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twm(1X)								       twm(1X)

NAME
       twm - Tab Window Manager for the X Window System

SYNOPSIS
       twm [-display dpy] [-s] [-f initfile] [-v]

OPTIONS
       twm  accepts  the following command line options: This option specifies
       the X server to use.  This  option  indicates  that  only  the  default
       screen  (as  specified  by -display or by the DISPLAY environment vari‐
       able) should be managed.	 By default, twm will attempt  to  manage  all
       screens	on the display.	 This option specifies the name of the startup
       file to use.  By default, twm will look in the  user's  home  directory
       for files named (where num is a screen number) or This option indicates
       that twm should print error messages whenever  an  unexpected  X	 Error
       event  is received.  This can be useful when debugging applications but
       can be distracting in regular use.

DESCRIPTION
       twm is a window manager for the X Window System.	  It  provides	title‐
       bars,  shaped  windows,	several forms of icon management, user-defined
       macro functions, click-to-type and pointer-driven keyboard  focus,  and
       user-specified key and pointer button bindings.

       This  program  is  usually  started  by	the  user's session manager or
       startup script.	When used from xdm(1X) without a session manager,  twm
       is  frequently executed in the foreground as the last client.  When run
       this way, exiting twm causes the session to  be	terminated  (that  is,
       logged out).

       By  default,  application  windows  are	surrounded by a “frame” with a
       titlebar at the top and a special border around the window.  The title‐
       bar contains the window's name, a rectangle that is lit when the window
       is receiving keyboard input, and function boxes known as “titlebuttons”
       at the left and right edges of the titlebar.

       Pressing	 pointer  Button1  (usually the left-most button unless it has
       been changed with xmodmap) on a titlebutton will	 invoke	 the  function
       associated  with	 the  button.  In  the	default interface, windows are
       iconified by clicking (pressing and  then  immediately  releasing)  the
       left  titlebutton  (which  looks	 like a Dot).  Conversely, windows are
       deiconified by clicking in the associated icon or  entry	 in  the  icon
       manager	(see  description  of  the variable ShowIconManager and of the
       function f.showiconmgr).

       Windows are resized by pressing the right titlebutton (which  resembles
       a  group	 of nested squares), dragging the pointer over edge that is to
       be moved, and releasing the pointer when the outline of the  window  is
       the  desired  size.   Similarly,	 windows  are moved by pressing in the
       title or highlight region, dragging a window outline to the  new	 loca‐
       tion,  and  then releasing when the outline is in the desired position.
       Just clicking in the title or highlight region raises the window	 with‐
       out moving it.

       When  new  windows  are	created,  twm will honor any size and location
       information requested by the user (usually  through  -geometry  command
       line  argument  or  resources for the individual applications).	Other‐
       wise, an outline of the window's default size, its titlebar, and	 lines
       dividing	 the  window  into  a 3x3 grid that track the pointer are dis‐
       played.	Clicking pointer Button1 will position the window at the  cur‐
       rent  position  and give it the default size.  Pressing pointer Button2
       (usually the middle pointer button) and dragging the outline will  give
       the  window  its	 current position but allow the sides to be resized as
       described above.	 Clicking pointer Button3 (usually the	right  pointer
       button)	will  give the window its current position but attempt to make
       it long enough to touch the bottom the screen.

CUSTOMIZATION
       Much of twm's appearance and behavior can be controlled by providing  a
       startup	file  in one of the following locations (searched in order for
       each screen being managed when twm begins): The screennumber is a small
       positive	 number	 (for  example,	 0, 1, and so forth.) representing the
       screen number (for example, the last number in the DISPLAY  environment
       variable	 host:displaynum.screennum) that would be used to contact that
       screen of the display.  This is intended	 for  displays	with  multiple
       screens of differing visual types.  This is the usual name for an indi‐
       vidual user's startup file.  If neither	of  the	 preceding  files  are
       found, twm will look in this file for a default configuration.  This is
       often tailored by the site administrator to provide convenient menus or
       familiar	 bindings for novice users.  <XRoot> refers to the root of the
       X11 install tree.

       If no startup files are found,  twm  will  use  the  built-in  defaults
       described above.	 The only resource used by twm is bitmapFilePath for a
       colon-separated list of directories to search when looking  for	bitmap
       files  (for  more  information,	see  the  Athena  Widgets  manual  and
       xrdb(1X)).

       twm startup files are logically broken up into three types of  specifi‐
       cations:	 Variables,  Bindings, Menus.  The Variables section must come
       first and is used  to  describe	the  fonts,  colors,  cursors,	border
       widths, icon and window placement, highlighting, autoraising, layout of
       titles, warping, use of the icon manager. The Bindings section  usually
       comes  second and is used to specify the functions that should be to be
       invoked when keyboard and  pointer  buttons  are	 pressed  in  windows,
       icons,  titles,	and  frames.  The Menus section gives any user-defined
       menus (containing functions to be invoked or commands to be executed).

       Variable names and keywords are case-insensitive.  Strings must be sur‐
       rounded	by double quote characters (for example, "blue") and are case-
       sensitive. A pound sign (#) outside of a string causes the remainder of
       the line in which the character appears to be treated as a comment.

VARIABLES
       Many of the aspects of twm's user interface are controlled by variables
       that may be set in the user's startup file.  Some of  the  options  are
       enabled	or  disabled  simply  by the presence of a particular keyword.
       Other options require keywords, numbers, strings, or lists  of  all  of
       these.

       Lists  are surrounded by braces and are usually separated by whitespace
       or a newline.  For example:

       AutoRaise { "emacs" "XTerm" "Xmh" }

       or

       AutoRaise {	"emacs"	     "XTerm"	  "Xmh" }

       When a variable containing a list of strings  representing  windows  is
       searched	 (for example, to determine whether or not to enable autoraise
       as shown above), a string must be an exact, case-sensitive match to the
       window's	 name (given by the WM_NAME window property), resource name or
       class name (both given by the WM_CLASS window property).	 The preceding
       example	would enable autoraise on windows named “emacs” as well as any
       xterm (since they are of class “XTerm”) or xmh windows  (which  are  of
       class “Xmh”).

       String  arguments  that	are interpreted as filenames (see the Pixmaps,
       Cursors, and IconDirectory below) will  prepend	the  user's  directory
       (specified  by the HOME environment variable) if the first character is
       a tilde (~).  If, instead, the first character is a colon (:), the name
       is  assumed  to	refer  to one of the internal bitmaps that are used to
       create the default titlebars symbols: :xlogo or :delete (both refer  to
       the  X  logo),  :dot  or :iconify (both refer to the dot), :resize (the
       nested squares used by the resize button), :menu (a page	 with  lines),
       and :question (the question mark used for non-existent bitmap files).

       The  following  variables  may be specified at the top of a twm startup
       file.  Lists of Window name prefix strings are indicated	 by  win-list.
       Optional	 arguments  are shown in square brackets: This variable speci‐
       fies a list of windows that should automatically be raised whenever the
       pointer enters the window.  This action can be interactively enabled or
       disabled on individual windows using the	 function  f.autoraise.	  This
       variable	 indicates  that  dragging out a window size (either when ini‐
       tially sizing the window with pointer  Button2  or  when	 resizing  it)
       should  not  wait  until	 the  pointer  has  crossed  the window edges.
       Instead, moving the pointer automatically causes the  nearest  edge  or
       edges  to move by the same amount.  This allows the resizing of windows
       that extend off the edge of the screen. If the pointer is in the center
       of the window, or if the resize is begun by pressing a titlebutton, twm
       will still wait for the pointer to cross	 a  window  edge  (to  prevent
       accidents).  This option is particularly useful for people who like the
       press-drag-release method of sweeping out window sizes.	This  variable
       specifies  the default color of the border to be placed around all non-
       iconified windows, and may only be given within a Color,	 Grayscale  or
       Monochrome  list.  The optional wincolorlist specifies a list of window
       and color name pairs for specifying particular border colors  for  dif‐
       ferent types of windows.	 For example:

	      BorderColor "gray50" {
		     "XTerm""red"
		     "xmh"  "green" }

	      The  default  is	"black".   This variable specifies the default
	      background color in the gray pattern used in unhighlighted  bor‐
	      ders  (only  if  NoHighlight  has not been set), and may only be
	      given  within  a	Color,	Grayscale  or  Monochrome  list.   The
	      optional	wincolorlist allows per-window colors to be specified.
	      The default  is "white".	This variable  specifies  the  default
	      foreground  color in the gray pattern used in unhighlighted bor‐
	      ders (only if NoHighlight has not been set),  and	 may  only  be
	      given  within  a	Color,	Grayscale  or  Monochrome  list.   The
	      optional wincolorlist allows per-window colors to be  specified.
	      The  default  is	"black".  This variable specifies the width in
	      pixels of the border surrounding all  client  window  frames  if
	      ClientBorderWidth	 has  not  been	 specified. This value is also
	      used to set the border size of windows created by twm  (such  as
	      the  icon	 manager).  The default is 2.  This variable specifies
	      the amount by which  titlebuttons	 should	 be  indented  on  all
	      sides.  Positive values cause the buttons to be smaller than the
	      window text and highlight area so that they stand out.   Setting
	      this  and the TitleButtonBorderWidth variables to 0 makes title‐
	      buttons be as tall and wide as  possible.	  The  default	is  1.
	      This  variable  indicates	 that border width of a window's frame
	      should be set to the initial border width of the window,	rather
	      than  to	the  value  of BorderWidth.  This variable specifies a
	      list of color assignments to be made if the default  display  is
	      capable  of  displaying  more  than simple black and white.  The
	      colors-list is made up of	 the  following	 color	variables  and
	      their  values:  DefaultBackground,  DefaultForeground, MenuBack‐
	      ground,  MenuForeground,	 MenuTitleBackground,	MenuTitleFore‐
	      ground,  MenuShadowColor,	 PointerForeground,  and  PointerBack‐
	      ground. The following color variables may also be given  a  list
	      of  window and color name pairs to allow per-window colors to be
	      specified (see BorderColor for details):	BorderColor,  IconMan‐
	      agerHighlight,   BorderTitleBackground,	BorderTitleForeground,
	      TitleBackground,	TitleForeground,   IconBackground,   IconFore‐
	      ground, IconBorderColor, IconManagerBackground, and IconManager‐
	      Foreground. For example:

	      Color {
		     MenuBackground	   "gray50"
		     MenuForeground	   "blue"
		     BorderColor	   "red" { "XTerm" "yellow" }
		     TitleForeground	"yellow"
		     TitleBackground	"blue" }

	      All of these color variables may also be specified for the Mono‐
	      chrome  variable,	 allowing  the	same initialization file to be
	      used on both color and monochrome displays.  This variable spec‐
	      ifies the length of time between button clicks needed to begin a
	      constrained move operation.  Double clicking within this	amount
	      of  time	when invoking f.move will cause the window to be moved
	      only in a horizontal or vertical direction.  Setting this	 value
	      to  0  will  disable constrained moves.  The default is 400 mil‐
	      liseconds.  This variable specifies the glyphs that  twm	should
	      use  for	various	 pointer  cursors.  Each cursor may be defined
	      either from the cursor font or from  two	bitmap	files.	Shapes
	      from the cursor font may be specified directly as:

		   cursorname	"string"

	      where  cursorname	 is  one of the cursor names listed below, and
	      string  is  the  name  of	 a  glyph  as  found   in   the	  file
	      <XRoot>/include/X11/cursorfont.h	(without the “XC_” prefix). If
	      the cursor is to be defined from	bitmap	files,	the  following
	      syntax is used instead:

		   cursorname	 "image" "mask"

	      The image and mask strings specify the names of files containing
	      the glyph image and mask in bitmap(1X) form.  The	 bitmap	 files
	      are  located  in the same manner as icon bitmap files.  The fol‐
	      lowing example shows the default cursor definitions:

	      Cursors {
		    Frame     "top_left_arrow"
		    Title     "top_left_arrow"
		    Icon      "top_left_arrow"
		    IconMgr   "top_left_arrow"
		    Move      "fleur"
		    Resize    "fleur"
		    Menu      "sb_left_arrow"
		    Button    "hand2"
		    Wait      "watch"
		    Select    "dot"
		    Destroy   "pirate" } This variable	indicates  that	 tran‐
	      sient  windows  (those  containing  a WM_TRANSIENT_FOR property)
	      should have titlebars.  By default, transients  are  not	repar‐
	      ented.   This variable specifies the background color to be used
	      for sizing and information windows.   The	 default  is  "white".
	      This variable specifies the foreground color to be used for siz‐
	      ing and information windows.   The  default  is  "black".	  This
	      variable	specifies  a list of windows that should not be iconi‐
	      fied by simply unmapping the window (as would  be	 the  case  if
	      IconifyByUnmapping  had  been  set).  This is frequently used to
	      force some windows to be treated as icons	 while	other  windows
	      are  handled  by the icon manager.  This variable indicates that
	      windows should not be allowed to be moved off  the  screen.   It
	      can  be  overridden  by the f.forcemove function.	 This variable
	      indicates that titlebars should not be squeezed to their minimum
	      size  as	described  under  SqueezeTitle below.  If the optional
	      window list is supplied, only those windows  will	 be  prevented
	      from  being squeezed.  This variable indicates that icon pixmaps
	      specified in the Icons variable should override any  client-sup‐
	      plied pixmaps.  This variable specifies the distance between the
	      titlebar decorations (the button and text) and the window frame.
	      The  default  is	2  pixels.   This variable specifies a list of
	      color assignments that should  be	 made  if  the	screen	has  a
	      GrayScale	 default visual.  See the description of Colors.  This
	      variable specifies the background color of icons, and  may  only
	      be  specified  inside  of a Color, Grayscale or Monochrome list.
	      The optional win-list is a list of window names  and  colors  so
	      that  per-window	colors	may be specified.  See the BorderColor
	      variable for a complete description of the win-list. The default
	      is  "white".   This  variable  specifies the color of the border
	      used for icon windows, and may only be  specified	 inside	 of  a
	      Color,  Grayscale or Monochrome list. The optional win-list is a
	      list of window names and colors so that per-window colors may be
	      specified.  See the BorderColor variable for a complete descrip‐
	      tion of the win-list. The default	 is  "black".	This  variable
	      specifies	 the  width  in	 pixels of the border surrounding icon
	      windows.	The default is 2.  This variable specifies the	direc‐
	      tory that should be searched if if a bitmap file cannot be found
	      in any of the directories in the bitmapFilePath resource.	  This
	      variable	specifies  the	font  to be used to display icon names
	      within icons.  The default is "variable".	 This variable	speci‐
	      fies  the foreground color to be used when displaying icons, and
	      may only be specified inside of a Color, Grayscale or Monochrome
	      list. The optional win-list is a list of window names and colors
	      so that per-window colors may be specified.  See the BorderColor
	      variable for a complete description of the win-list. The default
	      is "black".  This variable  indicates  that  windows  should  be
	      iconified	 by  being  unmapped  without trying to map any icons.
	      This assumes that the user will remap  the  window  through  the
	      icon  manager, the f.warpto function, or the TwmWindows menu. If
	      the optional win-list is provided, only those  windows  will  be
	      iconified	 by simply unmapping.  Windows that have both this and
	      the IconManagerDontShow options set may not be accessible if  no
	      binding  to  the	TwmWindows  menu  is set in the user's startup
	      file.  This variable specifies the background color to  use  for
	      icon  manager  entries,  and  may	 only be specified inside of a
	      Color, Grayscale or Monochrome list. The optional win-list is  a
	      list of window names and colors so that per-window colors may be
	      specified.  See the BorderColor variable for a complete descrip‐
	      tion  of	the  win-list.	The default is "white".	 This variable
	      indicates that the icon manager should not display any  windows.
	      If  the  optional win-list is given, only those windows will not
	      be displayed.  This variable is used to prevent windows that are
	      rarely  iconified (such as xclock or xload) from taking up space
	      in the icon manager.  This variable specifies  the  font	to  be
	      used  when  displaying  icon  manager  entries.	The default is
	      "variable".  This variable specifies the foreground color to  be
	      used when displaying icon manager entries, and may only be spec‐
	      ified inside of a	 Color,	 Grayscale  or	Monochrome  list.  The
	      optional	win-list  is a list of window names and colors so that
	      per-window colors may be specified.  See the  BorderColor	 vari‐
	      able for a complete description of the win-list.	The default is
	      "black".	This variable specifies the geometry of the icon  man‐
	      ager  window.  The string argument is standard geometry specifi‐
	      cation that indicates the initial full size of the icon manager.
	      The  icon	 manager window is then broken into columns pieces and
	      scaled according to the number of entries in the	icon  manager.
	      Extra  entries are wrapped to form additional rows.  The default
	      number of columns is 1.	This  variable	specifies  the	border
	      color  to	 be used when highlighting the icon manager entry that
	      currently has the focus, and can only be specified inside	 of  a
	      Color,  Grayscale or Monochrome list. The optional win-list is a
	      list of window names and colors so that per-window colors may be
	      specified.  See the BorderColor variable for a complete descrip‐
	      tion of the win-list. The default	 is  "black".	This  variable
	      specifies	 a  list of icon managers to create.  Each item in the
	      iconmgr-list has the following format:

	      "winname" ["iconname"]   "geometry" columns

	      where winname is the name of the windows that should be put into
	      this  icon  manager,  iconname  is the name of that icon manager
	      window's icon, geometry is a  standard  geometry	specification,
	      and  columns  is	the  number of columns in this icon manager as
	      described in IconManagerGeometry.	 For example:

	      IconManagers {
		   "XTerm"     "=300x5+800+5" 5
		   "myhost"    "=400x5+100+5" 2 }

	      Clients whose name or class is “XTerm” will have an  entry  cre‐
	      ated  in	the  “XTerm”  icon  manager.   Clients	whose name was
	      “myhost” would be put into  the  “myhost”	 icon  manager.	  This
	      variable	specifies  a list of windows that should appear in the
	      icon manager.  When used in conjunction  with  the  IconManager‐
	      DontShow	variable,  only the windows in this list will be shown
	      in the icon manager.  This variable specifies  an	 area  on  the
	      root  window in which icons are placed if no specific icon loca‐
	      tion is provided by the client.	The  geomstring	 is  a	quoted
	      string  containing  a  standard  geometry specification. If more
	      than one IconRegion lines are given, icons will be put into  the
	      succeeding  icon regions when the first is full. The vgrav argu‐
	      ment should be either North or South and control and is used  to
	      control whether icons are first filled in from the top or bottom
	      of the icon region.  Similarly, the  hgrav  argument  should  be
	      either  East or West and is used to control whether icons should
	      be filled in from left from  the	right.	 Icons	are  laid  out
	      within the region in a grid with cells gridwidth pixels wide and
	      gridheight pixels high.  This variable specifies a list of  win‐
	      dow  names and the bitmap filenames that should be used as their
	      icons.  For example:

	      Icons {
		      "XTerm"	   "xterm.icon"
		      "xfd"	   "xfd_icon" }

	      Windows that match “XTerm” and would not be iconified by	unmap‐
	      ping,  and  would	 try  to  use  the  icon  bitmap  in  the file
	      “xterm.icon”.  If ForceIcons is specified, this bitmap  will  be
	      used even if the client has requested its own icon pixmap.  This
	      variable indicates that menu entry colors should be interpolated
	      between entry specified colors.  In the example below:

	      Menu "mymenu" {
		     "Title"	   ("black":"red")	    f.title
		     "entry1"			    f.nop
		     "entry2"			    f.nop
		     "entry3"	   ("white":"green")f.nop
		     "entry4"			    f.nop
		     "entry5"	   ("red":"white")	    f.nop }

	      the foreground colors for “entry1” and “entry2” will be interpo‐
	      lated between black and white, and the background colors between
	      red  and	green.	Similarly, the foreground for “entry4” will be
	      half-way between white and red, and the background will be half-
	      way  between green and white.  This variable specifies a list of
	      windows on which a titlebar should be  placed  and  is  used  to
	      request  titles  on  specific windows when NoTitle has been set.
	      This variable specifies a geometry in which the width and height
	      give  the	 maximum  size	for a given window.  This is typically
	      used to restrict windows to the size of the screen.  The default
	      width  is	 32767	- screen width.	 The default height is 32767 -
	      screen height.  This variable  specifies	the  background	 color
	      used  for	 menus, and can only be specified inside of a Color or
	      Monochrome list.	The default is "white".	 This variable	speci‐
	      fies  the	 font  to  use	when displaying menus.	The default is
	      "variable".  This variable specifies the foreground  color  used
	      for  menus,  and	can  only  be  specified  inside  of  a Color,
	      Grayscale or Monochrome list.  The  default  is  "black".	  This
	      variable	specifies  the	color  of  the shadow behind pull-down
	      menus and can only be specified inside of a Color, Grayscale  or
	      Monochrome  list.	 The default is "black".  This variable speci‐
	      fies the background color for f.title entries in menus, and  can
	      only  be	specified  inside  of a Color, Grayscale or Monochrome
	      list.  The default is  "white".	This  variable	specifies  the
	      foreground  color	 for  f.title entries in menus and can only be
	      specified inside of a Color or Monochrome list.  The default  is
	      "black".	 This  variable	 specifies a list of color assignments
	      that should be made if the screen has a depth  of	 1.   See  the
	      description  of  Colors.	 This variable specifies the number of
	      pixels the pointer must move before the f.move  function	starts
	      working.	 Also  see  the	 f.deltastop function.	The default is
	      zero pixels.  This variable indicates that  twm's	 menus	should
	      not request backing store to minimize repainting of menus.  This
	      is typically used with servers that can repaint faster than they
	      can  handle  backing  store.   This variable indicates that case
	      should be ignored when sorting icon names in  an	icon  manager.
	      This  option is typically used with applications that capitalize
	      the first letter of their icon name.   This  variable  indicates
	      that  twm	 should	 not supply the default titlebuttons and bind‐
	      ings.  This option should only be used if the startup file  con‐
	      tains  a	completely  new set of bindings and definitions.  This
	      variable indicates that twm should not grab the server when pop‐
	      ping  up	menus  and moving opaque windows.  This variable indi‐
	      cates that borders should not be highlighted to track the	 loca‐
	      tion  of	the pointer.  If the optional win-list is given, high‐
	      lighting will only be disabled for those windows. When the  bor‐
	      der is highlighted, it will be drawn in the current BorderColor.
	      When the border is not highlighted, it will be stippled  with  a
	      gray  pattern using the current BorderTileForeground and Border‐
	      TileBackground colors.  This variable  indicates	that  no  icon
	      manager  should  be created.  This variable indicates that menus
	      should not have drop shadows drawn behind them.  This  is	 typi‐
	      cally  used  with slower servers since it speeds up menu drawing
	      at the expense of making the menu slightly harder to read.  This
	      variable	indicates that windows that are deiconified should not
	      be raised.  This variable indicates that windows should  not  be
	      raised  when  moved.  This is typically used to allow windows to
	      slide underneath each other.  This variable indicates that  win‐
	      dows  should not be raised when resized.	This is typically used
	      to allow windows to be  resized  underneath  each	 other.	  This
	      variable	indicates  that	 windows should not be raised when the
	      pointer is warped into them with the f.warpto function.  If this
	      option  is  set, warping to an occluded window may result in the
	      pointer ending up in the occluding window	 instead  the  desired
	      window (which causes unexpected behavior with f.warpring).  This
	      variable indicates that menus should not request save-unders  to
	      minimize window repainting following menu selection.  It is typ‐
	      ically used with displays that can repaint faster than they  can
	      handle  save-unders.  This variable indicates that client window
	      requests to change stacking order should	be  ignored.   If  the
	      optional	win-list is given, only requests on those windows will
	      be ignored.  This is typically used to prevent applications from
	      relentlessly  popping  themselves	 to  the  front	 of the window
	      stack.  This variable indicates that  windows  should  not  have
	      titlebars.   If  the optional win-list is given, only those win‐
	      dows will not have titlebars.  MakeTitle may be used  with  this
	      option  to  force titlebars to be put on specific windows.  This
	      variable indicates that twm should not set keyboard input	 focus
	      to  each	window as it is entered.  Normally, twm sets the focus
	      so that focus and key events from the titlebar and icon managers
	      are  delivered  to  the  application.   If  the pointer is moved
	      quickly and twm is slow to respond, input can be directed to the
	      old window instead of the new.  This option is typically used to
	      prevent this “input lag” and to work around bugs in older appli‐
	      cations  that  have  problems  with focus events.	 This variable
	      indicates that the highlight area of the titlebar, which is used
	      to  indicate  the	 window	 that  currently  has the input focus,
	      should not be displayed.	If the	optional  win-list  is	given,
	      only  those windows will not have highlight areas.  This and the
	      SqueezeTitle options can be  set	to  substantially  reduce  the
	      amount  of  screen  space	 required by titlebars.	 This variable
	      indicates that the f.move function should actually move the win‐
	      dow  instead of just an outline so that the user can immediately
	      see what the window will look like in the	 new  position.	  This
	      option  is  typically  used  on  fast  displays (particularly if
	      NoGrabServer is set).  This variable specifies a list of pixmaps
	      that  define  the appearance of various images.  Each entry is a
	      keyword indicating the pixmap to set, followed by a string  giv‐
	      ing  the	name of the bitmap file.  The following pixmaps may be
	      specified:

	      Pixmaps {
		     TitleHighlight   "gray1" }

	      The default for TitleHighlight is to use an  even	 stipple  pat‐
	      tern.  This variable sets twm's priority.	 priority should be an
	      unquoted, signed number (for example, 999).  This	 variable  has
	      an  effect only if the server supports the SYNC extension.  This
	      variable indicates  that	windows	 with  no  specified  geometry
	      should  be  placed in a pseudo-random location instead of having
	      the user drag out an outline.  This variable specifies the  font
	      to  be  used for in the dimensions window when resizing windows.
	      The default is "fixed".  This variable indicates that twm should
	      attempt  to  use the WM_STATE property on client windows to tell
	      which windows should be iconified and which should be left visi‐
	      ble.  This is typically used to try to regenerate the state that
	      the screen was in before the previous window manager  was	 shut‐
	      down.  This variable indicates a list of color assignments to be
	      stored as pixel values in the root window	 property  _MIT_PRIOR‐
	      ITY_COLORS.   Clients  may  elect	 to preserve these values when
	      installing their own colormap.  Note that use of this  mechanism
	      is  a way an for application to avoid the "technicolor" problem,
	      whereby useful screen objects such as window borders and	title‐
	      bars  disappear  when  a programs custom colors are installed by
	      the window manager. For example:

	      SaveColor {
		      BorderColor
		      TitleBackground
		      TitleForeground
		      "red"
		      "green"
		      "blue" }

	      This would place on the root window 3 pixel values  for  borders
	      and  titlebars,  as  well	 as the three color strings, all taken
	      from the default colormap.  This	variable  indicates  that  the
	      icon manager window should be displayed when twm is started.  It
	      can always be brought up using the f.showiconmgr function.  This
	      variable	indicates  that	 entries in the icon manager should be
	      sorted alphabetically rather than by simply appending  new  win‐
	      dows  to	the  end.   This  variable  indicates  that twm should
	      attempt to use the SHAPE extension to make titlebars occupy only
	      as much screen space as they need, rather than extending all the
	      way across the top of the window. The optional squeeze-list  may
	      be  used	to control the location of the squeezed titlebar along
	      the top of the window.  It contains entries of the form:

	      "name"	justification num   denom

	      where name is a window name, justification is either left,  cen‐
	      ter,  or right, and num and denom are numbers specifying a ratio
	      giving the relative position about which the titlebar is	justi‐
	      fied.  The ratio is measured from left to right if the numerator
	      is positive, and right to left if negative.  A denominator of  0
	      indicates	 that the numerator should be measured in pixels.  For
	      convenience, the ratio 0/0 is the same as	 1/2  for  center  and
	      -1/1 for right.  For example:

	      SqueezeTitle {
		    "XTerm"	 left	     0	    0
		    "xterm1"	 left	     1	    3
		    "xterm2"	 left	     2	    3
		    "oclock"	 center	     0	    0
		    "emacs"	 right	     0	    0 }

	      The  DontSqueezeTitle  list can be used to turn off squeezing on
	      certain titles.  This variable  indicates	 that  client  windows
	      should  initially	 be left as icons until explicitly deiconified
	      by the user.  If the optional win-list is given, only those win‐
	      dows  will  be started iconic.  This is useful for programs that
	      do not support an -iconic command line option or resource.  This
	      variable	specifies  the background color used in titlebars, and
	      may only be specified inside of a Color, Grayscale or Monochrome
	      list. The optional win-list is a list of window names and colors
	      so that per-window colors	 may  be  specified.  The  default  is
	      "white".	 This  variable	 specifies  the width in pixels of the
	      border surrounding titlebuttons.	This is typically set to 0  to
	      allow  titlebuttons  to take up as much space as possible and to
	      not have a border. The default is 1.   This  variable  specifies
	      the  font	 to  be used for displaying window names in titlebars.
	      The default is "variable".  This variable	 specifies  the	 fore‐
	      ground color used in titlebars, and may only be specified inside
	      of a Color, Grayscale or Monochrome list. The optional  win-list
	      is  a  list of window names and colors so that per-window colors
	      may be specified. The default is "black".	 This variable	speci‐
	      fies  the	 distance between the various buttons, text, and high‐
	      light areas in the titlebar.  The default	 is  8	pixels.	  This
	      variable	specifies  the filename of a bitmap file to be used as
	      the default icon.	 This bitmap will be used as the icon  of  all
	      clients  which  do not provide an icon bitmap and are not listed
	      in the Icons list.  This variable specifies whether or  not  twm
	      should honor program-requested locations (given by the PPosition
	      flag in the WM_NORMAL_HINTS property) in the absence of a	 user-
	      specified	 position.  The	 argument string may have one of three
	      values: "off" (the default) indicating that  twm	should	ignore
	      the program-supplied position, "on" indicating that the position
	      should be used, and  "non-zero"  indicating  that	 the  position
	      should used if it is other than (0,0).  The latter option is for
	      working around a bug in older toolkits.  This variable indicates
	      that  the	 pointer  should  be warped into windows when they are
	      deiconified.  If the optional win-list  is  given,  the  pointer
	      will  only  be  warped when those windows are deiconified.  This
	      variable specifies a list of windows along which the  f.warpring
	      function	cycles.	  This	variable  indicates  that the f.warpto
	      function should deiconify any iconified windows  it  encounters.
	      This  is	typically  used	 to make a key binding that will pop a
	      particular window (such as xmh), no matter  where	 it  is.   The
	      default is for f.warpto to ignore iconified windows.  This vari‐
	      able specifies the value to use when drawing window outlines for
	      moving  and  resizing.   This should be set to a value that will
	      result in a variety of of distinguishable colors when exclusive-
	      or'ed  with  the contents of the user's typical screen.  Setting
	      this variable to 1 often gives nice results if  adjacent	colors
	      in  the  default	colormap  are  distinct.  By default, twm will
	      attempt to cause temporary lines to appear at the	 opposite  end
	      of the colormap from the graphics.  This variable indicates that
	      outlines suggesting movement of a window to and from its	iconi‐
	      fied state should be displayed whenever a window is iconified or
	      deiconified.  The optional count argument specifies  the	number
	      of outlines to be drawn.	The default count is 8.

       The following variables must be set after the fonts have been assigned,
       so it is usually best to put them at the end of the variables or begin‐
       ning  of the bindings sections: This variable specifies the function to
       be executed when a key or button event is received for which no binding
       is  provided.  This is typically bound to f.nop, f.beep, or a menu con‐
       taining window operations.  This variable  specifies  the  function  to
       execute	when  a	 window is selected from the TwmWindows menu.  If this
       variable is not set, the window will be deiconified and raised.

BINDINGS
       After the desired variables have been set, functions  may  be  attached
       titlebuttons  and  key  and pointer buttons.  Titlebuttons may be added
       from the left or right side and appear in the  titlebar	from  left-to-
       right  according	 to  the  order	 in which they are specified.  Key and
       pointer button bindings may be given in any order.

       Titlebuttons specifications must include the name of the pixmap to  use
       in  the button box and the function to be invoked when a pointer button
       is pressed within them:

       LeftTitleButton "bitmapname" = function

       or

       RightTitleButton "bitmapname" = function

       The bitmapname may refer to one of the	built-in  bitmaps  (which  are
       scaled to match TitleFont) by using the appropriate colon-prefixed name
       described above.

       Key and pointer button specifications must give the modifiers that must
       be  pressed,  over  which  parts of the screen the pointer must be, and
       what function is to be invoked.	Keys are given as  strings  containing
       the  appropriate	 keysym	 name;	buttons are given as the keywords But‐
       ton1-Button5:

       "FP1"	 = modlist : context : function Button1	  = modlist :  context
       : function

       The  modlist  is	 any combination of the modifier names shift, control,
       lock, meta, mod1, mod2, mod3, mod4, or mod5 (which may  be  abbreviated
       as  s, c, l, m, m1, m2, m3, m4, m5, respectively) separated by a verti‐
       cal bar (|). Similarly, the  context  is	 any  combination  of  window,
       title,  icon, root, frame, iconmgr, their first letters (iconmgr abbre‐
       viation is m), or all, separated by a vertical bar.   The  function  is
       any  of	the  f.	  keywords  described below.  For example, the default
       startup file contains the following bindings:

       Button1 =     : root	   : f.menu "TwmWindows" Button1 = m   :  win‐
       dow  |  icon	 : f.function "move-or-lower" Button2 = m   : window |
       icon	 : f.iconify Button3 = m   : window | icon	 :  f.function
       "move-or-raise"	Button1	 =	:  title	: f.function "move-or-
       raise" Button2 =	    : title	  : f.raiselower Button1 =     :  icon
       :  f.function "move-or-iconify" Button2 =     : icon	   : f.iconify
       Button1 =     : iconmgr	   : f.iconify Button2 =     :	iconmgr	     :
       f.iconify

       A  user	who  wanted to be able to manipulate windows from the keyboard
       could use the following bindings:

       "F1"   =	     :	all	  :  f.iconify	"F2"	=	:  all	     :
       f.raiselower  "F3"    =	     :	all	  : f.warpring "next" "F4"   =
       : all	  : f.warpto "xmh" "F5"	  =	 : all	    : f.warpto "emacs"
       "F6"   =	     : all	: f.colormap "next" "F7"   =	  : all	     :
       f.colormap "default" "F20"  =	  : all	     :	f.warptoscreen	"next"
       "Left"  =  m	:  all	    : f.backiconmgr "Right"= m | s: all	     :
       f.forwiconmgr "Up"   = m	   : all      : f.upiconmgr "Down" =  m	 |  s:
       all	: f.downiconmgr

       twm  provides many more window manipulation primitives than can be con‐
       veniently stored in a titlebar, menu, or set of key bindings.  Although
       a  small	 set of defaults are supplied (unless the NoDefaults is speci‐
       fied), most users will want to have their most common operations	 bound
       to  key and button strokes.  To do this, twm associates names with each
       of the primitives and  provides	user-defined  functions	 for  building
       higher  level  primitives  and  menus for interactively selecting among
       groups of functions.

       User-defined functions contain the name by which they are referenced in
       calls  to  f.function  and  a  list of other functions to execute.  For
       example:

       Function "move-or-lower"	    { f.move f.deltastop  f.lower  }  Function
       "move-or-raise"	    {  f.move f.deltastop f.raise } Function "move-or-
       iconify"	  { f.move f.deltastop f.iconify } Function "restore-colormap"
       { f.colormap "default" f.lower }

       The  function  name must be used in f.function exactly as it appears in
       the function specification.

       In the descriptions below, if the function is said to  operate  on  the
       selected	 window,  but  is invoked from a root menu, the cursor will be
       changed to the Select cursor and the next window to  receive  a	button
       press  will be chosen: This is an abbreviation for f.exec string.  This
       function toggles whether or not the selected window is raised  whenever
       entered by the pointer.	See the description of the variable AutoRaise.
       This function warps the pointer to the previous column in  the  current
       icon  manager,  wrapping	 back  to the previous row if necessary.  This
       function sounds the keyboard bell.  This function  is  similar  to  the
       f.fullzoom  function,  but  resizes  the window to fill only the bottom
       half of the screen.  This function  lowers  the	top-most  window  that
       occludes	 another  window.  This function raises the bottom-most window
       that is occluded by another window.  This  function  rotates  the  col‐
       ormaps  (obtained  from the WM_COLORMAP_WINDOWS property on the window)
       that twm will display when the pointer is in this window.  The argument
       string  may  have one of the following values: next, prev, and default.
       It should be noted here that in	general,  the  installed  colormap  is
       determined  by  keyboard	 focus.	 A  pointer driven keyboard focus will
       install a private colormap upon entry of the  window  owning  the  col‐
       ormap.	Using  the  click to type model, private colormaps will not be
       installed until the user presses a mouse button on the  target  window.
       This function deiconifies the selected window.  If the window is not an
       icon,  this  function  does   nothing.	 This	function   sends   the
       WM_DELETE_WINDOW	 message to the selected window if the client applica‐
       tion has requested it through the WM_PROTOCOLS  window  property.   The
       application is supposed to respond to the message by removing the indi‐
       cated window.  If the window has not  requested	WM_DELETE_WINDOW  mes‐
       sages,  the  keyboard bell will be rung indicating that the user should
       choose an  alternative  method.	 Note  this  is	 very  different  from
       f.destroy.   The	 intent here is to delete a single window,  not neces‐
       sarily the entire application.  This  function  allows  a  user-defined
       function	 to  be	 aborted  if  the  pointer  has	 been  moved more than
       MoveDelta pixels.  See the example definition given for Function "move-
       or-raise" at the beginning of the section.  This function instructs the
       X server to close the display connection of the client that created the
       selected	 window.   This should only be used as a last resort for shut‐
       ting down runaway clients.  See also f.delete.  This function warps the
       pointer	to  the	 next  row in the current icon manger, wrapping to the
       beginning of the next column if necessary.  This	 function  passes  the
       argument	 string	 to  /bin/sh  for  execution.  In multiscreen mode, if
       string starts a new X client without giving  a  display	argument,  the
       client  will appear on the screen from which this function was invoked.
       This function toggles the keyboard focus of the server to the  selected
       window,	changing  the focus rule from pointer-driven if necessary.  If
       the selected window already was	focused,  this	function  executes  an
       f.unfocus.   This  function  is	like f.move except that it ignores the
       DontMoveOff variable.  This function warps the pointer to the next col‐
       umn  in the current icon manager, wrapping to the beginning of the next
       row if necessary.  This function resizes the  selected  window  to  the
       full size of the display or else restores the original size if the win‐
       dow was already zoomed.	This function executes the user-defined	 func‐
       tion  whose name is specified by the argument string.  This function is
       a synonym for f.bottomzoom.  This function unmaps the current icon man‐
       ager.   This variable is similar to the f.zoom function except that the
       selected window is resized to the full  width  of  the  display.	  This
       function	 is  a	synonym for f.topzoom.	This function is a synonym for
       f.horizoom.  This function iconifies or deiconifies the selected window
       or  icon,  respectively.	  This function displays a summary of the name
       and geometry of the selected window.  If the server supports  the  SYNC
       extension,  the	priority  of the client owning the window is also dis‐
       played. Clicking the pointer or pressing a key in the window will  dis‐
       miss  it.   This function similar to f.backiconmgr except that wrapping
       does not change rows.  This variable is	similar	 to  the  f.bottomzoom
       function	 but  causes  the  selected window is only resized to the left
       half of the display.  This function lowers the selected	window.	  This
       function	 invokes  the  menu specified by the argument string. Cascaded
       menus may be built by nesting calls to f.menu.  This function drags  an
       outline	of the selected window (or the window itself if the OpaqueMove
       variable is set) until the invoking pointer button is released.	Double
       clicking within the number of milliseconds given by ConstrainedMoveTime
       warps the pointer to the center of the window and constrains  the  move
       to  be  either  horizontal  or vertical depending on which grid line is
       crossed. To abort a move, press another	button	before	releasing  the
       first button.  This function warps the pointer to the next icon manager
       containing any windows on the current or any succeeding	screen.	  This
       function does nothing and is typically used with the DefaultFunction or
       WindowFunction variables or to introduce blank lines  in	 menus.	  This
       function	 warps the pointer to the previous icon manager containing any
       windows on the current or preceding screens.  This  function  sets  the
       priority	 of the client owning the selected window to the numeric value
       of the argument string, which should be	a  signed  integer  in	double
       quotes  (for  example, "999").  This function has an effect only if the
       server supports the  SYNC  extension.   This  function  causes  twm  to
       restore	the  window's  borders	and  exit.  If twm is the first client
       invoked from xdm, this will result in a server  reset.	This  function
       raises  the  selected window.  This function raises the selected window
       to the top of the stacking order if it is occluded by any windows, oth‐
       erwise the window will be lowered.  This function causes all windows to
       be refreshed.  This function displays an outline of the	selected  win‐
       dow.   Crossing a border (or setting AutoRelativeResize) will cause the
       outline to begin to rubber band until the invoking button is  released.
       To abort a resize, press another button before releasing the first but‐
       ton.  This function kills and restarts twm.  This function  is  similar
       to f.nexticonmgr except that wrapping does not change rows.  This vari‐
       able is similar to the f.bottomzoom function except that	 the  selected
       window is only resized to the right half of the display.	 This function
       sends a WM_SAVEYOURSELF message	to  the	 selected  window  if  it  has
       requested  the  message	in  its WM_PROTOCOLS window property.  Clients
       that accept this message are supposed to checkpoint all	state  associ‐
       ated with the window and update the WM_COMMAND property as specified in
       the ICCCM.  If the selected window has not selected for	this  message,
       the  keyboard  bell  will be rung.  This function maps the current icon
       manager.	 This function sorts the entries in the current	 icon  manager
       alphabetically.	See  the variable SortIconManager.  This function pro‐
       vides a centered, unselectable item in a menu  definition.   It	should
       not  be	used  in  any  other context.  This variable is similar to the
       f.bottomzoom function except that the selected window is	 only  resized
       to the top half of the display.	This function resets the focus back to
       pointer-driven.	This should be used when a focused window is no longer
       desired.	  This	function  warps the pointer to the previous row in the
       current icon manager, wrapping to the last row in the  same  column  if
       necessary.   This  function is a synonym for f.leftzoom.	 This function
       is a synonym for f.rightzoom.  This function warps the pointer  to  the
       next or previous window (as indicated by the argument string, which may
       be "next" or "prev") specified in the WindowRing variable.  This	 func‐
       tion  warps  the	 pointer  to the window which has a name or class that
       matches string.	If the window is iconified, it will be deiconified  if
       the  variable WarpUnmapped is set or else ignored.  This function warps
       the pointer to the icon manager entry associated with the  window  con‐
       taining	the  pointer  in  the  icon  manager specified by the argument
       string.	If string is empty (that is, ), the current  icon  manager  is
       chosen.	This function warps the pointer to the screen specified by the
       argument string.	 String may be a number (for example, "0" or "1"), the
       word  "next"  (indicating  the current screen plus 1, skipping over any
       unmanaged screens), the word  "back"  (indicating  the  current	screen
       minus  1,  skipping  over  any  unmanaged  screens), or the word "prev"
       (indicating the last screen visited.  This function is similar  to  the
       f.refresh  function  except that only the selected window is refreshed.
       This function is similar to the f.fullzoom function,  except  that  the
       only the height of the selected window is changed.

MENUS
       Functions  may be grouped and interactively selected using pop-up (when
       bound to a pointer button) or pull-down (when associated with a	title‐
       button)	menus.	 Each menu specification contains the name of the menu
       as it will be referred to by f.menu, optional  default  foreground  and
       background colors, the list of item names and the functions they should
       invoke, and optional foreground and background  colors  for  individual
       items:

       Menu "menuname" [ ("deffore":"defback") ] {
	      string1  [ ("fore1":"backn")]	  function1
	      string2	 [   ("fore2":"backn")]		function2	     .
		 .	      .
	      stringN  [ ("foreN":"backN")]	  functionN }

       The menuname is case-sensitive. The optional deffore and defback	 argu‐
       ments specify the foreground and background colors used on a color dis‐
       play to highlight menu entries. The string portion of each  menu	 entry
       will  be	 the text which will appear in the menu. The optional fore and
       back arguments specify the foreground and background colors of the menu
       entry  when the pointer is not in the entry.  These colors will only be
       used on a color display.	 The default is to use the colors specified by
       the  MenuForeground and MenuBackground variables.  The function portion
       of the menu entry is one of the functions, including  any  user-defined
       functions, or additional menus.

       There  is  a  special menu named TwmWindows which contains the names of
       all of the client and twm-supplied windows.  Selecting  an  entry  will
       cause the WindowFunction to be executed on that window.	If WindowFunc‐
       tion has not been set, the window will be deiconified and raised.

ICONS
       twm supports several different ways of manipulating iconified  windows.
       The  common  pixmap-and-text style may be laid out by hand or automati‐
       cally arranged as described by the IconRegion variable.	In addition, a
       terse grid of icon names, called an icon manager, provides a more effi‐
       cient use of screen space as well as the ability to navigate among win‐
       dows from the keyboard.

       An icon manager is a window that contains names of selected or all win‐
       dows currently on the display.  In addition to the window name, a small
       button  using  the default iconify symbol will be displayed to the left
       of the name when the window is iconified.  By default, clicking	on  an
       entry  in  the  icon  manager performs f.iconify. To change the actions
       taken in the icon manager, use the the iconmgr context when  specifying
       button and keyboard bindings.

       Moving the pointer into the icon manager also directs keyboard focus to
       the indicated window (setting the focus explicitly or else sending syn‐
       thetic  events NoTitleFocus is set). Using the f.upiconmgr, f.downicon‐
       mgr f.lefticonmgr, and f.righticonmgr functions, the input focus can be
       changed between windows directly from the keyboard.

BUGS
       The resource manager should have been used instead of all of the window
       lists.

       The IconRegion variable should take a list.

       Double clicking very fast to get the  constrained  move	function  will
       sometimes  cause	 the  window  to  move, even though the pointer is not
       moved.

       If IconifyByUnmapping is on and	windows	 are  listed  in  IconManager‐
       DontShow	 but  not  in DontIconifyByUnmapping, they may be lost if they
       are iconified and no bindings to f.menu "TwmWindows"  or	 f.warpto  are
       setup.

ENVIRONMENT VARIABLES
       This  variable  is used to determine which X server to use.  It is also
       set during f.exec so that programs come up on the proper screen.	  This
       variable	 is  used  as the prefix for files that begin with a tilde and
       for locating the twm startup file.

FILES
       $HOME/.twmrc.<screen number>

       $HOME/.twmrc

       <XRoot>/lib/X11/twm/system.twmrc

SEE ALSO
       X(1X), Xdec(1X), xdm(1X), xrdb(1X)

AUTHORS
       Tom LaStrange, Solbourne Computer; Jim Fulton, MIT X Consortium;	 Steve
       Pitschke,  Stardent  Computer;  Keith  Packard,	MIT X Consortium; Dave
       Sternlicht, MIT X Consortium; Dave Payne, Apple Computer.

								       twm(1X)
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