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CTWM(1)								       CTWM(1)

NAME
       ctwm - Claude's Tab Window Manager for the X Window System

SYNTAX
       ctwm  [-display	dpy]  [-s]  [-cfgchk] [-f initfile] [-v] [-n] [-k] [-K
       m4file] [-w [win-id]]

DESCRIPTION
       ctwm is a window manager for the X Window System.  It  provides	title‐
       bars,  shaped  windows,	virtual screens (workspaces), several forms of
       icon  management,  user-defined	macro  functions,  click-to-type   and
       pointer-driven  keyboard focus, and user-specified key and pointer but‐
       ton bindings.  It is actually twm(1) (Tab Window Manager) from the  MIT
       X11  distribution  slightly  modified to accommodate the use of several
       virtual	screens	 (workspaces).	It  is	heavily	 inspired   from   the
       Hewlett-Packard	vuewm  window  manager.	 In  addition,	ctwm  can  use
       coloured, shaped icons and background root pixmaps in XPM format	 [from
       Arnaud  Le Hors], any format understood by the imconv package [from the
       San Diego Supercomputer Center], and xwd files. ctwm can be compiled to
       use both, either or none of the above icon/pixmap formats.

       This  program  is  usually  started  by	the  user's session manager or
       startup script.	When used from xdm(1) or xinit(1)  without  a  session
       manager,	 ctwm  is  frequently  executed	 in the foreground as the last
       client.	When run this way, exiting ctwm causes the session to be  ter‐
       minated (i.e. logged out).

       By  default,  application  windows  are	surrounded by a ‘frame’ with a
       titlebar at the top and a special border around the window.  The title‐
       bar contains the window's name, a rectangle that is lit when the window
       is receiving keyboard input, and function boxes known as ‘titlebuttons’
       at the left and right edges of the titlebar.

       Pressing	 pointer  Button1  (usually the left-most button unless it has
       been changed with xmodmap) on a titlebutton will	 invoke	 the  function
       associated  with	 the  button.	In  the default interface, windows are
       iconified by clicking (pressing and  then  immediately  releasing)  the
       left  titlebutton  (which  looks	 like a Dot).  Conversely, windows are
       deiconified by clicking in the associated icon or  entry	 in  the  icon
       manager	(see  description  of  the variable ShowIconManager and of the
       function f.showiconmgr).

       Windows are resized by pressing the right titlebutton (which  resembles
       a  group	 of nested squares), dragging the pointer over edge that is to
       be moved, and releasing the pointer when the outline of the  window  is
       the  desired  size.   Similarly,	 windows  are moved by pressing in the
       title or highlight region, dragging a window outline to the  new	 loca‐
       tion,  and  then releasing when the outline is in the desired position.
       Just clicking in the title or highlight region raises the window	 with‐
       out moving it.

       When  new  windows  are	created, ctwm will honor any size and location
       information requested by the user (usually  through  -geometry  command
       line  argument  or  resources for the individual applications).	Other‐
       wise, an outline of the window's default size, its titlebar, and	 lines
       dividing	 the  window  into  a 3x3 grid that track the pointer are dis‐
       played.	Clicking pointer Button1 will position the window at the  cur‐
       rent  position  and give it the default size.  Pressing pointer Button2
       (usually the middle pointer button) and dragging the outline will  give
       the  window  its	 current position but allow the sides to be resized as
       described above.	 Clicking pointer Button3 (usually the	right  pointer
       button)	will  give the window its current position but attempt to make
       it long enough to touch the bottom the screen.

OPTIONS
       ctwm accepts the following command line options:

       -display dpy
	       This option specifies the X server to use.

       -s      This option indicates that only the default screen  (as	speci‐
	       fied by -display or by the DISPLAY environment variable) should
	       be managed.  By	default,  ctwm	will  attempt  to  manage  all
	       screens on the display.

       -cfgchk This  option  causes ctwm to only try to parse the config file,
	       and indicate whether errors are found.

       -f filename
	       This option specifies the name of  the  startup	file  to  use.
	       ctwm  will  first  try  to  load filename.num, where num is the
	       screen number.  If it fails, it will try to load filename.   By
	       default,	 ctwm will look in the user's home directory for files
	       named .ctwmrc.num, .ctwmrc, .twmrc.num, or .twmrc (where num is
	       a screen number).

       -v      This  option  indicates	that  ctwm should print error messages
	       whenever an unexpected X Error event is received.  This can  be
	       useful  when  debugging	applications but can be distracting in
	       regular use.

       -n      This option indicates that ctwm should not filter  the  startup
	       file  through  m4.  Available only if ctwm is compiled with the
	       USEM4 flag.

       -k      This option indicates that ctwm should keep the definitions  it
	       prepends	 to  your  startup  file  when filtering through m4 in
	       /tmp.  Available only if ctwm is compiled with the USEM4 flag.

       -K m4file
	       This option indicates that ctwm should keep the result of  fil‐
	       tering  your startup file through m4 in the named file.	Avail‐
	       able only if ctwm is compiled with the USEM4 flag.

       -version
	       ctwm just prints its version number.

       -info   ctwm prints its detailed version and compile time options.

       -w [win-id]
	       If -w is specified without a win-id value, ctwm does  not  take
	       over  the whole screen(s), instead it creates a new window that
	       becomes its root window. if the win-id value is	given,	it  is
	       considered  to  be the id of an existing window, in which case,
	       ctwm will try to use this window as root window.	 You  can  run
	       any  number  of instantiation of ctwm at the same time. You can
	       even have embedded ctwm instantiations. This  is	 totally  use‐
	       less,  but I like it. The f.adoptwindow function can be used to
	       capture an existing window belonging to another ctwm. A	possi‐
	       ble  use	 of  such  mode	 can be to test new configuration file
	       without restarting ctwm.

       -W      This option tells ctwm not to display any welcome  when	start‐
	       ing.

CUSTOMIZATION
       Much of ctwm's appearance and behavior can be controlled by providing a
       startup file in one of the following locations (searched in  order  for
       each screen being managed when ctwm begins):

       $HOME/.ctwmrc.screennumber
	       The  screennumber  is a small positive number (e.g. 0, 1, etc.)
	       representing the screen number (e.g. the	 last  number  in  the
	       DISPLAY	environment  variable  host:displaynum.screennum) that
	       would be used to contact that screen of the display.   This  is
	       intended for displays with multiple screens of differing visual
	       types.

       $HOME/.ctwmrc
	       This is the usual name for an individual user's startup file.

       $HOME/.twmrc.screennumber

       $HOME/.twmrc
	       The users twm startup file.

       /usr/lib/X11/twm/system.ctwmrc
	       If none of the preceding files are found,  ctwm	will  look  in
	       this  file for a default configuration.	This is often tailored
	       by the site administrator to provide convenient menus or famil‐
	       iar bindings for novice users.

       If  no  startup	files  are  found, ctwm will use the built-in defaults
       described above.	 The only resource used by ctwm is bitmapFilePath  for
       a colon-separated list of directories to search when looking for bitmap
       files  (for  more  information,	see  the  Athena  Widgets  manual  and
       xrdb(1)).

       ctwm startup files are logically broken up into three types of specifi‐
       cations:	 Variables, Bindings, Menus.  The Variables section must  come
       first  and  is  used  to	 describe  the	fonts, colors, cursors, border
       widths, icon and window placement, highlighting, autoraising, layout of
       titles, warping, use of the icon manager.  The Bindings section usually
       comes second and is used to specify the functions that should be to  be
       invoked	when  keyboard	and  pointer  buttons  are pressed in windows,
       icons, titles, and frames.  The Menus section  gives  any  user-defined
       menus (containing functions to be invoked or commands to be executed).

       Variable names and keywords are case-insensitive.  Strings must be sur‐
       rounded by double quote characters (e.g. ‘blue’)	 and  are  case-sensi‐
       tive.  A pound sign (#) outside of a string causes the remainder of the
       line in which the character appears to be treated as a comment.

M4 PREPROCESSING
       ctwm uses m4(1) to pre-process its setup files.	When ctwm  starts  up,
       it  opens  a file for input as described above.	But, it processes that
       file through m4 before parsing it. So, you can use m4 macros to perform
       operations  at  runtime.	  This makes it very easy to work when you use
       many different displays, with different characteristics.	 For  example,
       If  you	want  to  set the lower right section of the screen to be your
       IconRegion, (see below for details on the IconRegion variable) you  can
       use  m4	directives and pre-defined symbols to calculate the region you
       want.  For example:
       define(IRegion, translit(eval(WIDTH/3)*eval(HEIGHT/2)+eval(WIDTH-WIDTH/3)-0, *, x))
       IconRegion  "IRegion" SOUTH EAST 75 25
       will define the lower half, and right-hand third of  the	 screen.   The
       above makes use of symbols that are predefined in m4 by ctwm.  The sym‐
       bols WIDTH and HEIGHT are calculated by ctwm and written into a	tempo‐
       rary file for m4 to use.	 The following symbols are predefined by ctwm:

       SERVERHOST      This variable is set to the name of the machine that is
		       running the X server.

       CLIENTHOST      The machine that is running the clients.	 (ie, ctwm)

       HOSTNAME	       The canonical hostname running  the  clients.   (ie.  a
		       fully-qualified version of CLIENTHOST)

       USER	       The  name of the user running the program.  Gotten from
		       the environment.

       HOME	       The user's home directory.  Gotten  from	 the  environ‐
		       ment.

       PIXMAP_DIRECTORY
		       The directory where the ctwm pictures are installed.

       VERSION	       The  X major protocol version.  As seen by ProtocolVer‐
		       sion(3).

       REVISION	       The X minor protocol revision.  As seen by  ProtocolRe‐
		       vision(3).

       VENDOR	       The  vendor  of your X server.  For example: MIT X Con‐
		       sortium.

       RELEASE	       The release number of your X server.   For  MIT	X11R5,
		       this is 5.

       WIDTH	       The width of your display in pixels.

       HEIGHT	       The height of your display in pixels.

       X_RESOLUTION    The X resolution of your display in pixels per meter.

       Y_RESOLUTION    The Y resolution of your display in pixels per meter.

       PLANES	       The  number  of bit planes your display supports in the
		       default root window.

       BITS_PER_RGB    The number of significant bits in an RGB	 color.	  (log
		       base  2	of  the	 number of distinct colors that can be
		       created.	 This is often different from  the  number  of
		       colors that can be displayed at once.)

       TWM_TYPE	       Tells which twm offshoot is running.  It will always be
		       set to the string ‘ctwm’ in this program.  This is use‐
		       ful  for protecting parts of your .twmrc file that ctwm
		       proper won't understand (like WorkSpaces) so that it is
		       still usable with other twm programs.

       TWM_VERSION     Tells  which  ctwm  version is running in the form of a
		       floating point number.

       CLASS	       Your visual class.   Will  return  one  of  StaticGray,
		       GrayScale, StaticColor, PseudoColor, TrueColor, Direct‐
		       Color, or, if it cannot determine what you  have,  Non‐
		       Standard.

       COLOR	       This  will  be  either  ‘Yes’  or ‘No’.	This is just a
		       wrapper around the above definition.  Returns ‘Yes’  on
		       *Color, and ‘No’ on StaticGray and GrayScale.

       XPM	       Is defined only if ctwm was compiled with XPM.

       JPEG	       Is defined only if ctwm was compiled with JPEG.

       IMCONV	       Is defined only if ctwm was compiled with IMCONV.

       GNOME	       Is defined only if ctwm was compiled with GNOME.

       SOUNDS	       Is defined only if ctwm was compiled with USE_SOUND.

       TWM_CAPTIVE     This will be either ‘Yes’ or ‘No’. ‘Yes’ if the current
		       ctwm is captive (flag -w), ‘No’ in the other case.

       TWM_CAPTIVE_NAME
		       Defined only if TWM_CAPTIVE is also  defined.  Contains
		       the name of the captive ctwm (-name flag);

       You  may	 well  find  that  if  you research the m4(1) manual well, and
       understand the power of m4, this will be a  very	 useful	 and  powerful
       tool.   But,  if you use any of the symbols which are predefined by m4,
       you are in severe danger!  For example, the Sun m4 predefines shift, so
       if you use that name in your .ctwmrc, you are out of luck.

       The  availability of the m4 preprocessing is subject to the compilation
       define USEM4.

VARIABLES
       Many of the aspects of ctwm's user interface are	 controlled  by	 vari‐
       ables  that may be set in the user's startup file.  Some of the options
       are enabled or disabled simply by the presence of a particular keyword.
       Other  options  require	keywords, numbers, strings, or lists of all of
       these.

       Lists are surrounded by braces and are usually separated by  whitespace
       or a newline.  For example:
       AutoRaise { "emacs" "XTerm" "Xmh" }
       or
       AutoRaise
       {
	    "emacs"
	    "XTerm"
	    "Xmh"
       }
       When  a	variable  containing a list of strings representing windows is
       searched (e.g. to determine whether or not to enable autoraise as shown
       above), a string must be an exact, case-sensitive match to the window's
       name (given by the WM_NAME window property),  resource  name  or	 class
       name (both given by the WM_CLASS window property).  The preceding exam‐
       ple would enable autoraise on windows named  ‘emacs’  as	 well  as  any
       xterm  (since  they  are of class ‘XTerm’) or xmh windows (which are of
       class ‘Xmh’).

       String arguments that are interpreted as filenames  (see	 the  Pixmaps,
       Cursors,	 and  IconDirectory  below)  will prepend the user's directory
       (specified by the HOME environment variable) if the first character  is
       a tilde (~).  If, instead, the first character is a colon (:), the name
       is assumed to refer to one of the internal bitmaps  that	 are  used  to
       create  the  default titlebars symbols:	:xlogo or :iconify (both refer
       to the X used for the iconify button), :resize (the nested squares used
       by  the	resize	button),  and  :question  (the	question mark used for
       non-existent bitmap files).

       The following variables may be specified at the top of a	 ctwm  startup
       file.   Lists  of window name prefix strings are indicated by win-list.
       Optional arguments are shown in square brackets:

       AlwaysOnTop { win-list }
	       This variable specifies a list of windows (all windows  if  the
	       list  is	 defaulted) that ctwm will try its best to maintain on
	       top of others. This doesn't work in all case.

       AlwaysShowWindowWhenMovingFromWorkspaceManager
	       When ReallyMoveInWorkspaceManager is present and	 the  user  is
	       moving  a window from the WorkSpaceMap, ctwm display the actual
	       window only if it crosses  the  current	active	workspace.  If
	       AlwaysShowWindowWhenMovingFromWorkspaceManager  is present, the
	       actual window is always visible during the move, regardless  of
	       whether	it crosses the current workspace or not. The Shift key
	       toggles this behaviour.

       AlwaysSqueezeToGravity [{ win-list }]
	       This variable indicates that ctwm should	 obey  window  gravity
	       when  squeezing	a  window even when the window has a titlebar.
	       Normally, ctwm will always squeeze a window that has a titlebar
	       toward the north.  The optional win-list may be used to control
	       which windows this applies on.

       AnimationSpeed speed
	       The speed argument is a non-negative integer. It determines the
	       number  of  times  a second animations (if any) are updated. If
	       speed is 0, animations are freezed. The default value is 0.

       AutoFocusToTransients
	       Transient windows get focus automatically when created.	Useful
	       with programs that have keyboard shortcuts that pop up windows.

       AutoLower { win-list }
	       This  variable  specifies a list of windows (all windows if the
	       list is defaulted) to be	 automatically	lowered	 whenever  the
	       point  leaves  a	 window.   This	 action	 can  be interactively
	       enabled or disabled on individual windows  using	 the  function
	       f.autolower.

       AutoOccupy
	       This  variable specifies that clients will automatically change
	       their occupation when their name or icon name changes. The  new
	       occupation  will	 be recalculated from the Occupy and OccupyAll
	       fields in the .ctwmrc file.

       AutoRaise { win-list }
	       This variable specifies a list of windows (all windows  if  the
	       list  is	 defaulted)  to	 be  automatically raised whenever the
	       pointer has come to rest in a window for	 the  amount  of  time
	       specified by the RaiseDelay variable. This action can be inter‐
	       actively enabled or disabled on individual  windows  using  the
	       function f.autoraise.

       AutoRaiseIcons
	       Icons  are raised when the cursor enters it. Useful with Shrin‐
	       kIconTitles.

       AutoRelativeResize
	       This variable indicates that dragging out a window size (either
	       when  initially	sizing the window with pointer Button2 or when
	       resizing it) should not wait until the pointer has crossed  the
	       window edges.  Instead, moving the pointer automatically causes
	       the nearest edge or edges to move by  the  same	amount.	  This
	       allows  the resizing of windows that extend off the edge of the
	       screen.	If the pointer is in the center of the window,	or  if
	       the  resize is begun by pressing a titlebutton, ctwm will still
	       wait for the pointer to cross a window edge (to	prevent	 acci‐
	       dents).	This option is particularly useful for people who like
	       the press-drag-release method of sweeping out window sizes.

       AutoSqueeze { win-list }
	       These windows will be auto-squeezed (see f.squeeze). i.e. auto‐
	       matically  unsqueezed  when  they  get focus, and squeezed when
	       they loose it. Useful for the workspace manager. Not authorized
	       for icon managers.

       BeNiceToColormap
	       By defaults new colors are allocated for shadows when a 3D look
	       is used, but when you specify BeNiceToColormap ctwm  uses  sti‐
	       pling  instead of new colors, the effect is less beautiful, but
	       acceptable. In this case ClearShadowContrast and DarkShadowCon‐
	       trast have no effects.

       BorderBottom pixels
	       This variable specifies the width in pixels of a forbidden zone
	       at the bottom of the screen. All constrained  window  functions
	       (f.movepack,  f.move  with  DontMoveOff,	 etc...) will consider
	       this zone as offscreen.	Default is 0.

       BorderColor string [{ wincolorlist }]
	       This variable specifies the default color of the border	to  be
	       placed  around all non-iconified windows, and may only be given
	       within a Color or Monochrome list.  The	optional  wincolorlist
	       specifies  a list of window and color name pairs for specifying
	       particular border colors for different types of	windows.   For
	       example:
	       BorderColor "gray50"
	       {
		    "XTerm"   "red"
		    "xmh"     "green"
	       }
	       The default is ‘black’.

       BorderLeft pixels
	       This variable specifies the width in pixels of a forbidden zone
	       at the left of the screen.  All	constrained  window  functions
	       (f.movepack,  f.move  with  DontMoveOff,	 etc...) will consider
	       this zone as offscreen.	Default is 0.

       BorderResizeCursors
	       This variable specifies that ctwm should use  resizing  cursors
	       when the pointer is on the window border. To be used preferably
	       when you have bound a button to f.resize in the frame context.

       BorderRight pixels
	       This variable specifies the width in pixels of a forbidden zone
	       at  the	right  of the screen. All constrained window functions
	       (f.movepack, f.move with	 DontMoveOff,  etc...)	will  consider
	       this zone as offscreen.	Default is 0.

       BorderShadowDepth pixels
	       This  variable  specifies the depth of the shadow ctwm uses for
	       3D window borders, when UseThreeDBorders is selected.

       BorderTileBackground string [{ wincolorlist }]
	       This variable specifies the default  background	color  in  the
	       gray pattern used in unhighlighted borders (only if NoHighlight
	       hasn't been set), and may only be given within a Color or Mono‐
	       chrome  list.  The optional wincolorlist allows per-window col‐
	       ors to be specified.  The default  is ‘white’.

       BorderTileForeground string [{ wincolorlist }]
	       This variable specifies the default  foreground	color  in  the
	       gray pattern used in unhighlighted borders (only if NoHighlight
	       hasn't been set), and may only be given within a Color or Mono‐
	       chrome  list.  The optional wincolorlist allows per-window col‐
	       ors to be specified.  The default is ‘black’.

       BorderTop pixels
	       This variable specifies the width in pixels of a forbidden zone
	       at  the	top  of	 the  screen. All constrained window functions
	       (f.movepack, f.move with	 DontMoveOff,  etc...)	will  consider
	       this zone as offscreen.	Default is 0.

       BorderWidth pixels
	       This  variable specifies the width in pixels of the border sur‐
	       rounding all client window frames if ClientBorderWidth has  not
	       been specified.	This value is also used to set the border size
	       of windows created by ctwm (such as  the	 icon  manager).   The
	       default is 2.

       ButtonIndent pixels
	       This variable specifies the amount by which titlebuttons should
	       be indented on all sides.  Positive values cause the buttons to
	       be smaller than the window text and highlight area so that they
	       stand out.  Setting this and the	 TitleButtonBorderWidth	 vari‐
	       ables  to 0 makes titlebuttons be as tall and wide as possible.
	       The default is 1 if UseThreeDTitles is not set, 0 if it is set.

       CenterFeedbackWindow
	       The moving and resizing information window is centered  in  the
	       middle of the screen instead of the top left corner.

       ClearShadowContrast contrast
	       Indicates  to  ctwm how to calculate the clear shadow color for
	       3D items.  The value is a comprised between 0 and 100. The for‐
	       mula used is :
		   clear.{RGB} = (65535 - color.{RGB}) * (contrast / 100).
	       Has no effect if BeNiceToColormap is active.

       ClientBorderWidth
	       This  variable  indicates that border width of a window's frame
	       should be set to the initial border width of the window, rather
	       than to the value of BorderWidth.

       Color { colors-list }
	       This  variable specifies a list of color assignments to be made
	       if the default display is capable of displaying more than  sim‐
	       ple black and white.  The colors-list is made up of the follow‐
	       ing  color  variables  and  their  values:   DefaultBackground,
	       DefaultForeground,  MenuBackground,  MenuForeground, MenuTitle‐
	       Background, MenuTitleForeground, and MenuShadowColor.  The fol‐
	       lowing  color  variables may also be given a list of window and
	       color name pairs to allow per-window  colors  to	 be  specified
	       (see  BorderColor  for  details): BorderColor, IconManagerHigh‐
	       light, BorderTileBackground,  BorderTileForeground,  TitleBack‐
	       ground,	TitleForeground, IconBackground, IconForeground, Icon‐
	       BorderColor, IconManagerBackground, and	IconManagerForeground.
	       For example:
	       Color
	       {
		    MenuBackground	"gray50"
		    MenuForeground	"blue"
		    BorderColor		     "red" { "XTerm" "yellow" }
		    TitleForeground	     "yellow"
		    TitleBackground	     "blue"
	       }
	       All  of	these  color  variables	 may also be specified for the
	       Monochrome variable, allowing the same initialization  file  to
	       be used on both color and monochrome displays.

       ConstrainedMoveTime milliseconds
	       This  variable  specifies  the  length  of  time between button
	       clicks needed to begin a constrained  move  operation.	Double
	       clicking	 within	 this amount of time when invoking f.move will
	       cause the window only be moved  in  a  horizontal  or  vertical
	       direction.   Setting  this  value to 0 will disable constrained
	       moves.  The default is 400 milliseconds.

       Cursors { cursor-list }
	       This variable specifies the glyphs that	ctwm  should  use  for
	       various	pointer	 cursors.   Each  cursor may be defined either
	       from the cursor font or from two bitmap files.  Shapes from the
	       cursor font may be specified directly as:
		    cursorname	   "string"
	       where  cursorname  is one of the cursor names listed below, and
	       string  is  the	name  of  a  glyph  as	found  in   the	  file
	       /usr/include/X11/cursorfont.h  (without	the ‘XC_’ prefix).  If
	       the cursor is to be defined from bitmap	files,	the  following
	       syntax is used instead:
		    cursorname	   "image"   "mask"
	       The  image and mask strings specify the names of files contain‐
	       ing the glyph image and mask in	bitmap(1)  form.   The	bitmap
	       files are located in the same manner as icon bitmap files.  The
	       following example shows the default cursor definitions:
	       Cursors
	       {
		    Frame	   "top_left_arrow"
		    Title	   "top_left_arrow"
		    Icon      "top_left_arrow"
		    IconMgr   "top_left_arrow"
		    Move      "fleur"
		    Resize	   "fleur"
		    Menu      "sb_left_arrow"
		    Button	   "hand2"
		    Wait      "watch"
		    Select	   "dot"
		    Destroy   "pirate"
	       }

       DarkShadowContrast contrast
	       Indicates to ctwm how to calculate the dark shadow color for 3D
	       items.  The value is a comprised between 0 and 100. The formula
	       used is :
		   dark.{RGB}  = color.{RGB} * ((100 - contrast) / 100),
	       Has no effect if BeNiceToColormap is active.

       DecorateTransients
	       This variable indicates that transient windows (those  contain‐
	       ing  a  WM_TRANSIENT_FOR	 property)  should have titlebars.  By
	       default, transients are not reparented.

       DefaultBackground string
	       This variable specifies the background color  to	 be  used  for
	       sizing and information windows.	The default is ‘white’.

       DefaultForeground string
	       This  variable  specifies  the  foreground color to be used for
	       sizing and information windows.	The default is ‘black’.

       DontIconifyByUnmapping { win-list }
	       This variable specifies a list of windows that  should  not  be
	       iconified  by simply unmapping the window (as would be the case
	       if IconifyByUnmapping had been set).  This is  frequently  used
	       to  force  some windows to be treated as icons while other win‐
	       dows are handled by the icon manager.

       DontMoveOff
	       This variable indicates that windows should not be  allowed  to
	       be  moved off the screen.  It can be overridden by the f.force‐
	       move function.

       DontPaintRootWindow
	       This variable tells ctwm not to paint the root window, whatever
	       you  told  in  the  Workspaces specification. This is useful to
	       have pixmaps in the Workspace Map but not on the root window.

       DontSave { win-list }
	       These windows won't have their characteristics  saved  for  the
	       session manager.

       DontSetInactive { win-list }
	       These  windows  won't  be set to InactiveState when they become
	       invisible due to	 a  change  workspace.	This  has  been	 added
	       because some ill-behaved clients (Frame5) don't like this.

       DontSqueezeTitle [{ win-list }]
	       This  variable  indicates that titlebars should not be squeezed
	       to their minimum size as described  under  SqueezeTitle	below.
	       If  the	optional  window  list is supplied, only those windows
	       will be prevented from being squeezed.

       DontToggleWorkSpaceManagerState
	       Turns off the feature  toggling	the  workspace	manager	 state
	       to/from	map/button state when you press ctrl and the workspace
	       manager window is in focus.

       DontWarpCursorInWMap
	       Tells ctwm not to warp the cursor to the	 corresponding	actual
	       window when you click in a small window in the workspace map.

       ForceIcons
	       This  variable  indicates  that	icon  pixmaps specified in the
	       Icons variable should override any client-supplied pixmaps.

       FramePadding pixels
	       This variable specifies the distance between the titlebar deco‐
	       rations	(the  button  and  text)  and  the  window frame.  The
	       default is 2 pixels if UseThreeDTitles is not set, 0 if	it  is
	       set.

       IconBackground string [{ win-list }]
	       This  variable specifies the background color of icons, and may
	       only be specified inside of a Color or  Monochrome  list.   The
	       optional	 win-list is a list of window names and colors so that
	       per-window colors may be specified.  See the BorderColor	 vari‐
	       able  for  a complete description of the win-list.  The default
	       is ‘white’.

       IconBorderColor string [{ win-list }]
	       This variable specifies the color of the border used  for  icon
	       windows,	 and  may only be specified inside of a Color or Mono‐
	       chrome list.  The optional win-list is a list of	 window	 names
	       and colors so that per-window colors may be specified.  See the
	       BorderColor  variable  for  a  complete	description   of   the
	       win-list.  The default is ‘black’.

       IconBorderWidth pixels
	       This  variable specifies the width in pixels of the border sur‐
	       rounding icon windows.  The default is 2.

       IconDirectory string
	       This variable specifies the directory that should  be  searched
	       if  a  bitmap file cannot be found in any of the directories in
	       the bitmapFilePath resource.

       IconFont string
	       This variable specifies the font to be  used  to	 display  icon
	       names within icons.  The default is ‘variable’.

       IconForeground string [{ win-list }]
	       This  variable  specifies  the foreground color to be used when
	       displaying icons, and may only be specified inside of  a	 Color
	       or  Monochrome list.  The optional win-list is a list of window
	       names and colors so that per-window colors  may	be  specified.
	       See  the BorderColor variable for a complete description of the
	       win-list.  The default is ‘black’.

       IconifyByUnmapping [{ win-list }]
	       This variable indicates that windows  should  be	 iconified  by
	       being  unmapped	without trying to map any icons.  This assumes
	       that the user is will remap the window through  the  icon  man‐
	       ager,  the  f.warpto  function, or the TwmWindows menu.	If the
	       optional win-list is  provided,	only  those  windows  will  be
	       iconified by simply unmapping.  Windows that have both this and
	       the IconManagerDontShow options set may not be accessible if no
	       binding	to  the	 TwmWindows  menu is set in the user's startup
	       file.

       IconifyStyle string
	       Where string is either "normal", "mosaic", "zoomin",  "zoomout"
	       or "sweep". Tells ctwm to use some fancy graphical effects when
	       iconifying windows.

       IconJustification string
	       Where string is either "left", "center" or "right".  Tells ctwm
	       how to justify the icon image against the icon title (if any).

       IconManagerBackground string [{ win-list }]
	       This  variable  specifies  the background color to use for icon
	       manager entries, and may only be specified inside of a Color or
	       Monochrome  list.   The	optional  win-list is a list of window
	       names and colors so that per-window colors  may	be  specified.
	       See  the BorderColor variable for a complete description of the
	       win-list.  The default is ‘white’.

       IconManagerDontShow [{ win-list }]
	       This variable indicates that the icon manager should  not  dis‐
	       play  any  windows.   If	 the  optional win-list is given, only
	       those windows will not be displayed.  This variable is used  to
	       prevent	windows	 that  are rarely iconified (such as xclock or
	       xload) from taking up space in the icon manager.

       IconManagerFont string
	       This variable specifies the font to  be	used  when  displaying
	       icon manager entries.  The default is ‘variable’.

       IconManagerForeground string [{ win-list }]
	       This  variable  specifies  the foreground color to be used when
	       displaying icon manager entries,	 and  may  only	 be  specified
	       inside of a Color or Monochrome list.  The optional win-list is
	       a list of window names and colors so that per-window colors may
	       be  specified.	See  the  BorderColor  variable for a complete
	       description of the win-list.  The default is ‘black’.

       IconManagerGeometry string [ columns ]
	       This variable specifies the geometry of the icon	 manager  win‐
	       dow.   The  string  argument is standard geometry specification
	       that indicates the initial full size of the icon manager.   The
	       icon  manager  window  is  then	broken into columns pieces and
	       scaled according to the number of entries in the icon  manager.
	       Extra entries are wrapped to form additional rows.  The default
	       number of columns is 1.

       IconManagerHighlight string [{ win-list }]
	       This variable specifies the border color to be used when	 high‐
	       lighting	 the  icon manager entry that currently has the focus,
	       and can only be specified inside of a Color or Monochrome list.
	       The  optional  win-list is a list of window names and colors so
	       that per-window colors may be specified.	 See  the  BorderColor
	       variable	 for  a	 complete  description	of  the win-list.  The
	       default is ‘black’.

       IconManagers { iconmgr-list }
	       This variable specifies a list  of  icon	 managers  to  create.
	       Each item in the iconmgr-list has the following format:
		    "winname" ["iconname"]   "geometry" columns
	       where  winname  is  the	name of the windows that should be put
	       into this icon manager, iconname is the name of that icon  man‐
	       ager  window's icon, geometry is a standard geometry specifica‐
	       tion, and columns is the number of columns in this icon manager
	       as described in IconManagerGeometry.  For example:
	       IconManagers
	       {
		    "XTerm"   "=300x5+800+5" 5
		    "myhost"  "=400x5+100+5" 2
	       }
	       Clients	whose name or class is ‘XTerm’ will have an entry cre‐
	       ated in the ‘XTerm’  icon  manager.   Clients  whose  name  was
	       ‘myhost’ would be put into the ‘myhost’ icon manager.

       IconManagerShadowDepth pixels
	       This  variable  specifies the depth of the shadow ctwm uses for
	       3D IconManager entries, when UseThreeDIconManagers is selected.

       IconManagerShow { win-list }
	       This variable specifies a list of windows that should appear in
	       the  icon  manager.  When used in conjunction with the IconMan‐
	       agerDontShow variable, only the windows in this	list  will  be
	       shown in the icon manager.

       IconMenuDontShow { win-list }
	       Don't show the name of these windows in the TwmIcons menu.

       IconRegion geomstring vgrav hgrav gridwidth gridheight [iconjust]
	       [iconregjust] [iconregalign] [{ win-list }]

	       This  variable  specifies  an  area on the root window in which
	       icons are placed if no specific icon location  is  provided  by
	       the  client.   The  geomstring  is a quoted string containing a
	       standard geometry specification. If more	 than  one  IconRegion
	       lines  are  given,  icons  will be put into the succeeding icon
	       regions when the first is full. The vgrav  argument  should  be
	       either North or South  and is used to control whether icons are
	       first filled in from the top or	bottom	of  the	 icon  region.
	       Similarly, the hgrav argument should be either East or West and
	       is used to control whether icons should be filled in from  left
	       or  from	 the  right. Icons are laid out within the region in a
	       grid with cells gridwidth pixels	 wide  and  gridheight	pixels
	       high.  The optional win-list argument tells ctwm that if such a
	       window is iconified, and there is  enough  room	in  this  icon
	       region for its icon, then place it here. The optional iconjust,
	       iconregjust and iconregalign can be used to give specific  val‐
	       ues  of	IconJustification, IconRegionJustification and IconRe‐
	       gionAlignement for this IconRegion.

       IconRegionAlignement string
	       Where string is either "top", "center"  "bottom"	 or  "border".
	       Tells ctwm how to align icons inside their place in the IconRe‐
	       gion.  If ‘border’ is given, the justification will be ‘top’ if
	       the  icon  region  gravity  is ‘north’ and ‘bottom’ if the icon
	       region gravity is ‘south’.

       IconRegionJustification string
	       Where string is either "left", "center"	"right"	 or  "border".
	       Tells ctwm how to justify icons inside their place in the Icon‐
	       Region.	If ‘border’ is given, the justification will be ‘left’
	       if  the	icon  region gravity is ‘west’ and ‘right’ if the icon
	       region gravity is ‘east’.

       Icons { win-list }
	       This variable specifies a list of window names and  the	bitmap
	       filenames that should be used as their icons.  For example:
	       Icons
	       {
		    "XTerm"   "xterm.icon"
		    "xfd"	   "xfd_icon"
	       }
	       Windows that match ‘XTerm’ and would not be iconified by unmap‐
	       ping,  would  try  to  use   the	 icon  bitmap  in   the	  file
	       ‘xterm.icon’.If	ForceIcons  is	specified, this bitmap will be
	       used even if the client has requested its own icon pixmap.

       IgnoreCaseInMenuSelection
	       Used when moving the pointer inside a menu with	the  keyboard.
	       When  you  type	a  letter,  the pointer goes to the next entry
	       beginning with this  letter.  If	 IgnoreCaseInMenuSelection  is
	       present, this selection ignores the case of this first letter.

       IgnoreLockModifier
	       If  present,  all  bindings  (buttons and keys) will ignore the
	       LockMask. Useful if you often use caps lock, and don't want  to
	       define twice all your bindings.

       IgnoreModifier
	       All  bindings  (buttons and keys) will ignore the modifiers you
	       specified. It is useful when you use caps locks or  num	locks.
	       You don't need IgnoreLockModifier any more with this option.

	       IgnoreModifier { lock m2 }

       IgnoreTransient
	       List of windows for which to ignore transients.

	       IgnoreTransient { "Wine" }

       InterpolateMenuColors
	       This variable indicates that menu entry colors should be inter‐
	       polated between entry specified colors.	In the example below:
	       Menu "mymenu"
	       {
		    "Title"	   ("black":"red")	    f.title
		    "entry1"		     f.nop
		    "entry2"		     f.nop
		    "entry3"  ("white":"green")	  f.nop
		    "entry4"		     f.nop
		    "entry5"  ("red":"white")	       f.nop
	       }
	       the foreground colors for ‘entry1’ and ‘entry2’ will be	inter‐
	       polated	between	 black	and  white,  and the background colors
	       between red and green.  Similarly, the foreground for  ‘entry4’
	       will be half-way between white and red, and the background will
	       be half-way between green and white.

       MakeTitle { win-list }
	       This variable specifies a list of windows on which  a  titlebar
	       should be placed and is used to request titles on specific win‐
	       dows when NoTitle has been set.

       MapWindowBackground color [{ win-list }]
	       This variable specifies the background colors to use for	 small
	       windows	in  the workspace map window and may only be specified
	       inside of a Color or Monochrome list. The optional win-list  is
	       a list of window names and colors so that per-window colors may
	       be specified. If there is neither MapWindowBackground, nor Map‐
	       WindowForeground the window title colors are used.

       MapWindowCurrentWorkSpace   {  border_color  [background]  [foreground]
       [bitmap] }
	       Specify the appearence of the map window corresponding  to  the
	       current workspace.

       MapWindowDefaultWorkSpace   {  border_color  [background]  [foreground]
       [bitmap] }
	       Specify the appearence of the map window corresponding  to  the
	       workspaces  other than the current workspace when no root back‐
	       ground information has been provided to ctwm in	the  WorkSpace
	       command. Not used in others cases.

       MapWindowForeground color [{ win-list }]
	       This  variable specifies the foreground colors to use for small
	       windows in the workspace map window and may only	 be  specified
	       inside  of a Color or Monochrome list. The optional win-list is
	       a list of window names and colors so that per-window colors may
	       be specified. If there is neither MapWindowBackground, nor Map‐
	       WindowForeground the window title colors are used.

       MaxIconTitleWidth width
	       The integer argument tells ctwm the maximun width to use for an
	       icon  title. If an icon title is larger than width, it is trun‐
	       cated.

       MaxWindowSize string
	       This variable specifies a  geometry  in	which  the  width  and
	       height give the maximum size for a given window.	 This is typi‐
	       cally used to restrict windows to the size of the screen.   The
	       default is ‘30000x30000’.

       MenuBackground string
	       This  variable  specifies  the background color used for menus,
	       and can only be specified inside of a Color or Monochrome list.
	       The default is ‘white’.

       MenuFont string
	       This  variable specifies the font to use when displaying menus.
	       The default is ‘variable’.

       MenuForeground string
	       This variable specifies the foreground color  used  for	menus,
	       and can only be specified inside of a Color or Monochrome list.
	       The default is ‘black’.

       MenuShadowColor string
	       This  variable  specifies  the  color  of  the  shadow	behind
	       pull-down  menus and can only be specified inside of a Color or
	       Monochrome list.	 The default is ‘black’.

       MenuShadowDepth pixels
	       This variable specifies the depth of the shadow ctwm  uses  for
	       3D menus, when UseThreeDMenus is selected.

       MenuTitleBackground string
	       This  variable  specifies  the  background  color  for  f.title
	       entries in menus, and can only be specified inside of  a	 Color
	       or Monochrome list.  The default is ‘white’.

       MenuTitleForeground string
	       This  variable  specifies  the  foreground  color  for  f.title
	       entries in menus and can only be specified inside of a Color or
	       Monochrome list.	 The default is ‘black’.

       Monochrome { colors }
	       This variable specifies a list of color assignments that should
	       be made if the screen has a depth of 1.	See the description of
	       Color.

       MoveDelta pixels
	       This  variable  specifies the number of pixels the pointer must
	       move before the f.move function starts working.	Also  see  the
	       f.deltastop function.  The default is zero pixels.

       MovePackResistance pixels
	       This  variable  specifies  the number of pixels of the movepack
	       and movepush resistance. See f.movepack and f.movepush.

       MoveOffResistance pixels
	       This variable specifies the number of  pixels  of  the  moveoff
	       resistance.   If pixels is positive, DontMoveOff will only pre‐
	       vent you from going off the edge if you're within n pixels  off
	       the  edge. If you go further, DontMoveOff gives up and lets you
	       go as far as you wish.  f.forcemove still allows you to totally
	       ignore DontMoveOff.  A negative value puts you back into ‘never
	       moveoff’ mode (it's the default).

       NoBackingStore
	       This variable indicates that ctwm's menus  should  not  request
	       backing	store  to minimize repainting of menus.	 This is typi‐
	       cally used with servers that can repaint faster than  they  can
	       handle backing store.

       NoBorder { win-list }
	       These windows won't have borders. If you want no borders on all
	       windows, use the BorderWidth keyword.

       NoCaseSensitive
	       This variable indicates that case should be ignored when	 sort‐
	       ing  icon  names	 in an icon manager.  This option is typically
	       used with applications that  capitalize	the  first  letter  of
	       their icon name.

       NoDefaults
	       This variable indicates that ctwm should not supply the default
	       titlebuttons and bindings.  This option should only be used  if
	       the  startup file contains a completely new set of bindings and
	       definitions.

       NoGrabServer
	       This variable indicates that ctwm should not  grab  the	server
	       when popping up menus and moving opaque windows.

       NoHighlight [{ win-list }]
	       This  variable indicates that borders should not be highlighted
	       to track the location of the pointer.  If the optional win-list
	       is given, highlighting will only be disabled for those windows.
	       When the border is highlighted, it will be drawn in the current
	       BorderColor.   When  the	 border is not highlighted, it will be
	       stippled with an gray pattern using the current BorderTileFore‐
	       ground and BorderTileBackground colors.

       NoIconTitle [{ win-list }]
	       This  variable indicates that icons should not display the icon
	       name of the client.  If the optional win-list  is  given,  only
	       those clients will not have icon titles.

       NoIconManagerFocus
	       This variable indicates that ctwm will not set the focus on the
	       corresponding window when the pointer is in an IconManager.

       NoIconManagers
	       This variable indicates that no icon manager should be created.

       NoImagesInWorkSpaceManager
	       This variable turns off displaying of background images in  the
	       WorkSpaceMap.   Instead	only  the colors defined in WorkSpaces
	       will be used as background in the WorkSpaceMap.

       NoMenuShadows
	       This variable indicates that menus should not have drop shadows
	       drawn  behind them.  This is typically used with slower servers
	       since it speeds up menu drawing at the expense  of  making  the
	       menu slightly harder to read.

       NoOpaqueMove [{ window-list }]
	       The counterpart of OpaqueMove. See OpaqueMove.

       NoOpaqueResize [{ window-list }]
	       The counterpart of OpaqueResize. See OpaqueResize.

       NoRaiseOnDeiconify
	       This  variable  indicates  that	windows	 that  are deiconified
	       should not be raised.

       NoRaiseOnMove
	       This variable indicates that windows should not be raised  when
	       moved.  This is typically used to allow windows to slide under‐
	       neath each other.

       NoRaiseOnResize
	       This variable indicates that windows should not be raised  when
	       resized.	 This is typically used to allow windows to be resized
	       underneath each other.

       NoRaiseOnWarp
	       This variable indicates that windows should not be raised  when
	       the pointer is warped into them with the f.warpto function.  If
	       this option is set, warping to an occluded window may result in
	       the  pointer  ending  up	 in  the  occluding window instead the
	       desired	window	(which	 causes	  unexpected   behavior	  with
	       f.warpring).

       NoSaveUnders
	       This   variable	 indicates   that  menus  should  not  request
	       save-unders to minimize window repainting following menu selec‐
	       tion.   It  is  typically  used	with displays that can repaint
	       faster than they can handle save-unders.

       NoShowOccupyAll
	       This variable specifies that OccupyAll windows  won't  be  dis‐
	       played in the WorkSpaceMap window.

       NoStackMode [{ win-list }]
	       This  variable  indicates that client window requests to change
	       stacking order should be ignored.  If the optional win-list  is
	       given, only requests on those windows will be ignored.  This is
	       typically used to prevent applications from  relentlessly  pop‐
	       ping themselves to the front of the window stack.

       NoTitle [{ win-list }]
	       This variable indicates that windows should not have titlebars.
	       If the optional win-list is given, only those windows will  not
	       have  titlebars.	  MakeTitle  may  be  used with this option to
	       force titlebars to be put on specific windows.

       NoTitleFocus
	       This variable indicates that ctwm should not set keyboard input
	       focus to each window as it is entered.  Normally, ctwm sets the
	       focus so that focus and key events from the titlebar  and  icon
	       managers	 are  delivered to the application.  If the pointer is
	       moved quickly and  ctwm	is  slow  to  respond,	input  can  be
	       directed	 to the old window instead of the new.	This option is
	       typically used to prevent this ‘input lag’ and to  work	around
	       bugs  in	 older	applications  that  have  problems  with focus
	       events.

       NoTitleHighlight [{ win-list }]
	       This variable indicates that the highlight area of  the	title‐
	       bar,  which  is	used to indicate the window that currently has
	       the input focus, should not  be	displayed.   If	 the  optional
	       win-list	 is  given, only those windows will not have highlight
	       areas.  This and the SqueezeTitle options can be	 set  to  sub‐
	       stantially reduce the amount of screen space required by title‐
	       bars.

       NoWarpToMenuTitle
	       This variable indicates that the cursor should not be warped to
	       the title of a menu which does not have room to drop down below
	       the current cursor position.

       Occupy { occupy-list }
	       This variable specifies which windows occupy  which  workspaces
	       at startup.

	       occupy-list consists of entries of the form :
		       [Window]	  win-name { wpsc1 wspc2 ... }
	       or      Workspace  wspc-name {win1 win2 ... }
	       Example :
	       Occupy {
			      "xload"	{"all"}
		   Window     "xterm"	{"here" "there" "elsewhere"}
			      "xv"	{"images"}
		   WorkSpace  "images"	{"xloadimage"}
	       }
	       Note  : The Occupy declaration should come after the WorkSpaces
	       declaration.

       OccupyAll { window-list }

	       This variable specifies a list of windows that will occupy  all
	       workspaces at startup.

	       window-list is a list of window names.

	       Example :
	       OccupyAll
	       {
		   "xload"
		   "xbiff"
		   "xconsole"
	       }
	       Note   :	 The  OccupyAll	 declaration  should  come  after  the
	       WorkSpaces declaration.

       OpaqueMove [{ window-list }]
	       This variable indicates that the f.move function	 should	 actu‐
	       ally  move  the	window	instead of just an outline so that the
	       user can immediately see what the window will look like in  the
	       new  position.	This option is typically used on fast displays
	       (particularly if NoGrabServer is set). The optional window list
	       parameter indicates that only windows in this list should actu‐
	       ally be moved in opaque mode. The NoOpaqueMove  counterpart  is
	       also available.

       OpaqueMoveThreshold threshold
	       The  integer  parameter is a percentage and indicates that only
	       windows (elligible for opaque moving) with  a  surface  smaller
	       than  this percentage of the surface of the screen should actu‐
	       ally be moved in opaque mode.

       OpaqueResize [{ window-list }]
	       The opaque version of resize. Extremely resource intensive, but
	       beautiful  with fast server/client/network. See OpaqueMove. The
	       NoOpaqueResize counterpart is also available.

       OpaqueResizeThreshold threshold
	       The resize version of OpaqueMoveThreshold.

       OpenWindowTimeout seconds
	       seconds is an integer representing a number of second.  When  a
	       window tries to open on an unattended display, it will be auto‐
	       matically mapped after this number of seconds.

       PackNewWindows
	       Use f.movepack algorithm instead of f.move when opening	a  new
	       window.

       Pixmaps { pixmaps }
	       This  variable  specifies  a  list  of  pixmaps that define the
	       appearance of various images.  Each entry is a keyword indicat‐
	       ing  the pixmap to set, followed by a string giving the name of
	       the bitmap file.	 The following pixmaps may be specified:
	       Pixmaps
	       {
		    TitleHighlight "gray1"
	       XCOMM	 TitleHighlight "supman%.xbm"
	       }
	       The default for TitleHighlight is to use an even	 stipple  pat‐
	       tern.

       PixmapDirectory path
	       This  variable  specifies  the  path  where  ctwm looks to find
	       non-X11 bitmap files.  Whenever you want to use	a  image  file
	       that  is	 not  an  X11  bitmap, specify : xpm:filename, for xpm
	       files, xwd:filename for xwd files, im:filename, for other files
	       supported  by  the  imconv package, jpeg:file for jpeg file, or
	       ‘|command’ for an on the fly generated  xwd  file.  Use	the  %
	       character  to  specify  an animation. path can be a colon sepa‐
	       rated list of directories.  Example :
	       PixmapDirectory	"/usr/lib/X11/twm"
	       Icons
	       {
		   "Axe"    "xpm:edit.xpm"
		   "xterm"  "xpm:ball%.xpm"
	       }
	       N.B This is only valid if your version of ctwm  has  been  com‐
	       piled with the right extension (XPM, JPEG or IMCONV options).

       RaiseDelay milliseconds
	       For  windows  that  are	to  be	automatically  raised when the
	       pointer enters (see the AutoRaise variable and the  f.autoraise
	       function)  this	variable  specifies  the  length  of  time the
	       pointer should rest in the window before	 it  is	 raised.   The
	       default is 0 milliseconds.

       RaiseOnClick
	       If  present  a  window  will  be	 raised	 on top of others when
	       clicked on, and the ButtonPress event will  be  correctly  for‐
	       warded  to  the	client that owns this window (if it asked to).
	       See RaiseOnClickButton.

       RaiseOnClickButton button_number
	       Where button_number is a valid button number  (generally	 1  to
	       3). Specify the button to use for RaiseOnClick.

       RaiseWhenAutoUnSqueeze
	       Windows are raised when auto-unsqueezed (See AutoSqueeze).

       RandomPlacement [ string1 [ string2 ]]
	       Where  string1  is either ‘on’, ‘off’, ‘all’ or ‘unmapped’, and
	       string2 is a displacement for the pseudo-randomly placed window
	       compared	 to  the  previous  one.  This variable indicates that
	       windows with no	specified  geometry  should  be	 placed	 in  a
	       pseudo-random  location	instead of having the user drag out an
	       outline. The argument ‘on’ or ‘all’ tells ctwm do do  this  for
	       all  such  windows, ‘off’, not to do this, and ‘unmapped’, only
	       for unmapped windows, e.g. iconified or not visible in the cur‐
	       rent  workspace.	  If the second argument isn't given, the dis‐
	       placement +30+30 (30 pixels left and down) is used.

       ReallyMoveInWorkspaceManager
	       This keyword tells ctwm to move the actual window when the user
	       is  moving the small windows in the WorkSpaceMap window. If not
	       present the WorkSpaceMap can be used only to modify the occupa‐
	       tion of a window.  Pressing the shift key while dragging a win‐
	       dow in the workspace manager temporarily toggles this option.

       ResizeFont string
	       This variable specifies the font to be used for in  the	dimen‐
	       sions window when resizing windows.  The default is ‘fixed’.

       RestartPreviousState
	       This  variable  indicates  that	ctwm should attempt to use the
	       WM_STATE property on  client  windows  to  tell	which  windows
	       should  be iconified and which should be left visible.  This is
	       typically used to try to regenerate the state that  the	screen
	       was in before the previous window manager was shutdown.

       ReverseCurrentWorkspace string
	       This  variable  tells  ctwm to reverse the background and fore‐
	       ground colors in the small windows in the workspace map for the
	       current workspace.

       SaveColor { colors-list }
	       This  variable  indicates  a  list  of  color assignments to be
	       stored as pixel values in the root window property  _MIT_PRIOR‐
	       ITY_COLORS.   Clients  may  elect to preserve these values when
	       installing their own colormap.  Note that use of this mechanism
	       is a way for an application to avoid the ‘technicolor’ problem,
	       whereby useful screen objects such as window borders and title‐
	       bars  disappear when a program's custom colors are installed by
	       the window manager.  For example:
	       SaveColor
	       {
		       BorderColor
		       TitleBackground
		       TitleForeground
		       "red"
		       "green"
		       "blue"
	       }
	       This would place on the root window 3 pixel values for  borders
	       and  titlebars,	as  well as the three color strings, all taken
	       from the default colormap.

       ShrinkIconTitles
	       A la Motif shrinking of icon titles, and expansion  when	 mouse
	       is  inside  icon.  The old incorrect spelling SchrinkIconTitles
	       is also still accepted.

       ShortAllWindowsMenus
	       Don't show WorkSpaceManager and IconManagers in the  TwmWindows
	       and TwmAllWindows menus.

       ShowIconManager
	       This  variable indicates that the icon manager window should be
	       displayed when ctwm is started.	It can always  be  brought  up
	       using the f.showiconmgr function.

       ShowWorkSpaceManager
	       This  variable  specifies  that	the WorkSpaceManager should be
	       visible.

       SloppyFocus
	       Use sloppy focus.

       SaveWorkspaceFocus
	       When changing to a workspace, restore the  focus	 to  the  last
	       window  that had the focus when you left the workspace by warp‐
	       ing the mouse into it. This essentially saves the focus	window
	       with  the  workspace  and  restores  it	automatically when you
	       switch. In many cases, it avoids having to reach for the	 mouse
	       after moving to a new workspace.

       SortIconManager
	       This variable indicates that entries in the icon manager should
	       be sorted alphabetically rather than by	simply	appending  new
	       windows to the end.

       SoundHost
	       The host on which sounds should be played.  See the SOUNDS sec‐
	       tion.

       SqueezeTitle [{ squeeze-list }]
	       This variable indicates that ctwm should	 attempt  to  use  the
	       SHAPE  extension	 to  make titlebars occupy only as much screen
	       space as they need, rather than extending all  the  way	across
	       the  top	 of the window.	 The optional squeeze-list may be used
	       to control the location of the squeezed titlebar along the  top
	       of the window.  It contains entries of the form:
		    "name"	   justification  num  denom
	       where name is a window name, justification is either left, cen‐
	       ter, or right, and num and denom are numbers specifying a ratio
	       giving the relative position about which the titlebar is justi‐
	       fied.  The ratio is measured from left to right if the  numera‐
	       tor  is positive, and right to left if negative.	 A denominator
	       of 0 indicates that the numerator should be interpreted as pix‐
	       els.  For compatibility, the pixel-position 0/0 is the relative
	       middle  of the window (1/2) for center and the  relative	 right
	       side  of the window (2/2) for right, but this use is not recom‐
	       mended.	Use "right 2 2" for relative positioning, or "right -1
	       0"  for	absolute;  this makes a difference when	 dragging  the
	       titlebar (see f.movetitlebar).  For example:

	       SqueezeTitle
	       {
		    "XTerm"   left	     0	  0
		    "xterm1"  left	     1	  3
		    "xterm2"  left	     2	  3
		    "oclock"  center	     1	  2
		    "emacs"   right	     2	  2
	       }
	       The default positioning is left-justified, absolute at  0  pix‐
	       els.

	       The  DontSqueezeTitle list can be used to turn off squeezing on
	       certain titles.

       StartIconified [{ win-list }]
	       This variable indicates that client windows should initially be
	       left as icons until explicitly deiconified by the user.	If the
	       optional win-list is given, only those windows will be  started
	       iconic.	 This  is  useful  for programs that do not support an
	       -iconic command line option or resource.

       StartInMapState
	       This variable specifies that  the  WorkSpaceManager  should  be
	       started in its map form when created.

       StartSqueezed { win-list }
	       These windows will first show up squeezed (see f.squeeze).

       StayUpMenus
	       Tells  ctwm  to	use stayup menus. These menus will stay on the
	       screen when ButtonUp, if either	the  menu  has	not  yet  been
	       entered by the pointer, or the current item is a f.title.

       SunkFocusWindowTitle
	       This  variable specifies that the title of the focus window (if
	       exists) should be sunken	 instead  of  raised.  Only  valid  if
	       UseThreeDTitles is set.

       ThreeDBorderWidth  pixels
	       The width of the 3D border in pixels, if any.

       TitleBackground string [{ win-list }]
	       This variable specifies the background color used in titlebars,
	       and may only be specified inside of a Color or Monochrome list.
	       The  optional  win-list is a list of window names and colors so
	       that per-window	colors	may  be	 specified.   The  default  is
	       ‘white’.

       TitleButtonBorderWidth pixels
	       This  variable specifies the width in pixels of the border sur‐
	       rounding titlebuttons.  This is typically set  to  0  to	 allow
	       titlebuttons  to	 take  up as much space as possible and to not
	       have a border.  The default is 1 if UseThreeDTitles is not set,
	       0 if it is set.

       TitleButtonShadowDepth pixels
	       This  variable  specifies the depth of the shadow ctwm uses for
	       3D title buttons, when UseThreeDTitles is selected.

       TitleFont string
	       This variable specifies the font	 used  for  displaying	window
	       names in titlebars.  The default is ‘variable’.

       TitleForeground string [{ win-list }]
	       This variable specifies the foreground color used in titlebars,
	       and may only be specified inside of a Color or Monochrome list.
	       The  optional  win-list is a list of window names and colors so
	       that per-window	colors	may  be	 specified.   The  default  is
	       ‘black’.

       TitleJustification string
	       This  keyword needs a string value. The acceptable values are :
	       ‘left’, ‘center’ and ‘right’. The window titles will be	justi‐
	       fied according to this in the title window.

       TitlePadding pixels
	       This  variable  specifies the distance between the various but‐
	       tons, text, and highlight areas in the titlebar.	  The  default
	       is 8 pixels if UseThreeDTitles is not set, 0 if it is set.

       TitleShadowDepth pixels
	       This  variable  specifies the depth of the shadow ctwm uses for
	       3D titles, when UseThreeDTitles is selected.

       TransientHasOccupation
	       This variable specifies that transient-for and non-group leader
	       windows	can  have  their  own occupation potentially different
	       from their leader window. The default case is that  these  win‐
	       dows  follow  their  leader,  use  this	keyword if the default
	       action doesn't please you.

       TransientOnTop percentage
	       The parameter (required) is a percentage and tells ctwm to  put
	       transient (and non-group leader) windows always on top of their
	       leader if and only if their surface is smaller than this	 frac‐
	       tion of the surface of their leader. The surface of a window is
	       its width times its weight.

       UnknownIcon string
	       This variable specifies the filename of a  bitmap  file	to  be
	       used as the default icon.  This bitmap will be used as the icon
	       of all clients which do not provide an icon bitmap and are  not
	       listed in the Icons list.

       UnmapByMovingFarAway [{ win-list }]
	       These  windows will be moved out of the screen instead of being
	       unmapped when they become invisible due to a change  workspace.
	       This  has  been added because some ill-behaved clients (Frame5)
	       don't like to be unmapped.

       UsePPosition string
	       This variable specifies whether or not ctwm should  honor  pro‐
	       gram-requested  locations  (given  by the PPosition flag in the
	       WM_NORMAL_HINTS property) in the absence	 of  a	user-specified
	       position.   The	argument  string may have one of three values:
	       "off" (the default) indicating that ctwm should ignore the pro‐
	       gram-supplied  position,	 "on"  indicating  that	 the  position
	       should be used, and "non-zero"  indicating  that	 the  position
	       should  used  if	 it is other than (0,0).  The latter option is
	       for working around a bug in older toolkits.

       UseSunkTitlePixmap
	       This makes it so the shadows are	 inversed  for	title  pixmaps
	       when  focus  is	lost.	This  is similar to having the SunkFo‐
	       cusWindowTitle, but it makes your xbm or 3d XPM (if  any)  sink
	       instead of just the whole bar.

       UseThreeDBorders
	       Tells  ctwm  to use 3D-looking window borders. The width ot the
	       3D borders is ThreeDBorderWidth. The color of the 3D border  is
	       BorderTileBackground,  and  if NoHighlight is not selected, the
	       border of the Focus window is BorderColor.

       UseThreeDIconManagers
	       Tells ctwm to use 3D-looking IconManagers if any.

       UseThreeDMenus
	       Tells ctwm to use 3D-looking menus.

       UseThreeDTitles
	       Tells ctwm to use 3D-looking windows titles. In which case  the
	       default	 values	  of   TitleButtonBorderWidth,	 FramePadding,
	       TitlePadding and ButtonIndent are set to 0.  There  are	plenty
	       of  built-in scalable pixmaps for buttons, :xpm:menu, :xpm:dot,
	       :xpm:cross,  :xpm:bar,  :xpm:vbar,  :xpm:iconify,  :xpm:resize,
	       :xmp:sunkresize	and :xpm:box. There are several built-in scal‐
	       able  animations	 for  buttons  :  %xpm:resize,	 %xpm:menu-up,
	       %xpm:menu-down,	   %xpm:resize-out-top,	   %xpm:resize-in-top,
	       %xpm:resize-out-bot,	%xpm:resize-in-bot,	%xpm:maze-out,
	       %xpm:maze-in,  %xpm:zoom-out, %xpm:zoom-in and %xpm:zoom-inout.
	       Try them to see what they look like.

       UseThreeDWMap
	       Tells ctwm to use 3D for the small  windows  in	the  workspace
	       map.

       VirtualScreens { geometries-list }

	       This  variable  specifies  a  list  of  geometries  for virtual
	       screens. Virtual screens are designed to be used when you  have
	       several	physical  screens  bound  together with the Xinerama X
	       extension.

	       geometries-list is a list of valid geometry strings, that  cor‐
	       respond to your actual physical screens.

	       Example :
	       VirtualScreens
	       {
		   "1280x1024+0+0"
		   "1600x1200+1280+0"
	       }

       WarpCursor [{ win-list }]
	       This  variable indicates that the pointer should be warped into
	       windows when they are deiconified.  If the optional win-list is
	       given,  the  pointer will only be warped when those windows are
	       deiconified.

       WindowBox [{ win-list }]
	       creates a new window called a box, where all the client windows
	       that  match the windows list are opened in, instead of the root
	       window. This is useful to group small windows in the  same  box
	       (xload for instance)
	       WindowBox "xloadbox" "320x100+0-0" {
		   "xload"
	       }

       WindowGeometries [{ win-list }]
	       Used to give a default geometry to some clients :
	       WindowGeometries {
		   "Mozilla*"	    "1000x800+10+10"
		   "jpilot*"	    "800x600-0-0"
	       }

       WindowRegion geomstring vgrav fIhgrav [{ win-list }]
	       Similar to IconRegion, but for windows.

       WindowRing [{ win-list }]
	       This  variable  specifies  a  list  of  windows along which the
	       f.warpring function cycles. If no argument is  given,  all  the
	       windows are in the ring.

       WarpRingOnScreen
	       Tells  ctwm that f.warpring warps pointer only to windows visi‐
	       ble in the current workspace.

       WarpToDefaultMenuEntry
	       (Useful only with StayUpMenus) When using  StayUpMenus,	and  a
	       menu  does stays up, the pointer is warped to the default entry
	       of the menu.

       WarpUnmapped
	       This variable indicates that that the f.warpto function	should
	       deiconify  any  iconified windows it encounters.	 This is typi‐
	       cally used to make a key binding that  will  pop	 a  particular
	       window  (such  as  xmh), no matter where it is.	The default is
	       for f.warpto to ignore iconified windows.

       WindowRingExclude [{ win-list }]
	       All listed windows will be excluded from the WarpRing.

       WMgrButtonShadowDepth depth
	       Control the depth of the shadow of the workspace	 manager  but‐
	       tons.

       WMgrHorizButtonIndent nb_pixels
	       Specifies  the  horizontal space, in pixel, between the buttons
	       of the workspace manager (in button mode).

       WMgrVertButtonIndent nb_pixels
	       Specifies the vertical space, in pixel, between the buttons  of
	       the workspace manager (in button mode).

       WorkSpaceFont string
	       This  allows  you to specify the font to use for the small win‐
	       dows	in     the     workspace     manager	 map.	  (Try
	       ‘-adobe-times-*-r-*--10-*-*-*-*-*-*-*’).

       WorkSpaceManagerGeometry string [ columns ]
	       This  variable  specifies the geometry of the workspace manager
	       window. The string argument is standard geometry	 specification
	       that  indicates the initial full size of the workspace manager.
	       The columns argument indicates the number of columns to use for
	       the workspace manager window.
	       WorkSpaceManagerGeometry	       "360x60+60-0" 8

       WorkSpaces { workspace-list }
	       This  variable  specifies a list of workspaces that are created
	       at startup, Where workspace-list is :
	       name [{bg-button [fg-button] [bg-root] [fg-root] [pixmap-root]}]

	       With :

	       bg-button:
		       background color of the	corresponding  button  in  the
		       workspace manager.

	       fg-button:
		       foreground  color  of  the  corresponding button in the
		       workspace manager.

	       bg-root:
		       background color of the corresponding root screen.

	       fg-root:
		       foreground color of the corresponding root screen.

	       pixmap-root:
		       pixmap to display on  the  corresponding	 root  screen,
		       either  the name of a bitmap, xpm:xpmfile, xwd:xwdfile,
		       jpeg:jpgfile, im:imfile or |command_that generate_xwd.

	       Example :
	       WorkSpaces
	       {
		 "One"	 {"#686B9F" "white" "DeepSkyBlue3" "white" "jpeg:shark.jpg"}
		 "Two"	 {"#619AAE" "white" "firebrick"}
		 "Three" {"#727786" "white" "MidnightBlue" "white" "xpm:ball%.xpm"}
		 "Four"	 {"#727786" "white" "white" "white" "|(giftoppm | pnmtoxwd) < 2010.gif"}

		 "Five"	 {"#727786" "white" "DeepSkyBlue3" "white" "plaid"}
		 "Six"	 {"#619AAE" "white" "DeepSkyBlue3" "white" "xpm:background1"}
		 "Seven" {"#8C5b7A" "white" "chartreuse4"}
		 "Eight" {"#686B9F" "white" "MidnightBlue"}
	       }

	       The WorkSpaces declaration should come  before  the  Occupy  or
	       OccupyAll declarations. The maximum number of workspaces is 32.

	       Each  workspace	also  has  a  label, which is displayed in the
	       WorkSpaceManager window when it is in button state.  By	moving
	       the  mouse  cursor  over	 a  button  and	 typing letters and/or
	       backspace, you may edit the label.   The	 name  is  unaffected.
	       Functions  that	look  up  workspaces  by name also look at the
	       label.

       XMoveGrid number
	       This variable specifies the value to use	 to  constrain	window
	       movement.   When	 moving	 windows around, the x coordinate will
	       always be a multiple of this variable. Default is  1.  f.force‐
	       move ignores this variable.

       XorValue number
	       This  variable  specifies  the value to use when drawing window
	       outlines for moving and resizing.  This	should	be  set	 to  a
	       value  that  will result in a variety of distinguishable colors
	       when exclusive-or'ed with the contents of  the  user's  typical
	       screen.	Setting this variable to 1 often gives nice results if
	       adjacent colors in  the	default	 colormap  are	distinct.   By
	       default,	 ctwm  will attempt to cause temporary lines to appear
	       at the opposite end of the colormap from the graphics.

       YMoveGrid number
	       This variable specifies the value to use	 to  constrain	window
	       movement.   When	 moving	 windows around, the y coordinate will
	       always be a multiple of this variable. Default is  1.  f.force‐
	       move ignores this variable.

       Zoom [ count ]
	       This  variable indicates that outlines suggesting movement of a
	       window to and from its  iconified  state	 should	 be  displayed
	       whenever	 a  window  is iconified or deiconified.  The optional
	       count argument specifies the number of outlines	to  be	drawn.
	       The default count is 8.

       The following variables must be set after the fonts have been assigned,
       so it is usually best to put them at the end of the variables or begin‐
       ning of the bindings sections:

       ChangeWorkspaceFunction function
	       This  variable  specifies  the function to be executed when the
	       user change the current workspace (zap).

       DefaultFunction function
	       This variable specifies the function to be executed when a  key
	       or  button  event is received for which no binding is provided.
	       This is typically bound to f.nop, f.beep, or a menu  containing
	       window operations.

       DeIconifyFunction function
	       This variable specifies the function to be executed when a win‐
	       dow is deiconified.

       IconifyFunction function
	       This variable specifies the function to be executed when a win‐
	       dow is iconified.

       WindowFunction function
	       This  variable  specifies the function to execute when a window
	       is selected from the TwmWindows menu.  If this variable is  not
	       set, the window will be deiconified and raised.

BINDINGS
       After the desired variables have been set, functions may be attached to
       titlebuttons and key and pointer buttons.  Titlebuttons	may  be	 added
       from   the  left	 or  right  side  and  appear  in  the	titlebar  from
       left-to-right according to the order in which they are specified.   Key
       and pointer button bindings may be given in any order.

       Title buttons

	   Titlebuttons	 specifications must include the name of the pixmap to
	   use in the button box and the function to be invoked when a pointer
	   button is pressed within them:
	   LeftTitleButton "bitmapname"	 = function
	   or
	   LeftTitleButton "bitmapname" {
	       Buttoni = modlist : function
	       ...
	       Buttonj = function
	   }
	   or
	   RightTitleButton "bitmapname" = function
	   or
	   RightTitleButton "bitmapname" {
	       Buttoni = modlist : function
	       ...
	       Buttonj = function
	   }
	   The bitmapname may refer to one of the  built-in bitmaps (which are
	   scaled to match TitleFont) by using the appropriate	colon-prefixed
	   name described above.

	   The	pointer	 button specifications come in two forms, with a modi‐
	   fier list or without.  When the specification comes without a modi‐
	   fier	 list,	it's used for the case when no modifiers are used.  In
	   other words, the following two lines are equivalent:
	       Buttoni = function
	       Buttoni = : function

       Key and pointer buttons

	   Key and pointer button specifications must give the modifiers  that
	   must	 be  pressed,  over which parts of the screen the pointer must
	   be, and what function is to be invoked.  Keys are given as  strings
	   containing  the  appropriate	 keysym name; buttons are given as the
	   keywords Button1-Button5:
	   "FP1"	  = modlist : context : function
	   Button1   = modlist : context : function
	   The modlist is any combination of the modifier  names  shift,  con‐
	   trol,  lock,	 meta,	mod1,  mod2, mod3, mod4, or mod5 (which may be
	   abbreviated as s, c, l, m, m1, m2, m3, m4, m5, respectively)	 sepa‐
	   rated  by a vertical bar (|).  Similarly, the context is any combi‐
	   nation of window, title, icon,  root,  frame,  workspace,  iconmgr,
	   their  first letters (iconmgr abbreviation is m), or all, separated
	   by a vertical bar.	The  function  is  any	of  the	 f.   keywords
	   described  below.   For  example, the default startup file contains
	   the following bindings:
	   Button1   =	  : root	 : f.menu "TwmWindows"
	   Button1   = m  : window | icon     : f.function "move-or-lower"
	   Button2   = m  : window | icon     : f.iconify
	   Button3   = m  : window | icon     : f.function "move-or-raise"
	   Button1   =	  : title	 : f.function "move-or-raise"
	   Button2   =	  : title	 : f.raiselower
	   Button1   =	  : icon	 : f.function "move-or-iconify"
	   Button2   =	  : icon	 : f.iconify
	   Button1   =	  : iconmgr : f.iconify
	   Button2   =	  : iconmgr : f.iconify
	   A user who wanted to be able to manipulate windows  from  the  key‐
	   board could use the following bindings:
	   "F1"	     =	  : all		 : f.iconify
	   "F2"	     =	  : all		 : f.raiselower
	   "F3"	     =	  : all		 : f.warpring "next"
	   "F4"	     =	  : all		 : f.warpto "xmh"
	   "F5"	     =	  : all		 : f.warpto "emacs"
	   "F6"	     =	  : all		 : f.colormap "next"
	   "F7"	     =	  : all		 : f.colormap "default"
	   "F20"	  =    : all	      : f.warptoscreen "next"
	   "Left"	  = m  : all	      : f.backiconmgr
	   "Right"   = m | s   : all	      : f.forwiconmgr
	   "Up"	     = m  : all		 : f.upiconmgr
	   "Down"    = m | s   : all	      : f.downiconmgr
	   ctwm	 provides many more window manipulation primitives than can be
	   conveniently stored in a titlebar, menu, or set  of	key  bindings.
	   Although  a	small  set  of defaults are supplied (unless the NoDe‐
	   faults is specified), most users will want to have their most  com‐
	   mon	operations  bound to key and button strokes.  To do this, ctwm
	   associates  names  with  each  of  the  primitives	and   provides
	   user-defined	 functions  for	 building  higher level primitives and
	   menus for interactively selecting among groups of functions.

       Functions

	   User-defined functions contain the name by which  they  are	refer‐
	   enced  in calls to f.function and a list of other functions to exe‐
	   cute.  For example:
	   Function "move-or-lower" { f.move f.deltastop f.lower }
	   Function "move-or-raise" { f.move f.deltastop f.raise }
	   Function "move-or-iconify"	 { f.move f.deltastop f.iconify }
	   Function "restore-colormap"	 { f.colormap "default" f.lower }
	   The function name must be used in f.function exactly as it  appears
	   in the function specification.

	   In  the  descriptions  below, if the function is said to operate on
	   the selected window, but is invoked from a root  menu,  the	cursor
	   will be changed to the Select cursor and the next window to receive
	   a button press will be chosen:

	   ! string
		   This is an abbreviation for f.exec string.

	   f.addtoworkspace string
		   This function adds the selected  window  to	the  workspace
		   whose name is string.

	   f.adoptwindow
		   This function asks for the user to select a window with the
		   mouse, and then adopt this window if it doesn't  belong  to
		   the current ctwm. Useful only with the -w flag.

	   f.altcontext
		   Set	the  alternate	context.  The next key or button event
		   ctwm reveives will be interpreted using the alternate  con‐
		   text.  To define bindings in the alternate context, use the
		   keyword alter in the context field of the binding  command.
		   For example:
		   "Return"= m	  : all		 : f.altcontext
		   "n"	=    : alter	    : f.nextworkspace
		   "p"	=    : alter	    : f.prevworkspace

	   f.altkeymap number
		   Set the alternate keymap number, where number is an integer
		   between 1 and 5 included. The next key or button event ctwm
		   reveives  will  be interpreted using this alternate keymap.
		   To define bindings in an alternate keymap, use the  keyword
		   a  followed	by number in the modifier field of the binding
		   command. For example:
		   "Return"= c	  : all		 : f.altkeymap "1"
		   "i"	= a1 : window|icon|iconmgr    : f.iconify
		   "z"	= a1 : window  : f.zoom
		   "d"	= a1 : window|icon  : f.delete
		   "o"	= a1 : window|icon  : f.occupy
		   "r"	= a1 : window|icon  : f.refresh
		   When using an alternate keymaps,  only  the	root,  window,
		   icon and iconmgr contexts are allowed.

	   f.autolower
		   This function toggles whether or not the selected window is
		   lowered whenever the pointer leaves it.  See	 the  descrip‐
		   tion of the variable AutoLower.

	   f.autoraise
		   This function toggles whether or not the selected window is
		   raised whenever entered by the pointer.  See	 the  descrip‐
		   tion of the variable AutoRaise.

	   f.backmapiconmgr
		   This	 function  warps  the	pointer	 in the same manner as
		   f.backiconmgr but only stops at windows that are mapped.

	   f.backiconmgr
		   This function warps the pointer to the previous  column  in
		   the current icon manager, wrapping back to the previous row
		   if necessary.

	   f.beep  This function sounds the keyboard bell.

	   f.bottomzoom
		   This function is similar to the  f.fullzoom	function,  but
		   resizes  the	 window	 to  fill  only the bottom half of the
		   screen.

	   f.changesize string
		   This function allows you to change the size of the  focused
		   window.  The	 format of the string must be either "<border>
		   <+|-><sizechange>" (where border must be one of  Top,  Bot‐
		   tom,	 Left or Right) or "<x size>x<y size>" (where the size
		   is the requested new window size). The height of the window
		   can	never be set/changed to less than the title height + 1
		   (or 1 if the window has no title) and the width  can	 never
		   be set/changed to less than 1.

		   "Right"  = c|s: all	    : f.changesize "right +10"
		   "Left"   = c|s: all	    : f.changesize "right -10"
		   "Down"   = c|s: all	    : f.changesize "bottom +10"
		   "Up"	    = c|s: all	    : f.changesize "bottom -10"

		   "F1"	    = c|s: all	    : f.changesize "640x480"
		   "F2"	    = c|s: all	    : f.changesize "800x600"
		   "F3"	    = c|s: all	    : f.changesize "1024x768"

	   f.circledown
		   This	 function  lowers  the	top-most  window that occludes
		   another window.

	   f.circleup
		   This	 function  raises  the	bottom-most  window  that   is
		   occluded by another window.

	   f.colormap string
		   This	 function  rotates  the	 colormaps  (obtained from the
		   WM_COLORMAP_WINDOWS property on the window) that ctwm  will
		   display  when  the pointer is in this window.  The argument
		   string may  have  one  of  the  following  values:  "next",
		   "prev",  and	 "default".   It  should be noted here that in
		   general, the installed colormap is determined  by  keyboard
		   focus.  A pointer driven keyboard focus will install a pri‐
		   vate colormap upon entry of the window owning the colormap.
		   Using  the  click to type model, private colormaps will not
		   be installed until the user presses a mouse button  on  the
		   target window.

	   f.deiconify
		   This function deiconifies the selected window.  If the win‐
		   dow is not an icon, this function does nothing.

	   f.delete
		   This function sends the  WM_DELETE_WINDOW  message  to  the
		   selected  window if the client application has requested it
		   through the WM_PROTOCOLS window property.  The  application
		   is supposed to respond to the message by removing the indi‐
		   cated  window.    If	  the	window	 has   not   requested
		   WM_DELETE_WINDOW  messages,	the keyboard bell will be rung
		   indicating that  the	 user  should  choose  an  alternative
		   method.   Note  this is very different from f.destroy.  The
		   intent here is to delete a single window,  not  necessarily
		   the entire application.

	   f.deleteordestroy
		   First  tries to delete the window (send it WM_DELETE_WINDOW
		   message), or kills it, if the client	 doesn't  accept  such
		   message.

	   f.deltastop
		   This	 function allows a user-defined function to be aborted
		   if the pointer has been moved more than  MoveDelta  pixels.
		   See	  the	 example   definition	given	for   Function
		   "move-or-raise" at the beginning of the section.

	   f.destroy
		   This function instructs the X server to close  the  display
		   connection  of the client that created the selected window.
		   This should only be used as a last resort for shutting down
		   runaway clients.  See also f.delete.

	   f.downiconmgr
		   This function warps the pointer to the next row in the cur‐
		   rent icon manger, wrapping to the  beginning	 of  the  next
		   column if necessary.

	   f.downworkspace
		   Goto	 the  workspace	 immediately  underneath  the  current
		   workspace  in  the  workspace  manager.  If	 the   current
		   workspace  is  the bottom one, goto the top one in the same
		   column. The result depends on the layout of	the  workspace
		   manager.

	   f.exec string
		   This	 function  passes  the	argument string to /bin/sh for
		   execution.  In multiscreen mode, if string starts a	new  X
		   client  without  giving a display argument, the client will
		   appear on the screen from which this function was  invoked.
		   If  the  string  ‘$currentworkspace’	 is present inside the
		   string argument, it will be substituted  with  the  current
		   workspace name.

	   f.fill string
		   Where  string  is either : ‘right’, ‘left’, ‘top’, ‘bottom’
		   or ‘vertical’.  The current window is resized in the speci‐
		   fied direction until it reaches an obstacle (either another
		   window, or the screen border).  f.fill ‘vertical’ sets  the
		   window  status to ‘zoomed’ and toggles, ie calling it again
		   will reset the previous window size.

	   f.fittocontent
		   Can be used only with window boxes. The result is  to  have
		   the	box  have the minimal size that contains all its chil‐
		   dren windows.

	   f.focus This function toggles the keyboard focus of the  server  to
		   the	 selected   window,   changing	the  focus  rule  from
		   pointer-driven  if  necessary.   If	the  selected	window
		   already was focused, this function executes an f.unfocus.

	   f.forcemove
		   This	 function  is  like  f.move except that it ignores the
		   DontMoveOff variable.

	   f.forwiconmgr
		   This function warps the pointer to the next column  in  the
		   current icon manager, wrapping to the beginning of the next
		   row if necessary.

	   f.forwmapiconmgr
		   This function warps the  pointer  in	 the  same  manner  as
		   f.forwiconmgr but only stops at windows that are mapped.

	   f.fullzoom
		   This	 function resizes the selected window to the full size
		   of the display or else restores the original	 size  if  the
		   window was already zoomed.

	   f.function string
		   This function executes the user-defined function whose name
		   is specified by the argument string.

	   f.gotoworkspace workspace_name
		   This function warps you to  the  workspace  whose  name  is
		   workspace_name.

	   f.hbzoom
		   This function is a synonym for f.bottomzoom.

	   f.hideiconmgr
		   This function unmaps the current icon manager.

	   f.hideworkspacemgr
		   Unmap the WorkSpace manager.

	   f.horizoom
		   This variable is similar to the f.zoom function except that
		   the selected window is resized to the  full	width  of  the
		   display.

	   f.htzoom
		   This function is a synonym for f.topzoom.

	   f.hypermove
		   Use	this  function	to  ‘move’ a window between 2 captives
		   ctwm (or between a captive and the root ctwm). Of course  2
		   ctwms are completely different universes. You have to go in
		   hyperspace to achieve this, hence the name.

	   f.hzoom This function is a synonym for f.horizoom.

	   f.iconify
		   This function iconifies or deiconifies the selected	window
		   or icon, respectively.

	   f.identify
		   This	 function  displays a summary of the name and geometry
		   of the selected window.  Clicking the pointer or pressing a
		   key in the window will dismiss it.

	   f.initsize
		   This	 function resets a window to its initial size given by
		   the WM_NORMAL_HINTS hints.

	   f.jumpdown step
		   This function is designed to be bound to a  key,  it	 moves
		   the	current window (step * {X,Y}MoveGrid) pixels downward.
		   stopping if the window encounters  another  window  or  the
		   screen border (ala f.pack).

	   f.jumpleft step
		   Leftward equivalent of f.jumpdown.

	   f.jumpright step
		   Rightward equivalent of f.jumpdown.

	   f.jumpup step
		   Upward equivalent of f.jumpdown.

	   f.lefticonmgr
		   This function similar to f.backiconmgr except that wrapping
		   does not change rows.

	   f.leftworkspace
		   Goto the workspace immediately on the left of  the  current
		   workspace   in   the	 workspace  manager.  If  the  current
		   workspace is the leftest one, goto the rightest one in  the
		   same row. The result depends on the layout of the workspace
		   manager.

	   f.leftzoom
		   This variable is similar to the f.bottomzoom	 function  but
		   causes the selected window is only resized to the left half
		   of the display.

	   f.lower This function lowers the selected window.

	   f.menu string
		   This function invokes the menu specified  by	 the  argument
		   string.   Cascaded  menus  may be built by nesting calls to
		   f.menu. When a menu is popped up, you  can  use  the	 arrow
		   keys	 to  move  the	cursor around it. ‘Down’ or space goes
		   down, ‘Up’ goes up, ‘Left’ pops down the menu, and  ‘Right’
		   activates  the  current entry. The first letter of an entry
		   name activates this entry (the first one if several entries
		   match).  If the first letter is ~ then Meta-the-second-let‐
		   ter activates it, if this  first  letter  is	 ^  then  Con‐
		   trol-the-second-letter activates it, and if this first let‐
		   ter is space, then the second letter activates it.

	   f.move  This function drags an outline of the selected  window  (or
		   the	window itself if the OpaqueMove variable is set) until
		   the invoking pointer button is released.   Double  clicking
		   within the number of milliseconds given by ConstrainedMove‐
		   Time warps the pointer to the center of the window and con‐
		   strains  the	 move  to  be  either  horizontal  or vertical
		   depending on which grid line is crossed.  To abort a	 move,
		   press another button before releasing the first button.

	   f.movepack
		   This	 function is like f.move except that it tries to avoid
		   overlapping of windows. When the  moving  window  begin  to
		   overlap with another window, the move is stopped. If you go
		   too far over the other window (more that MovePackResistance
		   pixels),  the  move	is  resumed  and the moving window can
		   overlap with the  other  window.  Useful  to	 pack  windows
		   closely.

	   f.movepush
		   This	 function is like f.move except that it tries to avoid
		   overlapping of windows. When the moving  window  begins  to
		   overlap with another window, the other window is pushed. If
		   you go too far over the other window (more that MovePackRe‐
		   sistance  pixels),  there  is no push and the moving window
		   can overlap	with  the  other  window.  Only	 available  if
		   OpaqueMove is active.

	   f.moveresize geometry
		   Takes  one  string  argument	 which	is a geometry with the
		   standard X geometry syntax (e.g. 200x300+150-0).  Sets  the
		   current  window  to	the  specified geometry. The width and
		   height are to be given in pixel, no	base  size  or	resize
		   increment are used.

	   f.movetitlebar
		   If  applied	to  a squeezed titlebar (see SqueezeTitle) you
		   can drag it along the top of the window  (a	feature	 which
		   was	first  found in BeOS). The existing justification type
		   is preserved, as is the positioning (relative or absolute).
		   This	 means that a relatively positioned titlebar will move
		   when the width of a window changes, whereas	an  absolutely
		   positioned title will not.

		   The	default	 positioning  is left-justified, absolute at 0
		   pixels.
		   Button1 = m1 : title : f.movetitlebar
		   f.movetitlebar does nothing if the window has no title, the
		   window  is  squeezed	 (see  f.squeeze), or the title is not
		   squeezed (see SqueezeTitle).

	   f.movetonextworkspace
		   Move the window to the next workspace.

	   f.movetoprevworkspace
		   Move the window to the previous workspace.

	   f.movetonextworkspaceandfollow
		   Move the window to  the  next  workspace  and  go  to  that
		   workspace.

	   f.movetoprevworkspaceandfollow
		   Move	 the  window  to the previous workspace and go to that
		   workspace.

	   f.nexticonmgr
		   This function warps the pointer to the  next	 icon  manager
		   containing  any  windows  on	 the current or any succeeding
		   screen.

	   f.nextworkspace
		   Goto the next workspace in the list, using the order	 given
		   in the .ctwmrc file.

	   f.nop   This	 function  does nothing and is typically used with the
		   DefaultFunction or WindowFunction variables or to introduce
		   blank lines in menus.

	   f.occupy
		   This function pops up a window for the user to choose which
		   workspaces a window belongs to.

	   f.occupyall
		   This function makes the specified  window  occupy  all  the
		   workspaces.

	   f.pack string
		   Where string is either : ‘right’, ‘left’, ‘top’ or ‘bottom’
		   The current window is  moved	 in  the  specified  direction
		   until it reaches an obstacle (either another window, or the
		   screen border). The pointer follows the window.

	   f.previconmgr
		   This function warps the pointer to the previous  icon  man‐
		   ager	 containing  any  windows  on the current or preceding
		   screens.

	   f.prevworkspace
		   Goto the previous workspace in the list,  using  the	 order
		   given in the .ctwmrc file.

	   f.pin   Valid  only	in  a  root menu. Make a menu permanent on the
		   screen. This is a toggle function, if you select  it	 while
		   the menu is already permanent, it becomes non-permanent.

	   f.quit  This	 function  causes ctwm to restore the window's borders
		   and exit.  If ctwm is the first client  invoked  from  xdm,
		   this will result in a server reset.

	   f.raiseicons
		   This	  function   raises  all  the  icons  in  the  current
		   workspace.

	   f.raise This function raises the selected window.

	   f.raiselower
		   This function raises the selected window to the top of  the
		   stacking  order if it is occluded by any windows, otherwise
		   the window will be lowered.

	   f.removefromworkspace string
		   This	 function  removes  the	 selected  window   from   the
		   workspace whose name is string.

	   f.refresh
		   This function causes all windows to be refreshed.

	   f.rereadsounds
		   This	 function  causes the .ctwm-sounds file to be re-read.
		   See the SOUNDS section.

	   f.resize
		   This function displays an outline of the  selected  window.
		   Crossing  a	border	(or  setting  AutoRelativeResize) will
		   cause the outline to begin to rubber band until the	invok‐
		   ing	button	is released.  To abort a resize, press another
		   button before releasing the first button.

	   f.restart

	   f.twmrc This function kills and restarts ctwm.

	   f.restoregeometry
		   Restore the current window geometry to what	was  saved  in
		   the last call to f.savegeometry.

	   f.righticonmgr
		   This function is similar to f.nexticonmgr except that wrap‐
		   ping does not change rows.

	   f.rightworkspace
		   Goto the workspace immediately on the right of the  current
		   workspace   in   the	 workspace  manager.  If  the  current
		   workspace is the rightest one, goto the leftest one in  the
		   same row. The result depends on the layout of the workspace
		   manager.

	   f.rightzoom
		   This variable  is  similar  to  the	f.bottomzoom  function
		   except  that	 the  selected	window	is only resized to the
		   right half of the display.

	   f.ring  Selects a window and adds it to the WarpRing, or removes it
		   if	it  was	 already  in  the  ring.  This	command	 makes
		   f.warpring  much  more useful, by making its	 configuration
		   dynamic.

	   f.savegeometry
		   The	geometry of the current window is saved. The next call
		   to f.restoregeometry will restore this window to this geom‐
		   etry.

	   f.saveyourself
		   This	 function  sends  a  WM_SAVEYOURSELF  message  to  the
		   selected window if it has  requested	 the  message  in  its
		   WM_PROTOCOLS	 window	 property.   Clients  that accept this
		   message are supposed to  checkpoint	all  state  associated
		   with the window and update the WM_COMMAND property as spec‐
		   ified in  the  ICCCM.   If  the  selected  window  has  not
		   selected for this message, the keyboard bell will be rung.

	   f.separator
		   Valid  only in menus. The effect is to add a line separator
		   between the previous and  the  following  entry.  The  name
		   selector  part  in  the  menu  is  not  used	 (but  must be
		   present).

	   f.setbuttonsstate
		   Set the WorkSpace manager in button state.

	   f.setmapstate
		   Set the WorkSpace manager in map state.

	   f.showiconmgr
		   This function maps the current icon manager.

	   f.sorticonmgr
		   This function sorts the entries in the current icon manager
		   alphabetically.  See the variable SortIconManager.

	   f.showbackground
		   This	 function unmaps all windows in the current workspace.
		   This is a toggle function, if  all  windows	are  unmapped,
		   they	 are  all  remapped.  Better bind this function in the
		   root context.

	   f.showworkspacemgr
		   Map the WorkSpace manager.

	   f.slowdownanimation
		   Decrease AnimationSpeed by 1.

	   f.speedupanimation
		   Increase AnimationSpeed by 1.

	   f.squeeze
		   f.squeeze squeezes a window to a null vertical size.	 Works
		   only	 for  windows  with either a title, or a 3D border (in
		   order to have something left on the screen). If the	window
		   is already squeezed, it is unsqueezed.

	   f.startanimation
		   Restart freezed animations (if any).

	   f.stopanimation
		   Freeze animations (if any).

	   f.title This	 function  provides a centered, unselectable item in a
		   menu definition.  It should not be used in any  other  con‐
		   text.

	   f.toggleoccupation string
		   This	 function  adds	 the  selected window to the workspace
		   whose name is string if it doesn't already belongs  to  it,
		   and removes it from this workspace if not.

	   f.togglesound
		   Toggle sound on/off.	 See the SOUNDS section.

	   f.togglestate
		   Toggle the state of the WorkSpace manager.

	   f.toggleworkspacemgr
		   Toggle  the	presence  of  the  WorkSpaceManager.  If it is
		   mapped, it will be unmapped and vice versa.

	   f.topzoom
		   This variable  is  similar  to  the	f.bottomzoom  function
		   except  that the selected window is only resized to the top
		   half of the display.

	   f.unfocus
		   This function resets	 the  focus  back  to  pointer-driven.
		   This	 should	 be  used  when	 a focused window is no longer
		   desired.

	   f.upiconmgr
		   This function warps the pointer to the previous row in  the
		   current  icon manager, wrapping to the last row in the same
		   column if necessary.

	   f.upworkspace
		   Goto the workspace immediately above the current  workspace
		   in  the  workspace manager. If the current workspace is the
		   top one, goto the bottom one in the same column. The result
		   depends on the layout of the workspace manager.

	   f.vanish
		   The specified window vanishes from the current workspace if
		   it occupies at least one other WorkSpace. Do nothing in the
		   others cases.

	   f.vlzoom
		   This function is a synonym for f.leftzoom.

	   f.vrzoom
		   This function is a synonym for f.rightzoom.

	   f.warphere win_name
		   This	 function  adds	 the  window which has a name or class
		   that matches string to the current workspace and warps  the
		   pointer  to	it.  If	 the  window  is iconified, it will be
		   deiconified if the variable WarpUnmapped  is	 set  or  else
		   ignored.

	   f.warpring string
		   This	 function  warps  the  pointer to the next or previous
		   window (as indicated by the argument string, which  may  be
		   "next" or "prev") specified in the WindowRing variable.

	   f.warpto string
		   This	 function  warps the pointer to the window which has a
		   name or class that matches string.  If the window is iconi‐
		   fied,  it  will be deiconified if the variable WarpUnmapped
		   is set or else ignored.

	   f.warptoiconmgr string
		   This function warps the pointer to the icon	manager	 entry
		   associated  with  the  window containing the pointer in the
		   icon manager specified by the argument string.   If	string
		   is empty (i.e. ""), the current icon manager is chosen.

	   f.warptoscreen string
		   This	 function warps the pointer to the screen specified by
		   the argument string.	 String may be a number (e.g.  "0"  or
		   "1"),  the  word "next" (indicating the current screen plus
		   1, skipping over any unmanaged screens),  the  word	"back"
		   (indicating	the  current screen minus 1, skipping over any
		   unmanaged screens), or the word "prev" (indicating the last
		   screen visited.

	   f.winrefresh
		   This	 function  is similar to the f.refresh function except
		   that only the selected window is refreshed.

	   f.zoom  This function is similar to the f.fullzoom function, except
		   that the only the height of the selected window is changed.

MENUS
       Functions  may be grouped and interactively selected using pop-up (when
       bound to a pointer button) or pull-down (when associated with a	title‐
       button)	menus.	 Each menu specification contains the name of the menu
       as it will be referred to by f.menu, optional  default  foreground  and
       background colors, the list of item names and the functions they should
       invoke, and optional foreground and background  colors  for  individual
       items:
       Menu "menuname" [ ("deffore":"defback") ]
       {
	    string1   [ ("fore1":"backn")]     function1
	    string2   [ ("fore2":"backn")]     function2
		 .
		 .
		 .
	    stringN   [ ("foreN":"backN")]     functionN
       }

       The menuname is case-sensitive.	The optional deffore and defback argu‐
       ments specify the foreground and background colors used on a color dis‐
       play  to highlight menu entries.	 The string portion of each menu entry
       will be the text which will appear in the menu.	The optional fore  and
       back arguments specify the foreground and background colors of the menu
       entry when the pointer is not in the entry.  These colors will only  be
       used on a color display.	 The default is to use the colors specified by
       the MenuForeground and MenuBackground variables.	 The function  portion
       of  the	menu entry is one of the functions, including any user-defined
       functions, or additional menus.

       There are 3 special menus. TwmWindows contains the names of all of  the
       client  and  ctwm-supplied windows in the current workspace.  Selecting
       an entry will cause the WindowFunction to be executed on	 that  window.
       If  WindowFunction  hasn't been set, the window will be deiconified and
       raised. TwmWorkspaces contains the names of your workspaces,  selecting
       an  entry goto this workspace. In addition, these entries have submenus
       containing the names of all windows occupying this workspace, selecting
       such an entry executes f.warpto on this window. And finally, TwmAllWin‐
       dows contains the names of all the windows ctwm manages.	 Selecting  an
       entry executes f.warpto on this window.

       If an entry name begins with a ‘*’ (star), this star won't be displayed
       and the corresponding entry will be the default entry  for  this	 menu.
       When  a	menu  has  a default entry and is used as a submenu of another
       menu, this default entry action will  be	 executed  automatically  when
       this submenu is selected without being displayed. It's hard to explain,
       but easy to understand.

ICONS
       ctwm supports several different ways of manipulating iconified windows.
       The  common  pixmap-and-text style may be laid out by hand or automati‐
       cally arranged as described by the IconRegion variable.	In addition, a
       terse grid of icon names, called an icon manager, provides a more effi‐
       cient use of screen space as well as the ability to navigate among win‐
       dows from the keyboard.

       An icon manager is a window that contains names of selected or all win‐
       dows currently on the display.  In addition to the window name, a small
       button  using  the default iconify symbol will be displayed to the left
       of the name when the window is iconified.  By default, clicking	on  an
       entry  in  the  icon manager performs f.iconify.	 To change the actions
       taken in the icon manager, use the the iconmgr context when  specifying
       button and keyboard bindings.

       Moving the pointer into the icon manager also directs keyboard focus to
       the indicated window (setting the focus explicitly or else sending syn‐
       thetic events NoTitleFocus is set).  Using the f.upiconmgr, f.downicon‐
       mgr f.lefticonmgr, and f.righticonmgr functions, the input focus can be
       changed between windows directly from the keyboard.

SOUNDS
       If  compiled  with  the USE_SOUND flag, ctwm is able to play sounds for
       any X event.  ctwm will look for the file .ctwm-sounds  in  the	user's
       home directory to map every X event to a sound file to be played.

       Each line in .ctwm-sounds has the following syntax:
       {X event}: {sound file}
       The currently known X events that can be given are:
       KeyPress
       KeyRelease
       ButtonPress
       ButtonRelease
       MotionNotify
       EnterNotify
       LeaveNotify
       FocusIn
       FocusOut
       KeymapNotify
       Expose
       GraphicsExpose
       NoExpose
       VisibilityNotify
       CreateNotify
       DestroyNotify
       UnmapNotify
       MapNotify
       MapRequest
       ReparentNotify
       ConfigureNotify
       ConfigureRequest
       GravityNotify
       ResizeRequest
       CirculateNotify
       CirculateRequest
       PropertyNotify
       SelectionClear
       SelectionRequest
       SelectionNotify
       ColormapNotify
       ClientMessage
       MappingNotify
       Additionally,  the following two are recognised, and represent the time
       when ctwm is started or shut down:
       Startup
       Shutdown

BUGS
       The resource manager should have been used instead of all of the window
       lists.

       Double  clicking	 very  fast  to get the constrained move function will
       sometimes cause the window to move, even	 though	 the  pointer  is  not
       moved.

       If  IconifyByUnmapping  is  on  and  windows are listed in IconManager‐
       DontShow but not in DontIconifyByUnmapping, they may be	lost  if  they
       are  iconified  and  no bindings to f.menu "TwmWindows" or f.warpto are
       setup.

FILES
       $HOME/.ctwmrc.<screen number>
       $HOME/.ctwmrc
       /usr/lib/X11/twm/system.ctwmrc
       $HOME/.twmrc

ENVIRONMENT VARIABLES
       DISPLAY This variable is used to determine which X server to  use.   It
	       is  also	 set  during  f.exec  so  that programs come up on the
	       proper screen.

       HOME    This variable is used as the prefix for files that begin with a
	       tilde and for locating the ctwm startup file.

SEE ALSO
       X(1), Xserver(1), xdm(1), xrdb(1)

COPYRIGHT
       Portions	 copyright  1988 Evans & Sutherland Computer Corporation; por‐
       tions copyright 1989  Hewlett-Packard  Company  and  the	 Massachusetts
       Institute  of  Technology,  See X(1) for a full statement of rights and
       permissions.

AUTHORS
       Tom LaStrange, Solbourne Computer; Jim Fulton, MIT X Consortium;	 Steve
       Pitschke,  Stardent  Computer;  Keith  Packard,	MIT X Consortium; Dave
       Sternlicht, MIT X Consortium; Dave Payne, Apple Computer; Claude Lecom‐
       mandeur, Swiss Polytechnical Institute of Lausanne (lecom@sic.epfl.ch);
       Richard Levitte (richard@levitte.org).

				  Version 3.7			       CTWM(1)
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