destroy_compiled_sprite(3) Allegro manual destroy_compiled_sprite(3)NAMEdestroy_compiled_sprite - Destroys a compiled sprite. Allegro game pro‐
gramming library.
SYNOPSIS
#include <allegro.h>
void destroy_compiled_sprite(COMPILED_SPRITE *sprite);
DESCRIPTION
Destroys a compiled sprite structure previously returned by get_com‐
piled_sprite(). If you pass a NULL pointer this function won't do any‐
thing. Use this once you are done with a compiled sprite to avoid mem‐
ory leaks in your program.
SEE ALSOget_compiled_sprite(3)Allegro version 4.4.2 destroy_compiled_sprite(3)