Weaponless Instinct(Required): You come from a species that is used to using its natural weapons for hunting instead of man-made objects. +1 to Unarmed rolls without any weapons.
Strong(1): Your heritage has bolstered the strength in certain parts of your body, giving you the strength of a colossus. +1 to all non-combat Str-related rolls.
Perceptive(1): Your eyes are especially keen. +1 to all non-combat Perception rolls.
Quick(1): Damn, do you move quickly for a large, heavy beast. +1 to dodge rolls.
Sharpness(1): You've got some added sting to your bites, swipes, or lashes. Your teeth and claws are razor sharp, and your enemies know it all too well. +5 to unarmed damage.
Tail(1): You've got that lovely tail, and you know how to use it to your advantage. +2 to balance checks and other agility-related acrobatics.
Night Vision(1): You have night or thermal vision. This can be taken twice, once for each.
Thick Skin(1): When someone's shooting needles at you, or trying to inject you, they're going to have to try real hard. Whoever is trying to stick you must roll a natural 18+ to do so. However, this also applies to friendly injections, such as stim and medical healing. Anyone applying a stim pack or healing must make a doctoring-related Int/Level/Luck roll and get 15+, or the attempt is wasted.
Fire Resistant(1): Your skin and flesh have developed a natural resistance to high heats, thanks to years living in the wastelands. You take 1/2 damage from fire and heat sources.
Focused(1): Your body is good at one thing at the expense of others. Choose 1 stat (Strength, Agility, Int/Tech, Perception, Stamina). You get a +2 to all rolls made with that stat, but you take a -2 to all rolls with all other stats (including Luck only when it is a Luck/Level roll). You can only take this once and cannot take it in addition to any other Edges to the chosen stat.
Keen Eye(2): Not quite the eyes of a hawk. No, better... the eyes of a 'claw. +1 to all Perception-related rolls.
Buff(2): Oh, that oh-so-fun Deathclaw muscle system. And yours is a prime example. +1 to all Str-related rolls.
Nimble(2): Life in the harsh desert has quickened your reflexes and your dexterity. +1 to all agility rolls.
Healthy(2): You are tougher than the average Joe, whether it's your skin, your bones, your flesh, or your will to live. +5 HP per level.
Calcifications(4): You have unnaturally strong bones, like most of your kinfolk. -5 damage per hit against you.