exjoy man page on DragonFly
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exjoy(3) Allegro manual exjoy(3)
NAME
exjoy - Detecting, calibrating and using joystick input. Allegro game
programming library.
SYNOPSIS
#include <allegro.h>
Example exjoy
DESCRIPTION
This program uses the Allegro library to detect and read the value of a
joystick. The output of the program is a small target sight on the
screen which you can move. At the same time the program will tell you
what you are doing with the joystick (moving or firing).
SEE ALSO
BITMAP(3), END_OF_MAIN(3), SCREEN_H(3), SCREEN_W(3), allegro_error(3),
allegro_init(3), allegro_message(3), blit(3), calibrate_joystick(3),
calibrate_joystick_name(3), circle(3), clear_bitmap(3), clear_key‐
buf(3), create_bitmap(3), default_palette(3), destroy_bitmap(3), draw‐
ing_mode(3), font(3), install_joystick(3), install_keyboard(3), joy(3),
key(3), keypressed(3), num_joysticks(3), palette_color(3), poll_joy‐
stick(3), putpixel(3), readkey(3), screen(3), set_gfx_mode(3), set_pal‐
ette(3), textout_centre_ex(3), textprintf_centre_ex(3),
textprintf_ex(3)
Allegro version 4.4.2 exjoy(3)
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