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AdvanceMAME Device Drivers(1)			 AdvanceMAME Device Drivers(1)

NAME
       device drivers - AdvanceMAME Device Drivers

       This  file  describes  the  video,  sound, joystick, mouse and keyboard
       drivers used by the Advance programs.

VIDEO DRIVERS
   Types of Drivers
       The video drivers can be divided in two different categories:
       ·      Generate drivers able to program directly the video board.
       ·      System drivers able to use only the available video modes.

   Generate drivers
       This set of drivers is able to program  directly	 the  video  board  to
       always  generate	 a  perfect  video mode with the correct size and fre‐
       quency.

       They always work in `fullscreen´ output mode and generally support only
       a subset of video boards.

       To  function correctly these drivers require a correct configuration of
       the `device_video_*´ options.

       The `Generate´ drivers are always the preferred choice.

   System drivers
       This set of drivers is able to use only the video  modes	 available  on
       the operating system.

       They  can  work	in  `fullscreen´ mode, `window´ mode and `zoom´ output
       mode using the video board hardware acceleration to stretch the	image.
       The  default output mode is `window´ if you run the program in a window
       manager, otherwise the output mode `fullscreen´ is chosen.

       Please note that these drivers generally need to stretch the image los‐
       ing a lot in image quality and speed.

       These  drivers  don´t require any `device_video_*´ options because they
       cannot control how the video modes are generated.

   Available Generate Drivers
       The following is the list of all the video drivers supported.

   fb - Generate Frame Buffer video (Linux)
       This driver works in Linux and is able to create video modes using  the
       Linux Kernel Frame Buffer interface.

       All clocks, all RGB bit depths are available.

       This  driver  is	 able  to use the Linux fb API to synchronize with the
       vertical sync of the  video  mode,  but	generally  it  isn´t  possible
       because	the low-end drivers don´t support this feature. Anyway, if you
       run the program as root it can use the standard VGA registers to detect
       the  vsync.   This  is  the  major limitation compared with the svgalib
       driver.

       To allow any user to run the program as root, you can use the following
       commands to change the executable permissions:

	   chown root:root /usr/local/bin/advmame
	   chmod u+s /usr/local/bin/advmame
       To  use	this driver you must activate the Console Frame Buffer support
       in your Linux kernel.

       This driver is not available in X (when the environment	DISPLAY	 vari‐
       able is defined).

       The  Frame  Buffer device opened is `/dev/fb0´ and `/dev/fb/0´, you can
       change it setting the FRAMEBUFFER environment variable.

       The generic Frame Buffer `vesafb´ driver	 cannot	 be  used  because  it
       doesn´t allow the creation of new video modes. If it´s your only option
       you can use it through the SDL library.

   svgalib - Generate SVGA video (Linux) [OBSOLETE]
       This driver works in Linux and is able  to  use	video  modes  obtained
       tweaking the hardware registers of the recognized SVGA boards using the
       SVGALIB library.

       All clocks, all RGB bit depths are available.  This driver is generally
       able to synchronize with the vertical sync of the video mode.

       To  use	these  modes your video board must be supported by a `svgalib´
       driver listed in the `cardlinx.txt´ file.  To use this driver you  need
       to install the SVGALIB library version 1.9.x.

       To  use	this  driver  you  need	 to  correctly	configure  the SVGALIB
       HorizSync and VertRefresh options in  the  file	/etc/vga/libvga.config
       file.  You must use a range equal or a bit larger than the range speci‐
       fied with the AdvanceMAME `device_video_clock´ option.

       This driver is not available in X (when the environment	DISPLAY	 vari‐
       able is defined).

       In the `contrib/svgalib´ directory there are various SVGALIB patches to
       fix some problems with recent video boards, and to  work	 with  systems
       with kernel 2.6 and udev.

   svgaline - Generate SVGA video (DOS) [OBSOLETE]
       This driver works in DOS and is able to use video modes obtained tweak‐
       ing the hardware registers of the recognized SVGA boards.

       All clocks, all RGB bit depths are available.

       To use these modes your video board must be supported by	 a  `svgaline´
       driver listed in the `carddos.txt´ file.

       This  driver  is	 completely  independent  of  the VGA/VBE BIOS of your
       board.

   vbeline - Generate VBE video (DOS) [OBSOLETE]
       This driver works in DOS and is able to use video modes obtained tweak‐
       ing  the	 standard VBE (VESA) BIOS mode changing the hardware registers
       of the SVGA.

       All clocks, all RGB bit depths are available.

       To use these modes your video board must be supported  by  a  `vbeline´
       driver listed in the `carddos.txt´ file.

       These drivers work setting a video mode using the default VBE2 services
       and tweak some hardware SVGA registers to  modify  the  obtained	 video
       mode.  The driver `vbe3´ is an exception. It requires the presence of a
       VBE3 BIOS to change the frequency of the desired video  mode.  Unfortu‐
       nately  the  standard  VBE3  services  don´t  support a resolution size
       change.

       The resolution is changed modifying only the  standard  VGA  registers.
       This  hack  may	or  not may works.  Also the interlaced modes are only
       rarely supported by the various VBE3 BIOS because they are very	rarely
       used in the standard PC monitors.

       If your video board isn´t supported by any drivers and you don´t have a
       VBE3 BIOS you can try installing a software VESA BIOS like the  SciTech
       Display Doctor.

   vgaline - Generate VGA video (DOS) [OBSOLETE]
       This driver works in DOS and is able to use video modes obtained tweak‐
       ing the hardware registers of the standard VGA.

       Only the standard VGA pixel clocks 6.29, 7.08,  12.59,  14.16  MHz  are
       available. Only 8 bit color modes. Only 64 kBytes of video memory.

       This  driver  supports  also text modes with pixel clocks 12.59, 14.16,
       25.17, 28.32 MHz.

       This driver is completely independent of the VGA BIOS of your board.

   svgawin - Generate SVGA video (Windows) [OBSOLETE]
       This driver works in Windows NT/2000/XP and is able to use video	 modes
       obtained tweaking the hardware registers of the recognized SVGA boards.

       All clocks, all RGB bit depths are available.

       To  use	these  modes your video board must be supported by a `svgawin´
       driver listed in the `cardwin.txt´ file.

       To use this driver you need to install  the  included  SVGAWIN  driver.
       Please read the `svgawin.txt´ file carefully.

       This  driver  is	 experimental.	At present it´s only tested on Windows
       2000 with a GeForce 2 board. It may not work will all the other boards.

   Available System Drivers
       The following is the list of all the System video drivers supported.

   sdl - System SDL video (Linux, Windows and Mac OS X)
       This driver works in Linux, Windows and Mac OS X and  is	 able  to  use
       video modes reported by the SDL graphics library.

       It supports all RGB bit depths available and the YUV mode.

       The output in the YUV mode is generally accelerated, and can be used to
       scale the video output to an arbitrary size.  You can enable this  fea‐
       ture with the `-device_video_output overlay´ option.

       You can change some options of this driver using the SDL specific envi‐
       ronment variables described in the contrib/sdl/env.txt file.

   slang - System sLang text video (Linux)
       This driver works in Linux and is able to  use  current	terminal  text
       mode from the Linux sLang library.

   curses - System curses text video (Linux)
       This  driver  works  in	Linux and is able to use current terminal text
       mode from the Linux ncurses library.

   vbe - System VBE video (DOS) [OBSOLETE]
       This driver works in DOS and is able to use video modes reported by the
       VBE BIOS.

SOUND DRIVERS
   Available Drivers
       The following is the list of all the sound drivers supported.

   alsa - ALSA sound (Linux)
       This driver works in Linux and it uses the ALSA sound library.

   oss - OSS sound (Linux)
       This driver works in Linux and it uses the OSS sound library.

   sdl - SDL sound (Linux, Windows and Mac OS X)
       This  driver  works  in Linux, Windows and Mac OS X and it uses the SDL
       library.

       It isn´t able to use the hardware volume control	 of  the  sound	 card.
       The volume changes are simulated reducing the sample values.

       It  isn´t  able	to precisely control the amount of bufferized samples.
       This means that it may add a small latency on the sound output.

       You can change some options of this driver using the SDL specific envi‐
       ronment variables described in the contrib/sdl/env.txt file.

   seal - SEAL sound (DOS) [OBSOLETE]
       This  driver  works in DOS and it uses the SEAL sound library with some
       specific changes for MAME.

       The source patch and the library source can be downloaded from the MAME
       site:

	   http://www.mame.net/
   allegro - Allegro sound (DOS) [OBSOLETE]
       This driver works in DOS and it uses the Allegro library.

   vsync - VSYNC sound (DOS) [OBSOLETE]
       This  driver  works in DOS and it uses the VSync sound drivers from the
       VSyncMAME emulator.

       More info is in the VSyncMAME page:

	   http://vsynchmame.mameworld.net/
INPUT DRIVERS
   Available Keyboard Drivers
       The following is the list of all the keyboard drivers supported.

   event - Kernel Input-Event interface (Linux)
       This driver works in Linux and it uses the new style input-event inter‐
       face of the Linux kernel.

       It supports more than one keyboard at the same time.

       You can change console with ALT+Fx. No other hotkeys are available. The
       hotkeys can be optionally disabled.

       For an emergency keyboard restore you can use the emergency Linux SysRq
       key. Check:

	   http:///usr/src/linux/Documentation/sysrq.txt
       Leds control is supported.

   raw - Kernel keyboard (Linux)
       This  driver  works in Linux and it uses directly the Linux kernel key‐
       board interface.

       It supports only one keyboard.

       You can change console with ALT+Fx and break the program	 with  CTRL+C.
       No other hotkeys are available. The hotkeys can be optionally disabled.

       For an emergency keyboard restore you can use the emergency Linux SysRq
       key. Check:

	   http:///usr/src/linux/Documentation/sysrq.txt
       Leds control is supported.

   sdl - SDL keyboard (Linux, Windows and Mac OS X)
       This driver works in Linux, Windows and Mac OS X and it	uses  the  SDL
       library.

       It supports only one keyboard.

       You can change some options of this driver using the SDL specific envi‐
       ronment variables described in the contrib/sdl/env.txt file.

       In a Window Manager environment you can switch to  fullscreen  pressing
       ALT+ENTER.

       Leds control is not supported.

   svgalib - SVGALIB keyboard (Linux) [OBSOLETE]
       This driver works in Linux and it uses the SVGALIB library.

       It supports only one keyboard.

       You  can	 change console with ALT+Fx and break the program with CTRL+C.
       No other hotkeys are available. The CTRL+C  hotkey  can	be  optionally
       disabled. The ALT+Fx hotkeys are always enabled.

       For an emergency keyboard restore you can use the emergency Linux SysRq
       key. Check:

	   http:///usr/src/linux/Documentation/sysrq.txt
       Leds control is not supported.

   allegro - Allegro keyboard (DOS) [OBSOLETE]
       This driver works in DOS and it uses the Allegro library.

       It supports only one keyboard.

       You can break the program pressing CTRL+C, CTRL+BREAK or ALT+CTRL+END.

       Leds control is supported.

   Available Joystick Drivers
       The following is the list of all the joystick drivers supported.

   event - Kernel Input-Event interface (Linux)
       This driver works in Linux and it uses the new style input-event inter‐
       face of the Linux kernel.

       It supports more than one joystick or light-gun at the same time.

       For  USB	 devices  this driver doesn´t require any configuration.  It´s
       able to autodetect all the present hardware.

       This driver is also able to correctly report the type of devices found.
       You  should for example expects to have the gas pedal mapped on the gas
       control of the game.

       It can also be used with some custom devices connected at the  Parallel
       Port.  Details  on  how	to  build  these  custom interfaces are in the
       file:///usr/src/linux/Documentation/input/joystick-parport.txt file.

       It has a special support for the ACT Labs Lightgun  to  fix  the	 wrong
       behavior of the light-gun when shooting out of screen.

       The joysticks are searched on the /dev/input/eventX devices.

       If  you	have a gameport joystick, the Linux Kernel Joystick driver may
       prevent a correct video vsync if the  joystick  polling	is  too	 slow.
       Generally it results in a missing frame every 5-10 seconds.

   raw - Kernel joystick (Linux)
       This  driver  works in Linux and it uses directly the Linux kernel joy‐
       stick interface.

       It supports up to 4 joysticks at the same time.

       The joysticks are searched on the /dev/jsX and /dev/input/jsX devices.

       If you have a gameport joystick, the Linux Kernel Joystick  driver  may
       prevent	a  correct  video  vsync  if the joystick polling is too slow.
       Generally it results in a missing frame every 5-10 seconds.

   sdl - SDL joystick (Linux, Windows and Mac OS X)
       This driver works in Linux, Windows and Mac OS X and it	uses  the  SDL
       joystick interface.

       It supports more than one joystick at the same time.

       You can change some options of this driver using the SDL specific envi‐
       ronment variables described in the contrib/sdl/env.txt file.

   svgalib - SVGALIB joystick (Linux) [OBSOLETE]
       This driver works in Linux and it uses the SVGALIB library.

       It supports up to 4 joysticks at the same time.

       The joysticks are searched on the /dev/jsX devices.

       If you have a gameport joystick, the Linux Kernel Joystick  driver  may
       prevent	a  correct  video  vsync  if the joystick polling is too slow.
       Generally it results in a missing frame every 5-10 seconds.

   allegro - Allegro joystick (DOS) [OBSOLETE]
       This driver works in DOS and it uses the Allegro library.

       It supports only one joystick.

       Details on how to build the Parallel Port hardware interfaces for SNES,
       PSX, N64 and other pads are in the Allegro sources.

   lgrawinput - Light Gun (Windows XP)
       This driver works in Windows XP and it support lightguns using the Win‐
       dows mouse interface.

       It supports more than one lightgun at the same time  of	the  following
       types:
       ·      SMOG Lightgun (http://lightgun.splinder.com/)
       ·      Acts Labs Lightgun (http://www.act-labs.com/)

       The  lightgun  is  automatically	 calibrated before every use. You must
       move the lightgun over the whole screen every time the  program	starts
       or changes video mode.

   Available Mouse Drivers
       The following is the list of all the mouse drivers supported.

   event - Kernel Input-Event interface (Linux)
       This driver works in Linux and it uses the new style input-event inter‐
       face of the Linux kernel.

       It supports more than one mouse at the same time.

       For USB devices this driver doesn´t require  any	 configuration.	  It´s
       able to autodetect all the present hardware.

       For  serial  mouse  you	must  use  the `inputattach´ system utility to
       attach the serial line at the event interface.  Generally this  utility
       is  available in the joystick calibration package of your distribution.
       In this case it´s probably simpler to use the `raw´ mouse driver.

       The mice are searched on the /dev/input/eventX devices.

   raw - Serial mouse (Linux)
       This driver works in Linux and it communicates directly with  the  con‐
       figured serial mice. It also supports USB mice using the Linux mousedev
       module which maps mice to the /dev/input/mouseX devices.

       It supports more than one mouse at the same time.

       To use this driver you need to  configure  correctly  the  device_raw_*
       options to specify the mouse types and the mouse devices.

   sdl - SDL mouse (Linux, Windows and Mac OS X)
       This  driver  works  in Linux, Windows and Mac OS X and it uses the SDL
       mouse interface.

       It supports only one mouse and only two axes.

       You can change some options of this driver using the SDL specific envi‐
       ronment variables described in the contrib/sdl/env.txt file.

   svgalib - SVGALIB mouse (Linux) [OBSOLETE]
       This driver works in Linux and it uses the SVGALIB library.

       It supports only one mouse.

       To  use	this  driver you need to configure correctly the SVGALIB mouse
       support in the file /etc/vga/libvga.config file.

   allegro - Allegro mouse (DOS) [OBSOLETE]
       This driver works in DOS and it uses the Allegro library.

       It supports up to 2 mice at the same time using the special  `optimous´
       driver present in the `contrib/´ directory.

   rawinput - Raw input interface (Windows)
       This driver works in Windows XP using the raw input interface.

       It supports more than one mouse at the same time.

       For any mouse up to two axes, one wheel and five buttons are supported.

       This driver is the preferred choice for Windows XP.

       Please  note  that  this	 driver is not intented to be used in a window
       environment. The application takes the control of the mouse and doesn´t
       allow  to  switch  to  other  applications.  It´s mainly intented for a
       fullscreen environment.

   cpn - CPN custom driver interface (Windows)
       This driver works in Windows 2000/XP using the custom CPN mouse driver.

       It supports more than one mouse at the same time.

       For any mouse up to two axes, and three buttons are supported.

       The CPN mouse driver is available at:

	   http://cpnmouse.sourceforge.net/
       and in the `contrib/cpn´ directory. Check the `install´	and  `unknown´
       files for install instructions.

       Please  note  that  this	 driver is not intented to be used in a window
       environment. The application takes the control of the mouse and doesn´t
       allow  to  switch  to  other  applications.  It´s mainly intented for a
       fullscreen environment.

VIDEO DRIVERS CONFIGURATION
       The following are the video configuration options available for all the
       programs.

   Common Configuration Options
   device_video
       Selects the video driver to use.

       device_video auto | (DEVICE[/MODEL])+
       Options:
	   auto Automatic detection of all the available drivers (default).

       The order of detection:
	   DOS svgaline, vbeline, vgaline, vbe.
	   Linux svgalib, fb, sdl, slang, curses.
	   Mac OS X sdl.
	   Windows svgawin, sdl.

       Options for Linux:
	   svgalib  SVGA  generated  graphics  modes  with  the	 SVGALIB 1.9.x
	       library.
	   fb SVGA generated graphics modes with the Linux Console Frame  Buf‐
	       fer.
	   slang Text video modes with the sLang library.
	   curses Text video modes with the ncurses library.
	   sdl SDL graphics and fake text modes.

       Options for Mac OS X:
	   sdl SDL graphics and fake text modes.

       Options for DOS:
	   svgaline SVGA generated graphics modes.
	   svgaline/nv3_leg  SVGA legacy driver for nVidia boards.  If the new
	       driver doesn´t work try this one.
	   svgaline/savage_leg SVGA legacy driver for S3 boards.  If  the  new
	       driver doesn´t work try this one.
	   vbeline VBE generated graphics modes.
	   vgaline VGA generated text and graphics modes.
	   vbe VBE graphics modes.

       Options for Windows:
	   svgawin  SVGA  generated  graphics  modes with the SVGAWIN included
	       library.	 To  use  this	driver	you  need   to	 install   the
	       `svgawin.sys´  driver with the `svgawin.exe´ command line util‐
	       ity.
	   svgawin/nv3_leg SVGA legacy driver for nVidia boards.  If  the  new
	       driver doesn´t work try this one.
	   svgawin/savage_leg  SVGA  legacy  driver for S3 boards.  If the new
	       driver doesn´t work try this one.
	   sdl SDL graphics and fake text modes.

       Please note that to use the utilities `advv´ and `advcfg´ you  must  at
       least  select  a	 graphics  and a text video driver. The available text
       video drivers are `vgaline´ for DOS, `slang´, `curses´  for  Linux  and
       `sdl´ for Windows.

       You  can	 force the detection of a specific model of video board adding
       the name of the model driver after the driver name using the `/´	 sepa‐
       rator. For example to force the `vbe3´ model detection of the `vbeline´
       driver you must specify `vbeline/vbe3´.

       To get the list of all the available models try using the `help´	 model
       name. A short help will be printed.

       Please  note that forcing a specific video driver is discouraged.  Gen‐
       erally you don´t need it.

       For a more complete description	of  the	 drivers  check	 the  previous
       `VIDEO DRIVER´ section.

       Example	to  enable  the	 `vbeline´  and	 the  `vgaline´	 drivers  with
       auto-detection for DOS:

	   device_video vbeline vgaline
       Example to force the `vbeline/vbe3´ driver and the `vgaline´ driver for
       DOS:

	   device_video vbeline/vbe3 vgaline
       Example to enable the `fb´ and `slang´ driver for Linux:

	   device_video fb slang
   device_video_output
       Select the output mode.

       device_video_output auto | window | fullscreen | overlay
       Options:
	   auto Automatically chosen (default).
	   window Use a window display.
	   fullscreen Use a fullscreen display.
	   overlay Use a YUV fullscreen overlay using the video board hardware
	       acceleration to display and stretch it.	This mode is available
	       only  in	 some environments, like xv in X Window and DirectX in
	       Windows. The specific color format used is YUY2.

   device_video_overlaysize
       Select the favorite horizontal size to use with	the  `overlay´	output
       mode. The program selects the nearest available video mode.

       device_video_overlaysize auto | SIZE

       Options:
	   auto	 Use  the  size	 of  the current video mode (default).	If not
	       available tries 1280x1024.
	   SIZE The user favorite horizontal size.

       This option has effect only with the `overlay´ output mode.

   device_video_cursor
       Select the mouse cursor mode.

       device_video_cursor auto | off | on
       Options:
	   auto Automatically choose (default). The cursor is enabled in  win‐
	       dow modes, and disabled in fullscreen modes.
	   off Always off.
	   on Always on, only if the video mode support it.

   Generate Configuration Options
       The  following are the common video configuration options available for
       all `generate´ video drivers, i.e.  all	the  video  drivers  with  the
       exception of `sdl´ and `vbe´.  The `sdl´ and `vbe´ video drivers simply
       ignore these options.

   device_video_clock
       Specify the monitor frequency range in term of horizontal and  vertical
       clocks. This option is MANDATORY.  Generally these values are specified
       in the technical page of your monitor manual.

       device_video_clock PIXEL_CLOCK / HORZ_CLOCK / VERT_CLOCK [; ...]
       Options:
	   PIXEL_CLOCK Pixel clock range in MHz.  The lower value is the lower
	       clock  generable	 by  your video board. The higher value is the
	       video bandwidth of your monitor. If you don´t know these values
	       you can start with `5 - 100´ which essentially enable any video
	       mode.
	   HORZ_CLOCK Horizontal clock range in kHz.
	   VERT_CLOCK- Vertical clock range in Hz.

       For any range you can specify a single value like `60´ or  a  range  of
       values  like  `50 - 60´. For multistandard TVs and monitors you can use
       more clock specifications separating them with `;´.

       For example:

	   device_video_clock 5 - 50 / 15.62 / 50 ; 5 - 50 / 15.73 / 60
       Check the `install.txt´ file for examples and other information.

   device_video_modeline
       Define a video modeline. The modeline format  is	 compatible  with  the
       format  used  by the Linux SVGALIB library and by the XFree Window sys‐
       tem.

       device_video_modeline Name CLOCK HDE HRS HRE HT VDE VRS VRE VT
	    [-hsync] [-vsync] [+hsync] [+vsync] [doublescan] [interlace]
       Options:
	   Name Name of the video mode. You can use the	 quotes	 ´"`  for  the
	       names with spaces.
	   CLOCK Pixel clock in MHz
	   HDE	HRS HRE HT Horizontal `Display End´, `Retrace Start´, `Retrace
	       End´, `Total´
	   VDE VRS VRE VT Vertical `Display End´,  `Retrace  Start´,  `Retrace
	       End´, `Total´
	   -hsync -vsync +hsync +vsync Polarization mode.
	   doublescan Doublescan mode.
	   interlace Interlaced mode.

       Examples:

	   device_video_modeline tweak320x240 12.59 320 336 356 400 240 \
		249 254 262 doublescan -hsync -vsync
   device_video_format
       Select  the  format  of the video modes to create.  You can insert more
       than one of these option.

       device_video_format HCLOCK HDE HRS HRE HT VDE VRS VRE VT
       Options:
	   HCLOCK Horizontal clock in Hz
	   HDE HRS HRE HT VDE VRS VRE VT Like the modeline option

       When a new modeline is created, AdvanceMAME uses a linear interpolation
       of the two formats with the nearest horizontal clock.

       The default value of this option is for an Arcade 15 kHz monitor:

	   15720 0.737 0.075 0.074 0.113 0.916 0.012 0.012 0.060
       and for an Arcade 25 kHz monitor:

	   25000 0.800 0.020 0.100 0.080 0.922 0.006 0.012 0.060
       and for a VGA 31.5 kHz monitor:

	   31500 0.800 0.020 0.120 0.060 0.914 0.019 0.004 0.063
       Which  one  of  these  defaults	is  used depends on the setting of the
       `device_video_clock´ option.

   device_video_singlescan/doublescan/interlace
       Limit the use of certain features.

       device_video_singlescan yes | no
       device_video_doublescan yes | no
       device_video_interlace yes | no
       Options:
	   yes Permits the use of the feature if the low-end driver allows  it
	       (default).
	   no Disable completely the feature.

   device_color_palette8/br8/bgr15/bgr16/bgr24/bgr32/yuy2
       Limit the use of some bit depths. If you known that the program doesn´t
       work well with a specific bit depth you can disable it.

       device_color_palette8 yes | no
       device_color_bgr8 yes | no
       device_color_bgr15 yes | no
       device_color_bgr16 yes | no
       device_color_bgr24 yes | no
       device_color_bgr32 yes | no
       device_color_yuy2 yes | no
       Modes:
	   palette8 Palettized 8 bits mode.
	   bgr8 RGB 8 bits mode.
	   bgr15 RGB 15 bits mode.
	   bgr16 RGB 16 bits mode.
	   bgr24 RGB 24 bits mode.
	   bgr32 RGB 32 bits mode.
	   yuy2 YUV mode in the YUY2 format.

       Options:
	   yes Permits the use of the bit depth if the low-end	driver	allows
	       it (default).
	   no Disable completely the bit depth.

   device_video_fastchange
       Enable  or  disable  the fast video mode change. If enabled the current
       video mode is not reset before setting another video  mode.  The	 reset
       isn´t  generally required, but some limited DOS video BIOS need it. So,
       the fast change is disabled for default.

       device_video_fastchange yes | no
       Options:
	   yes Enable the fast video mode change.
	   no Disable the fast video mode change (default).

   vbeline Configuration Options
       The following are the common video configuration options available only
       for the `vbeline´ DOS video driver.

   device_vbeline_mode
       Select which `vbe´ mode to use when generating `vbeline´ modes.

       The use of this option is discouraged, it´s present only for testing.

       device_vbeline_mode smaller | bigger | ...
       Options:
	   smaller  Use the biggest `vbe´ mode contained in the `vbeline´ mode
	       (default).
	   bigger Use the smallest `vbe´ mode  which  contains	the  `vbeline´
	       mode.
	   smaller_upto640 Like `smaller´ but not bigger than 640x480.
	   bigger_upto640 Like `bigger´ but not bigger than 640x480.
	   320 Use always the 320x240 mode.
	   400 Use always the 400x300 mode.
	   512 Use always the 512x384 mode.
	   640 Use always the 640x480 mode.
	   800 Use always the 800x600 mode.

   svgaline Configuration Options
       The following are the common video configuration options available only
       for the `svgaline´ DOS video driver.

   device_svgaline_skipboard
       Selects how many board skip in the video card detection.	 If  you  have
       more than a video card on your system you and the wrong one is used you
       can force to skip an arbitrary number of video boards.

       device_svgaline_skipboard 0 | 1 | 2 | 3
       Options:
	   0 Don´t skip any board (default).
	   1 Skip 1 boards.
	   2 Skip 2 boards.
	   3 Skip 3 boards.

       Examples:

	   device_svgaline_skipboard 1
   device_svgaline_divideclock
       Divide the pixelclock using the VGA sequencer. It should help  to  sup‐
       port lower pixel clocks on some boards.

       The use of this option is discouraged, it´s present only for testing.

       device_svgaline_divideclock yes | no
       Options:
	   yes Divide the clock by 2.
	   no Don´t divide the clock (default).

   svgawin Configuration Options
       The following are the common video configuration options available only
       for the `svgawin´ Windows video driver.

   device_svgawin_skipboard
       Selects how many board skip in the video card detection.	 If  you  have
       more than a video card on your system you and the wrong one is used you
       can force to skip an arbitrary number of video boards.

       device_svgawin_skipboard 0 | 1 | 2 | 3
       Options:
	   0 Don´t skip any board (default).
	   1 Skip 1 boards.
	   2 Skip 2 boards.
	   3 Skip 3 boards.

       Examples:

	   device_svgawin_skipboard 1
   device_svgawin_stub
       Selects how the driver uses the Windows graphics.

       The use of this option is discouraged, it´s present only for testing.

       Options:
	   none Don´t use the Windows graphics support.
	   window Create a stub window before setting the video mode.
	   fullscreen Create a stub fullscreen window before setting the video
	       mode (default).

   device_svgawin_divideclock
       Divides	the pixelclock using the VGA sequencer. It should help to sup‐
       port lower pixel clocks on some boards.

       The use of this option is discouraged, it´s present only for testing.

       device_svgawin_divideclock yes | no
       Options:
	   yes Divide the clock by 2.
	   no Don´t divide the clock (default).

SOUND DRIVERS CONFIGURATION
   device_sound
       Specify the sound-card.

       device_sound auto | none | DEVICE
       Options:
	   none No sound.
	   auto Automatic detection (default).

       Options for Linux:
	   alsa ALSA sound interface.
	   oss OSS sound interface.
	   sdl SDL sound interface.

       Options for Mac OS X:
	   sdl SDL sound interface.

       Options for DOS:
	   seal SEAL automatic detection.
	   seal/sb Sound Blaster.
	   seal/pas Pro Audio Spectrum.
	   seal/gusmax Gravis Ultrasound Max.
	   seal/gus Gravis Ultrasound.
	   seal/wss Windows Sound System.
	   seal/ess Ensoniq Soundscape.
	   allegro Allegro automatic detection.
	   allegro/sb10 Sound Blaster 1.0.
	   allegro/sb15 Sound Blaster 1.5.
	   allegro/sb20 Sound Blaster 2.0.
	   allegro/sbpro Sound Blaster Pro.
	   allegro/sb16 Sound Blaster 16.
	   allegro/audio Ensoniq AudioDrive.
	   allegro/wss Windows Sound System.
	   allegro/ess Ensoniq Soundscape.
	   vsync/sb Sound Blaster.
	   vsync/sbwin Sound Blaster (Windows).
	   vsync/ac97 AC97.
	   vsync/ac97win AC97 (Windows).
	   vsync/gusmax Gravis Ultrasound Max.
	   vsync/gus Gravis Ultrasound.
	   vsync/audio Ensoniq AudioDrive.
	   vsync/wss Windows Sound System.
	   vsync/ess Ensoniq Soundscape.

       Options Windows:
	   sdl SDL sound interface.

   alsa Configuration Options
   device_alsa_device
       Select the alsa output device.

       device_alsa_device DEVICE
       Options:
	   DEVICE Output device (default ´default´).

       Other possible choices generally are ´hw:0,0´ for using	the  frequency
       and format chosen directly by the hardware, or ´dmix´ for allow concur‐
       rent access to other applications at the audio card.

       Example:

	   device_alsa_device dmix
       If you want to configure the ALSA library to remap the `default´ device
       to  the	`dmix´	device	for  all  the applications, you can create the
       `.asoundrc´ file in your home directory with the following content:

	   pcm.!default {
		type plug
		slave.pcm "dmixer"
	   }
	   pcm.dmixer  {
		type dmix
		ipc_key 1024
		slave {
		     pcm "hw:0,0"
		     period_time 0
		     period_size 1024
		     buffer_size 16384
		     rate 44100
		}
		bindings {
		     0 0
		     1 1
		}
	   }
	   ctl.dmixer {
		type hw
		card 0
	   }
       Note that the suggested `.asoundrc´ on the ALSA web site	 has  a	 lower
       `buffer_size´   value  (4096).  For  AdvanceMAME	 a  bigger  buffer  is
       required.

   device_alsa_mixer
       Select the alsa mixer device.

       device_alsa_mixer DEVICE
       Options:
	   DEVICE Mixer device. The special ´channel´ value is used to	adjust
	       the  volume  changing  the  samples  instead  of using the card
	       mixer. Other values like `default´ are used to select the  ALSA
	       mixer.  (default ´channel´).

   sdl Configuration Options
   device_sdl_samples
       Select the size of the audio fragment of the SDL library.

       The use of this option is discouraged, it´s present only for testing.

       device_sdl_samples 512 | 1024 | 2048 | 2560 | 3072 | 3584 | 4096 | 6144
       | 8192

       Options:
	   SAMPLES Number of samples of an audio  fragment  (default  2048  in
	       Windows, 512 otherwise).

       Lower  values  can  be  used to reduce the sound latency.  Increase the
       value if your hear a choppy audio.

INPUT DRIVERS CONFIGURATION
   device_keyboard
       Selects the keyboard drivers.

       device_keyboard auto | none
       Options:
	   none No keyboard.
	   auto Automatic detection (default).

       Options for Linux:
	   event Linux input-event interface.
	   svgalib SVGALIB keyboard interface.
	   raw Linux kernel keyboard interface.
	   sdl SDL keyboard interface. This driver is available	 only  if  the
	       SDL video output is used.

       If  you	are  using the SDL video driver you must also use the SDL key‐
       board driver.

       Options for Mac OS X:
	   sdl SDL keyboard interface.

       Options for DOS:
	   allegro Allegro keyboard interface.

       Options for Windows:
	   sdl SDL keyboard interface.

   device_joystick
       Selects the joystick driver.

       device_joystick auto | none | DEVICE
       Options:
	   none No joystick (default).
	   auto Automatic detection.

       Options for Linux:
	   event Linux input-event interface.
	   svgalib SVGALIB joystick interface.
	   raw Linux kernel joystick interface.
	   sdl SDL joystick interface.

       Options for Mac OS X:
	   sdl SDL joystick interface.

       Options for DOS:
	   allegro Allegro automatic detection.
	   allegro/standard Standard joystick.
	   allegro/dual Dual joysticks.
	   allegro/4button 4-button joystick.
	   allegro/6button 6-button joystick.
	   allegro/8button 8-button joystick.
	   allegro/fspro CH Flightstick Pro.
	   allegro/wingex Logitech Wingman Extreme.
	   allegro/sidewinder Sidewinder.
	   allegro/sidewinderag Sidewinder Aggressive.
	   allegro/gamepadpro GamePad Pro.
	   allegro/grip GrIP.
	   allegro/grip4 GrIP 4-way.
	   allegro/sneslpt1 SNESpad LPT1.
	   allegro/sneslpt2 SNESpad LPT2.
	   allegro/sneslpt3 SNESpad LPT3.
	   allegro/psxlpt1 PSXpad LPT1.
	   allegro/psxlpt2 PSXpad LPT2.
	   allegro/psxlpt3 PSXpad LPT3.
	   allegro/n64lpt1 N64pad LPT1.
	   allegro/n64lpt2 N64pad LPT2.
	   allegro/n64lpt3 N64pad LPT3.
	   allegro/db9lpt1 DB9 LPT1.
	   allegro/db9lpt2 DB9 LPT2.
	   allegro/db9lpt3 DB9 LPT3.
	   allegro/tgxlpt1 TGX LPT1.
	   allegro/tgxlpt2 TGX LPT2.
	   allegro/tgxlpt3 TGX LPT3.
	   allegro/segaisa IF-SEGA/ISA.
	   allegro/segapci IF-SEGA2/PCI.
	   allegro/segapcifast IF-SEGA2/PCI.
	   allegro/wingwarrior Wingman Warrior.

       Options for Windows:
	   sdl SDL joystick interface.

       For the `allegro/psxlpt*´, `allegro/db9lpt*´, `allegro/tgxlpt*´ drivers
       you  can see the source file `advance/dos/jalleg.c´ for instructions on
       how to build the lpt interface. See also	 the  Allegro  library	source
       distribution.

   device_mouse
       Selects the mouse driver.

       device_mouse auto | none
       Options:
	   none No mouse (default).
	   auto Automatic detection.

       Options for Linux:
	   event Linux input-event interface.
	   svgalib SVGALIB mouse interface.
	   raw Direct serial communication.
	   sdl SDL mouse interface.

       Options for Mac OS X:
	   sdl SDL mouse interface.

       Options for DOS:
	   allegro Allegro mouse interface.

       Options for Windows:
	   sdl SDL mouse interface.

   raw Configuration Options
   device_raw_mousetype[0,1,2,3]
       Select the type of the mouse.

       device_raw_mousetype[0,1,2,3] auto | DEVICE
       Devices:
	   auto Auto detection. It works only sometimes, generally it´s better
	       to manually select the type.
	   pnp Plug And Play serial (3 buttons).
	   ms Microsoft Mouse serial (3 buttons).
	   ms3 Microsoft Intellimouse serial (3 buttons).
	   ps2 PS/2 (3 buttons).
	   imps2 Microsoft Intellimouse PS/2 (3 buttons).
	   exps2 Microsoft Intellimouse Explorer PS/2 (5 buttons).
	   msc Mouse System.
	   mscgpm Mouse System compatible with GPM.
	   mman Logitech MouseMan.
	   mm Logitech MM series
	   logi Logitech old protocol.
	   bm Bus Mouse.
	   spaceball Spacetec SpaceBall (6 buttons).
	   wacomgraphire Wacom Graphire tablet/mouse.
	   drmousee4ds Digital Research double-wheeled mouse.

       The Linux mice under /dev/input/* are always  of	 type  ps2,  imps2  or
       exps2.

       Examples:

	   device_raw_mousetype[0] ps2
	   device_raw_mousetype[1] ms
   device_raw_mousedev[0,1,2,3]
       Select the mouse device to use.

       device_raw_mousedev[0,1,2,3] auto | DEVICE

       Options:
	   auto Automatically map to /dev/mouse or /dev/input/mouseX.
	   DEVICE Complete path of the mouse device.

       Examples:

	   device_raw_mousedev[0] /dev/input/mouse0
	   device_raw_mousedev[1] /dev/ttyS2
   lgrawinput Configuration Options
   device_lgrawinput_calibration
       Select the type of calibration of the lightgun.

       device_lgrawinput_calibration auto | none

       Options:
	   auto	 Automatically	calibrates  the lightgun before every use. You
	       must move the lightgun over the whole  screen  every  time  the
	       program starts or changes video mode (default).
	   none	 Never	calibrates  the	 lightguns,  but  it  assumes that the
	       returned values are already scaled in the range 0 - 65536.

COPYRIGHT
       This file is Copyright (C) 2003, 2004, 2005 Andrea Mazzoleni.

						 AdvanceMAME Device Drivers(1)
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