GLDETACHOBJECT(3gl) GLDETACHOBJECT(3gl) NAME glDetachObjectARB - Detaches a shader object from a program object C SPECIFICATION void glDetachObjectARB( GLhandleARB program, GLhandleARB *hader ) PARAMETERS program Specifies the handle of program object. shader Specifies the handle of the shader object. DESCRIPTION glDetachObjectARB detaches a shader object specified by shader from a program object specified by program. ERRORS GL_INVALID_VALUE is generated if either shader of program is not a valid object handle. GL_INVALID_OPERATION is generated if shader is not attached to program. GL_INVALID_OPERATION is generated if program is not of type GL_PRO‐ GRAM_OBJECT_ARB GL_INVALID_OPERATION is generated glDetachObjectARB is executed between glBegin and glEnd. ASSOCIATED GETS glGetAttachedObjectsARB with the handle of a valid program object. SEE ALSO glAttachObjectARB 11 Mar 04 GLDETACHOBJECT(3gl)[top]
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