textout_ex man page on DragonFly

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textout_ex(3)			Allegro manual			 textout_ex(3)

NAME
       textout_ex  -  Writes  a	 string	 on a bitmap. Allegro game programming
       library.

SYNOPSIS
       #include <allegro.h>

       void textout_ex(BITMAP *bmp, const FONT *f, const char *s, int  x,  int
       y, int color, int bg);

DESCRIPTION
       Writes the string `s' onto the bitmap at position x, y, using the spec‐
       ified font, foreground color and background color.  If  the  background
       color  is -1, then the text is written transparently. If the foreground
       color is -1 and a color font is in use, it will be drawn using the col‐
       ors  from the original font bitmap (the one you imported into the grab‐
       ber program), which allows multicolored text output. For high and  true
       color  fonts, the foreground color is ignored and always treated as -1.
       Example:

	  /* Show the program's version in blue letters. */
	  textout_ex(screen, font, "v4.2.0-beta2", 10, 10,
		     makecol(0, 0, 255), -1);

SEE ALSO
       font(3),	  textout_centre_ex(3),	  textout_right_ex(3),	  textout_jus‐
       tify_ex(3), textprintf_ex(3), text_height(3), text_length(3)

Allegro				 version 4.4.2			 textout_ex(3)
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