GLDELETESAMPLERS man page on Darwin
[printable version]
GLDELETESAMPLERS(3G) OpenGL 3.3 GLDELETESAMPLERS(3G)
NAME
glDeleteSamplers - delete named sampler objects
C SPECIFICATION
void glDeleteSamplers(GLsizei n, const GLuint * ids);
PARAMETERS
n
Specifies the number of sampler objects to be deleted.
ids
Specifies an array of sampler objects to be deleted.
DESCRIPTION
glDeleteSamplers deletes n sampler objects named by the elements of the
array ids. After a sampler object is deleted, its name is again unused.
If a sampler object that is currently bound to a sampler unit is
deleted, it is as though glBindSampler() is called with unit set to the
unit the sampler is bound to and sampler zero. Unused names in samplers
are silently ignored, as is the reserved name zero.
NOTES
glDeleteSamplers is available only if the GL version is 3.3 or higher.
ERRORS
GL_INVALID_VALUE is generated if n is negative.
ASSOCIATED GETS
glIsSampler()
SEE ALSO
glGenSamplers(), glBindSampler(), glDeleteSamplers(), glIsSampler()
COPYRIGHT
Copyright © 2010 Khronos Group. This material may be distributed
subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
OpenGL 3.3 03/08/2011 GLDELETESAMPLERS(3G)
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