets are not provided, the
			    iconPlacement policy is used to determine
			    the initial placement.  The units for
			    width and height are columns and rows.

			    The actual screen size of the icon box
			    window depends on the iconImageMaximum
			    (size) and iconDecoration resources.  The
			    default value for size is (6 * iconWidth +
			    padding) wide by (1 * iconHeight +
			    padding) high.  The default value of the
			    location is +0 -0.

	     iconBoxName (class IconBoxName)
			    This resource specifies the name that is
			    used to look up icon box resources.	 The
			    default name is iconbox.

	     iconBoxSBDisplayPolicy (class IconBoxSBDisplayPolicy)
			    This resource specifies the scroll bar
			    display policy of the window manager in
			    the icon box.  The resource has three
			    possible values:  all, vertical, and
			    horizontal.	 The default value, "all",
			    causes both vertical and horizontal scroll
			    bars always to appear.  The value
			    "vertical" causes a single vertical scroll
			    bar to appear in the icon box and sets the
			    orientation of the icon box to horizontal
			    (regardless of the iconBoxGeometry
			    specification).  The value "horizontal"
			    causes a single horizontal scroll bar to
			    appear in the icon box and sets the
			    orientation of the icon box to vertical
			    (regardless of the iconBoxGeometry
			    specification).

	     iconBoxTitle (class IconBoxTitle)
			    This resource specifies the name that is
			    used in the title area of the icon box

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			    frame.  The default value is Icons.

	     iconDecoration (class IconDecoration)
			    This resource specifies the general icon
			    decoration.	 The resource value is label
			    (only the label part is displayed) or
			    image (only the image part is displayed)
			    or label image (both the label and image
			    parts are displayed).  A value of
			    activelabel can also be specified to get a
			    label (not truncated to the width of the
			    icon) when the icon is selected.  The
			    default icon decoration for icon box icons
			    is that each icon has a label part and an
			    image part (label image).  The default
			    icon decoration for stand alone icons is
			    that each icon has an active label part, a
			    label part, and an image part (activelabel
			    label image).

	     iconImageMaximum (class IconImageMaximum)
			    This resource specifies the maximum size
			    of the icon image.	The resource value is
			    widthxheight (for example, 64x64).	The
			    maximum supported size is 128x128.	The
			    default value of this resource is 50x50.

	     iconImageMinimum (class IconImageMinimum)
			    This resource specifies the minimum size
			    of the icon image.	The resource value is
			    widthxheight (for example, 32x50).	The
			    minimum supported size is 16x16.  The
			    default value of this resource is 16x16.

	     iconPlacement (class IconPlacement)
			    This resource specifies the icon placement
			    scheme to be used.	The resource value has
			    the following syntax:

			    primary_layout  secondary_layout  [tight]

	  The layout values are one of the following:

	  _________________________________________
	  Value	   Description
	  _________________________________________
	  top	   Lay the icons out top to bottom.
		   Lay the icons out bottom to top.

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	  bottom

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	  left	   Lay the icons out left to right.
	  right	   Lay the icons out right to left.

	  A horizontal (vertical) layout value should not be used for
	  both the primary_layout and the secondary_layout (for
	  example, don't use top for the primary_layout and bottom for
	  the secondary_layout).

	  The primary_layout indicates whether, when an icon placement
	  is done, the icon is placed in a row or a column and the
	  direction of placement.  The secondary_layout indicates
	  where to place new rows or columns.  For example, top right
	  indicates that icons should be placed top to bottom on the
	  screen and that columns should be added from right to left
	  on the screen.

	  The default placement is left bottom (icons are placed left
	  to right on the screen, with the first row on the bottom of
	  the screen, and new rows added from the bottom of the screen
	  to the top of the screen).  A tight value places icons with
	  zero spacing in between icons.  This value is useful for
	  aesthetic reasons, as well as X-terminals with small
	  screens.

	     iconPlacementMargin (class IconPlacementMargin)
			    This resource sets the distance between
			    the edge of the screen and the icons that
			    are placed along the edge of the screen.
			    The value should be greater than or equal
			    to 0.  A default value (see below) is used
			    if the value specified is invalid.	The
			    default value for this resource is equal
			    to the space between icons as they are
			    placed on the screen (this space is based
			    on maximizing the number of icons in each
			    row and column).

	     keyBindings (class KeyBindings)
			    This resource identifies the set of key
			    bindings for window management functions.
			    If specified, these key bindings replace
			    the built-in default bindings.  The named
			    set of key bindings is specified in dtwm
			    resource description file.	The default
			    value for this resource is
			    "DefaultKeyBindings".

	     limitResize (class LimitResize)
			    If this resource is True, the user is not
			    allowed to resize a window to greater than
			    the maximum size.  The default value for

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			    this resource is True.

	     maximumMaximumSize (class MaximumMaximumSize)
			    This resource is used to limit the maximum
			    size of a client window as set by the user
			    or client.	The resource value is
			    widthxheight (for example, 1024x1024)
			    where the width and height are in pixels.
			    The default value of this resource is
			    twice the screen width and height.

	     moveOpaque (class MoveOpaque)
			    This resource controls whether the actual
			    window is moved or a rectangular outline
			    of the window is moved.  A default value
			    of False displays a rectangular outline on
			    moves.

	     resizeBorderWidth (class ResizeBorderWidth)
			    This resource specifies the width (in
			    pixels) of a client window frame border
			    with resize handles.  The specified border
			    width includes the 3-D shadows.  The
			    default value is based on the size and
			    resolution of the screen.

	     resizeCursors (class ResizeCursors)
			    This is used to indicate whether the
			    resize cursors are always displayed when
			    the pointer is in the window size border.
			    If True, the cursors are shown, otherwise
			    the window manager cursor is shown.	 The
			    default value is True.

	     transientDecoration (class TransientDecoration)
			    This controls the amount of decoration
			    that dtwm puts on transient windows.  The
			    decoration specification is exactly the
			    same as for the clientDecoration (client
			    specific) resource.	 Transient windows are
			    identified by the WM_TRANSIENT_FOR
			    property, which is added by the client to
			    indicate a relatively temporary window.
			    The default value for this resource is
			    menu title (that is, transient windows
			    have frame borders and a titlebar with a
			    window menu button).

			    An application can also specify which
			    decorations dtwm should apply to its
			    windows.  If it does so, dtwm applies only
			    those decorations indicated by both the

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			    application and the transientDecoration
			    resource.  Otherwise, dtwm applies the
			    decorations indicated by the
			    transientDecoration resource.  For more
			    information see the description of
			    XmNmwmDecorations on the VendorShell(3)
			    reference page.

	     transientFunctions (class TransientFunctions)
			    This resource is used to indicate which
			    window management functions are applicable
			    (or not applicable) to transient windows.
			    The function specification is exactly the
			    same as for the clientFunctions (client
			    specific) resource.	 The default value for
			    this resource is -minimize -maximize.

			    An application can also specify which
			    functions dtwm should apply to its
			    windows.  If it does so, dtwm applies only
			    those functions indicated by both the
			    application and the transientFunctions
			    resource.  Otherwise, dtwm applies the
			    functions indicated by the
			    transientFunctions resource.  For more
			    information see the description of
			    XmNmwmFunctions on the VendorShell(3)
			    reference page.

	     useIconBox (class UseIconBox)
			    If this resource is given a value of True,
			    icons are placed in an icon box.  When an
			    icon box is not used, the icons are placed
			    on the root window (default value).

	     workspaceCount (class WorkspaceCount)
			    This is the initial number of workpaces
			    that dtwm reates when starting up. In the
			    CDE, this resource should only appear in
			    an applications defaults files. This
			    resource is saved as part of a user's
			    session when dtwm shuts down.  The user
			    may add or delete workspaces dynamically
			    from the front panel during the session
			    and this resource records the number of
			    workspaces for the session.

			    The default value of this resource is 1.

	Client Specific Resources
	  The syntax for specifying client specific resources is

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	  Dtwm*client_name_or_class*resource_id

	  For example, Dtwm*mterm*windowMenu is used to specify the
	  window menu to be used with mterm clients.  The syntax for
	  specifying client specific resources for all classes of
	  clients is

	  Dtwm*resource_id

	  Specific client specifications take precedence over the
	  specifications for all clients.  For example,
	  Dtwm*windowMenu is used to specify the window menu to be
	  used for all classes of clients that don't have a window
	  menu specified.

	  The syntax for specifying resource values for windows that
	  have an unknown name and class (that is, windows that do not
	  have a WM_CLASS property associated with them) is

	  Dtwm*defaults*resource_id

	  For example, Dtwm*defaults*iconImage is used to specify the
	  icon image to be used for windows that have an unknown name
	  and class.

	  The following client specific resources can be specified:

	Client Specific Resources

	  _____________________________________________________________________________________
	  Name			    Class		Value Type	      Default
	  _____________________________________________________________________________________
	  clientDecoration	    ClientDecoration	string		      all.
	  clientFunctions	    ClientFunctions	string		      all.
	  focusAutoRaise	    FocusAutoRaise	T/F		      varies
	  iconImage		    IconImage		pathname	      (image)
	  iconImage-		    Background		color		      icon background
	  Background
	  iconImageBottom-	    Foreground		color		      icon
	  ShadowColor							      bottom shadow
	  iconImageBottom-	    BottomShadow-	color		      icon bottom
	  ShadowPixmap		    Pixmap				      shadow pixmap
	  iconImageForeground	    Foreground		color		      varies
	  iconImageTopShadowColor   Background		color		      icon top
									      shadow color
	  iconImageTop-		    TopShadowPixmap	color		      icon top
	  ShadowPixmap							      shadow pixmap
	  matteBackground	    Background		color		      background
	  matteBottom-		    Foreground		color		      bottom
	  ShadowColor							      shadow color

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	  matteBottom-		    BottomShadow-	color		      bottom
	  ShadowPixmap		    Pixmap				      shadow pixmap
	  matteForeground	    Foreground		color		      foreground
	  matteTopShadowColor	    Background		color		      top
									      shadow color
	  matteTopShadowPixmap	    TopShadowPixmap	color		      top
									      shadow pixmap
	  matteWidth		    MatteWidth		pixels		      0
	  maximumClientSize	    MaximumClientSize	wxh
							vertical horizontal   fill the screen
	  useClientIcon		    UseClientIcon	T/F		      T
	  usePPosition		    UsePPosition	string		      nonzero
	  windowMenu		    WindowMenu		string		      DefaultWindowMenu

	     clientDecoration (class ClientDecoration)
			    This resource controls the amount of
			    window frame decoration.  The resource is
			    specified as a list of decorations to
			    specify their inclusion in the frame.  If
			    a decoration is preceded by a minus sign,
			    that decoration is excluded from the
			    frame.  The sign of the first item in the
			    list determines the initial amount of
			    decoration.	 If the sign of the first
			    decoration is minus, dtwm assumes all
			    decorations are present and starts
			    subtracting from that set.	If the sign of
			    the first decoration is plus (or not
			    specified), then dtwm starts with no
			    decoration and builds up a list from the
			    resource.

			    An application can also specify which
			    decorations dtwm should apply to its
			    windows.  If it does so, dtwm applies only
			    those decorations indicated by both the
			    application and the clientDecoration
			    resource.  Otherwise, dtwm applies the
			    decorations indicated by the
			    clientDecoration resource.	For more
			    information see the description of
			    XmNmwmDecorations on the VendorShell(3)
			    reference page.

	  ___________________________________________
	  Name	     Description
	  ___________________________________________
		     Include all decorations (default
		     value).

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	  all

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	  border     Window border.
	  maximize   Maximize button (includes title
		     bar).
	  minimize   Minimize button (includes title
		     bar).
	  none	     No decorations.
	  resizeh    Border resize handles (includes
		     border).
	  menu	     Window menu button (includes
		     title bar).
	  title	     Title bar (includes border).

	  Examples:

	      Dtwm*XClock.clientDecoration: -resizeh -maximize

	  This removes the resize handles and maximize button from
	  XClock windows.

	      Dtwm*XClock.clientDecoration: menu minimize border

	  This does the same thing as above.  Note that either menu or
	  minimize implies title.

	     clientFunctions (class ClientFunctions)
			    This resource is used to indicate which
			    dtwm functions are applicable (or not
			    applicable) to the client window.  The
			    value for the resource is a list of
			    functions.	If the first function in the
			    list has a minus sign in front of it, then
			    dtwm starts with all functions and
			    subtracts from that set.  If the first
			    function in the list has a plus sign in
			    front of it, then dtwm starts with no
			    functions and builds up a list.  Each
			    function in the list must be preceded by
			    the appropriate plus or minus sign and
			    separated from the next function by a
			    space.

			    An application can also specify which
			    functions dtwm should apply to its
			    windows.  If it does so, dtwm applies only
			    those functions indicated by both the
			    application and the clientFunctions
			    resource.  Otherwise, dtwm applies the
			    functions indicated by the clientFunctions
			    resource.  For more information see the
			    description of XmNmwmFunctions on the
			    VendorShell(3) reference page.

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	  The following table lists the functions available for this
	  resource:

	  ___________________________________________
	  Name	     Description
	  ___________________________________________
	  all	     Include all functions (default
		     value).
	  none	     No functions.
	  resize     f.resize-.
	  move	     f.move-.
	  minimize   f.minimize-.
	  maximize   f.maximize-.
	  close	     f.kill-.

	  -See dtwmrc(4).

	     focusAutoRaise (class FocusAutoRaise)
			    When the value of this resource is True,
			    clients are raised when they get the
			    keyboard input focus.  If the value is
			    False, the stacking of windows on the
			    display is not changed when a window gets
			    the keyboard input focus.  The default
			    value is True when the keyboardFocusPolicy
			    is explicit and False when the
			    keyboardFocusPolicy is pointer.

	     iconImage (class IconImage)
			    This resource can be used to specify an
			    icon image for a client (for example,
			    "Dtwm*myclock*iconImage").	The resource
			    value is a pathname for a pixmap or bitmap
			    file.  The value of the (client specific)
			    useClientIcon resource is used to
			    determine whether or not user supplied
			    icon images are used instead of client
			    supplied icon images.  The default value
			    is to display a built-in window manager
			    icon image.

	     iconImageBackground (class Background)
			    This resource specifies the background
			    color of the icon image that is displayed
			    in the image part of an icon.  The default
			    value of this resource is the icon
			    background color (that is, specified by
			    "Dtwm*background or Dtwm*icon*background).

	     iconImageBottomShadowColor (class Foreground)
			    This resource specifies the bottom shadow
			    color of the icon image that is displayed

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			    in the image part of an icon.  The default
			    value of this resource is the icon bottom
			    shadow color (that is, specified by
			    Dtwm*icon*bottomShadowColor).

	     iconImageBottomShadowPixmap (class BottomShadowPixmap)
			    This resource specifies the bottom shadow
			    Pixmap of the icon image that is displayed
			    in the image part of an icon.  The default
			    value of this resource is the icon bottom
			    shadow Pixmap (that is, specified by
			    Dtwm*icon*bottomShadowPixmap).

	     iconImageForeground (class Foreground)
			    This resource specifies the foreground
			    color of the icon image that is displayed
			    in the image part of an icon.  The default
			    value of this resource varies depending on
			    the icon background.

	     iconImageTopShadowColor (class Background)
			    This resource specifies the top shadow
			    color of the icon image that is displayed
			    in the image part of an icon.  The default
			    value of this resource is the icon top
			    shadow color (that is, specified by
			    Dtwm*icon*topShadowColor).

	     iconImageTopShadowPixmap (class TopShadowPixmap)
			    This resource specifies the top shadow
			    Pixmap of the icon image that is displayed
			    in the image part of an icon.  The default
			    value of this resource is the icon top
			    shadow pixmap (that is, specified by
			    Dtwm*icon*topShadowPixmap).

	     matteBackground  (class Background)
			    This resource specifies the background
			    color of the matte, when matteWidth is
			    positive.  The default value of this
			    resource is the client background color
			    (that is, specified by "Dtwm*background or
			    Dtwm*client*background).

	     matteBottomShadowColor (class Foreground)
			    This resource specifies the bottom shadow
			    color of the matte, when matteWidth is
			    positive.  The default value of this
			    resource is the client bottom shadow color
			    (that is, specified by
			    Dtwm*bottomShadowColor or
			    Dtwm*client*bottomShadowColor).

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	     matteBottomShadowPixmap (class BottomShadowPixmap)
			    This resource specifies the bottom shadow
			    Pixmap of the matte, when matteWidth is
			    positive.  The default value of this
			    resource is the client bottom shadow
			    pixmap (that is, specified by
			    Dtwm*bottomShadowPixmap or
			    Dtwm*client*bottomShadowPixmap).

	     matteForeground (class Foreground)
			    This resource specifies the foreground
			    color of the matte, when matteWidth is
			    positive.  The default value of this
			    resource is the client foreground color
			    (that is, specified by Dtwm*foreground or
			    Dtwm*client*foreground).

	     matteTopShadowColor (class Background)
			    This resource specifies the top shadow
			    color of the matte, when matteWidth is
			    positive.  The default value of this
			    resource is the client top shadow color
			    (that is, specified by Dtwm*topShadowColor
			    or Dtwm*client*topShadowColor).

	     matteTopShadowPixmap (class TopShadowPixmap)
			    This resource specifies the top shadow
			    pixmap of the matte, when matteWidth is
			    positive.  The default value of this
			    resource is the client top shadow pixmap
			    (that is, specified by
			    "Dtwm*topShadowPixmap or
			    Dtwm*client*topShadowPixmap).

	     matteWidth (class MatteWidth)
			    This resource specifies the width of the
			    optional matte.  The default value is 0,
			    which effectively disables the matte.

	     maximumClientSize (class MaximumClientSize)
			    This resource is either a size
			    specification or a direction that
			    indicates how a client window is to be
			    maximized.	The resource value can be
			    specified as a size specification
			    widthxheight.  The width and height are
			    interpreted in the units that the client
			    uses (for example, for terminal emulators
			    this is generally characters).
			    Alternately, "vertical" or "horizontal"
			    can be specified to indicate the direction
			    in which the client maximizes.

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			    If this resource is not specified, the
			    maximum size from the WM_NORMAL_HINTS
			    property is used if set.  Otherwise the
			    default value is the size where the client
			    window with window management borders
			    fills the screen.  When the maximum client
			    size is not determined by the
			    maximumClientSize resource, the
			    maximumMaximumSize resource value is used
			    as a constraint on the maximum size.

	     useClientIcon (class UseClientIcon)
			    If the value given for this resource is
			    True, a client-supplied icon image takes
			    precedence over a user-supplied icon
			    image.  The default value is True, giving
			    the client-supplied icon image higher
			    precedence than the user-supplied icon
			    image.

	     usePPosition (class UsePPosition)
			    This resource specifies whether Dtwm
			    honors program specified position
			    PPosition specified in the WM_NORMAL_HINTS
			    property in the absence of an user
			    specified position.	 Setting this resource
			    to on, causes dtwm to always honor program
			    specified position.	 Setting this resource
			    to off, causes dtwm to always ignore
			    program specified position.	 Setting this
			    resource to the default value of nonzero
			    cause dtwm to honor program specified
			    position other than (0,0).

	     windowMenu (class WindowMenu)
			    This resource indicates the name of the
			    menu pane that is posted when the window
			    menu is popped up (usually by pressing
			    button 1 on the window menu button on the
			    client window frame).  Menu panes are
			    specified in the dtwm resource description
			    file.  Window menus can be customized on a
			    client class basis by creating custom
			    menus in your dtwmrc file (see dtwmrc(4)
			    and specifying resources to activate the
			    custom menus.  The resources have the form
			    Dtwm*client_name_or_class*windowMenu.  The
			    default value of this resource is
			    DefaultWindowMenu. Note that the message
			    catalog menu takes precedence over any
			    menus that might match in sys.mwmrc.

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	Workspace Specific Resources
	  The only workspace specific resource is the title of the
	  workspace, as seen in the label on the workspace button in
	  the front panel.  This should only be set in a application
	  defaults file as the resource will be programmatically
	  altered when the user changes the workspace title via the
	  front panel.

	  The syntax for workspace resources is:

	  Dtwm[*screen_name]*workspace_name*resource_id

	  For example, Dtwm*0*ws1*title is used to specify the title
	  to be used in workspace "ws1" on screen "0".

	Workspace Specific Resources

	  _____________________________________________________________
	  Name	  Class	  Value Type   Default
	  _____________________________________________________________
	  title	  Title	  string       workspace name.

	     title (class Title)
			    This resource specifies the user-visible
			    title of the workspace.  Note that this is
			    different from the "name" of the workspace
			    that is generated programmatically and
			    used to fetch X resources.	The title is
			    separate from the name so that it can
			    contain localized (that is, non-ASCII)
			    characters.	 The default value for the
			    title is the same as the workspace name.

	Backdrop Resources
	  The backdrop resources may be set on a per-workspace basis.
	  These resources set the backdrop image and colors (for a
	  bitmap backdrop) to be used for a workspace.

	  The syntax for backdrop resources is:

	  Dtwm[*screen_name][*workspace_name]*backdrop*resource_id

	  For example, Dtwm*0*ws1*backdrop*image is used to specify
	  the backdrop for workspace "ws1" on screen "0".

	  Backdrop files are found in the same places as other bitmap
	  and pixmap files used by dtwm (see the ENVIRONMENT heading
	  in this man page).  Personal backdrop files can be placed in
	  $HOME/.dt/backdrops.

	  The following resources may be used to configure backdrops.

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	  Normally, users do not set these resources directly.	Most
	  of the resources default dynamically depending on the
	  display type.	 The initial value of the backdrop image
	  resource is obtained from an application defaults file.  The
	  backdrop image resource is programmatically altered through
	  interaction with the style manager (dtstyle) and saved as
	  part of a user's session.

	  CAUTION: Setting these resources directly will interfere
	  with the dynamic configuration done through the style
	  manager.

	Backdrop Resources

	  ___________________________________________________________
	  Name		    Class	      Value Type   Default
	  ___________________________________________________________
	  colorSetId	    ColorSetId	      integer	   varies-.
	  image		    Image	      string	   "none".
	  imageBackground   ImageBackground   pixel	   varies-.
	  imageForeground   ImageForeground   pixel	   varies-

	  -The default value depends on the display type.

	     colorSetId (class ColorSetId)
			    This resource specifies a color set to use
			    for the backdrop.  This is normally an
			    integer from 1 to 8.  The default value of
			    this resource is display dependent.

	     image (class Image)
			    This resource specifies an image to use as
			    the backdrop.  If none is specified, then
			    no backdrop image will be displayed and
			    the root window of the screen will show
			    through. Either a bitmap (extension .bm)
			    or a pixmap (extension .pm) file may be
			    specified.	If the image is specified
			    without an extension, then a match will be
			    attempted on a .bm or .pm file in an order
			    that is dependent on the search path used
			    by XmGetPixmap(3).

			    The default value for this resource is
			    none.

	     imageBackground (class ImageBackground)
			    This resource specifies a color to use as
			    the background color of the backdrop.  If
			    not specified, the color will default to a
			    pixel value from the colorSetId for this
			    workspace.	If this resource is specified,

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			    the pixel value will not be dynamically
			    customizable by the style manager dtstyle.
			    The default value for this resource is the
			    bottom shadow color of the color set for
			    this workspace or the background color for
			    bitonal displays.

	     imageForeground (class ImageForeground)
			    This resource specifies a color to use as
			    the foreground color of the backdrop.  If
			    not specified, the color will default to a
			    pixel value from the colorSetId for this
			    workspace.	If this resource is specified,
			    the pixel value will not be dynamically
			    customizable by the style manager dtstyle.
			    The default value for this resource is the
			    background color of the color set for this
			    workspace or the foreground color for
			    bitonal displays.

	Resource Description File
	  The dtwm resource description file is a supplementary
	  resource file that contains resource descriptions that are
	  referred to by entries in the resource manager property (see
	  xrdb(1) and the defaults files (.Xdefaults, app-
	  defaults/Dtwm).  It contains descriptions of resources that
	  are to be used by dtwm, and that cannot be easily encoded in
	  the defaults files (a bitmap file is an analogous type of
	  resource description file).  A particular dtwm resource
	  description file can be selected using the configFile
	  resource.

	  The following types of resources can be described in the
	  dtwm resource description file:

	     Buttons	    Window manager functions can be bound
			    (associated) with button events.

	     Keys	    Window manager functions can be bound
			    (associated) with key press events.

	     Menus	    Menu panes can be used for the window menu
			    and other menus posted with key bindings
			    and button bindings.

			    The dtwm resource description file is
			    described in dtwmrc(4).

	Environment
	  The dtwm window manager uses the environment variable HOME
	  specifying the user's home directory.

     Page 44					      (printed 9/3/04)

     dtwm(1)	       UNIX System V (1 August 1995)	       dtwm(1)

	  The dtwm window manager uses the environment variable LANG
	  specifying the user's choice of language for the dtwm
	  message catalog and the dtwm resource description file.

	  The dtwm window uses the environment variable
	  XFILESEARCHPATH, XUSERFILESEARCHPATH, XAPPLRESDIR,
	  XENVIRONMENT, LANG, and HOME in determining search paths for
	  resource defaults files.  The dtwm window manager may also
	  us XBMLANGPATH to search for bitmap files.

	  The dtwm window manager uses DTAPPSEARCHPATH to search for
	  application configuration information.  DTDATABASESEARCHPATH
	  is used to search for action database definitions and front
	  panel (*.fp) files.  Help files are located with the use of
	  DTHELPSEARCHPATH.  DTICONSEARCHPATH and DTICONBMSEARCHPATH
	  are used to locate bitmap and pixmap files.

	  The dtwm window manager reads the $HOME/.motifbind file if
	  it exists to install a virtual key bindings property on the
	  root window.	For more information on the content of the
	  .motifbind file, see

	  The dtwm window manager uses the environment variable
	  MWMSHELL (or SHELL,if MWMSHELL is not set), specifying the
	  shell to use when executing commands via the f.exec
	  function.

	Files
	  /usr/dt/backdrops/
	  /usr/dt/config/$LANG/sys.dtwmrc
	  /usr/dt/config/sys.dtwmrc
	  /etc/dt/backdrops/
	  /etc/dt/config/$LANG/sys.dtwmrc
	  /etc/dt/config/sys.dtwmrc
	  /usr/dt/app-defaults/$LANG/Dtwm
	  $HOME/Dtwm
	  $HOME/.Xdefaults
	  $HOME/.dt/$LANG/dtwmrc
	  $HOME/.dt/backdrops/
	  $HOME/.dt/dtwmrc
	  $HOME/.motifbind

	RELATED INFORMATION
	  dtsession(1),
	  dtstyle(1),
	  dtfpfile(4),
	  VendorShell(3),
	  VirtualBinding(3),
	  X(1),
	  XmInstallImage(3),
	  xrdb(1).

     Page 45					      (printed 9/3/04)

     dtwm(1)	       UNIX System V (1 August 1995)	       dtwm(1)

     Page 46					      (printed 9/3/04)

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