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DCE, dce_intro, dce_msg_intro, dce_msg_define_msg_table

 *Conan The Librarian (sorry for the slow response - running on an old VAX)

 NAME
   dce_msg_define_msg_table - Adds a message table to in-memory table

 SYNOPSIS

   #include <dce/dce_msg.h>

   void dce_msg_define_msg_table( dce_msg_table_t *table,
                                  unsigned32 count,
                                  error_status_t *status );

 PARAMETERS

   Input

   table  A message table structure (defined in a header file generated
          by sams during compilation (see the EXAMPLES section).

   count  The number of elements contained in the table.

   Output

   status
          Returns the status code from this operation. The status code
          is a value that indicates whether the routine completed
          successfully and if not, why not.

 DESCRIPTION

   All messages for a given component are stored in a single message
   catalog generated by the sams utility when the component
   (application) is built.

   However, the messages may also be compiled directly into the
   component code, thus rendering the successful retrieval of message
   text independent of whether or not the message catalogs were
   correctly installed.  Generation of in-memory message tables is
   specified by the incatalog flag in the sams file in which the
   message text is defined (see SAMS for more information on sams
   files). If the messages have been generated at compile time with
   this option specified, the dce_msg_define_msg_table() routine can be
   called by the application to register an in-memory table containing
   the messages.

   The table parameter to the call should identify a message table
   structure defined in a header file generated by sams during
   compilation (see the EXAMPLES section). The count parameter
   specifies the number of elements contained in the table.  If an
   error is detected during the call, the routine will return an
   appropriate error code in the status parameter.

 EXAMPLES

   The following code fragment shows how an application (whose
   serviceability component name is app) would set up an in-memory
   message table:

        #include <dce/dce.h>
        #include <dce/dce_msg.h>
        #include <dce/dcesvcmsg.h>
        #include "dceappmsg.h"   /* defines app_msg_table */

        error_status_t status;

   The following call adds the message table to the in-memory table.
   Note that you must include <dce/dce_msg.h>. You also have to link
   in dceappmsg.obj and dceappsvc.obj (object files produced by
   compiling sams-generated .c files), which contain the code for the
   messages and the table, respectively.

        dce_msg_define_msg_table( app_msg_table,
                                  sizeof(app_msg_table) /
                                         sizeof(app_msg_table[0]),
                                  &status );

 ERROR CODES

   See dce_msg_get.

 RELATED INFORMATION

   Functions: dce_msg_get
              dce_msg_get_msg
              dce_msg_get_default_msg
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