The manor is a sprawling, single-level house in Wright Town on the east side of the city, not far from the railway station. It is the home of the proliferous Wright Family.
When approaching the manor, there are usually two armed Minute Men standing guard outside. When allowed in (usually on business), you are greeted by a large greatroom that separates the two wings of the house and functions as a living room, foyer, and reception area. The kitchen can be located directly off the greatroom against the back north wall, which connects both to the greatroom and the small dining room in the northeast corner.
The west wing is used as the living quarters for the expansive Wright Family, including James and Kenny Wright, the two leaders of the family, along with their brothers, cousins, nephews, nieces, and many other members of the family. There is also a separate meeting room to your immediate left when you enter the door, which seconds as a poker room and a low-key dining room.
The east wing is used for meetings, and at the southeast corner is James and Kenny's office, once belonging to their father. It is kept almost exactly as he kept it, clean, gentrified, and respectable.
Typically, there's always activity going on at the Wright Manor. Children run around and play both in and around the house, although they might not be seen playing outside during more dangerous times. Adults move through various parts of the house doing various tasks, either going to a meeting, running some business errand, or retreating from the kitchen to their bedroom, if they live there. It's uncommon not to see at least one or more other people in the greatroom.
Security is ample. The two guards at the front door are typically well-trained, and most of the adults seen inside are armed. Reinforcements can arrive quickly, as well, rushing from the train station or from the nearby garage (and an armed APC is usually a sufficient deterrent for would-be troublemakers).