glXChooseVisual man page on OpenBSD

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GLXCHOOSEVISUAL(3)					    GLXCHOOSEVISUAL(3)

NAME
       glXChooseVisual - return a visual that matches specified attributes

C SPECIFICATION
       XVisualInfo* glXChooseVisual( Display *dpy,
	    int screen,
	    int *attribList )

       delim $$

PARAMETERS
       dpy    Specifies the connection to the X server.

       screen Specifies the screen number.

       attribList
	      Specifies a list of boolean attributes and integer
	      attribute/value pairs.  The last attribute must be None.

DESCRIPTION
       glXChooseVisual returns a pointer to an XVisualInfo structure
       describing the visual that best meets a minimum specification.  The
       boolean GLX attributes of the visual that is returned will match the
       specified values, and the integer GLX attributes will meet or exceed
       the specified minimum values.  If all other attributes are equivalent,
       then TrueColor and PseudoColor visuals have priority over DirectColor
       and StaticColor visuals, respectively.  If no conforming visual exists,
       NULL is returned.  To free the data returned by this function, use
       XFree.

       All boolean GLX attributes default to False except GLX_USE_GL, which
       defaults to True.  All integer GLX attributes default to zero.  Default
       specifications are superseded by attributes included in attribList.
       Boolean attributes included in attribList are understood to be True.
       Integer attributes and enumerated type attributes are followed
       immediately by the corresponding desired or minimum value.  The list
       must be terminated with None.

       The interpretations of the various GLX visual attributes are as
       follows:

       GLX_USE_GL	     Ignored.  Only visuals that can be rendered with
			     GLX are considered.

       GLX_BUFFER_SIZE	     Must be followed by a nonnegative integer that
			     indicates the desired color index buffer size.
			     The smallest index buffer of at least the
			     specified size is preferred.  Ignored if GLX_RGBA
			     is asserted.

       GLX_LEVEL	     Must be followed by an integer buffer-level
			     specification.  This specification is honored
			     exactly.  Buffer level zero corresponds to the
			     main frame buffer of the display.	Buffer level
			     one is the first overlay frame buffer, level two
			     the second overlay frame buffer, and so on.
			     Negative buffer levels correspond to underlay
			     frame buffers.

       GLX_RGBA		     If present, only TrueColor and DirectColor
			     visuals are considered.  Otherwise, only
			     PseudoColor and StaticColor visuals are
			     considered.

       GLX_DOUBLEBUFFER	     If present, only double-buffered visuals are
			     considered.  Otherwise, only single-buffered
			     visuals are considered.

       GLX_STEREO	     If present, only stereo visuals are considered.
			     Otherwise, only monoscopic visuals are
			     considered.

       GLX_AUX_BUFFERS	     Must be followed by a nonnegative integer that
			     indicates the desired number of auxiliary
			     buffers.  Visuals with the smallest number of
			     auxiliary buffers that meets or exceeds the
			     specified number are preferred.

       GLX_RED_SIZE	     Must be followed by a nonnegative minimum size
			     specification.  If this value is zero, the
			     smallest available red buffer is preferred.
			     Otherwise, the largest available red buffer of at
			     least the minimum size is preferred.

       GLX_GREEN_SIZE	     Must be followed by a nonnegative minimum size
			     specification.  If this value is zero, the
			     smallest available green buffer is preferred.
			     Otherwise, the largest available green buffer of
			     at least the minimum size is preferred.

       GLX_BLUE_SIZE	     Must be followed by a nonnegative minimum size
			     specification.  If this value is zero, the
			     smallest available blue buffer is preferred.
			     Otherwise, the largest available blue buffer of
			     at least the minimum size is preferred.

       GLX_ALPHA_SIZE	     Must be followed by a nonnegative minimum size
			     specification.  If this value is zero, the
			     smallest available alpha buffer is preferred.
			     Otherwise, the largest available alpha buffer of
			     at least the minimum size is preferred.

       GLX_DEPTH_SIZE	     Must be followed by a nonnegative minimum size
			     specification.  If this value is zero, visuals
			     with no depth buffer are preferred.  Otherwise,
			     the largest available depth buffer of at least
			     the minimum size is preferred.

       GLX_STENCIL_SIZE	     Must be followed by a nonnegative integer that
			     indicates the desired number of stencil
			     bitplanes.	 The smallest stencil buffer of at
			     least the specified size is preferred.  If the
			     desired value is zero, visuals with no stencil
			     buffer are preferred.

       GLX_ACCUM_RED_SIZE    Must be followed by a nonnegative minimum size
			     specification.  If this value is zero, visuals
			     with no red accumulation buffer are preferred.
			     Otherwise, the largest possible red accumulation
			     buffer of at least the minimum size is preferred.

       GLX_ACCUM_GREEN_SIZE  Must be followed by a nonnegative minimum size
			     specification.  If this value is zero, visuals
			     with no green accumulation buffer are preferred.
			     Otherwise, the largest possible green
			     accumulation buffer of at least the minimum size
			     is preferred.

       GLX_ACCUM_BLUE_SIZE   Must be followed by a nonnegative minimum size
			     specification.  If this value is zero, visuals
			     with no blue accumulation buffer are preferred.
			     Otherwise, the largest possible blue accumulation
			     buffer of at least the minimum size is preferred.

       GLX_ACCUM_ALPHA_SIZE  Must be followed by a nonnegative minimum size
			     specification.  If this value is zero, visuals
			     with no alpha accumulation buffer are preferred.
			     Otherwise, the largest possible alpha
			     accumulation buffer of at least the minimum size
			     is preferred.

EXAMPLES
       attribList =
		   {GLX_RGBA, GLX_RED_SIZE, 4, GLX_GREEN_SIZE, 4,
		   GLX_BLUE_SIZE, 4, None};

       Specifies a single-buffered RGB visual in the normal frame buffer, not
       an overlay or underlay buffer.  The returned visual supports at least
       four bits each of red, green, and blue, and possibly no bits of alpha.
       It does not support color index mode, double-buffering, or stereo
       display.	 It may or may not have one or more auxiliary color buffers, a
       depth buffer, a stencil buffer, or an accumulation buffer.

NOTES
       XVisualInfo is defined in Xutil.h. It is a structure that includes
       visual, visualID, screen, and depth elements.

       glXChooseVisual is implemented as a client-side utility using only
       XGetVisualInfo and glXGetConfig.	 Calls to these two routines can be
       used to implement selection algorithms other than the generic one
       implemented by glXChooseVisual.

       GLX implementers are strongly discouraged, but not proscribed, from
       changing the selection algorithm used by glXChooseVisual.  Therefore,
       selections may change from release to release of the client-side
       library.

       There is no direct filter for picking only visuals that support
       GLXPixmaps.  GLXPixmaps are supported for visuals whose GLX_BUFFER_SIZE
       is one of the pixmap depths supported by the X server.

ERRORS
       NULL is returned if an undefined GLX attribute is encountered in
       attribList.

SEE ALSO
       glXCreateContext, glXGetConfig

								 March 1, 2011
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