Tetris man page on DragonFly

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PERLTETRIS(1)	      User Contributed Perl Documentation	 PERLTETRIS(1)

NAME
       tetris -	 A tetris game

SYNOPSIS
       perl tetris.pl

CONFIGURATION
       The configuration file should be the file with name ".tetris" under
       HOME directory. Another option is using Tetris/Config.pm in any
       directory of @INC.

       Here is an example of configuration:
	   # -*- perl -*-
	   %Config = (
	       %Config,
	       'start_level' => 3,
	       'down_step' => 2,
	       'keybindings' => {
		   %{$Config{keybindings}},
		   ord('j') => \&move_left,
		   ord('l') => \&move_right,
		   ord('k') => \&rotate,
		   ord('n') => \&new_game,
	       }
	   );
	   push @$shapes, shape_from_string(<<SHAPE);
	   0 0 8 0   0 8 0 0   0 8 8 8	 0 0 0 8
	   0 0 8 0   0 8 8 8   0 0 8 0	 0 8 8 8
	   0 8 8 8   0 8 0 0   0 0 8 0	 0 0 0 8
	   0 0 0 0   0 0 0 0   0 0 0 0	 0 0 0 0
	   SHAPE

	   push @$shapes, shape_from_string(<<SHAPE);
	   0 0 9 0   0 0 0 0   0 0 0 0	 0 0 9 0
	   0 0 9 9   0 0 9 9   0 9 9 0	 0 9 9 0
	   0 0 0 0   0 0 9 0   0 0 9 0	 0 0 0 0
	   0 0 0 0   0 0 0 0   0 0 0 0	 0 0 0 0
	   SHAPE

       The key specification can get from this script:

	   use Gtk2::Gdk::Keysyms;
	   use Glib qw/TRUE FALSE/;
	   use Gtk2 -init;

	   my $window = Gtk2::Window->new ('toplevel');
	   $window->signal_connect (delete_event => sub { Gtk2->main_quit });
	   $window->signal_connect('key-press-event' => \&show_key);

	       my $label = Gtk2::Label->new();
	       $label->set_markup("<span foreground=\"blue\" size=\"x-large\">Type something on the keyboard!</span>");

	   $window->add ($label);
	   $window->show_all;
	   $window->set_position ('center-always');

	   Gtk2->main;

	   sub show_key {
	       my ($widget,$event,$parameter)= @_;
	       my $key_nr = $event->keyval();
	       foreach my $key (keys %Gtk2::Gdk::Keysyms) {
		       my $key_compare = $Gtk2::Gdk::Keysyms{$key};
		       if ($key_compare == $key_nr) {
		       print "'$key' => $key_nr,\n";
		   }
	       }
	       return FALSE;
	   }

       Code to run after the GUI setup, add to code ref $after_load_function.

perl v5.20.2			  2007-11-10			 PERLTETRIS(1)
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