ALLEGRO_VERTEX man page on DragonFly

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ALLEGRO_VERTEX(3)					     ALLEGRO_VERTEX(3)

NAME
       ALLEGRO_VERTEX - Allegro 5 API

SYNOPSIS
	      #include <allegro5/allegro_primitives.h>

	      typedef struct ALLEGRO_VERTEX ALLEGRO_VERTEX;

DESCRIPTION
       Defines	the generic vertex type, with a 3D position, color and texture
       coordinates for a single texture.  Note that at this time, the software
       driver  for  this  addon cannot render 3D primitives.  If you want a 2D
       only primitive, set z to 0.  Note that when  you	 must  initialize  all
       members	of  this  struct  when you're using it.	 One exception to this
       rule are the u and v variables which can be left uninitialized when you
       are not using textures.

       Fields:

       · x, y, z - Position of the vertex (float)

       · color - ALLEGRO_COLOR(3) structure, storing the color of the vertex

       · u, v - Texture coordinates measured in pixels (float)

SEE ALSO
       ALLEGRO_PRIM_ATTR(3)

Allegro reference manual				     ALLEGRO_VERTEX(3)
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