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PERLMODSTYLE(1)	       Perl Programmers Reference Guide	       PERLMODSTYLE(1)

NAME
       perlmodstyle - Perl module style guide

INTRODUCTION
       This document attempts to describe the Perl Community's "best practice"
       for writing Perl modules.  It extends the recommendations found in
       perlstyle , which should be considered required reading before reading
       this document.

       While this document is intended to be useful to all module authors, it
       is particularly aimed at authors who wish to publish their modules on
       CPAN.

       The focus is on elements of style which are visible to the users of a
       module, rather than those parts which are only seen by the module's
       developers.  However, many of the guidelines presented in this document
       can be extrapolated and applied successfully to a module's internals.

       This document differs from perlnewmod in that it is a style guide
       rather than a tutorial on creating CPAN modules.	 It provides a
       checklist against which modules can be compared to determine whether
       they conform to best practice, without necessarily describing in detail
       how to achieve this.

       All the advice contained in this document has been gleaned from
       extensive conversations with experienced CPAN authors and users.	 Every
       piece of advice given here is the result of previous mistakes.  This
       information is here to help you avoid the same mistakes and the extra
       work that would inevitably be required to fix them.

       The first section of this document provides an itemized checklist;
       subsequent sections provide a more detailed discussion of the items on
       the list.  The final section, "Common Pitfalls", describes some of the
       most popular mistakes made by CPAN authors.

QUICK CHECKLIST
       For more detail on each item in this checklist, see below.

   Before you start
       ·   Don't re-invent the wheel

       ·   Patch, extend or subclass an existing module where possible

       ·   Do one thing and do it well

       ·   Choose an appropriate name

   The API
       ·   API should be understandable by the average programmer

       ·   Simple methods for simple tasks

       ·   Separate functionality from output

       ·   Consistent naming of subroutines or methods

       ·   Use named parameters (a hash or hashref) when there are more than
	   two parameters

   Stability
       ·   Ensure your module works under "use strict" and "-w"

       ·   Stable modules should maintain backwards compatibility

   Documentation
       ·   Write documentation in POD

       ·   Document purpose, scope and target applications

       ·   Document each publically accessible method or subroutine, including
	   params and return values

       ·   Give examples of use in your documentation

       ·   Provide a README file and perhaps also release notes, changelog,
	   etc

       ·   Provide links to further information (URL, email)

   Release considerations
       ·   Specify pre-requisites in Makefile.PL or Build.PL

       ·   Specify Perl version requirements with "use"

       ·   Include tests with your module

       ·   Choose a sensible and consistent version numbering scheme (X.YY is
	   the common Perl module numbering scheme)

       ·   Increment the version number for every change, no matter how small

       ·   Package the module using "make dist"

       ·   Choose an appropriate license (GPL/Artistic is a good default)

BEFORE YOU START WRITING A MODULE
       Try not to launch headlong into developing your module without spending
       some time thinking first.  A little forethought may save you a vast
       amount of effort later on.

   Has it been done before?
       You may not even need to write the module.  Check whether it's already
       been done in Perl, and avoid re-inventing the wheel unless you have a
       good reason.

       Good places to look for pre-existing modules include
       http://search.cpan.org/ and asking on modules@perl.org

       If an existing module almost does what you want, consider writing a
       patch, writing a subclass, or otherwise extending the existing module
       rather than rewriting it.

   Do one thing and do it well
       At the risk of stating the obvious, modules are intended to be modular.
       A Perl developer should be able to use modules to put together the
       building blocks of their application.  However, it's important that the
       blocks are the right shape, and that the developer shouldn't have to
       use a big block when all they need is a small one.

       Your module should have a clearly defined scope which is no longer than
       a single sentence.  Can your module be broken down into a family of
       related modules?

       Bad example:

       "FooBar.pm provides an implementation of the FOO protocol and the
       related BAR standard."

       Good example:

       "Foo.pm provides an implementation of the FOO protocol.	Bar.pm
       implements the related BAR protocol."

       This means that if a developer only needs a module for the BAR
       standard, they should not be forced to install libraries for FOO as
       well.

   What's in a name?
       Make sure you choose an appropriate name for your module early on.
       This will help people find and remember your module, and make
       programming with your module more intuitive.

       When naming your module, consider the following:

       ·   Be descriptive (i.e. accurately describes the purpose of the
	   module).

       ·   Be consistent with existing modules.

       ·   Reflect the functionality of the module, not the implementation.

       ·   Avoid starting a new top-level hierarchy, especially if a suitable
	   hierarchy already exists under which you could place your module.

       You should contact modules@perl.org to ask them about your module name
       before publishing your module.  You should also try to ask people who
       are already familiar with the module's application domain and the CPAN
       naming system.  Authors of similar modules, or modules with similar
       names, may be a good place to start.

DESIGNING AND WRITING YOUR MODULE
       Considerations for module design and coding:

   To OO or not to OO?
       Your module may be object oriented (OO) or not, or it may have both
       kinds of interfaces available.  There are pros and cons of each
       technique, which should be considered when you design your API.

       According to Damian Conway, you should consider using OO:

       ·   When the system is large or likely to become so

       ·   When the data is aggregated in obvious structures that will become
	   objects

       ·   When the types of data form a natural hierarchy that can make use
	   of inheritance

       ·   When operations on data vary according to data type (making
	   polymorphic invocation of methods feasible)

       ·   When it is likely that new data types may be later introduced into
	   the system, and will need to be handled by existing code

       ·   When interactions between data are best represented by overloaded
	   operators

       ·   When the implementation of system components is likely to change
	   over time (and hence should be encapsulated)

       ·   When the system design is itself object-oriented

       ·   When large amounts of client code will use the software (and should
	   be insulated from changes in its implementation)

       ·   When many separate operations will need to be applied to the same
	   set of data

       Think carefully about whether OO is appropriate for your module.
       Gratuitous object orientation results in complex APIs which are
       difficult for the average module user to understand or use.

   Designing your API
       Your interfaces should be understandable by an average Perl programmer.
       The following guidelines may help you judge whether your API is
       sufficiently straightforward:

       Write simple routines to do simple things.
	   It's better to have numerous simple routines than a few monolithic
	   ones.  If your routine changes its behaviour significantly based on
	   its arguments, it's a sign that you should have two (or more)
	   separate routines.

       Separate functionality from output.
	   Return your results in the most generic form possible and allow the
	   user to choose how to use them.  The most generic form possible is
	   usually a Perl data structure which can then be used to generate a
	   text report, HTML, XML, a database query, or whatever else your
	   users require.

	   If your routine iterates through some kind of list (such as a list
	   of files, or records in a database) you may consider providing a
	   callback so that users can manipulate each element of the list in
	   turn.  File::Find provides an example of this with its
	   "find(\&wanted, $dir)" syntax.

       Provide sensible shortcuts and defaults.
	   Don't require every module user to jump through the same hoops to
	   achieve a simple result.  You can always include optional
	   parameters or routines for more complex or non-standard behaviour.
	   If most of your users have to type a few almost identical lines of
	   code when they start using your module, it's a sign that you should
	   have made that behaviour a default.	Another good indicator that
	   you should use defaults is if most of your users call your routines
	   with the same arguments.

       Naming conventions
	   Your naming should be consistent.  For instance, it's better to
	   have:

		   display_day();
		   display_week();
		   display_year();

	   than

		   display_day();
		   week_display();
		   show_year();

	   This applies equally to method names, parameter names, and anything
	   else which is visible to the user (and most things that aren't!)

       Parameter passing
	   Use named parameters. It's easier to use a hash like this:

	       $obj->do_something(
		       name => "wibble",
		       type => "text",
		       size => 1024,
	       );

	   ... than to have a long list of unnamed parameters like this:

	       $obj->do_something("wibble", "text", 1024);

	   While the list of arguments might work fine for one, two or even
	   three arguments, any more arguments become hard for the module user
	   to remember, and hard for the module author to manage.  If you want
	   to add a new parameter you will have to add it to the end of the
	   list for backward compatibility, and this will probably make your
	   list order unintuitive.  Also, if many elements may be undefined
	   you may see the following unattractive method calls:

	       $obj->do_something(undef, undef, undef, undef, undef, undef, 1024);

	   Provide sensible defaults for parameters which have them.  Don't
	   make your users specify parameters which will almost always be the
	   same.

	   The issue of whether to pass the arguments in a hash or a hashref
	   is largely a matter of personal style.

	   The use of hash keys starting with a hyphen ("-name") or entirely
	   in upper case ("NAME") is a relic of older versions of Perl in
	   which ordinary lower case strings were not handled correctly by the
	   "=>" operator.  While some modules retain uppercase or hyphenated
	   argument keys for historical reasons or as a matter of personal
	   style, most new modules should use simple lower case keys.
	   Whatever you choose, be consistent!

   Strictness and warnings
       Your module should run successfully under the strict pragma and should
       run without generating any warnings.  Your module should also handle
       taint-checking where appropriate, though this can cause difficulties in
       many cases.

   Backwards compatibility
       Modules which are "stable" should not break backwards compatibility
       without at least a long transition phase and a major change in version
       number.

   Error handling and messages
       When your module encounters an error it should do one or more of:

       ·   Return an undefined value.

       ·   set $Module::errstr or similar ("errstr" is a common name used by
	   DBI and other popular modules; if you choose something else, be
	   sure to document it clearly).

       ·   "warn()" or "carp()" a message to STDERR.

       ·   "croak()" only when your module absolutely cannot figure out what
	   to do.  ("croak()" is a better version of "die()" for use within
	   modules, which reports its errors from the perspective of the
	   caller.  See Carp for details of "croak()", "carp()" and other
	   useful routines.)

       ·   As an alternative to the above, you may prefer to throw exceptions
	   using the Error module.

       Configurable error handling can be very useful to your users.  Consider
       offering a choice of levels for warning and debug messages, an option
       to send messages to a separate file, a way to specify an error-handling
       routine, or other such features.	 Be sure to default all these options
       to the commonest use.

DOCUMENTING YOUR MODULE
   POD
       Your module should include documentation aimed at Perl developers.  You
       should use Perl's "plain old documentation" (POD) for your general
       technical documentation, though you may wish to write additional
       documentation (white papers, tutorials, etc) in some other format.  You
       need to cover the following subjects:

       ·   A synopsis of the common uses of the module

       ·   The purpose, scope and target applications of your module

       ·   Use of each publically accessible method or subroutine, including
	   parameters and return values

       ·   Examples of use

       ·   Sources of further information

       ·   A contact email address for the author/maintainer

       The level of detail in Perl module documentation generally goes from
       less detailed to more detailed.	Your SYNOPSIS section should contain a
       minimal example of use (perhaps as little as one line of code; skip the
       unusual use cases or anything not needed by most users); the
       DESCRIPTION should describe your module in broad terms, generally in
       just a few paragraphs; more detail of the module's routines or methods,
       lengthy code examples, or other in-depth material should be given in
       subsequent sections.

       Ideally, someone who's slightly familiar with your module should be
       able to refresh their memory without hitting "page down".  As your
       reader continues through the document, they should receive a
       progressively greater amount of knowledge.

       The recommended order of sections in Perl module documentation is:

       ·   NAME

       ·   SYNOPSIS

       ·   DESCRIPTION

       ·   One or more sections or subsections giving greater detail of
	   available methods and routines and any other relevant information.

       ·   BUGS/CAVEATS/etc

       ·   AUTHOR

       ·   SEE ALSO

       ·   COPYRIGHT and LICENSE

       Keep your documentation near the code it documents ("inline"
       documentation).	Include POD for a given method right above that
       method's subroutine.  This makes it easier to keep the documentation up
       to date, and avoids having to document each piece of code twice (once
       in POD and once in comments).

   README, INSTALL, release notes, changelogs
       Your module should also include a README file describing the module and
       giving pointers to further information (website, author email).

       An INSTALL file should be included, and should contain simple
       installation instructions. When using ExtUtils::MakeMaker this will
       usually be:

       perl Makefile.PL
       make
       make test
       make install

       When using Module::Build, this will usually be:

       perl Build.PL
       perl Build
       perl Build test
       perl Build install

       Release notes or changelogs should be produced for each release of your
       software describing user-visible changes to your module, in terms
       relevant to the user.

RELEASE CONSIDERATIONS
   Version numbering
       Version numbers should indicate at least major and minor releases, and
       possibly sub-minor releases.  A major release is one in which most of
       the functionality has changed, or in which major new functionality is
       added.  A minor release is one in which a small amount of functionality
       has been added or changed.  Sub-minor version numbers are usually used
       for changes which do not affect functionality, such as documentation
       patches.

       The most common CPAN version numbering scheme looks like this:

	   1.00, 1.10, 1.11, 1.20, 1.30, 1.31, 1.32

       A correct CPAN version number is a floating point number with at least
       2 digits after the decimal. You can test whether it conforms to CPAN by
       using

	   perl -MExtUtils::MakeMaker -le 'print MM->parse_version(shift)' 'Foo.pm'

       If you want to release a 'beta' or 'alpha' version of a module but
       don't want CPAN.pm to list it as most recent use an '_' after the
       regular version number followed by at least 2 digits, eg. 1.20_01. If
       you do this, the following idiom is recommended:

	 $VERSION = "1.12_01";
	 $XS_VERSION = $VERSION; # only needed if you have XS code
	 $VERSION = eval $VERSION;

       With that trick MakeMaker will only read the first line and thus read
       the underscore, while the perl interpreter will evaluate the $VERSION
       and convert the string into a number. Later operations that treat
       $VERSION as a number will then be able to do so without provoking a
       warning about $VERSION not being a number.

       Never release anything (even a one-word documentation patch) without
       incrementing the number.	 Even a one-word documentation patch should
       result in a change in version at the sub-minor level.

   Pre-requisites
       Module authors should carefully consider whether to rely on other
       modules, and which modules to rely on.

       Most importantly, choose modules which are as stable as possible.  In
       order of preference:

       ·   Core Perl modules

       ·   Stable CPAN modules

       ·   Unstable CPAN modules

       ·   Modules not available from CPAN

       Specify version requirements for other Perl modules in the pre-
       requisites in your Makefile.PL or Build.PL.

       Be sure to specify Perl version requirements both in Makefile.PL or
       Build.PL and with "require 5.6.1" or similar. See the section on "use
       VERSION" of "require" in perlfunc for details.

   Testing
       All modules should be tested before distribution (using "make
       disttest"), and the tests should also be available to people installing
       the modules (using "make test").	 For Module::Build you would use the
       "make test" equivalent "perl Build test".

       The importance of these tests is proportional to the alleged stability
       of a module -- a module which purports to be stable or which hopes to
       achieve wide use should adhere to as strict a testing regime as
       possible.

       Useful modules to help you write tests (with minimum impact on your
       development process or your time) include Test::Simple, Carp::Assert
       and Test::Inline.  For more sophisticated test suites there are
       Test::More and Test::MockObject.

   Packaging
       Modules should be packaged using one of the standard packaging tools.
       Currently you have the choice between ExtUtils::MakeMaker and the more
       platform independent Module::Build, allowing modules to be installed in
       a consistent manner.  When using ExtUtils::MakeMaker, you can use "make
       dist" to create your package. Tools exist to help you to build your
       module in a MakeMaker-friendly style. These include
       ExtUtils::ModuleMaker and h2xs.	See also perlnewmod.

   Licensing
       Make sure that your module has a license, and that the full text of it
       is included in the distribution (unless it's a common one and the terms
       of the license don't require you to include it).

       If you don't know what license to use, dual licensing under the GPL and
       Artistic licenses (the same as Perl itself) is a good idea.  See
       perlgpl and perlartistic.

COMMON PITFALLS
   Reinventing the wheel
       There are certain application spaces which are already very, very well
       served by CPAN.	One example is templating systems, another is date and
       time modules, and there are many more.  While it is a rite of passage
       to write your own version of these things, please consider carefully
       whether the Perl world really needs you to publish it.

   Trying to do too much
       Your module will be part of a developer's toolkit.  It will not, in
       itself, form the entire toolkit.	 It's tempting to add extra features
       until your code is a monolithic system rather than a set of modular
       building blocks.

   Inappropriate documentation
       Don't fall into the trap of writing for the wrong audience.  Your
       primary audience is a reasonably experienced developer with at least a
       moderate understanding of your module's application domain, who's just
       downloaded your module and wants to start using it as quickly as
       possible.

       Tutorials, end-user documentation, research papers, FAQs etc are not
       appropriate in a module's main documentation.  If you really want to
       write these, include them as sub-documents such as
       "My::Module::Tutorial" or "My::Module::FAQ" and provide a link in the
       SEE ALSO section of the main documentation.

SEE ALSO
       perlstyle
	   General Perl style guide

       perlnewmod
	   How to create a new module

       perlpod
	   POD documentation

       podchecker
	   Verifies your POD's correctness

       Packaging Tools
	   ExtUtils::MakeMaker, Module::Build

       Testing tools
	   Test::Simple, Test::Inline, Carp::Assert, Test::More,
	   Test::MockObject

       http://pause.perl.org/
	   Perl Authors Upload Server.	Contains links to information for
	   module authors.

       Any good book on software engineering

AUTHOR
       Kirrily "Skud" Robert <skud@cpan.org>

perl v5.10.1			  2009-02-12		       PERLMODSTYLE(1)
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