glGenTextures man page on OpenBSD

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GLGENTEXTURES(3G)					     GLGENTEXTURES(3G)

NAME
       glGenTextures - generate texture names

C SPECIFICATION
       void glGenTextures( GLsizei n,
	    GLuint *textures )

PARAMETERS
       n      Specifies the number of texture names to be generated.

       textures
	      Specifies an array in which the generated texture names are
	      stored.

DESCRIPTION
       glGenTextures returns n texture names in textures.  There is no
       guarantee that the names form a contiguous set of integers; however, it
       is guaranteed that none of the returned names was in use immediately
       before the call to glGenTextures.

       The generated textures have no dimensionality; they assume the
       dimensionality of the texture target to which they are first bound (see
       glBindTexture).

       Texture names returned by a call to glGenTextures are not returned by
       subsequent calls, unless they are first deleted with glDeleteTextures.

NOTES
       glGenTextures is available only if the GL version is 1.1 or greater.

ERRORS
       GL_INVALID_VALUE is generated if n is negative.

       GL_INVALID_OPERATION is generated if glGenTextures is executed between
       the execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS
       glIsTexture

SEE ALSO
       glBindTexture(3G), glCopyTexImage1D(3G), glCopyTexImage2D(3G),
       glDeleteTextures(3G), glGet(3G), glGetTexParameter(3G),
       glTexImage1D(3G), glTexImage2D(3G), glTexImage3D(3G),
       glTexParameter(3G)

								 March 1, 2011
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