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DCE_RPC, Application Routines, idl_es_encode_dyn_buffer

 *Conan The Librarian (sorry for the slow response - running on an old VAX)

 NAME

   idl_es_encode_dyn_buffer - Returns a dynamic buffer encoding handle
                              to the IDL encoding services

   Used by client and server applications.

 SYNOPSIS

   void idl_es_encode_dyn_buffer( idl_byte **encoded_data_buffer,
                                  idl_ulong_int *buffer_size,
                                  idl_es_handle_t *es_handle,
                                  error_status_t *status );

 PARAMETERS

   Input

   None.

   Output

   encoded_data_buffer
        The address to which the IDL encoding services will write the
        address of the buffer that contains the encoded data, when the
        encoding process is complete. When the application no longer
        needs the buffer, it should release the memory resource.  See
        the OSF DCE Application Development Guide-Core Components for
        an explanation of how to manage memory when using the IDL
        encoding services.

   buffer_size
        The address to which the IDL encoding services will write the
        size of the buffer that contains the encoded data, when the
        encoding process is complete.

   es_handle
        Returns the address of an IDL encoding services handle for use
        by a client or server encoding operation.

   status
        Returns the status code from this routine. This status code
        indicates whether the routine completed successfully or, if
        not, why not.  The possible status codes and their meanings
        are as follows:

        rpc_s_ok       Success.

        rpc_s_ss_bad_buffer
                       Bad buffer operation.

        rpc_s_no_memory
                       Insufficient memory available to complete
                       operation.

 DESCRIPTION

   The IDL encoding services provide client and server RPC applications
   with a method for encoding data types in input parameters into a byte
   stream and decoding data types in output parameters from a byte stream
   without invoking the RPC runtime. Encoding and decoding operations are
   analogous to marshalling and unmarshalling, except that the data is
   stored locally, and is not transmitted over the network. Client and
   server applications can use the IDL encoding services to create
   persistent storage for their data.  Encoding "flattens" complex data
   types into a byte stream for storage on disk, while decoding restores
   the flattened data to complex form.

   The idl_es_encode_dyn_buffer() routine belongs to a set of routines
   that return handles to the IDL encoding services for use by client
   and server encoding and decoding operations. The information in the
   handle controls the way in which the IDL encoding services manage
   memory when encoding or decoding data.

   The idl_es_encode_dyn_buffer() routine returns a dynamic buffer
   encoding handle, which directs the IDL encoding services to store
   the encoded data in a chain of small buffers, build an additional
   single buffer that contains the encoded data, and pass that buffer's
   address to the application.  Dynamic buffering is the most expensive
   style of IDL encoding services buffering, since two copies of the
   encoded data exist (one in the chain of buffers, and one in the
   single buffer).

 RETURN VALUES

   None.

 RELATED INFORMATION

   Functions: idl_es_encode_fixed_buffer
              idl_es_encode_incremental
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