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GLSEPARABLEFILTER2D(3G)		 OpenGL Manual	       GLSEPARABLEFILTER2D(3G)

NAME
       glSeparableFilter2D - define a separable two-dimensional convolution
       filter

C SPECIFICATION
       void glSeparableFilter2D(GLenum target, GLenum internalformat,
				GLsizei width, GLsizei height, GLenum format,
				GLenum type, const GLvoid * row,
				const GLvoid * column);

PARAMETERS
       target
	   Must be GL_SEPARABLE_2D.

       internalformat
	   The internal format of the convolution filter kernel. The allowable
	   values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16,
	   GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12,
	   GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4,
	   GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4,
	   GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY,
	   GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16,
	   GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12,
	   GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8,
	   GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.

       width
	   The number of elements in the pixel array referenced by row. (This
	   is the width of the separable filter kernel.)

       height
	   The number of elements in the pixel array referenced by column.
	   (This is the height of the separable filter kernel.)

       format
	   The format of the pixel data in row and column. The allowable
	   values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR,
	   GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and
	   GL_LUMINANCE_ALPHA.

       type
	   The type of the pixel data in row and column. Symbolic constants
	   GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT,
	   GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2,
	   GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5,
	   GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4,
	   GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1,
	   GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8,
	   GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and
	   GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

       row
	   Pointer to a one-dimensional array of pixel data that is processed
	   to build the row filter kernel.

       column
	   Pointer to a one-dimensional array of pixel data that is processed
	   to build the column filter kernel.

DESCRIPTION
       glSeparableFilter2D builds a two-dimensional separable convolution
       filter kernel from two arrays of pixels.

       The pixel arrays specified by (width, format, type, row) and (height,
       format, type, column) are processed just as if they had been passed to
       glDrawPixels(), but processing stops after the final expansion to RGBA
       is completed.

       If a non-zero named buffer object is bound to the
       GL_PIXEL_UNPACK_BUFFER target (see glBindBuffer()) while a convolution
       filter is specified, row and column are treated as byte offsets into
       the buffer object's data store.

       Next, the R, G, B, and A components of all pixels in both arrays are
       scaled by the four separable 2D GL_CONVOLUTION_FILTER_SCALE parameters
       and biased by the four separable 2D GL_CONVOLUTION_FILTER_BIAS
       parameters. (The scale and bias parameters are set by
       glConvolutionParameter() using the GL_SEPARABLE_2D target and the names
       GL_CONVOLUTION_FILTER_SCALE and GL_CONVOLUTION_FILTER_BIAS. The
       parameters themselves are vectors of four values that are applied to
       red, green, blue, and alpha, in that order.) The R, G, B, and A values
       are not clamped to [0,1] at any time during this process.

       Each pixel is then converted to the internal format specified by
       internalformat. This conversion simply maps the component values of the
       pixel (R, G, B, and A) to the values included in the internal format
       (red, green, blue, alpha, luminance, and intensity). The mapping is as
       follows:

       ┌─────────────────────────────────┬─────────────────────────────┬───────────────────────────────┬──────────────────────────────┬───────────────────────────────┬───────────────────────────────────┬───────────────────────────────────┐
       │				 │			       │			       │			      │				      │					  │				      │
       │			Internal │			   Red │			 Green │			 Blue │				Alpha │				Luminance │			    Intensity │
       │Format				 │			       │			       │			      │				      │					  │				      │
       │				 │			       │			       │			      │				      │					  │				      │
       ├─────────────────────────────────┼─────────────────────────────┼───────────────────────────────┼──────────────────────────────┼───────────────────────────────┼───────────────────────────────────┼───────────────────────────────────┤
       │GL_LUMINANCE			 │			       │			       │			      │				      │			R		  │				      │
       ├─────────────────────────────────┼─────────────────────────────┼───────────────────────────────┼──────────────────────────────┼───────────────────────────────┼───────────────────────────────────┼───────────────────────────────────┤
       │GL_LUMINANCE_ALPHA		 │			       │			       │			      │		      A		      │			R		  │				      │
       ├─────────────────────────────────┼─────────────────────────────┼───────────────────────────────┼──────────────────────────────┼───────────────────────────────┼───────────────────────────────────┼───────────────────────────────────┤
       │GL_INTENSITY			 │			       │			       │			      │				      │					  │		    R		      │
       ├─────────────────────────────────┼─────────────────────────────┼───────────────────────────────┼──────────────────────────────┼───────────────────────────────┼───────────────────────────────────┼───────────────────────────────────┤
       │GL_RGB				 │		R	       │	       G	       │	      B		      │				      │					  │				      │
       ├─────────────────────────────────┼─────────────────────────────┼───────────────────────────────┼──────────────────────────────┼───────────────────────────────┼───────────────────────────────────┼───────────────────────────────────┤
       │GL_RGBA				 │		R	       │	       G	       │	      B		      │		      A		      │					  │				      │
       └─────────────────────────────────┴─────────────────────────────┴───────────────────────────────┴──────────────────────────────┴───────────────────────────────┴───────────────────────────────────┴───────────────────────────────────┘

       The red, green, blue, alpha, luminance, and/or intensity components of
       the resulting pixels are stored in floating-point rather than integer
       format. They form two one-dimensional filter kernel images. The row
       image is indexed by coordinate i starting at zero and increasing from
       left to right. Each location in the row image is derived from element i
       of row. The column image is indexed by coordinate j starting at zero
       and increasing from bottom to top. Each location in the column image is
       derived from element j of column.

       Note that after a convolution is performed, the resulting color
       components are also scaled by their corresponding
       GL_POST_CONVOLUTION_c_SCALE parameters and biased by their
       corresponding GL_POST_CONVOLUTION_c_BIAS parameters (where c takes on
       the values RED, GREEN, BLUE, and ALPHA). These parameters are set by
       glPixelTransfer().

NOTES
       glSeparableFilter2D is present only if ARB_imaging is returned when
       glGetString() is called with an argument of GL_EXTENSIONS.

ERRORS
       GL_INVALID_ENUM is generated if target is not GL_SEPARABLE_2D.

       GL_INVALID_ENUM is generated if internalformat is not one of the
       allowable values.

       GL_INVALID_ENUM is generated if format is not one of the allowable
       values.

       GL_INVALID_ENUM is generated if type is not one of the allowable
       values.

       GL_INVALID_VALUE is generated if width is less than zero or greater
       than the maximum supported value. This value may be queried with
       glGetConvolutionParameter() using target GL_SEPARABLE_2D and name
       GL_MAX_CONVOLUTION_WIDTH.

       GL_INVALID_VALUE is generated if height is less than zero or greater
       than the maximum supported value. This value may be queried with
       glGetConvolutionParameter() using target GL_SEPARABLE_2D and name
       GL_MAX_CONVOLUTION_HEIGHT.

       GL_INVALID_OPERATION is generated if height is one of
       GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV,
       GL_UNSIGNED_SHORT_5_6_5, or GL_UNSIGNED_SHORT_5_6_5_REV and format is
       not GL_RGB.

       GL_INVALID_OPERATION is generated if height is one of
       GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV,
       GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV,
       GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV,
       GL_UNSIGNED_INT_10_10_10_2, or GL_UNSIGNED_INT_2_10_10_10_REV and
       format is neither GL_RGBA nor GL_BGRA.

       GL_INVALID_OPERATION is generated if a non-zero buffer object name is
       bound to the GL_PIXEL_UNPACK_BUFFER target and the buffer object's data
       store is currently mapped.

       GL_INVALID_OPERATION is generated if a non-zero buffer object name is
       bound to the GL_PIXEL_UNPACK_BUFFER target and the data would be
       unpacked from the buffer object such that the memory reads required
       would exceed the data store size.

       GL_INVALID_OPERATION is generated if a non-zero buffer object name is
       bound to the GL_PIXEL_UNPACK_BUFFER target and row or column is not
       evenly divisible into the number of bytes needed to store in memory a
       datum indicated by type.

       GL_INVALID_OPERATION is generated if glSeparableFilter2D is executed
       between the execution of glBegin() and the corresponding execution of
       glEnd().

ASSOCIATED GETS
       glGetConvolutionParameter(), glGetSeparableFilter()

       glGet() with argument GL_PIXEL_UNPACK_BUFFER_BINDING

SEE ALSO
       glConvolutionFilter1D(), glConvolutionFilter2D(),
       glConvolutionParameter(), glPixelTransfer()

COPYRIGHT
       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
       under the SGI Free Software B License. For details, see
       http://oss.sgi.com/projects/FreeB/.

AUTHORS
       opengl.org

opengl.org			  03/16/2013	       GLSEPARABLEFILTER2D(3G)
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