toppler man page on aLinux

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TOPPLER(6)							    TOPPLER(6)

NAME
       toppler - clone of the old "Nebulous" game

SYNOPSIS
       toppler [-f] [-h] [-s] [-dNUM ]

DESCRIPTION
       This manual page documents briefly the toppler command.
       The  goal of the game is to reach the target door of each of the 8 tow‐
       ers in currently 2 missions with this little green animal. This door is
       usually at the very top of the tower.
       But  finding  the  way  by using elevators and walking trough a maze of
       doors and platforms is not the only problem you have  to	 solve.	 There
       are a bunch of other creatures living on the tower that will hinder you
       to reach your target by pushing you over the edge of the platforms.
       The only weapon of defence you have is to throw a little snowball.  But
       most  of	 the  other  creatures just don't care about this. So you must
       avoid them.
       A little submarine brings you from one tower to the next. On  this  way
       you  have the chance to get some bonus points by catching fish. All you
       have to do is to catch a fish in a bubble with your  torpedo  and  then
       collect the fish.

CONTROLS
       In  the	menu you can select the mission you want to play next with the
       left and right cursor keys. Press space or return  on  the  start  menu
       item to start the game.
       The  animal  is	controlled  by	the cursor keys and space (or return).
       Left and right make the animal walk.  Up and down  make	the  elevators
       move  if	 you  are  on  one.  (The  elevator platforms are a little bit
       smaller than the normal platforms.)  If you are	in  front  of  a  door
       press up to enter it.  Pressing the space key will either throw a snow‐
       ball if you are standing still or make the animal jump if you are walk‐
       ing.
       In the level designer, press F1 or h for the online help.

OPTIONS
       The program understands the following command line options.

       -f     Starts the game in fullscreen mode.  But be careful! If the game
	      crashes it doesn't restore the original resolution, it stays  in
	      640x480 pixel mode.

       -h     Display short usage information and exit.

       -s     Makes  the  game	silent.	  If you don't have a soundcard or for
	      another reason get an "can't open audio" error try this option.

       -dNUM  Sets the debugging level; NUM is between 0 and 9, and the higher
	      it  is,  the more information toppler will print out to the con‐
	      sole. (The default debugging level is 0.)

AUTHOR
       Toppler was written by Andreas R�ver <roever@users.sf.net>. Later  Pasi
       Kallinen contributed a lot of code.
       This  manual  page  was	written	 by  Ben Bell <bjb@debian.org> for the
       Debian GNU/Linux system (but may be used by others).  It was revised by
       Dylan  Thurston	<dpt@math.harvard.edu>,	 and  by  Bill Allombert <bal‐
       lombe@debian.org>.

								    TOPPLER(6)
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