SoTextureCoordinateBinding man page on IRIX
[printable version]
SoTextureCoordinateBinding(3IV)
NAME
SoTextureCoordinateBinding (SoTexCoordBind) - node that specifies how
texture coordinates are bound to shapes
INHERITS FROM
SoBase > SoFieldContainer > SoNode > SoTextureCoordinateBinding
SYNOPSIS
#include <Inventor_c/nodes/SoTextureCoordinateBinding.h>
typedef SoTextureCoordinateBinding
SoTexCoordBind
enum SoTextureCoordinateBindingBinding {
SO_TEX_COORD_BIND_PER_VERTEX
Current texture coordinates are applied
sequentially to vertices of shape
SO_TEX_COORD_BIND_PER_VERTEX_INDEXED
Current texture coordinates are indexed per
vertex
}
Fields from class SoTextureCoordinateBinding:
SoSFEnum value
Functions from class SoTextureCoordinateBinding:
SoTextureCoordinateBinding *
SoTexCoordBindCreate()
SoType SoTexCoordBindGetClassTypeId()
Functions from class SoNode:
void SoTexCoordBindSetOverride(SoTexCoordBind *this,
SbBool state)
SbBool SoTexCoordBindIsOverride(const SoTexCoordBind *this)
SoNode * SoTexCoordBindCopy(const SoTexCoordBind *this, SbBool
copyConnections = FALSE)
SbBool SoTexCoordBindAffectsState(const SoTexCoordBind
*this)
SoNode * SoTexCoordBindGetByName(const char *name)
int SoTexCoordBindGetByNameList(const char *name,
SoNodeList *list)
Functions from class SoFieldContainer:
void SoTexCoordBindSetToDflts(SoTexCoordBind *this)
SbBool SoTexCoordBindHasDfltVals(const SoTexCoordBind *this)
SbBool SoTexCoordBindFldsAreEq(const SoTexCoordBind *this,
const SoFieldContainer *fc)
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SoTextureCoordinateBinding(3IV)
void SoTexCoordBindCopyFieldVals(SoTexCoordBind *this,
const SoFieldContainer *fc, SbBool
copyConnections = FALSE)
SbBool SoTexCoordBindSet(SoTexCoordBind *this, const char
*fieldDataString)
void SoTexCoordBindGet(SoTexCoordBind *this, SbString
*fieldDataString)
int SoTexCoordBindGetFields(const SoTexCoordBind *this,
SoFieldList *resultList)
SoField * SoTexCoordBindGetField(const SoTexCoordBind *this,
const char *fieldName)
SbBool SoTexCoordBindGetFieldName(const SoTexCoordBind
*this, const SoField *field, SbName *fieldName)
SbBool SoTexCoordBindIsNotifyEnabled(const SoTexCoordBind
*this)
SbBool SoTexCoordBindEnableNotify(SoTexCoordBind *this,
SbBool flag)
Functions from class SoBase:
void SoTexCoordBindRef(SoTexCoordBind *this)
void SoTexCoordBindUnref(const SoTexCoordBind *this)
void SoTexCoordBindUnrefNoDelete(const SoTexCoordBind
*this)
void SoTexCoordBindTouch(SoTexCoordBind *this)
SoType SoTexCoordBindGetTypeId(const SoTexCoordBind *this)
SbBool SoTexCoordBindIsOfType(const SoTexCoordBind *this,
SoType type)
void SoTexCoordBindSetName(SoTexCoordBind *this, const
char *name)
SbName SoTexCoordBindGetName(const SoTexCoordBind *this)
DESCRIPTION
This node specifies how the current texture coordinates are bound to
vertex-based shapes that follow in the scene graph. The DEFAULT binding
causes each shape to define its own default coordinates. These default
coordinates typically cause a texture to be mapped across the whole
surface of a shape.
FIELDS
SoSFEnum value
Specifies how to bind texture coordinates to shapes.
FUNCTIONS
SoTextureCoordinateBinding *
SoTexCoordBindCreate()
Creates a texture coordinate binding node with default settings.
SoType SoTexCoordBindGetClassTypeId()
Returns type identifier for this class.
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SoTextureCoordinateBinding(3IV)
ACTION BEHAVIOR
SoGLRenderAction, SoCallbackAction
Sets the current texture coordinate binding type.
FILE FORMAT/DEFAULTS
TextureCoordinateBinding {
value PER_VERTEX_INDEXED
}
SEE ALSO
SoMaterialBinding, SoNormalBinding, SoTexture2, SoTexture2Transform,
SoTextureCoordinate2, SoTextureCoordinateFunction, SoVertexShape
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