waddch man page on Syllable

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curs_addch(3X)							curs_addch(3X)

NAME
       addch, waddch, mvaddch, mvwaddch, echochar, wechochar - add a character
       (with attributes) to a curses window, then advance the cursor

SYNOPSIS
       #include <curses.h>

       int addch(const chtype ch);
       int waddch(WINDOW *win, const chtype ch);
       int mvaddch(int y, int x, const chtype ch);
       int mvwaddch(WINDOW *win, int y, int x, const chtype ch);
       int echochar(const chtype ch);
       int wechochar(WINDOW *win, const chtype ch);

DESCRIPTION
       The addch, waddch, mvaddch and mvwaddch routines put the	 character  ch
       into  the  given	 window	 at its current window position, which is then
       advanced.  They are analogous to putchar in stdio(3).  If  the  advance
       is at the right margin, the cursor automatically wraps to the beginning
       of the next line.  At the bottom of the current	scrolling  region,  if
       scrollok is enabled, the scrolling region is scrolled up one line.

       If  ch  is  a tab, newline, or backspace, the cursor is moved appropri‐
       ately within the window.	 Backspace  moves  the	cursor	one  character
       left;  at  the  left  edge of a window it does nothing.	Newline does a
       clrtoeol, then moves the cursor to the window left margin on  the  next
       line, scrolling the window if on the last line.	Tabs are considered to
       be at every eighth column.  The tab interval may be altered by  setting
       the TABSIZE variable.

       If  ch  is any control character other than tab, newline, or backspace,
       it is drawn in ^X notation.  Calling winch after adding a control char‐
       acter  does  not	 return	 the character itself, but instead returns the
       ^-representation of the control character.

       Video attributes can be combined with a character  argument  passed  to
       addch  or  related  functions by logical-ORing them into the character.
       (Thus, text, including attributes, can be  copied  from	one  place  to
       another	using  inch and addch.)	 See the curs_attr(3X) page for values
       of predefined video attribute constants that can be usefully OR'ed into
       characters.

       The  echochar  and wechochar routines are equivalent to a call to addch
       followed by a call to refresh, or a call to waddch followed by  a  call
       to  wrefresh.  The knowledge that only a single character is being out‐
       put is used and, for non-control characters, a considerable performance
       gain may be seen by using these routines instead of their equivalents.

   Line Graphics
       The  following  variables may be used to add line drawing characters to
       the screen with routines of the addch family.   The  default  character
       listed below is used if the acsc capability does not define a terminal-
       specific replacement for it.  The names are taken from VT100  nomencla‐
       ture.

       Name	      Default	Description
       ──────────────────────────────────────────────────
       ACS_BLOCK      #		solid square block
       ACS_BOARD      #		board of squares
       ACS_BTEE	      +		bottom tee
       ACS_BULLET     o		bullet

       ACS_CKBOARD    :		checker board (stipple)
       ACS_DARROW     v		arrow pointing down
       ACS_DEGREE     '		degree symbol
       ACS_DIAMOND    +		diamond
       ACS_GEQUAL     >		greater-than-or-equal-to
       ACS_HLINE      -		horizontal line
       ACS_LANTERN    #		lantern symbol
       ACS_LARROW     <		arrow pointing left
       ACS_LEQUAL     <		less-than-or-equal-to
       ACS_LLCORNER   +		lower left-hand corner
       ACS_LRCORNER   +		lower right-hand corner
       ACS_LTEE	      +		left tee
       ACS_NEQUAL     !		not-equal
       ACS_PI	      *		greek pi
       ACS_PLMINUS    #		plus/minus
       ACS_PLUS	      +		plus
       ACS_RARROW     >		arrow pointing right
       ACS_RTEE	      +		right tee
       ACS_S1	      -		scan line 1
       ACS_S3	      -		scan line 3
       ACS_S7	      -		scan line 7
       ACS_S9	      _		scan line 9
       ACS_STERLING   f		pound-sterling symbol
       ACS_TTEE	      +		top tee
       ACS_UARROW     ^		arrow pointing up
       ACS_ULCORNER   +		upper left-hand corner
       ACS_URCORNER   +		upper right-hand corner
       ACS_VLINE      |		vertical line

RETURN VALUE
       All routines return the integer ERR upon failure and OK on success (the
       SVr4 manuals specify only "an integer value other than ERR") upon  suc‐
       cessful	completion,  unless  otherwise	noted in the preceding routine
       descriptions.

NOTES
       Note that addch, mvaddch, mvwaddch, and echochar may be macros.

PORTABILITY
       All these functions are described in the XSI Curses standard, Issue  4.
       The  defaults specified for forms-drawing characters apply in the POSIX
       locale.

       Some ACS	 symbols  (ACS_S3,  ACS_S7,  ACS_LEQUAL,  ACS_GEQUAL,  ACS_PI,
       ACS_NEQUAL,  ACS_STERLING) were not documented in any publicly released
       System V.  However, many	 publicly  available  terminfos	 include  acsc
       strings	in  which  their  key characters (pryz{|}) are embedded, and a
       second-hand list of their character descriptions	 has  come  to	light.
       The ACS-prefixed names for them were invented for ncurses(3X).

       The  TABSIZE variable is implemented in some versions of curses, but is
       not part of X/Open curses.

       If ch is a carriage return, the cursor is moved to the beginning of the
       current	row of the window.  This is true of other implementations, but
       is not documented.

SEE ALSO
       curses(3X),  curs_attr(3X),  curs_clear(3X),  curs_inch(3X),  curs_out‐
       opts(3X), curs_refresh(3X), putc(3).

       Comparable  functions  in  the  wide-character  (ncursesw)  library are
       described in curs_add_wch(3X).

								curs_addch(3X)
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