AuScanForTypedEvent(3)AuScanForTypedEvent(3)Name
AuScanForTypedEvent - return the first event of a specific
type
Synopsis
#include <audio/audiolib.h>
AuBool AuScanForTypedEvent(server, mode, dequeue, type,
event)
AuServer *server;
int mode;
AuBool dequeue;
int type;
AuEvent *event; /* RETURN */
Arguments
server Specifies the connection to the audio server.
mode Specifies how far to look for a match. This
should be one of these constants:
AuEventsQueuedAlready, AuEventsQueuedAfterRead
ing, or AuEventsQueuedAfterFlush.
dequeue Specifies if a matching event is found, should
it be removed from the queue.
type Specifies the type of event to match. The type
should be one of these constants: AuEventType
ElementNotify, AuEventTypeGrabNotify, or
AuEventTypeMonitorNotify.
event Returns the matching event if found.
Description
AuScanForTypedEvent scans the event queue looking for the
first event that matches type. If mode is
AuEventsQueuedAlready, AuScanForTypedEvent only checks for
events already in the queue. If mode is
AuEventsQueuedAfterReading, and a matching event isn't
found already in the queue, AuScanForTypedEvent attempts
to read more events out of the application's connection.
If mode is AuEventsQueuedAfterFlush and a matching event
isn't already in the queue or isn't waiting to be read,
AuScanForTypedEvent flushes the output queue and attempts
to read more events out of the application's connection.
If dequeue is AuTrue, and a matching event is found, it is
removed from the queue.
See Also
AuEventsQueued, AuScanEvents, AuNextEvent.
audiolib - Network Audio System C Language Interface
audiolib - event handling 1.2 1