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XLOCK(1)						 XLOCK(1)

NAME
       xlock  -	 Locks	the  local  X display until a password is
       entered.

SYNOPSIS
       xlock [ -help ] [ -version ] [  -resources  ]  [	 -display
       displayname  ] [ -visual visualname ] [ -name resourcename
       ] [ -mode modename ] [ -delay usecs ] [ -batchcount num	]
       [  -count  num  ] [ -cycles num ] [ -ncolors num ] [ -size
       num ] [ -saturation value ]  [  -erasemode  modename  ]	[
       -erasedelay  usecs ] [ -/+allowaccess ] [ -vtlock modename
       ] [ -/+nolock ] [ -/+inwindow ] [ -/+inroot ] [	-/+remote
       ]  [ -/+mono ] [ -/+allowroot ] [ -/+debug ] [ -/+descrip
       tion ] [ -/+echokeys ] [ -/+enablesaver ] [  -/+resetsaver
       ]  [  -/+grabmouse  ]  [	 -/+grabserver ] [ -/+install ] [
       -/+mousemotion ] [ -/+sound ] [ -/+timeelapsed ] [ -/+use
       first  ]	 [ -/+verbose ] [ -nice level ] [ -lockdelay sec_
       onds ] [ -timeout seconds ] [ -font fontname ] [ -planfont
       fontname ] [ -bg color ] [ -fg color ] [ -background color
       ] [ -foreground color ] [ -username string ]  [	-password
       string  ] [ -info string ] [ -validate string ] [ -invalid
       string ] [ -geometry geom  ]  [	-icongeometry  geom  ]	[
       -glgeometry geom ] [ -/+wireframe ] [ -/+showfps ] [ -fps
       font fontname ] [ -/+fpstop ]  [	 -/+use3d  ]  [	 -delta3d
       value  ]	 [  -none3d  color ] [ -right3d color ] [ -left3d
       color ] [ -both3d color ] [ -program programname ] [ -mes
       sagesfile formatted-filename ] [ -messagefile filename ] [
       -message string ] [  -messagefont  fontname  ]  [  -bitmap
       filename	 ]  [  -cpasswd crypted-password ] [ -forceLogout
       minutes ] [ -logoutButtonLabel textstring ] [  -logoutBut
       tonHelp	textstring ] [ -logoutFailedString textstring ] [
       -/+dtsaver ] [ -modulepath path ] [ -locksound string ]	[
       -infosound string ] [ -validsound string ] [ -invalidsound
       string ] [  -startCmd  string  ]	 [  -endCmd  string  ]	[
       -logoutCmd string ]

DESCRIPTION
       xlock  locks the X server till the user enters their pass
       word at the keyboard.  While xlock  is  running,	 all  new
       server  connections are refused.	 The screen saver is dis
       abled.  The mouse cursor is turned  off.	  The  screen  is
       blanked and a changing pattern is put on the screen.  If a
       key or a mouse button is pressed then the user is prompted
       for the password of the user who started xlock.

       If  the	correct	 password  is  typed,  then the screen is
       unlocked and the X server is restored.	When  typing  the
       password	 Control-U  and	 Control-H are active as kill and
       erase respectively.  To return to the locked screen, click
       in the small icon version of the changing pattern.

       In  the	lower  part of the password screen a text is dis
       played.	This message is taken from the first file of  the
       following  that	exists: $HOME/.xlocktext, $HOME/.plan, or
       $HOME/.signature.

       On systems which support new BSD style authentication, the
       password	 may  be prefixed by an authentication style fol
       lowed  by  a  colon  (i.e.  "style:password").	See   the
       login.conf(5)   for  more  information  on  authentication
       styles.

NOTE ON ETIQUETTE
       Xlock should not be used on public terminals when there is
       a high demand for them.

       If  you	find  a	 public	 terminal that has been locked by
       another user and there are no other  terminals  available,
       and  the	 terminal  appears  to	have been left idle for a
       while (normally more than 15 minutes), it is fair  to  try
       to reset the session in some manner.

OPTIONS
       -help
	    Print  options  and	 a  brief description to standard
	    output.

       -version
	    Print version number (if >= 4.00) to standard output.

       -resources
	    Print default resource file to standard output.

       -display displayname
	    The	 display  option  sets	the  X11 display to lock.
	    xlock locks all available screens on a given  server,
	    and restricts you to locking only a local server such
	    as unix:0, localhost:0, or	:0  unless  you	 set  the
	    -remote option.

       -visual visualname
	    visualname which is one of "StaticGray", "GrayScale",
	    "StaticColor", "PseudoColor",  "TrueColor",	 "Direct
	    Color",  or	 "default".   default  used  to	 set  the
	    screen's default visual (the visual of the root  win
	    dow).

       -name resourcename
	    resourcename  is  used  instead of XLock when looking
	    for resources to configure xlock.

       -mode modename
	    As of this writing there are over  90  display  modes
	    supported  (plus one more for random selection of one
	    of these).

       ant     Shows Langton's and Turk's generalized ants.

       apollonian
	       Shows Apollonian Circles.

       atlantis
	       Shows moving sharks/whales/dolphin.   May  not  be
	       available depending on how it was configured.

       ball    Shows bouncing balls.

       bat     Shows bouncing flying bats.

       blot    Shows Rorschach's ink blot test.

       bouboule
	       Shows Mimi's bouboule of moving stars.

       bounce  Shows bouncing footballs.

       braid   Shows random braids and knots.

       bubble  Shows popping bubbles.

       bubble3d
	       Shows  Richard  Jones's	GL  bubbles.   May not be
	       available depending on how it was configured.

       bug     Shows Palmiter's bug evolution  and  a  garden  of
	       Eden.

       clock   Shows Packard's oclock.

       coral   Shows a coral reef.

       crystal Shows polygons in 2D plane groups.

       daisy   Shows a meadow of daisies.

       dclock  Shows a floating digital clock or message.

       deco    Shows art as ugly as sin.

       demon   Shows Griffeath's cellular automata.

       dilemma Shows Lloyd's Prisoner's Dilemma simulation.

       discrete
	       Shows various discrete maps.

       dragon  Shows Deventer's Hexagonal Dragons Maze.

       drift   Shows cosmic drifting flame fractals.

       cage    Shows  the  Impossible  Cage,  an  Escher-like  GL
	       scene.  May not be available depending on  how  it
	       was configured.

       euler2d Shows  a	 simulation of 2D incompressible inviscid
	       fluid.

       eyes    Shows eyes following a bouncing grelb.

       fadeplot
	       Shows a fading plot of sine squared.

       fire    Shows a 3D fire-like image.  May not be	available
	       depending on how it was configured.

       flag    Shows  a waving flag image.  This may be text or a
	       graphic image.  Default text is the  hostname  and
	       operating system.

       flame   Shows cosmic flame fractals.

       flow    Shows dynamic strange attractors.

       forest  Shows binary trees of a fractal forest.

       galaxy  Shows crashing spiral galaxies.

       gears   Shows  GL's gears.  May not be available depending
	       on how it was configured.

       glplanet
	       Animates texture mapped sphere (planet)

       goop    Shows goop from a lava lamp.

       grav    Shows orbiting planets.

       helix   Shows string art.

       hop     Shows real plane iterated fractals.

       hyper   Shows spinning n-dimensional hypercubes.

       ico     Shows a bouncing polyhedron.

       ifs     Shows a modified iterated function system.

       image   Shows randomly appearing logos.

       juggle  Shows a Juggler, juggling.

       julia   Shows the Julia set.

       kaleid  Shows Brewster's Kaleidoscope.

       kumppa  Shows kumppa.

       laser   Shows spinning lasers.

       life    Shows Conway's game of life.

       life1d  Shows Wolfram's game of 1D life.

       life3d  Shows Bays' game of 3D life.

       lightning
	       Shows Keith's fractal lightning bolts.

       lisa    Shows animated lissajous loops.

       lissie  Shows lissajous worms.

       loop    Shows Langton's self-producing loops.

       mandelbrot
	       Shows mandelbrot sets.

       marquee Shows text.

       matrix  Shows the matrix.

       maze    Shows a random maze and a depth first search solu
	       tion.

       moebius Shows  the  Moebius  Strip  II,	an Escher-like GL
	       scene with ants.	 May not be  available	depending
	       on how it was configured.

       molecule
	       Draws  molecules,  based	 on  coordinates from PDB
	       (Protein Data Base) files.

       morph3d Shows GL morphing polyhedra.  May not be available
	       depending on how it was configured.

       mountain
	       Shows Papo's mountain range.

       munch   Shows munching squares.

       noof    Shows SGI Diatoms.

       nose    Shows  a	 man  with a big nose runs around spewing
	       out text.

       pacman  Shows Pacman(tm).

       penrose Shows Penrose's quasiperiodic tilings.

       petal   Shows various GCD Flowers.

       petri   Shows a mold simultation in a petri dish

       pipes   Shows a self-building pipe  system.   May  not  be
	       available depending on how it was configured.

       polyominoes
	       Shows attempts to place polyominoes into a rectan
	       gle.

       puzzle  Shows a puzzle being scrambled and then solved.

       pyro    Shows fireworks.

       qix     Shows spinning lines a la Qix(tm).

       roll    Shows a rolling ball.

       rotor   Shows Tom's Roto-Rooter.

       rubik   Shows an auto-solving Rubik's Cube.   May  not  be
	       available depending on how it was configured.

       sballs  Shows balls spinning like crazy in GL.  May not be
	       available depending on how it was configured.

       scooter Shows a journey through space tunnel and stars.

       shape   Shows stippled rectangles,  ellipses,  and  trian
	       gles.

       sierpinski
	       Shows a Sierpinski's triangle.

       sierpinski3d
	       Shows a Sierpinski's gasket.

       slip    Shows slipping blits.

       solitare
	       Shows Klondike's game of solitare.

       space   Shows a journey into deep space.

       sphere  Shows a bunch of shaded spheres.

       spiral  Shows a helical locus of points.

       spline  Shows colorful moving splines.

       sproingies
	       Shows  Sproingies!   Nontoxic.	Safe for pets and
	       small children.	May not be available depending on
	       how it was configured.

       stairs  Shows  Infinite	Stairs,	 an Escher-like GL scene.
	       May not be available depending on how it was  con
	       figured.

       star    Shows a star field with a twist.

       starfish
	       Shows starfish.

       strange Shows strange attractors.

       superquadrics
	       Shows  3D  mathematical shapes.	May not be avail
	       able depending on how it was configured.

       swarm   Shows a swarm of bees following a wasp.

       swirl   Shows animated swirling patterns.

       t3d     Shows a Flying Balls Clock Demo.

       tetris  Shows an autoplaying tetris game.

       text3d  Shows 3D moving texts.

       thornbird
	       Shows an animated Bird in  a  Thorn  Bush  fractal
	       map.

       tik_tak Shows rotating polygons.

       triangle
	       Shows a triangular mountain range.

       tube    Shows an animated tube.

       turtle  Shows turtle fractals.

       vines   Shows fractal-like vines.

       voters  Shows Dewdney's Voters.

       wator   Shows  Dewdney's	 Water-Torus  planet  of fish and
	       sharks.

       wire    Shows a random circuit with 2 electrons.

       world   Shows spinning Earths.

       worm    Shows wiggly worms.

       xjack   Shows Jack having one of those days.

       xcl     Shows a Control Line combat model race

       blank   Shows nothing but a black screen.  Does	not  show
	       up in random mode.

       bomb    Shows  a	 bomb  and  will autologout after a time.
	       Does not show up in random mode and may be  avail
	       able depending on how it was configured.

       random  Shows  a	 random mode from above except blank (and
	       bomb).

       -delay usecs
	    The delay option sets the speed at which a mode  will
	    operate.   It  simply sets the number of microseconds
	    to delay between batches  of  animations.	In  blank
	    mode,  it is important to set this to some small num
	    ber of seconds, because the keyboard  and  mouse  are
	    only  checked after each delay, so you cannot set the
	    delay too high, but a delay of zero would  needlessly
	    consume  cpu checking for mouse and keyboard input in
	    a tight loop, since blank mode has no work to do.

       -count num
	    The batchcount option sets number of things to do per
	    batch to num .

	    In ant mode this refers the number of ants.

	    In	apollonian mode it is the number of possible ways
	    to imbed circles within a circle, all of integer cur
	    vature.

	    In atlantis mode it is the number of sharks.

	    In ball mode it is the number of balls.

	    In	bat  mode it is the number of bats, could be less
	    because of conflicts.

	    In blot mode this refers to the number of pixels ren
	    dered in the same color.

	    In bouboule mode it is the number of stars.

	    In	bounce	mode  it is the number of balls, could be
	    less because of conflicts.

	    In braid  mode  it	is  the	 upper	bound  number  of
	    strands.

	    In bubble mode it is the number of bubbles.

	    In bubble3d mode it is the number of bubbles.

	    In	bug  mode it is the number of bugs, could be less
	    because of conflicts.

	    In cage mode it is means nothing.

	    In clock mode it is the percentage of the screen, but
	    less than 100%.

	    In coral mode it is the number of seeds.

	    In crystal mode it is the number of polygons.

	    In	daisy  mode  it is the number flowers that make a
	    meadow.

	    In dclock mode it means nothing.

	    In deco mode it is the depth.

	    In demon mode this refers the number of colors.

	    In dilemma mode this refers	 the  number  of  initial
	    defectors.

	    In discrete mode it is the number of points.

	    In	drift  mode it is the number of levels to recurse
	    (larger = more complex).

	    In dragon mode it means nothing.

	    In euler2d mode it is the number of segments.

	    In eyes mode it is the number of eyes.

	    In fadeplot mode it is the number of steps.

	    In fire mode it is the number of fire particles  (set
	    it to 0 to have rain).

	    In flag mode it means nothing.

	    In	flame  mode it is the number of levels to recurse
	    (larger = more complex).

	    In flow mode it is the number of bees.

	    In forest mode it is the number  trees  that  make	a
	    forest.

	    In galaxy mode it means the number of galaxies.

	    In	gears  mode it is the number of degrees to rotate
	    the set of gears by.

	    In glplanet	 mode  it  is  the  number  of	hundredth
	    degrees to roll the planet by.

	    In goop mode it is the number of blobs per plane.

	    In grav mode it is the number of planets.

	    In helix mode it means nothing.

	    In	hop mode this refers to the number of pixels ren
	    dered in the same color.

	    In hyper mode it the number of dimensions.

	    In ico mode it is the ith platonic solid.

	    In ifs mode it means nothing.

	    In image mode it means it is the number of	logos  on
	    screen at once.

	    In juggle mode it is speed in milliseconds betewwen a
	    throw and the next catch.

	    In julia mode it is the depth of recursion.

	    In kaleid mode it is the number of pens.

	    In kumppa mode it means nothing.

	    In lament mode it means nothing.

	    In laser mode it is the number lasers.

	    In life mode it is the number of generations before a
	    glider is introduced.

	    In life1d mode it means nothing.

	    In life3d mode it is the number of generations before
	    a glider is introduced.

	    In lisa mode it is the number of loops.

	    In lissie mode it is the number of worms.

	    In loop mode it is the number of flaws.

	    In mandelbrot mode it is the order.

	    In marquee mode it means nothing.

	    In matrix mode it means nothing.

	    In maze mode it means nothing.

	    In moebius mode it is means nothing.

	    In molecule mode it means nothing.

	    In morph3d mode it is the ith platonic solid.

	    In mountain mode it is the number of mountains.

	    In munch mode it means nothing.

	    In noof mode it means nothing.

	    In nose mode it means nothing.

	    In qix mode it is the number of points.

	    In pacman mode it means the number of ghosts.

	    In penrose mode it means nothing.

	    In petal  mode  it	the  greatest  random  number  of
	    petals.

	    In petri mode it means nothing.

	    In	pipes mode it shows different joints, 0 random, 1
	    spherical, 2 bolted elbow, 3 elbow, and  4	alternat
	    ing.

	    In polyominoes mode it means nothing.

	    In puzzle mode it the number of moves.

	    In	pyro mode it is the maximum number flying rockets
	    at one time.

	    In roll mode it is the number of points.

	    In rotor mode it is the number of rotor thingys which
	    whirr...

	    In rubik mode it is the number of moves.

	    In sballs mode it is the number of spheres.

	    In scooter mode it is the number of doors.

	    In shape mode it means nothing.

	    In sierpinski mode it is the number of points.

	    In slip mode it means nothing.

	    In solitare mode it means nothing.

	    In space mode it is the number of stars.

	    In sphere mode it means nothing.

	    In spiral mode it is the number of spirals.

	    In	spline mode it is the number of points "splined".

	    In sproingies mode it is the number of sproingies.

	    In stairs mode it is means nothing.

	    In star mode it is the number of stars on the  screen
	    at once.

	    In starfish mode it means nothing.

	    In strange mode it means nothing.

	    In	superquadrics  mode  its the number of horizontal
	    and vertical lines in the superquadric.

	    In swirl mode it means the number of "knots".

	    In swarm mode it is the number of bees.

	    In t3d mode it means nothing.

	    In tetris mode it means nothing.

	    In text3d mode it means nothing.

	    In thornbird mode it is the number of points.

	    In triangular mode it is the number of mountains.

	    In tube mode it is a rectangle (= 1), an  ellipse  (=
	    2), or a polygon if greater.

	    In turtle mode it means nothing.

	    In	vines  mode it is draw a complete vine (= 0) or a
	    portion (= 1).

	    In voters mode it means the number of parties,  2  or
	    3.

	    In wator mode it means the breed time for the fish.

	    In wire mode it means the length of the circuit.

	    In world mode it is the number of worlds.

	    In worm mode it is the number of worms.

	    In xcl mode it represents the number of planes.

	    In xjack mode it means nothing.

	    In blank mode it means nothing.

	    In bomb mode it means the number of minutes to autol
	    ogout.

	    A negative count allows for	 randomness.   The  range
	    from the minimum allowed nonnegative count for a par
	    ticular mode to the ABS( count ) (or maximum  allowed
	    count , whichever is less).

       -batchcount num
	    The batchcount option is depreciated but should still
	    work as count.

       -cycles num
	    The cycles option sets the	number	of  cycles  until
	    time  out  for  ant,  apollonian,  blot,  braid, bug,
	    clock, crystal, daisy,  deco,  demon,  dilemma,  dis
	    crete,  dragon,  eyes,  flag,  flow,  forest, galaxy,
	    helix, hop, hyper, ico, laser, life, life1d,  life3d,
	    lisa,  lissie,  loop,  mandelbrot,	mountain,  petal,
	    sierpinski, shape,	spline	+erase,	 t3d,  thornbird,
	    triangle, tube, voters, wator, and wire.  For euler2d
	    and worm it is the length of the lines, for	 atlantis
	    it is the shark speed, for fadeplot, julia and spiral
	    it is the length of the trail of dots,  munch  it  is
	    the minimum size of the squares, for kaleid it is the
	    % of black, for qix it is the number  of  lines,  for
	    spline  -erase  it	means  the number of splines * 64
	    (for compatibility with +erase), for gears it is  the
	    number  of degrees to increment the spin of each gear
	    by, for  glplanet  it  is  the  number  of	hundredth
	    degrees  to	 rotate the planet by, for molecule it is
	    the time in seconds until timeout, for  pipes  it  is
	    the	 number	 of  systems  to draw before clearing the
	    screen, for rubik it is the number of steps	 to  com
	    plete  a  90  move, for sballs it is the sphere speed
	    value, for scooter it is the speed, for superquadrics
	    it is the number of frames it takes to morph from one
	    shape to another.  for text3d it  is  the  number  of
	    times  drawing a word before the next one, For others
	    it means nothing.

       -size num
	    The size option sets the size maximum size of a  star
	    in	bouboule, pyro and star, size of ball in ball and
	    bounce, size of bat in bat, maximum size of bubble in
	    bubble, size of clock in clock, minimum size of rect
	    angles in deco, size of the polygons in  crystal  and
	    tik_tak, size of polyhedron in ico, size of lissie in
	    lissie, size of dots of flag, for kaleid  it  is  the
	    symmetry, width of maze hallway, size of side of pen
	    rose tile, radius of loop in lisa, radius of ball  in
	    roll,  number  of  corners	in  sierpinski, number of
	    stars in scooter, size of tube in tube, width of worm
	    in	worm,  line width in rotor, size of cells in ant,
	    bug, dilemma, dragon, life,	 life1d,  pacman,  petri,
	    tetris,  voters, wator, and wire.  In pipes it is the
	    maximum length of a	 system.   In  swarm  it  is  the
	    length  of	the  lines.   In atlantis it is the shark
	    size.  A negative number allows for randomness, simi
	    lar	 to count.  In fire, gears, sballs and sproingies
	    it is the size of the screen, this is because on many
	    slow systems it runs too slow when the picture covers
	    the full screen.

       -ncolors num
	    The ncolors option sets the maximum number of  colors
	    to be used.

       -saturation value
	    The	 saturation  option  sets saturation of the color
	    ramp used to value .  0 is grayscale and  1	 is  very
	    rich color.	 0.4 is a nice pastel.

       -erasemode modename
	    As of this writing there are over 12 erase modes sup
	    ported (if its not chosen its assumed  random).   The
	    erase  modes  are random_lines, random_squares, vene
	    tian, triple_wipe, quad_wipe, circle_wipe, three_cir
	    cle_wipe,  squaretate,  fizzle,  spiral, slide_lines,
	    losira, no_fade.  modename	is  now	 similar  to  the
	    option  modelist  where  you  can it can be something
	    like "all-losira" to get all erasemodes  but  losira.
	    Use	 a  "+"	 or a "," to add modes like "spiral+vene
	    tian".

       -erasedelay usecs
	    The erasedelay option sets the number of microseconds
	    for	 steps	of  the erasemode (a setting of 0 and the
	    erasemode is bypassed).

       +/-nolock
	    The nolock option causes xlock to only draw the  pat
	    terns  and	not  lock  the display.	 A key press or a
	    mouse click will terminate the screen saver.

       -/+inwindow
	    Runs xlock in a window,  so	 that  you  can	 iconify,
	    move,  or  resize  it  and	still use your screen for
	    other stuff.  When running	in  a  window,	xlock  no
	    longer locks your screen, it just looks good.

       -/+inroot
	    Runs  xlock	 in  your root window.	Like the inwindow
	    option it no longer locks the screen, it  just  looks
	    good.

       -/+remote
	    The	 remote	 option	 tells xlock to not stop you from
	    locking remote X11 servers.	 This  option  should  be
	    used  with	care  and  is intended mainly to lock X11
	    terminals which cannot run	xlock  locally.	  If  you
	    lock  someone  else's  workstation, they will have to
	    know your password to unlock it.  Using +remote over
	    rides any resource derived values for remote and pre
	    vents  xlock  from	being  used  to	 lock  other  X11
	    servers.	(Use  `+'  instead  of	`-'  to	 override
	    resources for other options that  can  take	 the  `+'
	    modifier similarly.)

       -/+mono
	    The	 mono  option causes xlock to display monochrome,
	    (black and white) pixels rather than the default col
	    ored ones on color displays.

       -/+allowaccess
	    This  option  is  required	for  servers which do not
	    allow clients to modify the host access control list.
	    It	is  also useful if you need to run x clients on a
	    server which  is  locked  for  some	 reason...   When
	    allowaccess	 is true, the X11 server is left open for
	    clients to attach and thus lowers the inherent  secu
	    rity  of  this  lock  screen.  A side effect of using
	    this option is that if xlock  is  killed  -KILL,  the
	    access control list is not lost.

       -vtlock modename
	    This  option is used on a XFree86 system to manage VT
	    switching in [off|noswitch|switch|restore] mode.

       off	 means no VT switch locking.

       switch	 means VT switch locking + switching to xlock  VT
		 when activated.

       restore	 means	VT switch locking + switching to xlock VT
		 when activated + switching back to  previous  VT
		 when desactivated.

       noswitch	 means	VT  switch  locking only when xlock VT is
		 active.

       -/+allowroot
	    The allowroot option  allows  the  root  password  to
	    unlock  the	 server	 as  well as the user who started
	    xlock.  May not be able  to	 turn  this  on	 and  off
	    depending  on  your	 system and how xlock was config
	    ured.

       -/+debug
	    Allows xlock to be debugged by doing all but  locking
	    the screen.

       -/+description
	    The	 description  option  causes  xlock  shows a mode
	    description above password window.	The default is to
	    show this description.

       -/+echokeys
	    The	 echokeys option causes xlock to echo '?' charac
	    ters for each key typed  into  the	password  prompt.
	    Some consider this a security risk, so the default is
	    to not echo anything.

       -/+enablesaver
	    By default xlock will disable the normal  X	 server's
	    screen  saver since it is in effect a replacement for
	    it.	 Since it is possible  to  set	delay  parameters
	    long  enough to cause phosphor burn on some displays,
	    this option will turn  back	 on  the  default  screen
	    saver  which  is  very  careful  to	 keep most of the
	    screen black.

       -/+resetsaver
	    By default xlock will call	XResetScreenSaver.   This
	    may be undesirable with DPMS monitors.

       -/+grabmouse
	    The	 grabmouse  option causes xlock to grab the mouse
	    and keyboard, this is the  default.	  xlock	 can  not
	    lock the screen without this.

       -/+grabserver
	    The	 grabserver  option  causes  xlock  to	grab  the
	    server.  This is not usually needed but some unsecure
	    X servers can be defeated without this.

       -/+install
	    Allows  xlock  to  install	its own colormap if xlock
	    runs out of colors.	 May not work on with some window
	    managers  (fvwm)  and  does not work with the -inroot
	    option.

       -/+mousemotion
	    Allows you to turn on and off the sensitivity to  the
	    mouse to bring up the password window.

       -/+sound
	    Allows you to turn on and off sound if installed with
	    the capability.

       -/+timeelapsed
	    Allows you to find out how long a machine  is  locked
	    so	you can complain to an administrator that someone
	    is hogging a machine.

       -/+usefirst
	    The usefirst option causes xlock to use the keystroke
	    which  got	you  to	 the password screen as the first
	    character in the password.	The default is to  ignore
	    the first key pressed.

       -/+verbose
	    Verbose  mode, tells what options it is going to use.

       -nice nicelevel
	    The nice option sets system nicelevel  of  the  xlock
	    process to nicelevel .

       -lockdelay seconds
	    The	 lockdelay  option  sets  the  number  of seconds
	    before the screen needs a password	to  be	unlocked.
	    Good  for use with an autolocking mechanism like xau
	    tolock(1).

       -timeout seconds
	    The timeout option sets the number of seconds  before
	    the password screen will time out.

       -font fontname
	    The	 font  option  sets  the  font	to be used on the
	    prompt screen.

       -planfont fontname
	    option sets the font to be used for the text that  is
	    displayed in the lower part of the password screen.

       -fg color
	    The fg option sets the color of the text on the pass
	    word screen to color .

       -bg color
	    The bg option sets the color of the background on the
	    password screen to color .

       -foreground color
	    The	 foreground  option sets the color of the text on
	    the password screen to color .

       -background color
	    The background option sets the  color  of  the  back
	    ground on the password screen to color .

       -username string
	    Text  string is shown in front of user name, defaults
	    to "Name: ".

       -password string
	    Text string is the password prompt	string,	 defaults
	    to "Password: ".

       -info string
	    Text  string  is an informational message to tell the
	    user what to  do,  defaults	 to  "Enter  password  to
	    unlock; select icon to lock.".

       -validate string
	    Text  string  is a message shown while validating the
	    password, defaults to "Validating login..."

       -invalid string
	    Text string is  a  message	shown  when  password  is
	    invalid, defaults to "Invalid login."

       -geometry geom
	    The	 geometry option sets geom the size and offset of
	    the lock window (normally the  entire  screen).   The
	    entire  screen  format is still used for entering the
	    password.  The purpose is  to  see	the  screen  even
	    though  it	is locked.  This should be used with cau
	    tion since many of the modes will fail if the windows
	    are	 far  from  square or are too small (size must be
	    greater than 0x0).	This should  also  be  used  with
	    -enablesaver to protect screen from phosphor burn.

       -icongeometry geom
	    The	 icongeometry  option  sets  geom the size of the
	    iconic screen (normally 64x64) seen when entering the
	    password.	This  should  be  used with caution since
	    many of the modes will fail if the	windows	 are  far
	    from  square  or  are too small (size must be greater
	    than 0x0).	The  greatest  size  is	 256x256.   There
	    should  be	some  limit  so	 users	could see who has
	    locked the screen.	Position information of	 icon  is
	    ignored.

       -glgeometry geom
	    The	 glgeometry  option  sets  geom	 the  size of the
	    screen for	gl  modes.   Not  normally  available  or
	    needed.

       -/+wireframe
	    Turn  on/off wireframe, available on atlantis, daisy,
	    fire,  gears,  lament,  life3d,   mountain,	  sballs,
	    sproingies, superquadrics, and triangle.

       -/+showfps
	    Turn  on/off  frame	 per  sec  display,  available on
	    atlantis,  bubble3d,  cage,	 fire,	 gears,	  invert,
	    lament,  moebius, morph3d, rubik, sballs, stairs, and
	    superquadrics.

       -/+fpstop
	    Turn on/off frame per sec display on top  of  screen,
	    used if showfps is on.

       -fpsfont fontname
	    The	 fpsfont  option  sets the font to be used in the
	    frame per sec display, used if showfps is on.

       -/+use3d
	    Turn on/off 3d view,  available  on	 bouboule,  pyro,
	    star, and worm.

       -delta3d value
	    Space  between the center of your 2 eyes for 3d mode.

       -none3d color
	    Color used for empty size in 3d mode.

       -right3d color
	    Color used for right eye in 3d mode.

       -left3d color
	    Color used for left eye in 3d mode.

       -both3d color
	    Color used for overlapping images for left and  right
	    eye in 3d mode.

       -program programname
	    The program option sets the program to be used as the
	    fortune generator.	Currently used only  for  marquee
	    and nose modes.

       -messagesfile formatted-filename
	    The	 messagesfile  option sets the file to be used as
	    the fortune generator.  The first entry is the number
	    of	fortunes,  the	next line contains the first for
	    tune.  Fortunes begin  with	 a  "%%"  on  a	 line  by
	    itself.   Currently	 used  only  for marquee and nose
	    modes.  If one exists, it takes precedence	over  the
	    fortune program.

       -messagefile filename
	    The	 messagefile  option sets the file whose contents
	    are displayed.  Currently used only for  marquee  and
	    nose  modes.  If one exists, it takes precedence over
	    the fortune program and messagesfile.

       -message textstring
	    The message option sets the text to be displayed in a
	    mode.  Currently used only for flag, marquee and nose
	    modes.  If one exists, it takes precedence	over  the
	    fortune program, messagesfile and message.

       -messagefont fontname
	    The	 messagefont  option  sets the font to be used in
	    the mode.  Currently used only for flag, marquee, and
	    nose modes.

       -bitmap filename
	    The	 bitmap	 option sets the xbm, xpm, or ras file to
	    be displayed with flag, image, life, life1d, maze, or
	    puzzle  mode.  For eyes and pacman only a xbm file is
	    accepted.  Certain modes reject  the  bitmap  if  too
	    big.  /

MORE OPTIONS (these may not be available)
       -cpasswd crypted-password
	    The	 cpasswd  option  sets	the  key  to be this text
	    string to unlock xlock instead of password file.

       -forceLogout minutes
	    The forceLogout option sets minutes to auto-logout.

       -logoutButtonLabel string
	    Text string is a message shown inside  logout  button
	    when   logout   button  is	displayed.   Defaults  to
	    "Logout".

       -logoutButtonHelp string
	    Text string is a message shown outside logout  button
	    when  logout button is displayed.  Defaults to "Click
	    the \"Logout\" button to log out current\n	user  and
	    make workstation available."

       -logoutFailedString string
	    Text  string  is  a	 message  shown	 when a logout is
	    attempted and fails.   Defaults  to	 "Logout  attempt
	    FAILED.\n  Current	user  could  not be automatically
	    logged out."

       -/+dtsaver
	    Turn on/off CDE Saver  Mode.   This	 option	 is  only
	    available if CDE support was compiled in.

       -modulepath path
	    The modulepath option sets the directories that xlock
	    searches for mode modules to load.	 It  is	 a  colon
	    separated  list  of directories to search. If "%S" is
	    included in the path, it is replaced by  the  default
	    modulepath.	 To add a private module directory to the
	    default path, use something	 like  '%S:~/mymoduledir'
	    as the path.  This option is only available if module
	    support was compiled in.

       -locksound string
	    Text string references sound to  use  at  lock  time.
	    Default sound, male voice: "Thank you, for your coop
	    eration."

       -infosound string
	    Text string references sound to use for  information.
	    Default sound, male voice: "Identify please."

       -validsound string
	    Text  string  references  sound to when a password is
	    valid.  Default sound, female voice: "Complete."

       -invalidsound string
	    Text string references sound to when  a  password  is
	    invalid.  Default sound, female voice: "I am not pro
	    grammed to give you that information."

       -startCmd string
	    Text string command to execute  when  the  screen  is
	    locked.  Commonly used instructions include: "zaway".
	    This command, if still running when	 the  screensaver
	    exist, will be killed.

       -endCmd string
	    Text  string  command  to  execute when the screen is
	    unlocked.

       -logoutCmd string
	    Text string command to execute when the program  logs
	    the	 user out (either via the autologout or by press
	    ing the logout button).

       -mailCmd string
	    Text string command to execute when	 the  program  to
	    check mail.

       -mailIcon string
	    Text string of file for the "mail arrived" bitmap.

       -nomailIcon string
	    Text string of file for the "no mail" bitmap.

       -dpmsstandby  seconds
	    Allows  one	 to  set  DPMS	Standby for monitor (0 is
	    defined as infinite).  (Horizontal sync on,	 Vertical
	    sync  off,	RGB guns off, power supply on, tube fila
	    ments energized, (screen  saver  mode).   Typical  17
	    inch  screen...   110  out	of 120 watts with a 3 sec
	    recovery time.)  This option  is  only  available  if
	    DPMS support was compiled in.

       -dpmssuspend  seconds
	    Allows  one	 to  set  DPMS	Suspend for monitor (0 is
	    defined as infinite).  (Horizontal sync off, Vertical
	    sync  on,  RGB guns off, power supply off, tube fila
	    ments energized.  Typical 17 inch screen ...  15  out
	    of	120  watts  with  a  3	sec recovery time.)  This
	    option is only available if DPMS support was compiled
	    in.

       -dpmsoff	 seconds
	    Allows  one	 to  set DPMS Power Off for monitor (0 is
	    defined as infinite).  (Horizontal sync off, Vertical
	    sync off, Small auxiliary circuit stays on to monitor
	    the HS/VS signals to enable power on when data  needs
	    to	be  displayed  on  the	screen.	  Typical 17 inch
	    screen ...	5 out of 120 watts with a 10 sec recovery
	    time.)  This option is only available if DPMS support
	    was compiled in.

SPECIAL MODE DEPENDENT OPTIONS
       -neighbors num
	    The neighbors option sets the number of neighbors  of
	    a  cell to 3, 4, 6, 9 (may not have real mathematical
	    meaning), or 12 for several automata modes (ant, bug,
	    demon,  dilemma, life, loop, voters, wator, and wire)
	    (bug and loop do not span this full range).	  Setting
	    it	to  0  typically  randomizes  this,  except where
	    bitmaps are used (dilemma, life, voters, and  wator).

       -/+eyes
	    Turn on and off eyes for ant and bug.

       -/+cycle
	    Turn  on and off colour cycling in crystal, starfish,
	    tetris, and tik_tak.

       -/+trackmouse
	    Turn on and off  mouse  interaction	 in  eyes,  fire,
	    julia,  solitare,  sballs,	swarm,	and  tetris.  For
	    maze, pacman, solitare and tetris  this  may  not  be
	    available depending on how xlock was configured.

       -/+texture
	    Turn on and off texturing in fire, lament and sballs.
	    This may not be available depending on how xlock  was
	    configured.

       -rule S<neighborhood>/B<neighborhood>
	    Allows one to set the rule for life and life3d.  Spe
	    cial parameters: P, picks  a  random  rule	from  all
	    rules  that	 have  known  patterns; G, picks a random
	    rule from all rules that  have  known  gliders.   For
	    life a good example is Conway's rule which is S23/B3.
	    For life3d good examples are Bay's	rules  which  are
	    S45/B5, S567/B6, S56/B5, and S67/B67.

       -lifefile filename
	    The	 lifefile  option  sets the life and life3d life
	    form.  Only one format is currently supported,  simi
	    lar	 to the #P xlife format.  For life3d, 2 linefeeds
	    in a row are assumed to advance the depth.

       -/+truchet
	    Turn on and off Truchet lines (trail) in ant.

       -/+altgeom
	    Turn on and off alternate geometries  (off	euclidean
	    space, on includes spherical and hyperbolic) in apol_
	    lonian mode.

       -/+label
	    Turn on and off alternate space and	 number	 labeling
	    in apollonian mode.

       -whalespeed num
	    Allows one to set the speed of the whales and dolphin
	    in atlantis.

       -/+boil
	    Turn on and off having the bubbles bubble up in  bub_
	    ble.

       -nx num
	    Allows  one	 to  set  the  number of unit cells in x-
	    direction in crystal.

       -ny num
	    Allows one to set the number  of  unit  cells  in  y-
	    direction in crystal.

       -/+centre
	    Turn on and off the centering on screen in crystal.

       -/+maxsize
	    Turn on and off the centering on screen in crystal.

       -/+cell
	    Turn  on and off the drawing of unit cell in crystal.

       -/+grid
	    Turn on and off the drwing of grid of unit cells  (if
	    -cell is on) in crystal.

       -/+garden
	    Turn off and on garden look in daisy.

       -/+popex
	    Turn  on  and off the population explosion counter in
	    dclock.

       -/+forest
	    Turn   on	and    off    the    tropical	 deforest
	    (hectares/acres) counter in dclock.

       -/+hiv
	    Turn  on and off the HIV infection counter in dclock.

       -/+lab
	    Turn on  and  off  the  Animal  Research  counter  in
	    dclock.

       -/+veg
	    Turn  on  and  off	the Animal Consumation counter in
	    dclock.

       -/+y2k
	    Turn on and off the Year 2000 countdown in dclock.

       -/+millennium
	    Turn on and off the	 Second	 Millennium  (January  1,
	    2001) countdown in dclock.

       -bonus value
	    Allows  one	 to set the bonus for cheating... between
	    1.0 and 4.0 in dilemma.

       -/+conscious
	    Turn off and on self-awareness in dilemma.

       -/+grow
	    Turn on and off growing fractals (else they are  ani
	    mated) for drift.

       -/+liss
	    Turn on and off using lissajous figures to get points
	    for drift.

       -/+fog
	    Turn on and off fog for fire.

       -/+shadows
	    Turn on and off shadows for fire.

       -trees num
	    Validate the displaying of trees for fire if  greater
	    than zero.

       -/+invert
	    Turn on and off inverting of the flag.

       -/+tracks
	    Turn on and off star tracks in galaxy.

       -/+light
	    Turn  on and off lighting of the planet for glplanet.

       -/+bounce
	    Turn on and off bouncing movement of the  planet  for
	    glplanet.

       -pimage filename
	    Use	 the  named  xbm  or  xpm  file for texturing the
	    planet for glplanet.  Use BUILTIN as filename for the
	    builtin image taken from Xearth.

       -/+roll
	    Turn on and off rolling of the planet for glplanet.

       -/+rotate
	    Turn  on and off rotation of the planet for glplanet.

       -/+texture
	    Turn on and off texturing of the planet for glplanet.

       -/+stars
	    Turn  on  and off showing stars in the background for
	    glplanet.

       -/+decay
	    Turn on and off decaying orbits for grav.

       -/+trail
	    Turn on and off decaying trail of dots for grav.

       -/+ellipse
	    Turn on and off ellipse format in helix.

       -/+martin
	    Turn on and	 off  Barry  Martin's  square  root  hop.
	    -/+popcorn	Turn  on  and  off Clifford A. Pickover's
	    popcorn hop.

       -/+ejk1...ejk6
	    Turn on and off Ed J. Kubaitis' hops.

       -/+rr
	    Turn on and off Renaldo Recuerdo's hop.

       -/+jong
	    Turn on and off Jong's hop.

       -/+sine
	    Turn on and off Barry Martin's sine hop.

       -pattern <pattern>
	    Allows one to set the pattern for juggle.

       -patterntrace num
	    Allows one to see the trails for juggle.

       -/+solid
	    Turn off and on solid color (else its a 4 panel  look
	    (half white)) for juggle.

       -/+planetary
	    Turn on and off planetary gears in gears.

       -planetsize num
	    Sets  the  size of the screen for planetary option in
	    gears.  This is for machines with slower CPU. (Set to
	    0 for full screen).

       -/+disconnected
	    Turn  on and off disconnected pen movement in kaleid.

       -/+serial
	    Turn on and off sequential allocation  of  colors  in
	    kaleid.

       -/+alternate
	    Turn  on  and  off	alternate  rotated  display  mode
	    kaleid.

       -/+quad
	    Turn on and off quad mirrored/rotated mode similar to
	    size 4 in kaleid.

       -/+oct
	    Turn  on and off oct mirrored/rotated mode similar to
	    size 8 in kaleid.

       -/+linear
	    Turn on and off Cartesian/Polar  coordinate	 mode  in
	    kaleid.

       -/+callahan
	    Turn  on  and off Paul Callahan's S2b34/B2a hexagonal
	    life.

       -/+andreen
	    Turn on and off Bob Andreen's S2a2b4a/B2a3a4b hexago
	    nal life.

       -/+totalistic
	    Turn on and off totalistic rules for life1d.  If this
	    is off then it follows rules of the LCAU  collection.
	    These  rules  may  not be symmetric and are more gen
	    eral.

       -/+additive
	    Turn on and off additive functions mode in lisa.

       -/+noants
	    Turn off and on ants in moebius.

       -/+solidmoebius
	    Turn on and off solid Mobius strip in moebius.

       -/+atoms
	    Turn on and off the drawing of spheres for the  atoms
	    in molecule.

       -/+bbox
	    Turn  on  and off showing the molecules in a blue box
	    in molecule.

       -/+bonds
	    Turn on and off the drawing of the	atomic	bonds  in
	    molecule.

       -molecule filename
	    Read   a  molecule	structure  from	 a  pdb	 file  in
	    molecule.

       -/+labels
	    Turn  on  and  off	the  labeling  of  the	atoms  in
	    molecule.

       -spin{x|y|z}
	    Set	 the axis for molecule rotation in molecule.  The
	    default is "XYZ".

       +spin
	    Turn off the molecule rotation in molecule.

       -/+titles
	    Turn on and off the molecule description in molecule.

       -/+wander
	    Turn  on  and  off	the  moving  of the molecule on a
	    sinoid curve in molecule.  Turn on and off	movements
	    in fire.

       -/+ammann
	    Turn on and off lines for penrose.

       -increment value
	    Allows fine adjustments to order in mandelbrot.

       -/+erase
	    Turn  on  and off erasing for spline.  If this option
	    is on, cycles is divided by 64 to compute the  number
	    of lines, so as to be compatible when using -fullran
	    dom.

       -factory num
	    Number of extra factory parts in pipes.

       -/+fisheye
	    Turn on if you want a zoomed-in view of pipes.

       -/+tightturns
	    Turn on if you want the pipes to bend more often.

       -/+rotatepipes
	    Turn on if you want the pipe system rotated in pipes.

       -/+complete
	    Turn on or off complete graph morphing in qix.

       -size[xyz] num
	    Number  represents	the number of cubies on the x, y,
	    or z axis.	Negative numbers offer randomness from	2
	    to the absolute value of the number.  star.

       -/+hideshuffling
	    Turn on or off hidden shuffle phase for rubik.

       -/+border
	    Turn on or off borders in shape.

       -/+shape
	    Turn on or off shadowing in shape.

       -/+shape
	    Turn on or off stippling in shape.

       -intensity value
	    Set	 the  brightness (default 2185) of the sierpinski
	    structure for sierpinski3d.

       -maxdepth value
	    Set the maximum depth (up to 10)  of  the  sierpinski
	    structure for sierpinski3d.

       -speed value
	    Determines after how much steps the depth changes for
	    sierpinski3d.

       -trek num
	    If its a high number you will see the space ship  all
	    the time in star.

       -/+rock
	    Turn  on  and  off	rocks  for star.  If this is off,
	    stars will be seen instead.

       -/+straight
	    Turn on if star gets you motion sick.

       -cyclepeed num
	    Set speed of cycling in starfish.

       -rotation num
	    Set rotation velocity in starfish.

       -thickness num
	    Set thickness in starfish.

       -/+rock
	    Turn on and off blob for starfish.

       -spinspeed num
	    Set speed of  rotation,  in	 degrees  per  frame  for
	    superquadrics.

       -/+bonus
	    Turn on in tetris to see 5 square bonus pieces.

       -/+well
	    Turn on in tetris to see welltris.

       -ttfont filename
	    Sets the True Type font file (or font directory) used
	    for text3d

       -extrusion num
	    Sets length of the text extrusion for text3d

       -rot_amplitude float
	    Sets rotation amplitude  value  of	each  letter  for
	    text3d

       -rot_frequency float
	    Sets rotation frequency for text3d

       -/+no_split
	    Turn on and off word splitting for text3d

       -ttanimate function_name
	    Sets  the  animation  function used for text3d.  Cur
	    rently one of : Random  FullRandom	Default	 Default2
	     None   Crazy   UpDown   Extrude   RotateXY	 RotateYZ
	     Frequency	Amplitude

       -speed km/h
	    The speed for all planes in km/h for xcl.

       -frametime microseconds
	    The time for one frame on the screen.  This	 time  is
	    used  to  calculate the delay time and depends on the
	    speed of the X server for xcl.

       -line_length mm
	    The distance between the pilot and the plane for xcl.

       -spectator mm
	    The	 distance  between spectator and pilot. It should
	    be grater than the	line_length  and  the  half  wing
	    width  of the plane to be not dangerous for the spec
	    tator for xcl.

       -viewmodel
	    Shows an animated view of one model for xcl.

       -/+oldcolor
	    Sets the colors for the first two planes fixed to red
	    and yellow in xcl.

       -xcldebug
	    Shows some additional timing information to make sure
	    that the calibrate procedure goes right in xcl.

       -automatic
	       The auto scale for automatic fit into  the  window
	       is Deactivated with this option for xcl.

       -randomstart
	    Use	 a  random  start point for models at startup for
	    xcl.

       -duration seconds
	    Allows one to set a duration for a	mode  in  random.
	    Duration of 0 is defined as infinite.

       -/+fullrandom
	    Turn  on/off  randomness options within modes in ran_
	    dom.  Not implemented for all mode options.

       -modelist textstring
	    Allows one to pass a list of files to  randomly  dis
	    play  to  random.  "all" will get all files but blank
	    (and bomb if compiled in). "all,blank" will	 get  all
	    modes.  "all,-image bounce,+blank" will get all modes
	    but image and bounce.  "bug wator" will get only  bug
	    and	 wator.	  "allgl"  will	 get only the GL modes if
	    compiled in, all-allgl will get all but the GL modes,
	    "allnice" will weed out high cpu usage modes (as well
	    as hackers and gl  modes).	 "allxpm"  will	 get  all
	    modes  that	 use  xpm.  "allwrite" will get all modes
	    that  take	advantage  of  writable	 colormaps   (not
	    including  xpm).  "all3d" will get all the modes that
	    support this option.  "allmouse"  will  get	 all  the
	    modes  that	 support  mouse	 interaction.  Similarly,
	    "allautomata" for automata	modes,	"allfractal"  for
	    fractal  modes,  "allgeometry"  for	 geometry  modes,
	    "allspace" for space modes.	 The random  mode  itself
	    can not be referenced.

       -/+sequential
	    Turn on non-random random option.

**WARNING**
       xlock  can  appear to hang if it is competing with a high-
       priority process for the CPU. For  example,  if	xlock  is
       started	after  a process with 'nice -20' (high priority),
       xlock will take	considerable amount of time to respond.

SHADOW PASSWORDS
       If the machine is using a  shadow  password  system,  then
       xlock  may  not	be set up to get the real password and so
       must be given one of its own. This can be  either  on  the
       command	line,  via  the	 -cpasswd  option, or in the file
       $HOME/.xlockrc, with the first taking precedence.  In both
       cases  an encrypted password is expected (see makekey(8)).
       If neither is given, then xlock will prompt for a password
       and will use that, also storing an encrypted version of it
       in $HOME/.xlockrc for future use.

BUGS
       "kill -KILL xlock " causes the server that was  locked  to
       be  unusable,  since  all hosts (including localhost) were
       removed from the access control list to	lock  out  new	X
       clients,	 and since xlock could not catch SIGKILL, it ter
       minated before restoring the access  control  list.   This
       will  leave  the	 X  server  in	a state where "you can no
       longer connect to that server, and this	operation  cannot
       be reversed unless you reset the server."	    -From
       the X11R4 Xlib Documentation, Chapter 7.
       NCD terminals do not allow xlock to remove all  the  hosts
       from  the access control list.  Therefore you will need to
       use the "-remote" and  "-allowaccess"  switches.	  If  you
       happen  to  run without "-allowaccess" on an NCD terminal,
       xlock will not work and you will need to reboot the termi
       nal,  or	 simply	 go  into the SETUP menus, under 'Network
       Parameters', and turn off TCP/IP access control.

SEE ALSO
       X(1), Xlib Documentation.

AUTHOR
       Maintained by:
	      David Albert Bagley, <bagleyd@tux.org>

       The latest version is currently at:
	      ftp://ftp.tux.org/pub/tux/bagleyd/xlockmore
	      ftp://ftp.x.org/contrib/applications

       Original Author:
	      Patrick J. Naughton, <naughton@eng.sun.com>
	      Mailstop 21-14
	      Sun Microsystems Laboratories, Inc.
	      Mountain View, CA	 94043
	      415/336-1080

       with many additional contributors.

COPYRIGHT
       Copyright (c) 1988-1991 by Patrick J. Naughton
       Copyright (c) 1993-2002 by David A. Bagley

       Permission to use, copy, modify, and distribute this soft
       ware and its documentation for any purpose and without fee
       is hereby  granted,  provided  that  the	 above	copyright
       notice  appear  in all copies and that both that copyright
       notice and this permission  notice  appear  in  supporting
       documentation.
       The  original  BSD  daemon  is Copyright (c) 1988 Marshall
       Kirk McKusick.  All Rights Reserved.
       DEC, HP, IBM, Linux, SCO, SGI, and Sun  icons  have  their
       respective copyrights.

X11R6 Contrib		 12 February 2002		 XLOCK(1)
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