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RAND(3)			   Linux Programmer's Manual		       RAND(3)

NAME
       rand, rand_r, srand - pseudo-random number generator

SYNOPSIS
       #include <stdlib.h>

       int rand(void);

       int rand_r(unsigned int *seedp);

       void srand(unsigned int seed);

DESCRIPTION
       The  rand()  function  returns  a  pseudo-random	 integer between 0 and
       RAND_MAX.

       The srand() function sets its argument as the seed for a	 new  sequence
       of  pseudo-random  integers  to be returned by rand().  These sequences
       are repeatable by calling srand() with the same seed value.

       If no seed value is provided,  the  rand()  function  is	 automatically
       seeded with a value of 1.

       The function rand() is not reentrant or thread-safe, since it uses hid‐
       den state that is modified on each call. This might just	 be  the  seed
       value to be used by the next call, or it might be something more elabo‐
       rate. In order to get reproducible behaviour in a threaded application,
       this  state  must  be  made explicit. The function rand_r() is supplied
       with a pointer to an unsigned int, to be used as state.	This is a very
       small  amount  of  state, so this function will be a weak pseudo-random
       generator. Try drand48_r(3) instead.

RETURN VALUE
       The rand()  and	rand_r()  functions  return  a	value  between	0  and
       RAND_MAX.  The srand() function returns no value.

EXAMPLE
       POSIX.1-2001 gives the following example of an implementation of rand()
       and srand(), possibly useful when one needs the same  sequence  on  two
       different machines.

	   static unsigned long next = 1;

	   /* RAND_MAX assumed to be 32767 */
	   int myrand(void) {
	       next = next * 1103515245 + 12345;
	       return((unsigned)(next/65536) % 32768);
	   }

	   void mysrand(unsigned seed) {
	       next = seed;
	   }

NOTES
       The  versions of rand() and srand() in the Linux C Library use the same
       random number generator as random() and srandom(), so  the  lower-order
       bits  should  be as random as the higher-order bits.  However, on older
       rand() implementations, and on  current	implementations	 on  different
       systems,	 the  lower-order  bits	 are much less random than the higher-
       order bits.  Do not use this function in applications  intended	to  be
       portable when good randomness is needed.

       In  Numerical Recipes in C: The Art of Scientific Computing (William H.
       Press, Brian P. Flannery, Saul A. Teukolsky, William T. Vetterling; New
       York:  Cambridge University Press, 1992 (2nd ed., p. 277)), the follow‐
       ing comments are made:
	      "If you want to generate a random integer between 1 and 10,  you
	      should always do it by using high-order bits, as in

		     j = 1 + (int) (10.0 * (rand() / (RAND_MAX + 1.0)));

	      and never by anything resembling

		     j = 1 + (rand() % 10);

	      (which uses lower-order bits)."

       Random-number  generation is a complex topic.  The Numerical Recipes in
       C book (see reference above) provides an excellent discussion of	 prac‐
       tical random-number generation issues in Chapter 7 (Random Numbers).

       For  a  more  theoretical  discussion  which also covers many practical
       issues in depth, please see Chapter 3 (Random  Numbers)	in  Donald  E.
       Knuth's	The Art of Computer Programming, volume 2 (Seminumerical Algo‐
       rithms), 2nd ed.;  Reading,  Massachusetts:  Addison-Wesley  Publishing
       Company, 1981.

CONFORMING TO
       The  functions  rand()  and  srand() conform to SVr4, 4.3BSD, C89, C89,
       POSIX.1-2001.  The function rand_r() is from POSIX.1-2001.

SEE ALSO
       drand48(3), random(3)

				  2003-11-15			       RAND(3)
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