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BSE(5)			      Testbit Wiki Pages			BSE(5)

NAME
       BSE - Better Sound Engine File Format

SYNOPSIS
       filename.bse

DESCRIPTION
       The  bse	 file format is used by the bse library and dependent programs
       to save bse projects, songs, instruments and sample  collections.   The
       bse scheme shell bsescm.1 is able to play back bse files directly.

FORMAT
       bse files start out with a special magic string "; BseProject0 and then
       contain nested expressions in scheme syntax using  the  ASCII  charset.
       Binary  data may be appended to a .bse file if it is seperated from the
       preceeding ASCII test by one or	more  literal  NUL  characters	(' ').
       This  mechanism	is  used  to  store arbitrary binary data like .WAV or
       Ogg/Vorbis files in bse projects, while	keeping	 the  actuall  content
       user  editable  (text  editors that preserve binary sections have to be
       used, such as vi(1) or emacs(1)).

COMPATIBILITY
       The exact format and sets of objects and properties used in a bse  file
       depend  highly  on  the library version that was used to save the file.
       Compatibility functions are supplied by the library itself, so old  bse
       files  can be converted when the file is loaded.	 To enable this mecha‐
       nism, all bse files contain a "bse-version" directive  which  indicates
       the bse file format version of the supplied content.

SEE ALSO
       beast.1	   <http://testbit.eu/Beast.1>,	    bsescm.1	 <http://test‐
       bit.eu/Bsescm.1>, bsewavetool.1 <http://testbit.eu/Bsewavetool.1>,  BSE
       Object Reference <http://beast.gtk.org/bse-objects>

Revision 175			  2011-01-25				BSE(5)
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