gluNurbsSurface man page on OpenBSD

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GLUNURBSSURFACE(3G)					   GLUNURBSSURFACE(3G)

NAME
       gluNurbsSurface - define the shape of a NURBS surface

C SPECIFICATION
       void gluNurbsSurface( GLUnurbs* nurb,
	    GLint sKnotCount,
	    GLfloat* sKnots,
	    GLint tKnotCount,
	    GLfloat* tKnots,
	    GLint sStride,
	    GLint tStride,
	    GLfloat* control,
	    GLint sOrder,
	    GLint tOrder,
	    GLenum type )

       delim $$

PARAMETERS
       nurb   Specifies the NURBS object (created with gluNewNurbsRenderer).

       sKnotCount
	      Specifies the number of knots in the parametric u direction.

       sKnots Specifies an array of sKnotCount nondecreasing knot values in
	      the parametric u direction.

       tKnotCount
	      Specifies the number of knots in the parametric v direction.

       tKnots Specifies an array of tKnotCount nondecreasing knot values in
	      the parametric v direction.

       sStride
	      Specifies the offset (as a number of single-precision floating
	      point values) between successive control points in the
	      parametric u direction in control.

       tStride
	      Specifies the offset (in single-precision floating-point values)
	      between successive control points in the parametric v direction
	      in control.

       control
	      Specifies an array containing control points for the NURBS
	      surface.	The offsets between successive control points in the
	      parametric u and v directions are given by sStride and tStride.

       sOrder Specifies the order of the NURBS surface in the parametric u
	      direction. The order is one more than the degree, hence a
	      surface that is cubic in u has a u order of 4.

       tOrder Specifies the order of the NURBS surface in the parametric v
	      direction. The order is one more than the degree, hence a
	      surface that is cubic in v has a v order of 4.

       type   Specifies type of the surface. type can be any of the valid
	      two-dimensional evaluator types (such as GL_MAP2_VERTEX_3 or
	      GL_MAP2_COLOR_4).

DESCRIPTION
       Use gluNurbsSurface within a NURBS (Non-Uniform Rational B-Spline)
       surface definition to describe the shape of a NURBS surface (before any
       trimming). To mark the beginning of a NURBS surface definition, use the
       gluBeginSurface command.	 To mark the end of a NURBS surface
       definition, use the gluEndSurface command. Call gluNurbsSurface within
       a NURBS surface definition only.

       Positional, texture, and color coordinates are associated with a
       surface by presenting each as a separate gluNurbsSurface between a
       gluBeginSurface/gluEndSurface pair. No more than one call to
       gluNurbsSurface for each of color, position, and texture data can be
       made within a single gluBeginSurface/gluEndSurface pair. Exactly one
       call must be made to describe the position of the surface (a type of
       GL_MAP2_VERTEX_3 or GL_MAP2_VERTEX_4).

       A NURBS surface can be trimmed by using the commands gluNurbsCurve and
       gluPwlCurve between calls to gluBeginTrim and gluEndTrim.

       Note that a gluNurbsSurface with sKnotCount knots in the u direction
       and tKnotCount knots in the v direction with orders sOrder and tOrder
       must have (sKnotCount - sOrder) $times$ (tKnotCount - tOrder) control
       points.

EXAMPLE
       The following commands render a textured NURBS surface with normals;
       the texture coordinates and normals are also NURBS surfaces:

       gluBeginSurface(nobj);
	  gluNurbsSurface(nobj, ..., GL_MAP2_TEXTURE_COORD_2);
	  gluNurbsSurface(nobj, ..., GL_MAP2_NORMAL);
	  gluNurbsSurface(nobj, ..., GL_MAP2_VERTEX_4); gluEndSurface(nobj);

SEE ALSO
       gluBeginSurface(3G), gluBeginTrim(3G), gluNewNurbsRenderer(3G),
       gluNurbsCurve(3G), gluPwlCurve(3G)

								 March 1, 2011
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