/* screen.c */ extern void redraw_later __ARGS((int type)); extern void redraw_win_later __ARGS((win_T *wp, int type)); extern void redraw_later_clear __ARGS((void)); extern void redraw_all_later __ARGS((int type)); extern void redraw_curbuf_later __ARGS((int type)); extern void redraw_buf_later __ARGS((buf_T *buf, int type)); extern void redrawWinline __ARGS((linenr_T lnum, int invalid)); extern void update_curbuf __ARGS((int type)); extern void update_screen __ARGS((int type)); extern void update_debug_sign __ARGS((buf_T *buf, linenr_T lnum)); extern void updateWindow __ARGS((win_T *wp)); extern void status_redraw_all __ARGS((void)); extern void status_redraw_curbuf __ARGS((void)); extern void redraw_statuslines __ARGS((void)); extern void win_redraw_last_status __ARGS((frame_T *frp)); extern void win_redr_status_matches __ARGS((expand_T *xp, int num_matches, char_u **matches, int match, int showtail)); extern void win_redr_status __ARGS((win_T *wp)); extern int stl_connected __ARGS((win_T *wp)); extern int get_keymap_str __ARGS((win_T *wp, char_u *buf, int len)); extern void screen_putchar __ARGS((int c, int row, int col, int attr)); extern void screen_getbytes __ARGS((int row, int col, char_u *bytes, int *attrp)); extern void screen_puts __ARGS((char_u *text, int row, int col, int attr)); extern void screen_puts_len __ARGS((char_u *text, int len, int row, int col, int attr)); extern void screen_stop_highlight __ARGS((void)); extern void reset_cterm_colors __ARGS((void)); extern void screen_draw_rectangle __ARGS((int row, int col, int height, int width, int invert)); extern void screen_fill __ARGS((int start_row, int end_row, int start_col, int end_col, int c1, int c2, int attr)); extern void check_for_delay __ARGS((int check_msg_scroll)); extern int screen_valid __ARGS((int clear)); extern void screenalloc __ARGS((int clear)); extern void screenclear __ARGS((void)); extern int can_clear __ARGS((char_u *p)); extern void screen_start __ARGS((void)); extern void screen_down __ARGS((void)); extern void windgoto __ARGS((int row, int col)); extern void setcursor __ARGS((void)); extern int win_ins_lines __ARGS((win_T *wp, int row, int line_count, int invalid, int mayclear)); extern int win_del_lines __ARGS((win_T *wp, int row, int line_count, int invalid, int mayclear)); extern int screen_del_lines __ARGS((int off, int row, int line_count, int end, int force, win_T *wp)); extern int showmode __ARGS((void)); extern void unshowmode __ARGS((int force)); extern int redrawing __ARGS((void)); extern int messaging __ARGS((void)); extern void showruler __ARGS((int always)); /* vim: set ft=c : */