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FAQ(1)		      User Contributed Perl Documentation		FAQ(1)

NAME
       PDL::FAQ - Frequently asked questions about PDL

VERSION
       Current FAQ version:  1.004

DESCRIPTION
       This is version 1.004 of the PDL FAQ, a collection of  frequently asked
       questions about PDL - the Perl Data Language.

ABOUT THIS DOCUMENT
   Q: 1.1    Where to find this document
       You can find the latest version of this document at
       <http://pdl.perl.org/?docs=FAQ&title=Frequently%20Asked%20Questions> .

   Q: 1.2    How to contribute to this document
       This is a considerably reworked version of the PDL FAQ. As such many
       errors might have crept in and many updates might not have made it in.
       You are explicitly encouraged to let us know about questions which you
       think should be answered in this document but currently aren't.

       Similarly, if you think parts of this document are unclear, please tell
       the FAQ maintainer about it. Where a specific answer is taken in full
       from someones posting the authorship should be indicated, let the FAQ
       maintainer know if it isn't. For more general information explicit
       acknowledgment is not made in the text, but rather there is an
       incomplete list of contributors at the end of this document. Please
       contact the FAQ maintainer if you feel hard done by.

       Send your comments, additions, suggestions or corrections to the PDL
       mailing list at perldl@jach.hawaii.edu. See Q: 3.2 below for
       instructions on how to join the mailing lists.

GENERAL QUESTIONS
   Q: 2.1    What is PDL ?
       PDL stands for Perl Data	 Language . To say it with the words of Karl
       Glazebrook, initiator of the PDL project:

	   The PDL concept is to give standard perl5 the ability
	   to COMPACTLY store and SPEEDILY manipulate the large
	   N-dimensional data sets which are the bread and butter
	   of scientific computing. e.g. $a=$b+$c can add two
	   2048x2048 images in only a fraction of a second.

       It provides tons of useful functionality for scientific and numeric
       analysis.

       For readers familiar with other scientific data evaluation packages it
       may be helpful to add that PDL is in many respects similar to IDL,
       MATLAB and similar packages. However, it tries to improve on a number
       of issues which were perceived (by the authors of PDL) as shortcomings
       of those existing packages.

   Q: 2.2    Who supports PDL? Who develops it?
       PDL is supported by its users. General informal support for PDL is
       provided through the PDL mailing list (perldl@jach.hawaii.edu , see
       below).

       As a Perl extension (see Q: 2.5 below) it is devoted to the idea of
       free and open development put forth by the Perl community. PDL was and
       is being actively developed by a loosely knit group of people around
       the world who coordinate their activities through the PDL development
       mailing list (pdl-porters@jach.hawaii.edu , see Q: 3.2 below). If you
       would like to join in the ongoing efforts to improve PDL please join
       this list.

   Q: 2.3    Why yet another Data Language ?
       There are actually several reasons and everyone should decide for
       himself which are the most important ones:

       ·   PDL is "free software". The authors of PDL think that this concept
	   has several advantages: everyone has access to the sources ->
	   better debugging, easily adaptable to your own needs, extensible
	   for your purposes, etc... In comparison with commercial packages
	   such as MATLAB and IDL this is of considerable importance for
	   workers who want to do some work at home and cannot afford the
	   considerable cost to buy commercial packages for personal use.

       ·   PDL is based on a powerful and well designed scripting language:
	   Perl. In contrast to other scientific/numeric data analysis
	   languages it has been designed using the features of a proven
	   language instead of having grown into existence from scratch.
	   Defining the control structures while features were added during
	   development leads to languages that often appear clumsy and badly
	   planned for most existing packages with similar scope as PDL.

       ·   Using Perl as the basis a PDL programmer has all the powerful
	   features of Perl at his hand, right from the start. This includes
	   regular expressions, associative arrays (hashes), well designed
	   interfaces to the operating system, network, etc. Experience has
	   shown that even in mainly numerically oriented programming it is
	   often extremely handy if you have easy access to powerful semi-
	   numerical or completely non-numerical functionality as well. For
	   example, you might want to offer the results of a complicated
	   computation as a server process to other processes on the network,
	   perhaps directly accepting input from other processes on the
	   network. Using Perl and existing Perl extension packages things
	   like this are no problem at all (and it all will fit into your "PDL
	   script").

       ·   Extremely easy extensibility and interoperability as PDL is a Perl
	   extension; development support for Perl extensions is an integral
	   part of Perl and there are already numerous extensions to standard
	   Perl freely available on the network.

       ·   Integral language features of Perl (regular expressions, hashes,
	   object modules) immensely facilitated development and
	   implementation of key concepts of PDL. One of the most striking
	   examples for this point is probably PDL::PP (see Q: 6.16 below), a
	   code generator/parser/pre-processor that generates PDL functions
	   from concise descriptions.

       ·   None of the existing data languages follow the Perl language rules,
	   which the authors firmly believe in:

	   ·   TIMTOWTDI: There is more than one way to do it.	Minimalist
	       languages are interesting for computer scientists, but for
	       users, a little bit of redundancy makes things wildly easier to
	       cope with and allows individual programming styles - just as
	       people speak in different ways. For many people this will
	       undoubtedly be a reason to avoid PDL ;)

	   ·   Simple things are simple, complicated things possible: Things
	       that are often done should be easy to do in the language,
	       whereas seldom done things shouldn't be too cumbersome.

	   All existing languages violate at least one of these rules.

       ·   As a project for the future PDL should be able to use super
	   computer features, e.g. vector capabilities/parallel processing,
	   GPGPU acceleration. This will probably be achieved by having
	   PDL::PP (see Q: 6.16 below) generate appropriate code on such
	   architectures to exploit these features.

       ·   [ fill in your personal 111 favourite reasons here...]

   Q: 2.4    What is PDL good for ?
       Just in case you do not yet know what the main features of PDL are and
       what one could do with them, here is a (necessarily selective) list of
       key features:

       PDL is well suited for matrix computations, general handling of
       multidimensional data, image processing, general scientific
       computation, numerical applications. It supports I/O for many popular
       image and data formats, 1D (line plots), 2D (images) and 3D (volume
       visualization, surface plots via OpenGL - for instance implemented
       using Mesa or video card OpenGL drivers), graphics display capabilities
       and implements many numerical and semi-numerical algorithms.

       Through the powerful pre-processor it is also easy to interface Perl to
       your favorite C routines, more of that further below.

   Q: 2.5    What is the connection between PDL and Perl ?
       PDL is a Perl5 extension package. As such it needs an existing Perl5
       installation (see below) to run. Furthermore, much of PDL is written in
       Perl (+ some core functionality that is written in C). PDL programs are
       (syntactically) just Perl scripts that happen to use some of the
       functionality implemented by the package "PDL".

   Q: 2.6    What do I need to run PDL on my machine ?
       Since PDL is just a Perl5 package you need first of all an installation
       of Perl5 on your machine. As of this writing PDL requires version 5.8
       of perl, or higher.  More information on where and how to get a Perl
       installation can be found at the Perl home page <http://www.perl.org>
       and at many CPAN sites (if you do not know what CPAN is, check the
       answer to the next question).

       To build PDL you also need a working C compiler, support for Xsubs, and
       the package Extutils::MakeMaker. If you don't have a compiler there
       might be a binary distribution available, see "Binary distributions"
       below.

       If you can (or cannot) get PDL working on a new (previously
       unsupported) platform we would like to hear about it. Please, report
       your success/failure to the PDL mailing list at perldl@jach.hawaii.edu
       . We will do our best to assist you in porting PDL to a new system.

   Q: 2.7    Where do I get it?
       PDL is available as source distribution in the Comprehensive Perl
       Archive Network (or CPAN) and from the sourceforge.net project page at
       <https://sourceforge.net/projects/pdl/files/>.  The CPAN archives
       contains not only the PDL distribution but also just about everything
       else that is Perl-related.  CPAN is mirrored by dozens of sites all
       over the world.	The main site is <http://www.cpan.org>, and local CPAN
       sites (mirrors) can be found there. Within CPAN you find the latest
       released version of PDL in the directory /modules/by-module/PDL/. PDL's
       homepage is at <http://pdl.perl.org> and the latest version can also be
       downloaded from there.

   Q: 2.8    What do I have to pay to get PDL?
       We are delighted to be able to give you the nicest possible answer on a
       question like this: PDL is *free software* and all sources are publicly
       available. But still, there are some copyrights to comply with. So
       please, try to be as nice as we (the PDL authors) are and try to comply
       with them.

       Oh, before you think it is *completely* free: you have to invest some
       time to pull the distribution from the net, compile and install it and
       (maybe) read the manuals.

GETTING HELP/MORE INFORMATION
   Q: 3.1    Where can I get information on PDL?
       The complete PDL documentation is available with the PDL distribution.
       Use the command "perldoc PDL" to start learning about PDL.

       The easiest way by far, however, to get familiar with PDL is to use the
       PDL on-line help facility from within the PDL shell, "pdl2"  Just type
       "pdl2" at your system prompt. Once you are inside the "pdl2" shell type
       "help" .	 Using the "help" and "apropos" commands inside the shell you
       should be able to find the way round the documentation.

       Even better, you can immediately try your newly acquired knowledge
       about PDL by issuing PDL/Perl commands directly at the command line. To
       illustrate this process, here is the record of a typical "pdl2" session
       of a PDL beginner (lengthy output is only symbolically reproduced in
       braces ( <... ...> ) ):

	   unix> pdl2
	   pdl> help
	   < ... help output ... >
	   pdl> help PDL::QuickStart
	   < ... perldoc page ... >
	   pdl> $a = pdl (1,5,7.3,1.0)
	   pdl> $b = sequence float, 4, 4
	   pdl> help inner
	   < ... help on the 'inner' function ... >
	   pdl> $c = inner $a, $b
	   pdl> p $c
	   [22.6 79.8 137 194.2]

       For further sources of information that are accessible through the
       Internet see next question.

   Q: 3.2    Are there other PDL information sources on the Internet?
       First of all, for all purely Perl-related questions there are tons of
       sources on the net. Good points to start are <http://www.perl.com> and
       <http://www.perl.org> .

       The PDL home site can be accessed by pointing your web browser to
       <http://pdl.perl.org> . It has tons of goodies for anyone interested in
       PDL:

       ·   PDL distributions

       ·   On-line documentation

       ·   Pointers to an HTML archive of the PDL mailing lists

       ·   A list of platforms on which PDL has been successfully tested.

       ·   News about recently added features, ported libraries, etc.

       ·   Name of the current pumpkin holders for the different PDL modules
	   (if you want to know what that means you better had a look at the
	   web pages).

       If you are interested in PDL in general you can join the PDL mailing
       list perldl@jach.hawaii.edu. This is a forum to discuss programming
       issues in PDL, report bugs, seek assistance with PDL related problems,
       etc. To subscribe, fill out the form at
       <http://mailman.jach.hawaii.edu/mailman/listinfo/perldl> .

       A searchable archive and a hypertext version of the traffic on this
       list (1997-2004) can be found at
       <http://www.xray.mpe.mpg.de/mailing-lists/perldl/> . More recent
       messages (since June 2005) can be found at
       <http://mailman.jach.hawaii.edu/mailman/listinfo/perldl> .

       If you are interested in all the technical details of the ongoing PDL
       development you can join the PDL developers mailing list
       pdl-porters@jach.hawaii.edu . To subscribe, fill out the form at
       <http://mailman.jach.hawaii.edu/mailman/listinfo/pdl-porters> .

       A searchable archive and a hypertext version of the traffic on this
       list (1997-2004) can be found at
       <http://www.xray.mpe.mpg.de/mailing-lists/pdl-porters/> . More recent
       messages (since June 2005) can be found at
       <http://mailman.jach.hawaii.edu/mailman/listinfo/pdl-porters> .

       Cross-posting between these lists should be avoided unless there is a
       very good reason for doing that.

   Q: 3.3    What is the current version of PDL ?
       As of this writing (FAQ version 1.004 of 16 Sep 2013) the latest stable
       version is 2.006.  The latest stable version should always be available
       from a CPAN mirror site near you (see Question 2.7 for info on where to
       get PDL).

       The most current (possibly unstable) version of PDL can be obtained
       from the Git repository, see Question 4.10 and periodic CPAN developers
       releases of the Git code will be made for testing purposes and more
       general availability.  The current post-PDL-2.006 developers release of
       PDL is available as CHM/PDL-2.006_07.tar.gz .

   Q: 3.4    I want to contribute to the further development of PDL. How can I
       help?
       Two ways that you could help almost immediately are (1) participate in
       CPAN Testers for PDL and related modules, and (2) proofreading and
       clarifying the PDL documentation so that it is most useable for PDL
       users, especially new users.

       To participate in CPAN Testers and contribute test reports, the page
       <http://wiki.cpantesters.org/wiki/QuickStart> has instructions for
       starting for either "CPAN" or "CPANPLUS" users.

       If you have a certain project in mind you should check if somebody else
       is already working on it or if you could benefit from existing modules.
       Do so by posting your planned project to the PDL developers mailing
       list at pdl-porters@jach.hawaii.edu . See the subscription instructions
       in Question 3.2.	 We are always looking for people to write code and/or
       documentation ;).

   Q: 3.5    I think I have found a bug in the current version of PDL. What
       shall I do?
       First, make sure that the bug/problem you came across has not already
       been dealt with somewhere else in this FAQ.  Secondly, you can check
       the searchable archive of the PDL mailing lists to find whether this
       bug has already been discussed.	If you still haven't found any
       explanations you can post a bug report to perldl@jach.hawaii.edu , or
       through the Bugs link on <http://pdl.perl.org> .	 See the BUGS file in
       the PDL distribution for what information to include.  If you are
       unsure, discussions via the perldl mailing list can be most helpful.

INSTALLATION
   Q: 4.1    I have problems installing PDL. What shall I do?
       First make sure you have read the file INSTALL in the distribution.
       This contains a list of common problems which are unnecessary to repeat
       here.

       Next, check the file perldl.conf to see if by editing the configuration
       options in that file you will be able to successfully build PDL. Some
       of the modules need additional software installed, please refer to the
       file DEPENDENCIES for further details. Make sure to edit the location
       of these packages in perldl.conf if you have them in non-standard
       locations.

       N.B. Unix shell specific: If you would like to save an edited
       perldl.conf for future builds just copy it as ~/.perldl.conf into your
       home directory where it will be picked up automatically during the PDL
       build process.

       Also, check for another, pre-existing version of PDL on the build
       system.	Multiple PDL installs in the same PATH or @INC can cause
       puzzling test or build failures.

       If you still can't make it work properly please submit a bug report
       including detailed information on the problems you encountered to the
       perldl mailing list ( perldl@jach.hawaii.edu , see also above).
       Response is often rapid.

   Q: 4.2    Are there configuration files for PDL I have to edit?
       Most users should not have to edit any configuration files manually.
       However, in some cases you might have to supply some information about
       awkwardly placed include files/libraries or you might want to
       explicitly disable building some of the optional PDL modules.  Check
       the files INSTALL and perldl.conf for details.

       If you had to manually edit perldl.conf and are happy with the results
       you can keep the file handy for future reference. Place it in
       ~/.perldl.conf where it will be picked up automatically or use "perl
       Makefile.PL  PDLCONF=your_file_name" next time you build PDL.

   Q: 4.3    Do I need other software for successful operation?
       For the basic PDL functionality you don't need any additional software.
       However, some of the optional PDL modules included in the distribution
       (notably most graphics and some I/O modules) require certain other
       libraries/programs to be installed. Check the file DEPENDENCIES in the
       distribution for details and directions on how to get these.

   Q: 4.4    How can I install PDL in a non-standard location?
       To install PDL in a non-standard location, use the INSTALL_BASE option
       in the "perl Makefile.PL" configure step.  For example, "perl
       Makefile.PL INSTALL_BASE=/mydir/perl5" will configure PDL to install
       into the tree rooted at "/mydir/perl5".	For more details see "How do I
       keep my own module/library directory?" in perlfaq8 and subsequent
       sections.  Another alternative is to use local::lib to do the heavy
       listing for the needed configuration.

   Q: 4.5    How can I force a completely clean installation?
       To guarantee a completely clean installation of PDL, you will need to
       first delete the current installation files and folders.	 These will be
       all directories named "PDL" in the Perl @INC path, files named
       "*Pdlpp*" in any "Inline" directories, and the programs "pdl, pdldoc,
       pdl2, perldl, and pptemplate".  Then just build and install as usual.
       This is much easier to keep track of if you always install "PDL" into a
       non-standard location.  See Q: 4.4 above.

BINARY DISTRIBUTIONS
   Q: 4.5    What binary distributions are available?
       Information about binary distributions of PDL can be found on
       <http://pdl.perl.org> .	At present there are binary distributions of
       PDL for Linux (RedHat and Debian), FreeBSD, Mac OS X and Windows,
       though they might not be the most recent version.

       If someone is interested in providing binary distributions for other
       architectures, that would be very welcome. Let us know on the
       pdl-porters@jach.hawaii.edu mailing list. Also check your Linux
       distribution's package manager as many now include PDL.	PPMs for win32
       versions (both 32bit and 64bit) are also available.

   Q: 4.6    Does PDL run on Linux? (And what about packages?)
       Yes, PDL does run on Linux and indeed much of the development has been
       done under Linux. On <http://pdl.perl.org> you can find links to
       packages for some of the major distributions. Also check your
       distribution's package manager (yum, apt, urpmi, ...)  as PDL is now
       found by many of these.

   Q: 4.7    Does PDL run under Windows?
       PDL builds fine on Win32 using MinGW or Microsoft compilers.  See the
       win32/INSTALL file in the PDL source distribution for details.  Other
       compilers have not been tested--input is welcome.  There is also a
       distribution of PDL through ActiveState's ppm, though it might not
       always be the latest version.  PDL-2.006 builds out of the box on
       Strawberry Perl and ActiveState Perl.

CVS, GIT, AND ON-GOING DEVELOPMENT
   Q: 4.8    Can I get PDL via CVS?
       No.  PDL development was conducted with a CVS repository from December
       1999 to April 2009.  In April 2009 the project switched to the Git
       version control system (see <http://git-scm.com>).

   Q: 4.9    How do I get PDL via Git?
       Assume you have Git installed on your system and want to download the
       project source code into the directory "PDL". To get read-only access
       to the repository, you type at the command line

	  git clone git://git.code.sf.net/p/pdl/code pdl-code

       For official PDL developers, to get read/write access to the repository
       type at the command line

	  git clone ssh://USERNAME@git.code.sf.net/p/pdl/code pdl-code

   Q: 4.10   I had a problem with the Git version, how do I check if someone
       has submitted a patch?
       The Sourceforge system contains a patch-manager which contains patches
       that have not yet been applied to the distribution. This can be
       accessed via the Tickets menu at PDL's Sourceforge project page
       <http://sourceforge.net/projects/pdl> .

       In addition, if you are not subscribing to the mailing list, check the
       archive of the "pdl-porters" and "perldl" mailing lists.	 See Question
       3.2 for details.

   Q: 4.11   I have gotten developer access to Git, how do I upload my
       changes?
       The first thing you should do is to read the Git documentation and
       learn the basics about Git. There are many sources available online.
       But here are the basics:

       Before you upload your changes, commit them to YOUR repository

	  git add <file1> <file2> ...
	  git commit

       or combine these two with

	  git commit -a

       Then pull in any changes others have made

	  git pull origin

       Test the PDL before you push it to the main repository.	If the code is
       broken for you, then it is most likely broken for others and they won't
       be happy to have their recent PDL fail to build!	 NOTE: git makes it
       very easy to maintain a separate branch of development.	[ TBD, provide
       information on how ].

       Then update the shared repository (at SF.net) with your changes

	  git push origin master

PDL JARGON
   Q: 5.1    What is threading (is PDL a newsreader) ?
       Unfortunately, in the context of PDL the term threading can have two
       different (but related) meanings:

       ·   When mentioned in the INSTALL directions and possibly during the
	   build process we have the usual computer science meaning of multi-
	   threading in mind (useful mainly on multiprocessor machines or
	   clusters)

       ·   PDL threading of operations on piddles (as mentioned in the
	   indexing docs) is the iteration of a basic operation over
	   appropriate sub-slices of piddles, e.g. the inner product "inner
	   $a, $b" of a (3) pdl $a and a (3,5,4) pdl $b results in a (5,4)
	   piddle where each value is the result of an inner product of the
	   (3) pdl with a (3) sub-slice of the (3,5,4) piddle.	For details
	   check PDL::Indexing

       PDL threading leads naturally to potentially parallel code which can
       make use of multi threading on multiprocessor machines/networks; there
       you have the connection between the two types of use of the term.

   Q: 5.2    What is a piddle?
       Well, PDL scalar variables (which are instances of a particular class
       of Perl objects, i.e. blessed thingies (see "perldoc perlobj" )) are in
       common PDL parlance often called piddles (for example, check the
       mailing list archives).	Err, clear?  If not, simply use the term
       piddle when you refer to a PDL variable (an instance of a PDL object as
       you might remember) regardless of what actual data the PDL variable
       contains.

TECHNICAL QUESTIONS
   Q: 6.1    What is perldl?   What is pdl2?
       Sometimes "perldl" ("pdl2") is used as a synonym for PDL. Strictly
       speaking, however, the name "perldl" ("pdl2") is reserved for the
       little shell that comes with the PDL distribution and is supposed to be
       used for the interactive prototyping of PDL scripts. For details check
       perldl or pdl2.

   Q: 6.2    How do I get on-line help for PDL?
       Just type "help" (shortcut = "?") at the "pdl2" shell prompt and
       proceed from there. Another useful command is the "apropos" (shortcut =
       "??") command.  Also try the "demo" command in the "perldl" or "pdl2"
       shell if you are new to PDL.

MANIPULATION OF PIDDLES
   Q: 6.3    I want to access the third element of a pdl but $a[2] doesn't
       work ?!
       See answer to the next question why the normal Perl array syntax
       doesn't work for piddles.

   Q: 6.4    The docs say piddles are some kind of array. But why doesn't the
       Perl array syntax work with piddles then ?
       OK, you are right in a way. The docs say that piddles can be thought of
       arrays.	More specifically, it says ( PDL::QuickStart ):

	   I find when using the Perl Data Language it is most useful
	   to think of standard Perl @x variables as "lists" of generic
	   "things" and PDL variables like $x as "arrays" which can be
	   contained in lists or hashes.

       So, while piddles can be thought of as some kind of multi-dimensional
       array they are  not arrays in the Perl sense. Rather, from the point of
       view of Perl they are some special class (which is currently
       implemented as an opaque pointer to some stuff in memory) and therefore
       need special functions (or 'methods' if you are using the OO version)
       to access individual elements or a range of elements. The
       functions/methods to check are "at" / "set" (see the section 'Sections'
       in PDL::QuickStart ) or the powerful "slice" function and friends (see
       PDL::Slices and PDL::Indexing and especially PDL::NiceSlice ).

       Finally, to confuse you completely, you can have Perl arrays of
       piddles, e.g. $spec[3] can refer to a pdl representing ,e.g, a
       spectrum, where $spec[3] is the fourth element of the Perl list (or
       array ;) @spec .	 This may be confusing but is very useful !

   Q: 6.5    How do I concatenate piddles?
       Most people will try to form new piddles from old piddles using some
       variation over the theme: "$a =	pdl([$b, 0, 2])" , but this does not
       work. The way to concatenate piddles is to use the function "cat" (see
       also "append" and "glue"). Similarly you can split piddles using the
       command "dog" .

   Q: 6.6    Sometimes I am getting these strange results when using inplace
       operations?
       This question is related to the "inplace" function. From the
       documentation (see PDL::QuickStart):

	   Most functions, e.g. log(), return a result which is a
	   transformation of their argument. This makes for good
	   programming practice. However many operations can be done
	   "in-place" and this may be required when large arrays are in
	   use and memory is at a premium. For these circumstances the
	   operator inplace() is provided which prevents the extra copy
	   and allows the argument to be modified. e.g.:

	   $x = log($array);	      # $array unaffected
	   log( inplace($bigarray) ); # $bigarray changed in situ

       And also from the doc !!:

	   Obviously when used with some functions which can not be
	   applied in situ (e.g. convolve()) unexpected effects may
	   occur!

   Q: 6.7    What is this strange usage of the string concatenation operator
       ".="  in PDL scripts?
       See next question on assignment in PDL.

   Q: 6.8    Why are there two different kinds of assignment in PDL ?
       This is caused by the fact that currently the assignment operator "="
       allows only restricted overloading. For some purposes of PDL it turned
       out to be necessary to have more control over the overloading of an
       assignment operator. Therefore, PDL peruses the operator ".=" for
       certain types of assignments.

   Q: 6.9    How do I set a set of values in a piddle?
       In Perl 5.6.7 and higher this assignment can be made using lvalue
       subroutines:

	   pdl> $a = sequence(5); p $a
	   [0 1 2 3 4]
	   pdl> $a->slice('1:2') .= pdl([5,6])
	   pdl> p $a
	   [0 5 6 3 4]

       see PDL::Lvalue for more info.  PDL also supports a more matrix-like
       slice syntax via the PDL::NiceSlice module:

	   pdl> $a(1:2) .= pdl([5,6])
	   pdl> p $a
	   [0 5 6 3 4]

       With versions of Perl prior to 5.6.7 or when running under the perl
       debugger this has to be done using a temporary variable:

	   pdl> $a = sequence(5); p $a
	   [0 1 2 3 4]
	   pdl> $tmp = $a->slice('1:2'); p $tmp;
	   [1 2]
	   pdl> $tmp .= pdl([5, 6]);	# Note .= !!
	   pdl> p $a
	   [0 5 6 3 4]

       This can also be made into one expression, which is often seen in PDL
       code:

	   pdl> ($tmp = $a->slice('1:2')) .= pdl([5,6])
	   pdl> p $a
	   [0 5 6 3 4]

   Q: 6.10   Can I use a piddle in a conditional expression?
       Yes you can, but not in the way you probably tried first. It is not
       possible to use a piddle directly in a conditional expression since
       this is usually poorly defined. Instead PDL has two very useful
       functions: "any" and "all" . Use these to test if any or all elements
       in a piddle fulfills some criterion:

	   pdl> $a=pdl ( 1, -2, 3);
	   pdl> print '$a has at least one element < 0' if (any $a < 0);
	   $a has at least one element < 0

	   pdl> print '$a is not positive definite' unless (all $a > 0);
	   $a is not positive definite

   Q: 6.11   Logical operators and piddles -  '||' and '&&' don't work!
       It is a common problem that you try to make a mask array or something
       similar using a construct such as

	   $mask = which($piddle > 1 && $piddle < 2);	# incorrect

       This  does not work! What you are looking for is the  bitwise logical
       operators '|' and '&' which work on an element-by-element basis. So it
       is really very simple: Do not use logical operators on multi-element
       piddles since that really doesn't make sense, instead write the example
       as:

	   $mask = which($piddle > 1 & $piddle < 2);

       which works correctly.

ADVANCED TOPICS
   Q: 6.12   What is a null pdl ?
       "null" is a special token for 'empty piddle'. A null pdl can be used to
       flag to a PDL function that it should create an appropriately sized and
       typed piddle. Null piddles can be used in places where a PDL function
       expects an output or temporary argument. Output and temporary arguments
       are flagged in the signature of a PDL function with the "[o]" and "[t]"
       qualifiers (see next question if you don't know what the signature of a
       PDL function is).  For example, you can invoke the "sumover" function
       as follows:

	   sumover $a, $b=null;

       which is equivalent to

	   $b = sumover $a;

       If this seems still a bit murky check PDL::Indexing and PDL::PP for
       details about calling conventions, the signature and threading (see
       also below).

   Q: 6.13   What is the signature of a PDL function ?
       The signature of a function is an important concept in PDL.  Many (but
       not all) PDL function have a signature which specifies the arguments
       and their (minimal) dimensionality. As an example, look at the
       signature of the "maximum" function:

	   'a(n); [o] b;'

       this says that "maximum" takes two arguments, the first of which is (at
       least) one-dimensional while the second one is zero-dimensional and an
       output argument (flagged by the "[o]" qualifier). If the function is
       called with piddles of higher dimension the function will be repeatedly
       called with slices of these piddles of appropriate dimension(this is
       called threading in PDL).

       For details and further explanations consult PDL::Indexing and PDL::PP
       .

   Q: 6.14   How can I subclass (inherit from) piddles?
       The short answer is: read PDL::Objects (e.g. type "help PDL::Objects"
       in the perldl or pdl2 shell).

       The longer answer (extracted from PDL::Objects ): Since a PDL object is
       an opaque reference to a C struct, it is not possible to extend the PDL
       class by e.g. extra data via sub-classing (as you could do with a hash
       based Perl object).  To circumvent this problem PDL has built-in
       support to extend the PDL class via the has-a relation for blessed
       hashes. You can get the HAS-A to behave like IS-A simply in that you
       assign the PDL object to the attribute named "PDL" and redefine the
       method initialize(). For example:

	   package FOO;

	   @FOO::ISA = qw(PDL);
	   sub initialize {
	      my $class = shift;
	      my $self = {
		 creation_time => time(),  # necessary extension :-)
		 PDL => PDL->null,	   # used to store PDL object
	      };
	      bless $self, $class;
	   }

       For another example check the script t/subclass.t in the PDL
       distribution.

   Q: 6.15   What on earth is this dataflow stuff ?
       Dataflow is an experimental project that you don't need to concern
       yourself with (it should not interfere with your usual programming).
       However, if you want to know, have a look at PDL::Dataflow . There are
       applications which will benefit from this feature (and it is already at
       work behind the scenes).

   Q: 6.16   What is PDL::PP?
       Simple answer: PDL::PP is both a glue between external libraries and
       PDL and a concise language for writing PDL functions.

       Slightly longer answer: PDL::PP is used to compile very concise
       definitions into XSUB routines implemented in C that can easily be
       called from PDL and which automatically support threading, dataflow and
       other things without you having to worry about it.

       For further details check PDL::PP and the section below on Extensions
       of PDL.

   Q: 6.17   What happens when I have several references to the same PDL
       object in different variables (cloning, etc?) ?
       Piddles behave like Perl references in many respects. So when you say

	   $a = pdl [0,1,2,3];
	   $b = $a;

       then both $b and $a point to the same object, e.g. then saying

	   $b++;

       will *not* create a copy of the original piddle but just increment in
       place, of which you can convince yourself by saying

	   print $a;
	   [1 2 3 4]

       This should not be mistaken for dataflow which connects several
       *different* objects so that data changes are propagated between the so
       linked piddles (though, under certain circumstances, dataflown piddles
       can share physically the same data).

       It is important to keep the "reference nature" of piddles in mind when
       passing piddles into subroutines. If you modify the input piddles you
       modify the original argument, not a copy of it. This is different from
       some other array processing languages but makes for very efficient
       passing of piddles between subroutines. If you do not want to modify
       the original argument but rather a copy of it just create a copy
       explicitly (this example also demonstrates how to properly check for an
       explicit request to process inplace, assuming your routine can work
       inplace):

	   sub myfunc {
	      my $pdl = shift;
	      if ($pdl->is_inplace) {
		 $pdl->set_inplace(0)
	      } else {
		 # modify a copy by default
		 $pdl = $pdl->copy
	      }
	      $pdl->set(0,0);
	      return $pdl;
	   }

MISCELLANEOUS
   Q: 6.18   What I/O formats are supported by PDL ?
       The current versions of PDL already support quite a number of different
       I/O formats.  However, it is not always obvious which module implements
       which formats.  To help you find the right module for the format you
       require, here is a short list of the current list of I/O formats and a
       hint in which module to find the implementation:

       ·   A home brew fast raw (binary) I/O format for PDL is implemented by
	   the FastRaw module

       ·   The FlexRaw module implements generic methods for the input and
	   output of `raw' data arrays.	 In particular, it is designed to read
	   output from FORTRAN 77 UNFORMATTED files and the low-level C
	   "write" function, even if the files are compressed or gzipped.

	   It is possible that the FastRaw functionality will be included in
	   the FlexRaw module at some time in the future.

       ·   FITS I/O is implemented by the "wfits"/"rfits" functions in
	   PDL::IO::FITS .

       ·   ASCII file I/O in various formats can be achieved by using the
	   "rcols" and "rgrep" functions, also in PDL::IO::Misc .

       ·   PDL::IO::Pic implements an interface to the NetPBM/PBM+ filters to
	   read/write several popular image formats; also supported is output
	   of image sequences as MPEG movies, animated GIFs and a wide variety
	   of other video formats.

       ·   On CPAN you can find the PDL::NetCDF module that works with the
	   current released version of PDL 2.006.

       For further details consult the more detailed list in the PDL::IO
       documentation or the documentation for the individual modules.

   Q: 6.19   How can I stack a set of 2D arrays (images) into a 3D piddle?
       Assuming all arrays are of the same size and in some format recognized
       by "rpic" (see PDL::IO::Pic ) you could say:

	   use PDL::IO::Pic;
	   @names = qw/name1.tif .... nameN.tif/;  # some file names
	   $dummy = PDL->rpic($names[0]);
	   $cube = PDL->zeroes($dummy->type,$dummy->dims,$#names+1); # make 3D piddle
	   for (0..$#names) {
	       # this is the slice assignment
	       ($tmp = $cube->slice(":,:,($_)")) .= PDL->rpic($names[$_]);
	   }

       or

	   $cube(:,:,($_)) .= PDL->rpic($names[$_]);

       for the slice assignment using the new PDL::NiceSlice syntax and Lvalue
       assignments.

       The for loop reads the actual images into a temporary 2D piddle whose
       values are then assigned (using the overloaded ".=" operator) to the
       appropriate slices of the 3D piddle $cube .

   Q: 6.20   Where are test files for the graphics modules?
       This answer applies mainly to PDL::Graphics::TriD (PDL's device
       independent 3D graphics model) which is the trickiest one in this
       respect. You find some test scripts in Demos/TriD in the distribution.
       There are also 3dtest.pl and line3d.pl in the PDL/Example/TriD
       directory.  After you have built PDL you can do:

	   perl -Mblib Example/TriD/3dtest.pl

	   perl -Mblib Example/TriD/line3d.pl

       to try the two TriD test programs.  They only exercise one TriD
       function each but their simplicity makes it easy to debug if needed
       with the Perl debugger, see perldbug.

       The programs in the Demo directory can be run most easily from the
       "perldl" or "pdl2" interactive shell:

	   perl -Mblib perldl  or  perl -Mblib Perldl2/pdl2

       followed by "demo 3d" or "demo 3d2" at the prompt.  "demo" by itself
       will give you a list of the available PDL demos.

       You can run the test scripts in the Demos/TriD directory manually by
       changing to that directory and running

	   perl -Mblib <testfile>

       where "testfile" ; should match the pattern "test[3-9].p" and watch the
       results. Some of the tests should bring up a window where you can
       control (twiddle) the 3D objects with the mouse. Try using mouse button
       1 for turning the objects in 3D space, mouse button 3 to zoom in and
       out, and 'q' to advance to the next stage of the test.

   Q: 6.21   What is TriD or PDL::TriD or PDL::Graphics::TriD?
       Questions like this should be a thing of the past with the PDL on-line
       help system in place. Just try (after installation):

	   un*x> pdl2
	   pdl> apropos trid

       Check the output for promising hits and then try to look up some of
       them, e.g.

	   pdl> help PDL::Graphics::TriD

       Note that case matters with "help" but not with "apropos" .

   Q: 6.22   PGPLOT does not write out PNG files.
       There are a few sources of trouble with PGPLOT and PNG files. First,
       when compiling the pgplot libraries, make sure you uncomment the PNG
       entries in the drivers.list file. Then when running 'make' you probably
       got an error like

	 C<make: *** No rule to make target `png.h', needed by `pndriv.o'.  Stop.>

       To fix this, find the line in the 'makefile' that starts with
       'pndriv.o:' (it's near the bottom). Change, for example, ./png.h to
       /usr/include/png.h, if that is where your header files are (you do have
       the libpng and libz devel packages, don't you?).	 Do this for all four
       entries on that line, then go back and run "make".

       Second, if you already have the PGPLOT Perl module and PDL installed,
       you probably tried to write out a PNG file and got fatal error message
       like:

	 C<undefined symbol: png_create_write_struct>

       This is because the PGPLOT Perl module does not automatically link
       against the png and z libraries. So when you are installing the PGPLOT
       Perl module (version 2.19) from CPAN, don't do "install PGPLOT", but
       just do "get PGPLOT". Then exit from CPAN and manually install PGPLOT,
       calling the makefile thusly:

	 C<perl Makefile.PL EXLIB=png,z EXDIR=/usr/lib>

       assuming that there exist files such as /usr/lib/libpng.so.*,
       /usr/lib/libz.so.*. Then do the standard "make;make test;make install;"
       sequence. Now you can write png files from PDL!

EXTENSIONS OF PDL
   Q: 7.1    I am looking for a package to do XXX in PDL. Where shall I look
       for it?
       The first stop is again "perldl" or "pdl2" and the on-line help or the
       PDL documentation. There is already a lot of functionality in PDL which
       you might not be aware of.  The easiest way to look for functionality
       is to use the "apropos" command:

	   pdl> apropos 'integral'
	   ceil		   Round to integral values in floating-point format
	   floor	   Round to integral values in floating-point format
	   intover	   Project via integral to N-1 dimensions
	   rint		   Round to integral values in floating-point format

       Since the apropos command is no sophisticated search engine make sure
       that you search on a couple of related topics and use short phrases.

       However there is a good chance that what you need is not part of the
       PDL distribution. You are then well advised to check out
       <http://pdl.perl.org> where there is a list of packages using PDL. If
       that does not solve your problem, ask on the mailing-list, if nothing
       else you might get assistance which will let you interface your package
       with PDL yourself, see also the next question.

   Q: 7.2    Can I access my C/FORTRAN library routines in  PDL?
       Yes, you can, in fact it is very simple for many simple applications.
       What you want is the PDL pre-processor PP (PDL::PP ). This will allow
       you to make a simple interface to your C routine.

       The two functions you need to learn (at least first) are "pp_def" which
       defines the calling interface to the function, specifying input and
       output parameters, and contains the code that links to the external
       library. The other command is "pp_end" which finishes the PP
       definitions.  For details see the PDL::PP man-page, but we also have a
       worked example here.

	   double eight_sum(int n)
	   {
		int i;
		double sum, x;

		sum = 0.0; x=0.0;
		for (i=1; i<=n; i++) {
		  x++;
		  sum += x/((4.0*x*x-1.0)*(4.0*x*x-1.0));
		}
		return 1.0/sum;
	   }

       We will here show you an example of how you interface C code with PDL.
       This is the first example and will show you how to approximate the
       number 8...

       The C code is shown above and is a simple function returning a double,
       and expecting an integer - the number of terms in the sum - as input.
       This function could be defined in a library or, as we do here, as an
       inline function.

       We will postpone the writing of the Makefile till later. First we will
       construct the ".pd" file. This is the file containing PDL::PP code. We
       call this "eight.pd" .

	   #
	   # pp_def defines a PDL function.
	   #
	   pp_addhdr (
	   '
	   double eight_sum(int n)
	   {
	     int i;
	     double sum, x;

	     sum = 0.0; x=0.0;
	     for (i=1; i<=n; i++) {
	      x++;
	      sum += x/((4.0*x*x-1.0)*(4.0*x*x-1.0));
	     }
	    return 1.0/sum;

	   }
	   ');

	   pp_def (
		   'eight',
		Pars => 'int a(); double [o]b();',
		   Code => '$b()=eight_sum($a());'
		  );

	   # Always make sure that you finish your PP declarations with
	   # pp_done

	   pp_done();

       A peculiarity with our example is that we have included the entire code
       with "pp_addhdr" instead of linking it in. This is only for the
       purposes of example, in a typical application you will use "pp_addhdr"
       to include header files. Note that the argument to "pp_addhdr" is
       enclosed in quotes.

       What is most important in this example is however the "pp_def" command.
       The first argument to this is the name of the new function eight	 ,
       then comes a hash which the real meat:

       ·   This gives the input parameters (here  "a") and the output
	   parameters (here  "b"). The latter are indicated by the  "[o]"
	   specifier. Both arguments can have a type specification as shown
	   here.

	   Many variations and further flexibility in the interface can be
	   specified. See "perldoc PDL::PP" for details.

       ·   This switch contains the code that should be executed. As you can
	   see this is a rather peculiar mix of C and Perl, but essentially it
	   is just as you would write it in C, but the variables that are
	   passed from PDL are treated differently and have to be referred to
	   with a preceding '$'.

	   There are also simple macros to pass pointers to data and to obtain
	   the values of other Perl quantities, see the manual page for
	   further details.

       Finally note the call to "pp_done()" at the end of the file. This is
       necessary in all PP files.

       OK. So now we have a file with code that we dearly would like to use in
       Perl via PDL. To do this we need to compile the function, and to do
       that we need a Makefile.

	   use PDL::Core::Dev;
	   use ExtUtils::MakeMaker;
	   PDL::Core::Dev->import();

	   $package = ["eight.pd",Eight,PDL::Eight];
	   %hash = pdlpp_stdargs($package);

	   WriteMakefile( %hash );

	   sub MY::postamble {pdlpp_postamble($package)};

       The code above should go in a file called Makefile.PL, which should
       subsequently be called in  the standard Perl way: "perl Makefile.PL" .
       This should give you a Makefile and running "make" should compile the
       module for you and "make install" will install it for you.

   Q: 7.3    How can I interface package XXX in PDL?
       This question is closely related to the previous one, and as we said
       there, the PDL::PP pre-processor is the standard way of interfacing
       external packages with PDL. The most usual way to use PDL::PP is to
       write a short interface routine, see the PDL::PP perldoc page and the
       answer to the previous question for examples.

       However it is also possible to interface a package to PDL by re-writing
       your function in PDL::PP directly. This can be convenient in certain
       situations, in particular if you have a routine that expects a function
       as input and you would like to pass the function a Perl function for
       convenience.

       The PDL::PP perldoc page is the main source of information for writing
       PDL::PP extensions, but it is very useful to look for files in the
       distribution of PDL as many of the core functions are written in
       PDL::PP. Look for files that end in ".pd" which is the generally
       accepted suffix for PDL::PP files. But we also have a simple example
       here.

       The following example will show you how to write a simple function that
       automatically allows threading. To make this concise the example is of
       an almost trivial function, but the intention is to show the basics of
       writing a PDL::PP interface.

       We will write a simple function that calculates the minimum, maximum
       and average of a piddle. On my machine the resulting function is 8
       times faster than the built-in function "stats" (of course the latter
       also calculates the median).

       Let's jump straight in. Here is the code (from a file called
       "quickstats.pd" )

	   #
	   pp_def('quickstats',
		Pars => 'a(n); [o]avg(); [o]max(); [o]min()',
		Code => '$GENERIC(a) curmax, curmin;
			 $GENERIC(a) tmp=0;
			    loop(n) %{
			      tmp += $a();
			      if (!n || $a() > curmax) { curmax = $a();}
			      if (!n || $a() < curmin) { curmin = $a();}
			    %}
			    $avg() = tmp/$SIZE(n);
			 $max() = curmax;
			 $min() = curmin;
			   '
		);

	   pp_done();

       The above might look like a confusing mixture of C and Perl, but behind
       the peculiar syntax lies a very powerful language. Let us take it line
       by line.

       The first line declares that we are starting the definition of a PDL:PP
       function called "quickstats" .

       The second line is very important as it specifies the input and output
       parameters of the function.  a(n) tells us that there is one input
       parameter that we will refer to as "a" which is expected to be a vector
       of length n (likewise matrices, both square and rectangular would be
       written as "a(n,n)" and "a(n,m)" respectively). To indicate that
       something is an output parameter we put "[o]" in front of their names,
       so referring back to the code we see that avg, max and min are three
       output parameters, all of which are scalar (since they have no
       dimensional size indicated.

       The third line starts the code definition which is essentially pure C
       but with a couple of convenient functions.  $GENERIC is a function that
       returns the C type of its argument - here the input parameter a. Thus
       the first two lines of the code section are variable declarations.

       The loop(n) construct is a convenience function that loops over the
       dimension called n in the parameter section. Inside this loop we
       calculate the cumulative sum of the input vector and keep track of the
       maximum and minimum values. Finally we assign the resulting values to
       the output parameters.

       Finally we finish our function declaration with "pp_done()" .

       To compile our new function we need to create a Makefile, which we will
       just list since its creation is discussed in an earlier question.

	   use PDL::Core::Dev;
	   use ExtUtils::MakeMaker;
	   PDL::Core::Dev->import();

	   $package = ["quickstats.pd",Quickstats,PDL::Quickstats];
	   %hash = pdlpp_stdargs($package);

	   WriteMakefile( %hash );

	   sub MY::postamble {pdlpp_postamble($package)};

       An example Makefile.PL

       Our new statistic function should now compile using the tried and
       tested Perl way: "perl Makefile.PL; make" .

       You should experiment with this function, changing the calculations and
       input and output parameters. In conjunction with the PDL::PP perldoc
       page this should allow you to quickly write more advanced routines
       directly in PDL::PP.

BUGS
       If you find any inaccuracies in this document (or dis-functional URLs)
       please report to the perldl mailing list perldl@jach.hawaii.edu.

ACKNOWLEDGMENTS
       Achim Bohnet (ach@mpe.mpg.de ) for suggesting CoolHTML as a
       prettypodder (although we have switched to XML now) and various other
       improvements. Suggestions for some questions were taken from Perl FAQ
       and adapted for PDL.

CONTRIBUTORS
       Many people have contributed or given feedback on the current version
       of the FAQ, here is an incomplete list of individuals whose
       contributions or posts to the mailing-list have improved this FAQ at
       some point in time alphabetically listed by first name: Christian
       Soeller, Chris Marshall, Doug Burke, Doug Hunt, Frank Schmauder, Jarle
       Brinchmann, John Cerney, Karl Glazebrook, Kurt Starsinic, Thomas
       Yengst, Tuomas J. Lukka.

AUTHOR AND COPYRIGHT
       This document emerged from a joint effort of several PDL developers
       (Karl Glazebrook, Tuomas J. Lukka, Christian Soeller) to compile a list
       of the most frequently asked questions about PDL with answers.
       Permission is granted for verbatim copying (and formatting) of this
       material as part of PDL.

       Permission is explicitly not granted for distribution in book or any
       corresponding form. Ask on the PDL mailing list perldl@jach.hawaii.edu
       if some of the issues covered in here are unclear.

perl v5.18.1			  2013-09-21				FAQ(1)
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