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PERLAPI(1)	Perl Programmers Reference Guide       PERLAPI(1)

NAME
     perlapi - autogenerated documentation for the perl public
     API

DESCRIPTION
     This file contains the documentation of the perl public API
     generated by embed.pl, specifically a listing of functions,
     macros, flags, and variables that may be used by extension
     writers.  The interfaces of any functions that are not
     listed here are subject to change without notice.	For this
     reason, blindly using functions listed in proto.h is to be
     avoided when writing extensions.

     Note that all Perl API global variables must be referenced
     with the "PL_" prefix.  Some macros are provided for compa-
     tibility with the older, unadorned names, but this support
     may be disabled in a future release.

     The listing is alphabetical, case insensitive.

"Gimme" Values
     GIMME   A backward-compatible version of "GIMME_V" which can
	     only return "G_SCALAR" or "G_ARRAY"; in a void con-
	     text, it returns "G_SCALAR". Deprecated.  Use
	     "GIMME_V" instead.

		     U32     GIMME

     GIMME_V The XSUB-writer's equivalent to Perl's "wantarray".
	     Returns "G_VOID", "G_SCALAR" or "G_ARRAY" for void,
	     scalar or list context, respectively.

		     U32     GIMME_V

     G_ARRAY Used to indicate list context.  See "GIMME_V",
	     "GIMME" and perlcall.

     G_DISCARD
	     Indicates that arguments returned from a callback
	     should be discarded.  See perlcall.

     G_EVAL  Used to force a Perl "eval" wrapper around a call-
	     back.  See perlcall.

     G_NOARGS
	     Indicates that no arguments are being sent to a
	     callback.	See perlcall.

     G_SCALAR
	     Used to indicate scalar context.  See "GIMME_V",
	     "GIMME", and perlcall.

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     G_VOID  Used to indicate void context.  See "GIMME_V" and
	     perlcall.

Array Manipulation Functions
     AvFILL  Same as "av_len()".  Deprecated, use "av_len()"
	     instead.

		     int     AvFILL(AV* av)

     av_clear
	     Clears an array, making it empty.	Does not free the
	     memory used by the array itself.

		     void    av_clear(AV* ar)

     av_delete
	     Deletes the element indexed by "key" from the array.
	     Returns the deleted element. If "flags" equals
	     "G_DISCARD", the element is freed and null is
	     returned.

		     SV*     av_delete(AV* ar, I32 key, I32 flags)

     av_exists
	     Returns true if the element indexed by "key" has
	     been initialized.

	     This relies on the fact that uninitialized array
	     elements are set to &PL_sv_undef.

		     bool    av_exists(AV* ar, I32 key)

     av_extend
	     Pre-extend an array.  The "key" is the index to
	     which the array should be extended.

		     void    av_extend(AV* ar, I32 key)

     av_fetch
	     Returns the SV at the specified index in the array.
	     The "key" is the index.  If "lval" is set then the
	     fetch will be part of a store.  Check that the
	     return value is non-null before dereferencing it to
	     a "SV*".

	     See "Understanding the Magic of Tied Hashes and
	     Arrays" in perlguts for more information on how to
	     use this function on tied arrays.

		     SV**    av_fetch(AV* ar, I32 key, I32 lval)

     av_fill Ensure than an array has a given number of elements,

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	     equivalent to Perl's "$#array = $fill;".

		     void    av_fill(AV* ar, I32 fill)

     av_len  Returns the highest index in the array.  Returns -1
	     if the array is empty.

		     I32     av_len(AV* ar)

     av_make Creates a new AV and populates it with a list of
	     SVs.  The SVs are copied into the array, so they may
	     be freed after the call to av_make.  The new AV will
	     have a reference count of 1.

		     AV*     av_make(I32 size, SV** svp)

     av_pop  Pops an SV off the end of the array.  Returns
	     &PL_sv_undef if the array is empty.

		     SV*     av_pop(AV* ar)

     av_push Pushes an SV onto the end of the array.  The array
	     will grow automatically to accommodate the addition.

		     void    av_push(AV* ar, SV* val)

     av_shift
	     Shifts an SV off the beginning of the array.

		     SV*     av_shift(AV* ar)

     av_store
	     Stores an SV in an array.	The array index is speci-
	     fied as "key".  The return value will be NULL if the
	     operation failed or if the value did not need to be
	     actually stored within the array (as in the case of
	     tied arrays). Otherwise it can be dereferenced to
	     get the original "SV*".  Note that the caller is
	     responsible for suitably incrementing the reference
	     count of "val" before the call, and decrementing it
	     if the function returned NULL.

	     See "Understanding the Magic of Tied Hashes and
	     Arrays" in perlguts for more information on how to
	     use this function on tied arrays.

		     SV**    av_store(AV* ar, I32 key, SV* val)

     av_undef
	     Undefines the array.  Frees the memory used by the
	     array itself.

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		     void    av_undef(AV* ar)

     av_unshift
	     Unshift the given number of "undef" values onto the
	     beginning of the array.  The array will grow
	     automatically to accommodate the addition.	 You must
	     then use "av_store" to assign values to these new
	     elements.

		     void    av_unshift(AV* ar, I32 num)

     get_av  Returns the AV of the specified Perl array.  If
	     "create" is set and the Perl variable does not exist
	     then it will be created.  If "create" is not set and
	     the variable does not exist then NULL is returned.

	     NOTE: the perl_ form of this function is deprecated.

		     AV*     get_av(const char* name, I32 create)

     newAV   Creates a new AV.	The reference count is set to 1.

		     AV*     newAV()

     sortsv  Sort an array. Here is an example:

		 sortsv(AvARRAY(av), av_len(av)+1, Perl_sv_cmp_locale);

	     See lib/sort.pm for details about controlling the
	     sorting algorithm.

		     void    sortsv(SV** array, size_t num_elts, SVCOMPARE_t cmp)

Callback Functions
     call_argv
	     Performs a callback to the specified Perl sub.  See
	     perlcall.

	     NOTE: the perl_ form of this function is deprecated.

		     I32     call_argv(const char* sub_name, I32 flags, char** argv)

     call_method
	     Performs a callback to the specified Perl method.
	     The blessed object must be on the stack.  See perl-
	     call.

	     NOTE: the perl_ form of this function is deprecated.

		     I32     call_method(const char* methname, I32 flags)

     call_pv Performs a callback to the specified Perl sub.  See

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	     perlcall.

	     NOTE: the perl_ form of this function is deprecated.

		     I32     call_pv(const char* sub_name, I32 flags)

     call_sv Performs a callback to the Perl sub whose name is in
	     the SV.  See perlcall.

	     NOTE: the perl_ form of this function is deprecated.

		     I32     call_sv(SV* sv, I32 flags)

     ENTER   Opening bracket on a callback.  See "LEAVE" and
	     perlcall.

			     ENTER;

     eval_pv Tells Perl to "eval" the given string and return an
	     SV* result.

	     NOTE: the perl_ form of this function is deprecated.

		     SV*     eval_pv(const char* p, I32 croak_on_error)

     eval_sv Tells Perl to "eval" the string in the SV.

	     NOTE: the perl_ form of this function is deprecated.

		     I32     eval_sv(SV* sv, I32 flags)

     FREETMPS
	     Closing bracket for temporaries on a callback.  See
	     "SAVETMPS" and perlcall.

			     FREETMPS;

     LEAVE   Closing bracket on a callback.  See "ENTER" and
	     perlcall.

			     LEAVE;

     SAVETMPS
	     Opening bracket for temporaries on a callback.  See
	     "FREETMPS" and perlcall.

			     SAVETMPS;

Character classes
     isALNUM Returns a boolean indicating whether the C "char" is
	     an ASCII alphanumeric character (including under-
	     score) or digit.

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		     bool    isALNUM(char ch)

     isALPHA Returns a boolean indicating whether the C "char" is
	     an ASCII alphabetic character.

		     bool    isALPHA(char ch)

     isDIGIT Returns a boolean indicating whether the C "char" is
	     an ASCII digit.

		     bool    isDIGIT(char ch)

     isLOWER Returns a boolean indicating whether the C "char" is
	     a lowercase character.

		     bool    isLOWER(char ch)

     isSPACE Returns a boolean indicating whether the C "char" is
	     whitespace.

		     bool    isSPACE(char ch)

     isUPPER Returns a boolean indicating whether the C "char" is
	     an uppercase character.

		     bool    isUPPER(char ch)

     toLOWER Converts the specified character to lowercase.

		     char    toLOWER(char ch)

     toUPPER Converts the specified character to uppercase.

		     char    toUPPER(char ch)

Cloning an interpreter
     perl_clone
	     Create and return a new interpreter by cloning the
	     current one.

	     perl_clone takes these flags as parameters:

	     CLONEf_COPY_STACKS - is used to, well, copy the
	     stacks also, without it we only clone the data and
	     zero the stacks, with it we copy the stacks and the
	     new perl interpreter is ready to run at the exact
	     same point as the previous one. The pseudo-fork code
	     uses COPY_STACKS while the threads->new doesn't.

	     CLONEf_KEEP_PTR_TABLE perl_clone keeps a ptr_table
	     with the pointer of the old variable as a key and
	     the new variable as a value, this allows it to check

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	     if something has been cloned and not clone it again
	     but rather just use the value and increase the
	     refcount. If KEEP_PTR_TABLE is not set then
	     perl_clone will kill the ptr_table using the func-
	     tion "ptr_table_free(PL_ptr_table); PL_ptr_table =
	     NULL;", reason to keep it around is if you want to
	     dup some of your own variable who are outside the
	     graph perl scans, example of this code is in
	     threads.xs create

	     CLONEf_CLONE_HOST This is a win32 thing, it is
	     ignored on unix, it tells perls win32host code
	     (which is c++) to clone itself, this is needed on
	     win32 if you want to run two threads at the same
	     time, if you just want to do some stuff in a
	     separate perl interpreter and then throw it away and
	     return to the original one, you don't need to do
	     anything.

		     PerlInterpreter*	     perl_clone(PerlInterpreter* interp, UV flags)

CV Manipulation Functions
     CvSTASH Returns the stash of the CV.

		     HV*     CvSTASH(CV* cv)

     get_cv  Returns the CV of the specified Perl subroutine.  If
	     "create" is set and the Perl subroutine does not
	     exist then it will be declared (which has the same
	     effect as saying "sub name;").  If "create" is not
	     set and the subroutine does not exist then NULL is
	     returned.

	     NOTE: the perl_ form of this function is deprecated.

		     CV*     get_cv(const char* name, I32 create)

Embedding Functions
     cv_undef
	     Clear out all the active components of a CV. This
	     can happen either by an explicit "undef &foo", or by
	     the reference count going to zero. In the former
	     case, we keep the CvOUTSIDE pointer, so that any
	     anonymous children can still follow the full lexical
	     scope chain.

		     void    cv_undef(CV* cv)

     load_module
	     Loads the module whose name is pointed to by the
	     string part of name. Note that the actual module
	     name, not its filename, should be given. Eg,

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	     "Foo::Bar" instead of "Foo/Bar.pm".  flags can be
	     any of PERL_LOADMOD_DENY, PERL_LOADMOD_NOIMPORT, or
	     PERL_LOADMOD_IMPORT_OPS (or 0 for no flags). ver, if
	     specified, provides version semantics similar to
	     "use Foo::Bar VERSION".  The optional trailing SV*
	     arguments can be used to specify arguments to the
	     module's import() method, similar to "use Foo::Bar
	     VERSION LIST".

		     void    load_module(U32 flags, SV* name, SV* ver, ...)

     nothreadhook
	     Stub that provides thread hook for perl_destruct
	     when there are no threads.

		     int     nothreadhook()

     perl_alloc
	     Allocates a new Perl interpreter.	See perlembed.

		     PerlInterpreter*	     perl_alloc()

     perl_construct
	     Initializes a new Perl interpreter.  See perlembed.

		     void    perl_construct(PerlInterpreter* interp)

     perl_destruct
	     Shuts down a Perl interpreter.  See perlembed.

		     int     perl_destruct(PerlInterpreter* interp)

     perl_free
	     Releases a Perl interpreter.  See perlembed.

		     void    perl_free(PerlInterpreter* interp)

     perl_parse
	     Tells a Perl interpreter to parse a Perl script.
	     See perlembed.

		     int     perl_parse(PerlInterpreter* interp, XSINIT_t xsinit, int argc, char** argv, char** env)

     perl_run
	     Tells a Perl interpreter to run.  See perlembed.

		     int     perl_run(PerlInterpreter* interp)

     require_pv
	     Tells Perl to "require" the file named by the string
	     argument.	It is analogous to the Perl code "eval
	     "require '$file'"".  It's even implemented that way;

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	     consider using load_module instead.

	     NOTE: the perl_ form of this function is deprecated.

		     void    require_pv(const char* pv)

Functions in file pp_pack.c
     packlist
	     The engine implementing pack() Perl function.

		     void    packlist(SV *cat, char *pat, char *patend, SV **beglist, SV **endlist)

     pack_cat
	     The engine implementing pack() Perl function. Note:
	     parameters next_in_list and flags are not used. This
	     call should not be used; use packlist instead.

		     void    pack_cat(SV *cat, char *pat, char *patend, SV **beglist, SV **endlist, SV ***next_in_list, U32 flags)

     unpackstring
	     The engine implementing unpack() Perl function.
	     "unpackstring" puts the extracted list items on the
	     stack and returns the number of elements. Issue
	     "PUTBACK" before and "SPAGAIN" after the call to
	     this function.

		     I32     unpackstring(char *pat, char *patend, char *s, char *strend, U32 flags)

     unpack_str
	     The engine implementing unpack() Perl function.
	     Note: parameters strbeg, new_s and ocnt are not
	     used. This call should not be used, use unpackstring
	     instead.

		     I32     unpack_str(char *pat, char *patend, char *s, char *strbeg, char *strend, char **new_s, I32 ocnt, U32 flags)

Global Variables
     PL_modglobal
	     "PL_modglobal" is a general purpose, interpreter
	     global HV for use by extensions that need to keep
	     information on a per-interpreter basis. In a pinch,
	     it can also be used as a symbol table for extensions
	     to share data among each other.  It is a good idea
	     to use keys prefixed by the package name of the
	     extension that owns the data.

		     HV*     PL_modglobal

     PL_na   A convenience variable which is typically used with
	     "SvPV" when one doesn't care about the length of the
	     string.  It is usually more efficient to either
	     declare a local variable and use that instead or to

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	     use the "SvPV_nolen" macro.

		     STRLEN  PL_na

     PL_sv_no
	     This is the "false" SV.  See "PL_sv_yes".	Always
	     refer to this as &PL_sv_no.

		     SV	     PL_sv_no

     PL_sv_undef
	     This is the "undef" SV.  Always refer to this as
	     &PL_sv_undef.

		     SV	     PL_sv_undef

     PL_sv_yes
	     This is the "true" SV.  See "PL_sv_no".  Always
	     refer to this as &PL_sv_yes.

		     SV	     PL_sv_yes

GV Functions
     GvSV    Return the SV from the GV.

		     SV*     GvSV(GV* gv)

     gv_fetchmeth
	     Returns the glob with the given "name" and a defined
	     subroutine or "NULL".  The glob lives in the given
	     "stash", or in the stashes accessible via @ISA and
	     UNIVERSAL::.

	     The argument "level" should be either 0 or -1.  If
	     "level==0", as a side-effect creates a glob with the
	     given "name" in the given "stash" which in the case
	     of success contains an alias for the subroutine, and
	     sets up caching info for this glob.  Similarly for
	     all the searched stashes.

	     This function grants "SUPER" token as a postfix of
	     the stash name. The GV returned from "gv_fetchmeth"
	     may be a method cache entry, which is not visible to
	     Perl code.	 So when calling "call_sv", you should
	     not use the GV directly; instead, you should use the
	     method's CV, which can be obtained from the GV with
	     the "GvCV" macro.

		     GV*     gv_fetchmeth(HV* stash, const char* name, STRLEN len, I32 level)

     gv_fetchmethod
	     See gv_fetchmethod_autoload.

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		     GV*     gv_fetchmethod(HV* stash, const char* name)

     gv_fetchmethod_autoload
	     Returns the glob which contains the subroutine to
	     call to invoke the method on the "stash".	In fact
	     in the presence of autoloading this may be the glob
	     for "AUTOLOAD".  In this case the corresponding
	     variable $AUTOLOAD is already setup.

	     The third parameter of "gv_fetchmethod_autoload"
	     determines whether AUTOLOAD lookup is performed if
	     the given method is not present: non-zero means yes,
	     look for AUTOLOAD; zero means no, don't look for
	     AUTOLOAD. Calling "gv_fetchmethod" is equivalent to
	     calling "gv_fetchmethod_autoload" with a non-zero
	     "autoload" parameter.

	     These functions grant "SUPER" token as a prefix of
	     the method name. Note that if you want to keep the
	     returned glob for a long time, you need to check for
	     it being "AUTOLOAD", since at the later time the
	     call may load a different subroutine due to $AUTO-
	     LOAD changing its value. Use the glob created via a
	     side effect to do this.

	     These functions have the same side-effects and as
	     "gv_fetchmeth" with "level==0".  "name" should be
	     writable if contains ':' or "' ''". The warning
	     against passing the GV returned by "gv_fetchmeth" to
	     "call_sv" apply equally to these functions.

		     GV*     gv_fetchmethod_autoload(HV* stash, const char* name, I32 autoload)

     gv_fetchmeth_autoload
	     Same as gv_fetchmeth(), but looks for autoloaded
	     subroutines too. Returns a glob for the subroutine.

	     For an autoloaded subroutine without a GV, will
	     create a GV even if "level < 0".  For an autoloaded
	     subroutine without a stub, GvCV() of the result may
	     be zero.

		     GV*     gv_fetchmeth_autoload(HV* stash, const char* name, STRLEN len, I32 level)

     gv_stashpv
	     Returns a pointer to the stash for a specified pack-
	     age.  "name" should be a valid UTF-8 string and must
	     be null-terminated.  If "create" is set then the
	     package will be created if it does not already
	     exist.  If "create" is not set and the package does
	     not exist then NULL is returned.

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		     HV*     gv_stashpv(const char* name, I32 create)

     gv_stashpvn
	     Returns a pointer to the stash for a specified pack-
	     age.  "name" should be a valid UTF-8 string.  The
	     "namelen" parameter indicates the length of the
	     "name", in bytes.	If "create" is set then the pack-
	     age will be created if it does not already exist.
	     If "create" is not set and the package does not
	     exist then NULL is returned.

		     HV*     gv_stashpvn(const char* name, U32 namelen, I32 create)

     gv_stashsv
	     Returns a pointer to the stash for a specified pack-
	     age, which must be a valid UTF-8 string.  See
	     "gv_stashpv".

		     HV*     gv_stashsv(SV* sv, I32 create)

Handy Values
     Nullav  Null AV pointer.

     Nullch  Null character pointer.

     Nullcv  Null CV pointer.

     Nullhv  Null HV pointer.

     Nullsv  Null SV pointer.

Hash Manipulation Functions
     get_hv  Returns the HV of the specified Perl hash.	 If
	     "create" is set and the Perl variable does not exist
	     then it will be created.  If "create" is not set and
	     the variable does not exist then NULL is returned.

	     NOTE: the perl_ form of this function is deprecated.

		     HV*     get_hv(const char* name, I32 create)

     HEf_SVKEY
	     This flag, used in the length slot of hash entries
	     and magic structures, specifies the structure con-
	     tains an "SV*" pointer where a "char*" pointer is to
	     be expected. (For information only--not to be used).

     HeHASH  Returns the computed hash stored in the hash entry.

		     U32     HeHASH(HE* he)

     HeKEY   Returns the actual pointer stored in the key slot of

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	     the hash entry. The pointer may be either "char*" or
	     "SV*", depending on the value of "HeKLEN()".  Can be
	     assigned to.  The "HePV()" or "HeSVKEY()" macros are
	     usually preferable for finding the value of a key.

		     void*   HeKEY(HE* he)

     HeKLEN  If this is negative, and amounts to "HEf_SVKEY", it
	     indicates the entry holds an "SV*" key.  Otherwise,
	     holds the actual length of the key.  Can be assigned
	     to. The "HePV()" macro is usually preferable for
	     finding key lengths.

		     STRLEN  HeKLEN(HE* he)

     HePV    Returns the key slot of the hash entry as a "char*"
	     value, doing any necessary dereferencing of possibly
	     "SV*" keys.  The length of the string is placed in
	     "len" (this is a macro, so do not use &len).  If you
	     do not care about what the length of the key is, you
	     may use the global variable "PL_na", though this is
	     rather less efficient than using a local variable.
	     Remember though, that hash keys in perl are free to
	     contain embedded nulls, so using "strlen()" or simi-
	     lar is not a good way to find the length of hash
	     keys. This is very similar to the "SvPV()" macro
	     described elsewhere in this document.

		     char*   HePV(HE* he, STRLEN len)

     HeSVKEY Returns the key as an "SV*", or "Nullsv" if the hash
	     entry does not contain an "SV*" key.

		     SV*     HeSVKEY(HE* he)

     HeSVKEY_force
	     Returns the key as an "SV*".  Will create and return
	     a temporary mortal "SV*" if the hash entry contains
	     only a "char*" key.

		     SV*     HeSVKEY_force(HE* he)

     HeSVKEY_set
	     Sets the key to a given "SV*", taking care to set
	     the appropriate flags to indicate the presence of an
	     "SV*" key, and returns the same "SV*".

		     SV*     HeSVKEY_set(HE* he, SV* sv)

     HeVAL   Returns the value slot (type "SV*") stored in the
	     hash entry.

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		     SV*     HeVAL(HE* he)

     HvNAME  Returns the package name of a stash.  See "SvSTASH",
	     "CvSTASH".

		     char*   HvNAME(HV* stash)

     hv_clear
	     Clears a hash, making it empty.

		     void    hv_clear(HV* tb)

     hv_clear_placeholders
	     Clears any placeholders from a hash.  If a res-
	     tricted hash has any of its keys marked as readonly
	     and the key is subsequently deleted, the key is not
	     actually deleted but is marked by assigning it a
	     value of &PL_sv_placeholder.  This tags it so it
	     will be ignored by future operations such as iterat-
	     ing over the hash, but will still allow the hash to
	     have a value reassigned to the key at some future
	     point.  This function clears any such placeholder
	     keys from the hash. See Hash::Util::lock_keys() for
	     an example of its use.

		     void    hv_clear_placeholders(HV* hb)

     hv_delete
	     Deletes a key/value pair in the hash.  The value SV
	     is removed from the hash and returned to the caller.
	     The "klen" is the length of the key. The "flags"
	     value will normally be zero; if set to G_DISCARD
	     then NULL will be returned.

		     SV*     hv_delete(HV* tb, const char* key, I32 klen, I32 flags)

     hv_delete_ent
	     Deletes a key/value pair in the hash.  The value SV
	     is removed from the hash and returned to the caller.
	     The "flags" value will normally be zero; if set to
	     G_DISCARD then NULL will be returned.  "hash" can be
	     a valid precomputed hash value, or 0 to ask for it
	     to be computed.

		     SV*     hv_delete_ent(HV* tb, SV* key, I32 flags, U32 hash)

     hv_exists
	     Returns a boolean indicating whether the specified
	     hash key exists.  The "klen" is the length of the
	     key.

		     bool    hv_exists(HV* tb, const char* key, I32 klen)

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     hv_exists_ent
	     Returns a boolean indicating whether the specified
	     hash key exists. "hash" can be a valid precomputed
	     hash value, or 0 to ask for it to be computed.

		     bool    hv_exists_ent(HV* tb, SV* key, U32 hash)

     hv_fetch
	     Returns the SV which corresponds to the specified
	     key in the hash.  The "klen" is the length of the
	     key.  If "lval" is set then the fetch will be part
	     of a store.  Check that the return value is non-null
	     before dereferencing it to an "SV*".

	     See "Understanding the Magic of Tied Hashes and
	     Arrays" in perlguts for more information on how to
	     use this function on tied hashes.

		     SV**    hv_fetch(HV* tb, const char* key, I32 klen, I32 lval)

     hv_fetch_ent
	     Returns the hash entry which corresponds to the
	     specified key in the hash. "hash" must be a valid
	     precomputed hash number for the given "key", or 0 if
	     you want the function to compute it.  IF "lval" is
	     set then the fetch will be part of a store.  Make
	     sure the return value is non-null before accessing
	     it.  The return value when "tb" is a tied hash is a
	     pointer to a static location, so be sure to make a
	     copy of the structure if you need to store it some-
	     where.

	     See "Understanding the Magic of Tied Hashes and
	     Arrays" in perlguts for more information on how to
	     use this function on tied hashes.

		     HE*     hv_fetch_ent(HV* tb, SV* key, I32 lval, U32 hash)

     hv_iterinit
	     Prepares a starting point to traverse a hash table.
	     Returns the number of keys in the hash (i.e. the
	     same as "HvKEYS(tb)").  The return value is
	     currently only meaningful for hashes without tie
	     magic.

	     NOTE: Before version 5.004_65, "hv_iterinit" used to
	     return the number of hash buckets that happen to be
	     in use.  If you still need that esoteric value, you
	     can get it through the macro "HvFILL(tb)".

		     I32     hv_iterinit(HV* tb)

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     hv_iterkey
	     Returns the key from the current position of the
	     hash iterator.  See "hv_iterinit".

		     char*   hv_iterkey(HE* entry, I32* retlen)

     hv_iterkeysv
	     Returns the key as an "SV*" from the current posi-
	     tion of the hash iterator.	 The return value will
	     always be a mortal copy of the key.  Also see
	     "hv_iterinit".

		     SV*     hv_iterkeysv(HE* entry)

     hv_iternext
	     Returns entries from a hash iterator.  See
	     "hv_iterinit".

	     You may call "hv_delete" or "hv_delete_ent" on the
	     hash entry that the iterator currently points to,
	     without losing your place or invalidating your
	     iterator.	Note that in this case the current entry
	     is deleted from the hash with your iterator holding
	     the last reference to it.	Your iterator is flagged
	     to free the entry on the next call to "hv_iternext",
	     so you must not discard your iterator immediately
	     else the entry will leak - call "hv_iternext" to
	     trigger the resource deallocation.

		     HE*     hv_iternext(HV* tb)

     hv_iternextsv
	     Performs an "hv_iternext", "hv_iterkey", and
	     "hv_iterval" in one operation.

		     SV*     hv_iternextsv(HV* hv, char** key, I32* retlen)

     hv_iternext_flags
	     Returns entries from a hash iterator.  See
	     "hv_iterinit" and "hv_iternext". The "flags" value
	     will normally be zero; if
	     HV_ITERNEXT_WANTPLACEHOLDERS is set the placeholders
	     keys (for restricted hashes) will be returned in
	     addition to normal keys. By default placeholders are
	     automatically skipped over. Currently a placeholder
	     is implemented with a value that is
	     &Perl_sv_placeholder. Note that the implementation
	     of placeholders and restricted hashes may change,
	     and the implementation currently is insufficiently
	     abstracted for any change to be tidy.

	     NOTE: this function is experimental and may change

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	     or be removed without notice.

		     HE*     hv_iternext_flags(HV* tb, I32 flags)

     hv_iterval
	     Returns the value from the current position of the
	     hash iterator.  See "hv_iterkey".

		     SV*     hv_iterval(HV* tb, HE* entry)

     hv_magic
	     Adds magic to a hash.  See "sv_magic".

		     void    hv_magic(HV* hv, GV* gv, int how)

     hv_scalar
	     Evaluates the hash in scalar context and returns the
	     result. Handles magic when the hash is tied.

		     SV*     hv_scalar(HV* hv)

     hv_store
	     Stores an SV in a hash.  The hash key is specified
	     as "key" and "klen" is the length of the key.  The
	     "hash" parameter is the precomputed hash value; if
	     it is zero then Perl will compute it.  The return
	     value will be NULL if the operation failed or if the
	     value did not need to be actually stored within the
	     hash (as in the case of tied hashes).  Otherwise it
	     can be dereferenced to get the original "SV*".  Note
	     that the caller is responsible for suitably incre-
	     menting the reference count of "val" before the
	     call, and decrementing it if the function returned
	     NULL.  Effectively a successful hv_store takes own-
	     ership of one reference to "val".	This is usually
	     what you want; a newly created SV has a reference
	     count of one, so if all your code does is create SVs
	     then store them in a hash, hv_store will own the
	     only reference to the new SV, and your code doesn't
	     need to do anything further to tidy up.  hv_store is
	     not implemented as a call to hv_store_ent, and does
	     not create a temporary SV for the key, so if your
	     key data is not already in SV form then use hv_store
	     in preference to hv_store_ent.

	     See "Understanding the Magic of Tied Hashes and
	     Arrays" in perlguts for more information on how to
	     use this function on tied hashes.

		     SV**    hv_store(HV* tb, const char* key, I32 klen, SV* val, U32 hash)

     hv_store_ent

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	     Stores "val" in a hash.  The hash key is specified
	     as "key".	The "hash" parameter is the precomputed
	     hash value; if it is zero then Perl will compute it.
	     The return value is the new hash entry so created.
	     It will be NULL if the operation failed or if the
	     value did not need to be actually stored within the
	     hash (as in the case of tied hashes).  Otherwise the
	     contents of the return value can be accessed using
	     the "He?" macros described here.  Note that the
	     caller is responsible for suitably incrementing the
	     reference count of "val" before the call, and decre-
	     menting it if the function returned NULL.	Effec-
	     tively a successful hv_store_ent takes ownership of
	     one reference to "val".  This is usually what you
	     want; a newly created SV has a reference count of
	     one, so if all your code does is create SVs then
	     store them in a hash, hv_store will own the only
	     reference to the new SV, and your code doesn't need
	     to do anything further to tidy up.	 Note that
	     hv_store_ent only reads the "key"; unlike "val" it
	     does not take ownership of it, so maintaining the
	     correct reference count on "key" is entirely the
	     caller's responsibility.  hv_store is not imple-
	     mented as a call to hv_store_ent, and does not
	     create a temporary SV for the key, so if your key
	     data is not already in SV form then use hv_store in
	     preference to hv_store_ent.

	     See "Understanding the Magic of Tied Hashes and
	     Arrays" in perlguts for more information on how to
	     use this function on tied hashes.

		     HE*     hv_store_ent(HV* tb, SV* key, SV* val, U32 hash)

     hv_undef
	     Undefines the hash.

		     void    hv_undef(HV* tb)

     newHV   Creates a new HV.	The reference count is set to 1.

		     HV*     newHV()

Magical Functions
     mg_clear
	     Clear something magical that the SV represents.  See
	     "sv_magic".

		     int     mg_clear(SV* sv)

     mg_copy Copies the magic from one SV to another.  See
	     "sv_magic".

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		     int     mg_copy(SV* sv, SV* nsv, const char* key, I32 klen)

     mg_find Finds the magic pointer for type matching the SV.
	     See "sv_magic".

		     MAGIC*  mg_find(SV* sv, int type)

     mg_free Free any magic storage used by the SV.  See
	     "sv_magic".

		     int     mg_free(SV* sv)

     mg_get  Do magic after a value is retrieved from the SV.
	     See "sv_magic".

		     int     mg_get(SV* sv)

     mg_length
	     Report on the SV's length.	 See "sv_magic".

		     U32     mg_length(SV* sv)

     mg_magical
	     Turns on the magical status of an SV.  See
	     "sv_magic".

		     void    mg_magical(SV* sv)

     mg_set  Do magic after a value is assigned to the SV.  See
	     "sv_magic".

		     int     mg_set(SV* sv)

     SvGETMAGIC
	     Invokes "mg_get" on an SV if it has 'get' magic.
	     This macro evaluates its argument more than once.

		     void    SvGETMAGIC(SV* sv)

     SvLOCK  Arranges for a mutual exclusion lock to be obtained
	     on sv if a suitable module has been loaded.

		     void    SvLOCK(SV* sv)

     SvSETMAGIC
	     Invokes "mg_set" on an SV if it has 'set' magic.
	     This macro evaluates its argument more than once.

		     void    SvSETMAGIC(SV* sv)

     SvSetMagicSV
	     Like "SvSetSV", but does any set magic required

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	     afterwards.

		     void    SvSetMagicSV(SV* dsb, SV* ssv)

     SvSetMagicSV_nosteal
	     Like "SvSetSV_nosteal", but does any set magic
	     required afterwards.

		     void    SvSetMagicSV_nosteal(SV* dsv, SV* ssv)

     SvSetSV Calls "sv_setsv" if dsv is not the same as ssv.  May
	     evaluate arguments more than once.

		     void    SvSetSV(SV* dsb, SV* ssv)

     SvSetSV_nosteal
	     Calls a non-destructive version of "sv_setsv" if dsv
	     is not the same as ssv. May evaluate arguments more
	     than once.

		     void    SvSetSV_nosteal(SV* dsv, SV* ssv)

     SvSHARE Arranges for sv to be shared between threads if a
	     suitable module has been loaded.

		     void    SvSHARE(SV* sv)

     SvUNLOCK
	     Releases a mutual exclusion lock on sv if a suitable
	     module has been loaded.

		     void    SvUNLOCK(SV* sv)

Memory Management
     Copy    The XSUB-writer's interface to the C "memcpy" func-
	     tion.  The "src" is the source, "dest" is the desti-
	     nation, "nitems" is the number of items, and "type"
	     is the type.  May fail on overlapping copies.  See
	     also "Move".

		     void    Copy(void* src, void* dest, int nitems, type)

     CopyD   Like "Copy" but returns dest. Useful for encouraging
	     compilers to tail-call optimise.

		     void *  CopyD(void* src, void* dest, int nitems, type)

     Move    The XSUB-writer's interface to the C "memmove" func-
	     tion.  The "src" is the source, "dest" is the desti-
	     nation, "nitems" is the number of items, and "type"
	     is the type.  Can do overlapping moves.  See also
	     "Copy".

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		     void    Move(void* src, void* dest, int nitems, type)

     MoveD   Like "Move" but returns dest. Useful for encouraging
	     compilers to tail-call optimise.

		     void *  MoveD(void* src, void* dest, int nitems, type)

     Newx    The XSUB-writer's interface to the C "malloc" func-
	     tion.

		     void    Newx(void* ptr, int nitems, type)

     Newxc   The XSUB-writer's interface to the C "malloc" func-
	     tion, with cast.

		     void    Newxc(void* ptr, int nitems, type, cast)

     Newxz   The XSUB-writer's interface to the C "malloc" func-
	     tion.  The allocated memory is zeroed with "mem-
	     zero".

	     In 5.9.3, we removed the 1st parameter, a debug aid,
	     from the api.  It was used to uniquely identify each
	     usage of these allocation functions, but was deemed
	     unnecessary with the availability of better memory
	     tracking tools, valgrind for example.

		     void    Newxz(void* ptr, int nitems, type)

     Poison  Fill up memory with a pattern (byte 0xAB over and
	     over again) that hopefully catches attempts to
	     access uninitialized memory.

		     void    Poison(void* dest, int nitems, type)

     Renew   The XSUB-writer's interface to the C "realloc" func-
	     tion.

		     void    Renew(void* ptr, int nitems, type)

     Renewc  The XSUB-writer's interface to the C "realloc" func-
	     tion, with cast.

		     void    Renewc(void* ptr, int nitems, type, cast)

     Safefree
	     The XSUB-writer's interface to the C "free" func-
	     tion.

		     void    Safefree(void* ptr)

     savepv  Perl's version of "strdup()". Returns a pointer to a

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	     newly allocated string which is a duplicate of "pv".
	     The size of the string is determined by "strlen()".
	     The memory allocated for the new string can be freed
	     with the "Safefree()" function.

		     char*   savepv(const char* pv)

     savepvn Perl's version of what "strndup()" would be if it
	     existed. Returns a pointer to a newly allocated
	     string which is a duplicate of the first "len" bytes
	     from "pv". The memory allocated for the new string
	     can be freed with the "Safefree()" function.

		     char*   savepvn(const char* pv, I32 len)

     savesharedpv
	     A version of "savepv()" which allocates the dupli-
	     cate string in memory which is shared between
	     threads.

		     char*   savesharedpv(const char* pv)

     savesvpv
	     A version of "savepv()"/"savepvn()" which gets the
	     string to duplicate from the passed in SV using
	     "SvPV()"

		     char*   savesvpv(SV* sv)

     StructCopy
	     This is an architecture-independent macro to copy
	     one structure to another.

		     void    StructCopy(type src, type dest, type)

     Zero    The XSUB-writer's interface to the C "memzero" func-
	     tion.  The "dest" is the destination, "nitems" is
	     the number of items, and "type" is the type.

		     void    Zero(void* dest, int nitems, type)

     ZeroD   Like "Zero" but returns dest. Useful for encouraging
	     compilers to tail-call optimise.

		     void *  ZeroD(void* dest, int nitems, type)

Miscellaneous Functions
     fbm_compile
	     Analyses the string in order to make fast searches
	     on it using fbm_instr() -- the Boyer-Moore algo-
	     rithm.

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		     void    fbm_compile(SV* sv, U32 flags)

     fbm_instr
	     Returns the location of the SV in the string delim-
	     ited by "str" and "strend".  It returns "Nullch" if
	     the string can't be found.	 The "sv" does not have
	     to be fbm_compiled, but the search will not be as
	     fast then.

		     char*   fbm_instr(unsigned char* big, unsigned char* bigend, SV* littlesv, U32 flags)

     form    Takes a sprintf-style format pattern and conven-
	     tional (non-SV) arguments and returns the formatted
	     string.

		 (char *) Perl_form(pTHX_ const char* pat, ...)

	     can be used any place a string (char *) is required:

		 char * s = Perl_form("%d.%d",major,minor);

	     Uses a single private buffer so if you want to for-
	     mat several strings you must explicitly copy the
	     earlier strings away (and free the copies when you
	     are done).

		     char*   form(const char* pat, ...)

     getcwd_sv
	     Fill the sv with current working directory

		     int     getcwd_sv(SV* sv)

     strEQ   Test two strings to see if they are equal.	 Returns
	     true or false.

		     bool    strEQ(char* s1, char* s2)

     strGE   Test two strings to see if the first, "s1", is
	     greater than or equal to the second, "s2".	 Returns
	     true or false.

		     bool    strGE(char* s1, char* s2)

     strGT   Test two strings to see if the first, "s1", is
	     greater than the second, "s2".  Returns true or
	     false.

		     bool    strGT(char* s1, char* s2)

     strLE   Test two strings to see if the first, "s1", is less
	     than or equal to the second, "s2".	 Returns true or

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	     false.

		     bool    strLE(char* s1, char* s2)

     strLT   Test two strings to see if the first, "s1", is less
	     than the second, "s2".  Returns true or false.

		     bool    strLT(char* s1, char* s2)

     strNE   Test two strings to see if they are different.
	     Returns true or false.

		     bool    strNE(char* s1, char* s2)

     strnEQ  Test two strings to see if they are equal.	 The
	     "len" parameter indicates the number of bytes to
	     compare.  Returns true or false. (A wrapper for
	     "strncmp").

		     bool    strnEQ(char* s1, char* s2, STRLEN len)

     strnNE  Test two strings to see if they are different.  The
	     "len" parameter indicates the number of bytes to
	     compare.  Returns true or false. (A wrapper for
	     "strncmp").

		     bool    strnNE(char* s1, char* s2, STRLEN len)

     sv_nolocking
	     Dummy routine which "locks" an SV when there is no
	     locking module present. Exists to avoid test for a
	     NULL function pointer and because it could poten-
	     tially warn under some level of strict-ness.

		     void    sv_nolocking(SV *)

     sv_nosharing
	     Dummy routine which "shares" an SV when there is no
	     sharing module present. Exists to avoid test for a
	     NULL function pointer and because it could poten-
	     tially warn under some level of strict-ness.

		     void    sv_nosharing(SV *)

     sv_nounlocking
	     Dummy routine which "unlocks" an SV when there is no
	     locking module present. Exists to avoid test for a
	     NULL function pointer and because it could poten-
	     tially warn under some level of strict-ness.

		     void    sv_nounlocking(SV *)

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Numeric functions
     grok_bin
	     converts a string representing a binary number to
	     numeric form.

	     On entry start and *len give the string to scan,
	     *flags gives conversion flags, and result should be
	     NULL or a pointer to an NV. The scan stops at the
	     end of the string, or the first invalid character.
	     Unless "PERL_SCAN_SILENT_ILLDIGIT" is set in *flags,
	     encountering an invalid character will also trigger
	     a warning. On return *len is set to the length of
	     the scanned string, and *flags gives output flags.

	     If the value is <= "UV_MAX" it is returned as a UV,
	     the output flags are clear, and nothing is written
	     to *result. If the value is > UV_MAX "grok_bin"
	     returns UV_MAX, sets "PERL_SCAN_GREATER_THAN_UV_MAX"
	     in the output flags, and writes the value to *result
	     (or the value is discarded if result is NULL).

	     The binary number may optionally be prefixed with
	     "0b" or "b" unless "PERL_SCAN_DISALLOW_PREFIX" is
	     set in *flags on entry. If
	     "PERL_SCAN_ALLOW_UNDERSCORES" is set in *flags then
	     the binary number may use '_' characters to separate
	     digits.

		     UV	     grok_bin(char* start, STRLEN* len, I32* flags, NV *result)

     grok_hex
	     converts a string representing a hex number to
	     numeric form.

	     On entry start and *len give the string to scan,
	     *flags gives conversion flags, and result should be
	     NULL or a pointer to an NV. The scan stops at the
	     end of the string, or the first invalid character.
	     Unless "PERL_SCAN_SILENT_ILLDIGIT" is set in *flags,
	     encountering an invalid character will also trigger
	     a warning. On return *len is set to the length of
	     the scanned string, and *flags gives output flags.

	     If the value is <= UV_MAX it is returned as a UV,
	     the output flags are clear, and nothing is written
	     to *result. If the value is > UV_MAX "grok_hex"
	     returns UV_MAX, sets "PERL_SCAN_GREATER_THAN_UV_MAX"
	     in the output flags, and writes the value to *result
	     (or the value is discarded if result is NULL).

	     The hex number may optionally be prefixed with "0x"
	     or "x" unless "PERL_SCAN_DISALLOW_PREFIX" is set in

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	     *flags on entry. If "PERL_SCAN_ALLOW_UNDERSCORES" is
	     set in *flags then the hex number may use '_' char-
	     acters to separate digits.

		     UV	     grok_hex(char* start, STRLEN* len, I32* flags, NV *result)

     grok_number
	     Recognise (or not) a number.  The type of the number
	     is returned (0 if unrecognised), otherwise it is a
	     bit-ORed combination of IS_NUMBER_IN_UV,
	     IS_NUMBER_GREATER_THAN_UV_MAX, IS_NUMBER_NOT_INT,
	     IS_NUMBER_NEG, IS_NUMBER_INFINITY, IS_NUMBER_NAN
	     (defined in perl.h).

	     If the value of the number can fit an in UV, it is
	     returned in the *valuep IS_NUMBER_IN_UV will be set
	     to indicate that *valuep is valid, IS_NUMBER_IN_UV
	     will never be set unless *valuep is valid, but
	     *valuep may have been assigned to during processing
	     even though IS_NUMBER_IN_UV is not set on return. If
	     valuep is NULL, IS_NUMBER_IN_UV will be set for the
	     same cases as when valuep is non-NULL, but no actual
	     assignment (or SEGV) will occur.

	     IS_NUMBER_NOT_INT will be set with IS_NUMBER_IN_UV
	     if trailing decimals were seen (in which case
	     *valuep gives the true value truncated to an
	     integer), and IS_NUMBER_NEG if the number is nega-
	     tive (in which case *valuep holds the absolute
	     value).  IS_NUMBER_IN_UV is not set if e notation
	     was used or the number is larger than a UV.

		     int     grok_number(const char *pv, STRLEN len, UV *valuep)

     grok_numeric_radix
	     Scan and skip for a numeric decimal separator
	     (radix).

		     bool    grok_numeric_radix(const char **sp, const char *send)

     grok_oct
	     converts a string representing an octal number to
	     numeric form.

	     On entry start and *len give the string to scan,
	     *flags gives conversion flags, and result should be
	     NULL or a pointer to an NV. The scan stops at the
	     end of the string, or the first invalid character.
	     Unless "PERL_SCAN_SILENT_ILLDIGIT" is set in *flags,
	     encountering an invalid character will also trigger
	     a warning. On return *len is set to the length of
	     the scanned string, and *flags gives output flags.

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	     If the value is <= UV_MAX it is returned as a UV,
	     the output flags are clear, and nothing is written
	     to *result. If the value is > UV_MAX "grok_oct"
	     returns UV_MAX, sets "PERL_SCAN_GREATER_THAN_UV_MAX"
	     in the output flags, and writes the value to *result
	     (or the value is discarded if result is NULL).

	     If "PERL_SCAN_ALLOW_UNDERSCORES" is set in *flags
	     then the octal number may use '_' characters to
	     separate digits.

		     UV	     grok_oct(char* start, STRLEN* len_p, I32* flags, NV *result)

     scan_bin
	     For backwards compatibility. Use "grok_bin" instead.

		     NV	     scan_bin(char* start, STRLEN len, STRLEN* retlen)

     scan_hex
	     For backwards compatibility. Use "grok_hex" instead.

		     NV	     scan_hex(char* start, STRLEN len, STRLEN* retlen)

     scan_oct
	     For backwards compatibility. Use "grok_oct" instead.

		     NV	     scan_oct(char* start, STRLEN len, STRLEN* retlen)

Optree Manipulation Functions
     cv_const_sv
	     If "cv" is a constant sub eligible for inlining.
	     returns the constant value returned by the sub.
	     Otherwise, returns NULL.

	     Constant subs can be created with "newCONSTSUB" or
	     as described in "Constant Functions" in perlsub.

		     SV*     cv_const_sv(CV* cv)

     newCONSTSUB
	     Creates a constant sub equivalent to Perl "sub FOO
	     () { 123 }" which is eligible for inlining at
	     compile-time.

		     CV*     newCONSTSUB(HV* stash, char* name, SV* sv)

     newXS   Used by "xsubpp" to hook up XSUBs as Perl subs.

Pad Data Structures
     pad_sv  Get the value at offset po in the current pad. Use
	     macro PAD_SV instead of calling this function
	     directly.

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		     SV*     pad_sv(PADOFFSET po)

Stack Manipulation Macros
     dMARK   Declare a stack marker variable, "mark", for the
	     XSUB.  See "MARK" and "dORIGMARK".

			     dMARK;

     dORIGMARK
	     Saves the original stack mark for the XSUB.  See
	     "ORIGMARK".

			     dORIGMARK;

     dSP     Declares a local copy of perl's stack pointer for
	     the XSUB, available via the "SP" macro.  See "SP".

			     dSP;

     EXTEND  Used to extend the argument stack for an XSUB's
	     return values. Once used, guarantees that there is
	     room for at least "nitems" to be pushed onto the
	     stack.

		     void    EXTEND(SP, int nitems)

     MARK    Stack marker variable for the XSUB.  See "dMARK".

     mPUSHi  Push an integer onto the stack.  The stack must have
	     room for this element. Handles 'set' magic.  Does
	     not use "TARG".  See also "PUSHi", "mXPUSHi" and
	     "XPUSHi".

		     void    mPUSHi(IV iv)

     mPUSHn  Push a double onto the stack.  The stack must have
	     room for this element. Handles 'set' magic.  Does
	     not use "TARG".  See also "PUSHn", "mXPUSHn" and
	     "XPUSHn".

		     void    mPUSHn(NV nv)

     mPUSHp  Push a string onto the stack.  The stack must have
	     room for this element. The "len" indicates the
	     length of the string.  Handles 'set' magic.  Does
	     not use "TARG".  See also "PUSHp", "mXPUSHp" and
	     "XPUSHp".

		     void    mPUSHp(char* str, STRLEN len)

     mPUSHu  Push an unsigned integer onto the stack.  The stack
	     must have room for this element.  Handles 'set'

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	     magic.  Does not use "TARG".  See also "PUSHu",
	     "mXPUSHu" and "XPUSHu".

		     void    mPUSHu(UV uv)

     mXPUSHi Push an integer onto the stack, extending the stack
	     if necessary.  Handles 'set' magic.  Does not use
	     "TARG".  See also "XPUSHi", "mPUSHi" and "PUSHi".

		     void    mXPUSHi(IV iv)

     mXPUSHn Push a double onto the stack, extending the stack if
	     necessary.	 Handles 'set' magic.  Does not use
	     "TARG".  See also "XPUSHn", "mPUSHn" and "PUSHn".

		     void    mXPUSHn(NV nv)

     mXPUSHp Push a string onto the stack, extending the stack if
	     necessary.	 The "len" indicates the length of the
	     string.  Handles 'set' magic.  Does not use "TARG".
	     See also "XPUSHp", "mPUSHp" and "PUSHp".

		     void    mXPUSHp(char* str, STRLEN len)

     mXPUSHu Push an unsigned integer onto the stack, extending
	     the stack if necessary. Handles 'set' magic.  Does
	     not use "TARG".  See also "XPUSHu", "mPUSHu" and
	     "PUSHu".

		     void    mXPUSHu(UV uv)

     ORIGMARK
	     The original stack mark for the XSUB.  See "dORIG-
	     MARK".

     POPi    Pops an integer off the stack.

		     IV	     POPi

     POPl    Pops a long off the stack.

		     long    POPl

     POPn    Pops a double off the stack.

		     NV	     POPn

     POPp    Pops a string off the stack. Deprecated. New code
	     should use POPpx.

		     char*   POPp

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     POPpbytex
	     Pops a string off the stack which must consist of
	     bytes i.e. characters < 256.

		     char*   POPpbytex

     POPpx   Pops a string off the stack.

		     char*   POPpx

     POPs    Pops an SV off the stack.

		     SV*     POPs

     PUSHi   Push an integer onto the stack.  The stack must have
	     room for this element. Handles 'set' magic.  Uses
	     "TARG", so "dTARGET" or "dXSTARG" should be called
	     to declare it.  Do not call multiple "TARG"-oriented
	     macros to return lists from XSUB's - see "mPUSHi"
	     instead.  See also "XPUSHi" and "mXPUSHi".

		     void    PUSHi(IV iv)

     PUSHMARK
	     Opening bracket for arguments on a callback.  See
	     "PUTBACK" and perlcall.

		     void    PUSHMARK(SP)

     PUSHmortal
	     Push a new mortal SV onto the stack.  The stack must
	     have room for this element.  Does not handle 'set'
	     magic.  Does not use "TARG".  See also "PUSHs",
	     "XPUSHmortal" and "XPUSHs".

		     void    PUSHmortal()

     PUSHn   Push a double onto the stack.  The stack must have
	     room for this element. Handles 'set' magic.  Uses
	     "TARG", so "dTARGET" or "dXSTARG" should be called
	     to declare it.  Do not call multiple "TARG"-oriented
	     macros to return lists from XSUB's - see "mPUSHn"
	     instead.  See also "XPUSHn" and "mXPUSHn".

		     void    PUSHn(NV nv)

     PUSHp   Push a string onto the stack.  The stack must have
	     room for this element. The "len" indicates the
	     length of the string.  Handles 'set' magic.  Uses
	     "TARG", so "dTARGET" or "dXSTARG" should be called
	     to declare it.  Do not call multiple "TARG"-oriented
	     macros to return lists from XSUB's - see "mPUSHp"

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	     instead.  See also "XPUSHp" and "mXPUSHp".

		     void    PUSHp(char* str, STRLEN len)

     PUSHs   Push an SV onto the stack.	 The stack must have room
	     for this element. Does not handle 'set' magic.  Does
	     not use "TARG".  See also "PUSHmortal", "XPUSHs" and
	     "XPUSHmortal".

		     void    PUSHs(SV* sv)

     PUSHu   Push an unsigned integer onto the stack.  The stack
	     must have room for this element.  Handles 'set'
	     magic.  Uses "TARG", so "dTARGET" or "dXSTARG"
	     should be called to declare it.  Do not call multi-
	     ple "TARG"-oriented macros to return lists from
	     XSUB's - see "mPUSHu" instead.  See also "XPUSHu"
	     and "mXPUSHu".

		     void    PUSHu(UV uv)

     PUTBACK Closing bracket for XSUB arguments.  This is usually
	     handled by "xsubpp". See "PUSHMARK" and perlcall for
	     other uses.

			     PUTBACK;

     SP	     Stack pointer.  This is usually handled by "xsubpp".
	     See "dSP" and "SPAGAIN".

     SPAGAIN Refetch the stack pointer.	 Used after a callback.
	     See perlcall.

			     SPAGAIN;

     XPUSHi  Push an integer onto the stack, extending the stack
	     if necessary.  Handles 'set' magic.  Uses "TARG", so
	     "dTARGET" or "dXSTARG" should be called to declare
	     it.  Do not call multiple "TARG"-oriented macros to
	     return lists from XSUB's - see "mXPUSHi" instead.
	     See also "PUSHi" and "mPUSHi".

		     void    XPUSHi(IV iv)

     XPUSHmortal
	     Push a new mortal SV onto the stack, extending the
	     stack if necessary.  Does not handle 'set' magic.
	     Does not use "TARG".  See also "XPUSHs", "PUSHmor-
	     tal" and "PUSHs".

		     void    XPUSHmortal()

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     XPUSHn  Push a double onto the stack, extending the stack if
	     necessary.	 Handles 'set' magic.  Uses "TARG", so
	     "dTARGET" or "dXSTARG" should be called to declare
	     it.  Do not call multiple "TARG"-oriented macros to
	     return lists from XSUB's - see "mXPUSHn" instead.
	     See also "PUSHn" and "mPUSHn".

		     void    XPUSHn(NV nv)

     XPUSHp  Push a string onto the stack, extending the stack if
	     necessary.	 The "len" indicates the length of the
	     string.  Handles 'set' magic.  Uses "TARG", so
	     "dTARGET" or "dXSTARG" should be called to declare
	     it.  Do not call multiple "TARG"-oriented macros to
	     return lists from XSUB's - see "mXPUSHp" instead.
	     See also "PUSHp" and "mPUSHp".

		     void    XPUSHp(char* str, STRLEN len)

     XPUSHs  Push an SV onto the stack, extending the stack if
	     necessary.	 Does not handle 'set' magic.  Does not
	     use "TARG".  See also "XPUSHmortal", "PUSHs" and
	     "PUSHmortal".

		     void    XPUSHs(SV* sv)

     XPUSHu  Push an unsigned integer onto the stack, extending
	     the stack if necessary. Handles 'set' magic.  Uses
	     "TARG", so "dTARGET" or "dXSTARG" should be called
	     to declare it.  Do not call multiple "TARG"-oriented
	     macros to return lists from XSUB's - see "mXPUSHu"
	     instead.  See also "PUSHu" and "mPUSHu".

		     void    XPUSHu(UV uv)

     XSRETURN
	     Return from XSUB, indicating number of items on the
	     stack.  This is usually handled by "xsubpp".

		     void    XSRETURN(int nitems)

     XSRETURN_EMPTY
	     Return an empty list from an XSUB immediately.

			     XSRETURN_EMPTY;

     XSRETURN_IV
	     Return an integer from an XSUB immediately.  Uses
	     "XST_mIV".

		     void    XSRETURN_IV(IV iv)

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     XSRETURN_NO
	     Return &PL_sv_no from an XSUB immediately.	 Uses
	     "XST_mNO".

			     XSRETURN_NO;

     XSRETURN_NV
	     Return a double from an XSUB immediately.	Uses
	     "XST_mNV".

		     void    XSRETURN_NV(NV nv)

     XSRETURN_PV
	     Return a copy of a string from an XSUB immediately.
	     Uses "XST_mPV".

		     void    XSRETURN_PV(char* str)

     XSRETURN_UNDEF
	     Return &PL_sv_undef from an XSUB immediately.  Uses
	     "XST_mUNDEF".

			     XSRETURN_UNDEF;

     XSRETURN_UV
	     Return an integer from an XSUB immediately.  Uses
	     "XST_mUV".

		     void    XSRETURN_UV(IV uv)

     XSRETURN_YES
	     Return &PL_sv_yes from an XSUB immediately.  Uses
	     "XST_mYES".

			     XSRETURN_YES;

     XST_mIV Place an integer into the specified position "pos"
	     on the stack.  The value is stored in a new mortal
	     SV.

		     void    XST_mIV(int pos, IV iv)

     XST_mNO Place &PL_sv_no into the specified position "pos" on
	     the stack.

		     void    XST_mNO(int pos)

     XST_mNV Place a double into the specified position "pos" on
	     the stack.	 The value is stored in a new mortal SV.

		     void    XST_mNV(int pos, NV nv)

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     XST_mPV Place a copy of a string into the specified position
	     "pos" on the stack. The value is stored in a new
	     mortal SV.

		     void    XST_mPV(int pos, char* str)

     XST_mUNDEF
	     Place &PL_sv_undef into the specified position "pos"
	     on the stack.

		     void    XST_mUNDEF(int pos)

     XST_mYES
	     Place &PL_sv_yes into the specified position "pos"
	     on the stack.

		     void    XST_mYES(int pos)

SV Flags
     svtype  An enum of flags for Perl types.  These are found in
	     the file sv.h in the "svtype" enum.  Test these
	     flags with the "SvTYPE" macro.

     SVt_IV  Integer type flag for scalars.  See "svtype".

     SVt_NV  Double type flag for scalars.  See "svtype".

     SVt_PV  Pointer type flag for scalars.  See "svtype".

     SVt_PVAV
	     Type flag for arrays.  See "svtype".

     SVt_PVCV
	     Type flag for code refs.  See "svtype".

     SVt_PVHV
	     Type flag for hashes.  See "svtype".

     SVt_PVMG
	     Type flag for blessed scalars.  See "svtype".

SV Manipulation Functions
     get_sv  Returns the SV of the specified Perl scalar.  If
	     "create" is set and the Perl variable does not exist
	     then it will be created.  If "create" is not set and
	     the variable does not exist then NULL is returned.

	     NOTE: the perl_ form of this function is deprecated.

		     SV*     get_sv(const char* name, I32 create)

     looks_like_number

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	     Test if the content of an SV looks like a number (or
	     is a number). "Inf" and "Infinity" are treated as
	     numbers (so will not issue a non-numeric warning),
	     even if your atof() doesn't grok them.

		     I32     looks_like_number(SV* sv)

     newRV_inc
	     Creates an RV wrapper for an SV.  The reference
	     count for the original SV is incremented.

		     SV*     newRV_inc(SV* sv)

     newRV_noinc
	     Creates an RV wrapper for an SV.  The reference
	     count for the original SV is not incremented.

		     SV*     newRV_noinc(SV *sv)

     NEWSV   Creates a new SV.	A non-zero "len" parameter indi-
	     cates the number of bytes of preallocated string
	     space the SV should have.	An extra byte for a tail-
	     ing NUL is also reserved.	(SvPOK is not set for the
	     SV even if string space is allocated.)  The refer-
	     ence count for the new SV is set to 1. "id" is an
	     integer id between 0 and 1299 (used to identify
	     leaks).

		     SV*     NEWSV(int id, STRLEN len)

     newSV   Create a new null SV, or if len > 0, create a new
	     empty SVt_PV type SV with an initial PV allocation
	     of len+1. Normally accessed via the "NEWSV" macro.

		     SV*     newSV(STRLEN len)

     newSVhek
	     Creates a new SV from the hash key structure.  It
	     will generate scalars that point to the shared
	     string table where possible. Returns a new (unde-
	     fined) SV if the hek is NULL.

		     SV*     newSVhek(const HEK *hek)

     newSViv Creates a new SV and copies an integer into it.  The
	     reference count for the SV is set to 1.

		     SV*     newSViv(IV i)

     newSVnv Creates a new SV and copies a floating point value
	     into it. The reference count for the SV is set to 1.

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		     SV*     newSVnv(NV n)

     newSVpv Creates a new SV and copies a string into it.  The
	     reference count for the SV is set to 1.  If "len" is
	     zero, Perl will compute the length using strlen().
	     For efficiency, consider using "newSVpvn" instead.

		     SV*     newSVpv(const char* s, STRLEN len)

     newSVpvf
	     Creates a new SV and initializes it with the string
	     formatted like "sprintf".

		     SV*     newSVpvf(const char* pat, ...)

     newSVpvn
	     Creates a new SV and copies a string into it.  The
	     reference count for the SV is set to 1.  Note that
	     if "len" is zero, Perl will create a zero length
	     string.  You are responsible for ensuring that the
	     source string is at least "len" bytes long.  If the
	     "s" argument is NULL the new SV will be undefined.

		     SV*     newSVpvn(const char* s, STRLEN len)

     newSVpvn_share
	     Creates a new SV with its SvPVX_const pointing to a
	     shared string in the string table. If the string
	     does not already exist in the table, it is created
	     first.  Turns on READONLY and FAKE.  The string's
	     hash is stored in the UV slot of the SV; if the
	     "hash" parameter is non-zero, that value is used;
	     otherwise the hash is computed.  The idea here is
	     that as the string table is used for shared hash
	     keys these strings will have SvPVX_const == HeKEY
	     and hash lookup will avoid string compare.

		     SV*     newSVpvn_share(const char* s, I32 len, U32 hash)

     newSVrv Creates a new SV for the RV, "rv", to point to.  If
	     "rv" is not an RV then it will be upgraded to one.
	     If "classname" is non-null then the new SV will be
	     blessed in the specified package.	The new SV is
	     returned and its reference count is 1.

		     SV*     newSVrv(SV* rv, const char* classname)

     newSVsv Creates a new SV which is an exact duplicate of the
	     original SV. (Uses "sv_setsv").

		     SV*     newSVsv(SV* old)

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     newSVuv Creates a new SV and copies an unsigned integer into
	     it. The reference count for the SV is set to 1.

		     SV*     newSVuv(UV u)

     SvCUR   Returns the length of the string which is in the SV.
	     See "SvLEN".

		     STRLEN  SvCUR(SV* sv)

     SvCUR_set
	     Set the current length of the string which is in the
	     SV.  See "SvCUR" and "SvIV_set".

		     void    SvCUR_set(SV* sv, STRLEN len)

     SvEND   Returns a pointer to the last character in the
	     string which is in the SV. See "SvCUR".  Access the
	     character as *(SvEND(sv)).

		     char*   SvEND(SV* sv)

     SvGROW  Expands the character buffer in the SV so that it
	     has room for the indicated number of bytes (remember
	     to reserve space for an extra trailing NUL charac-
	     ter).  Calls "sv_grow" to perform the expansion if
	     necessary. Returns a pointer to the character
	     buffer.

		     char *  SvGROW(SV* sv, STRLEN len)

     SvIOK   Returns a boolean indicating whether the SV contains
	     an integer.

		     bool    SvIOK(SV* sv)

     SvIOKp  Returns a boolean indicating whether the SV contains
	     an integer.  Checks the private setting.  Use
	     "SvIOK".

		     bool    SvIOKp(SV* sv)

     SvIOK_notUV
	     Returns a boolean indicating whether the SV contains
	     a signed integer.

		     bool    SvIOK_notUV(SV* sv)

     SvIOK_off
	     Unsets the IV status of an SV.

		     void    SvIOK_off(SV* sv)

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     SvIOK_on
	     Tells an SV that it is an integer.

		     void    SvIOK_on(SV* sv)

     SvIOK_only
	     Tells an SV that it is an integer and disables all
	     other OK bits.

		     void    SvIOK_only(SV* sv)

     SvIOK_only_UV
	     Tells and SV that it is an unsigned integer and dis-
	     ables all other OK bits.

		     void    SvIOK_only_UV(SV* sv)

     SvIOK_UV
	     Returns a boolean indicating whether the SV contains
	     an unsigned integer.

		     bool    SvIOK_UV(SV* sv)

     SvIsCOW Returns a boolean indicating whether the SV is
	     Copy-On-Write. (either shared hash key scalars, or
	     full Copy On Write scalars if 5.9.0 is configured
	     for COW)

		     bool    SvIsCOW(SV* sv)

     SvIsCOW_shared_hash
	     Returns a boolean indicating whether the SV is
	     Copy-On-Write shared hash key scalar.

		     bool    SvIsCOW_shared_hash(SV* sv)

     SvIV    Coerces the given SV to an integer and returns it.
	     See  "SvIVx" for a version which guarantees to
	     evaluate sv only once.

		     IV	     SvIV(SV* sv)

     SvIVX   Returns the raw value in the SV's IV slot, without
	     checks or conversions. Only use when you are sure
	     SvIOK is true. See also "SvIV()".

		     IV	     SvIVX(SV* sv)

     SvIVx   Coerces the given SV to an integer and returns it.
	     Guarantees to evaluate sv only once. Use the more
	     efficient "SvIV" otherwise.

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		     IV	     SvIVx(SV* sv)

     SvIV_set
	     Set the value of the IV pointer in sv to val.  It is
	     possible to perform the same function of this macro
	     with an lvalue assignment to "SvIVX". With future
	     Perls, however, it will be more efficient to use
	     "SvIV_set" instead of the lvalue assignment to
	     "SvIVX".

		     void    SvIV_set(SV* sv, IV val)

     SvLEN   Returns the size of the string buffer in the SV, not
	     including any part attributable to "SvOOK".  See
	     "SvCUR".

		     STRLEN  SvLEN(SV* sv)

     SvLEN_set
	     Set the actual length of the string which is in the
	     SV.  See "SvIV_set".

		     void    SvLEN_set(SV* sv, STRLEN len)

     SvMAGIC_set
	     Set the value of the MAGIC pointer in sv to val.
	     See "SvIV_set".

		     void    SvMAGIC_set(SV* sv, MAGIC* val)

     SvNIOK  Returns a boolean indicating whether the SV contains
	     a number, integer or double.

		     bool    SvNIOK(SV* sv)

     SvNIOKp Returns a boolean indicating whether the SV contains
	     a number, integer or double.  Checks the private
	     setting.  Use "SvNIOK".

		     bool    SvNIOKp(SV* sv)

     SvNIOK_off
	     Unsets the NV/IV status of an SV.

		     void    SvNIOK_off(SV* sv)

     SvNOK   Returns a boolean indicating whether the SV contains
	     a double.

		     bool    SvNOK(SV* sv)

     SvNOKp  Returns a boolean indicating whether the SV contains

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	     a double.	Checks the private setting.  Use "SvNOK".

		     bool    SvNOKp(SV* sv)

     SvNOK_off
	     Unsets the NV status of an SV.

		     void    SvNOK_off(SV* sv)

     SvNOK_on
	     Tells an SV that it is a double.

		     void    SvNOK_on(SV* sv)

     SvNOK_only
	     Tells an SV that it is a double and disables all
	     other OK bits.

		     void    SvNOK_only(SV* sv)

     SvNV    Coerce the given SV to a double and return it. See
	     "SvNVx" for a version which guarantees to evaluate
	     sv only once.

		     NV	     SvNV(SV* sv)

     SvNVX   Returns the raw value in the SV's NV slot, without
	     checks or conversions. Only use when you are sure
	     SvNOK is true. See also "SvNV()".

		     NV	     SvNVX(SV* sv)

     SvNVx   Coerces the given SV to a double and returns it.
	     Guarantees to evaluate sv only once. Use the more
	     efficient "SvNV" otherwise.

		     NV	     SvNVx(SV* sv)

     SvNV_set
	     Set the value of the NV pointer in sv to val.  See
	     "SvIV_set".

		     void    SvNV_set(SV* sv, NV val)

     SvOK    Returns a boolean indicating whether the value is an
	     SV. It also tells whether the value is defined or
	     not.

		     bool    SvOK(SV* sv)

     SvOOK   Returns a boolean indicating whether the SvIVX is a
	     valid offset value for the SvPVX.	This hack is used

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	     internally to speed up removal of characters from
	     the beginning of a SvPV.  When SvOOK is true, then
	     the start of the allocated string buffer is really
	     (SvPVX - SvIVX).

		     bool    SvOOK(SV* sv)

     SvPOK   Returns a boolean indicating whether the SV contains
	     a character string.

		     bool    SvPOK(SV* sv)

     SvPOKp  Returns a boolean indicating whether the SV contains
	     a character string. Checks the private setting.  Use
	     "SvPOK".

		     bool    SvPOKp(SV* sv)

     SvPOK_off
	     Unsets the PV status of an SV.

		     void    SvPOK_off(SV* sv)

     SvPOK_on
	     Tells an SV that it is a string.

		     void    SvPOK_on(SV* sv)

     SvPOK_only
	     Tells an SV that it is a string and disables all
	     other OK bits. Will also turn off the UTF-8 status.

		     void    SvPOK_only(SV* sv)

     SvPOK_only_UTF8
	     Tells an SV that it is a string and disables all
	     other OK bits, and leaves the UTF-8 status as it
	     was.

		     void    SvPOK_only_UTF8(SV* sv)

     SvPV    Returns a pointer to the string in the SV, or a
	     stringified form of the SV if the SV does not con-
	     tain a string.  The SV may cache the stringified
	     version becoming "SvPOK".	Handles 'get' magic. See
	     also "SvPVx" for a version which guarantees to
	     evaluate sv only once.

		     char*   SvPV(SV* sv, STRLEN len)

     SvPVbyte
	     Like "SvPV", but converts sv to byte representation

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	     first if necessary.

		     char*   SvPVbyte(SV* sv, STRLEN len)

     SvPVbytex
	     Like "SvPV", but converts sv to byte representation
	     first if necessary. Guarantees to evaluate sv only
	     once; use the more efficient "SvPVbyte" otherwise.

		     char*   SvPVbytex(SV* sv, STRLEN len)

     SvPVbytex_force
	     Like "SvPV_force", but converts sv to byte represen-
	     tation first if necessary. Guarantees to evaluate sv
	     only once; use the more efficient "SvPVbyte_force"
	     otherwise.

		     char*   SvPVbytex_force(SV* sv, STRLEN len)

     SvPVbyte_force
	     Like "SvPV_force", but converts sv to byte represen-
	     tation first if necessary.

		     char*   SvPVbyte_force(SV* sv, STRLEN len)

     SvPVbyte_nolen
	     Like "SvPV_nolen", but converts sv to byte represen-
	     tation first if necessary.

		     char*   SvPVbyte_nolen(SV* sv)

     SvPVutf8
	     Like "SvPV", but converts sv to utf8 first if neces-
	     sary.

		     char*   SvPVutf8(SV* sv, STRLEN len)

     SvPVutf8x
	     Like "SvPV", but converts sv to utf8 first if neces-
	     sary. Guarantees to evaluate sv only once; use the
	     more efficient "SvPVutf8" otherwise.

		     char*   SvPVutf8x(SV* sv, STRLEN len)

     SvPVutf8x_force
	     Like "SvPV_force", but converts sv to utf8 first if
	     necessary. Guarantees to evaluate sv only once; use
	     the more efficient "SvPVutf8_force" otherwise.

		     char*   SvPVutf8x_force(SV* sv, STRLEN len)

     SvPVutf8_force

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	     Like "SvPV_force", but converts sv to utf8 first if
	     necessary.

		     char*   SvPVutf8_force(SV* sv, STRLEN len)

     SvPVutf8_nolen
	     Like "SvPV_nolen", but converts sv to utf8 first if
	     necessary.

		     char*   SvPVutf8_nolen(SV* sv)

     SvPVX   Returns a pointer to the physical string in the SV.
	     The SV must contain a string.

		     char*   SvPVX(SV* sv)

     SvPVx   A version of "SvPV" which guarantees to evaluate sv
	     only once.

		     char*   SvPVx(SV* sv, STRLEN len)

     SvPV_force
	     Like "SvPV" but will force the SV into containing
	     just a string ("SvPOK_only").  You want force if you
	     are going to update the "SvPVX" directly.

		     char*   SvPV_force(SV* sv, STRLEN len)

     SvPV_force_nomg
	     Like "SvPV" but will force the SV into containing
	     just a string ("SvPOK_only").  You want force if you
	     are going to update the "SvPVX" directly. Doesn't
	     process magic.

		     char*   SvPV_force_nomg(SV* sv, STRLEN len)

     SvPV_nolen
	     Returns a pointer to the string in the SV, or a
	     stringified form of the SV if the SV does not con-
	     tain a string.  The SV may cache the stringified
	     form becoming "SvPOK".  Handles 'get' magic.

		     char*   SvPV_nolen(SV* sv)

     SvPV_set
	     Set the value of the PV pointer in sv to val.  See
	     "SvIV_set".

		     void    SvPV_set(SV* sv, char* val)

     SvREFCNT
	     Returns the value of the object's reference count.

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		     U32     SvREFCNT(SV* sv)

     SvREFCNT_dec
	     Decrements the reference count of the given SV.

		     void    SvREFCNT_dec(SV* sv)

     SvREFCNT_inc
	     Increments the reference count of the given SV.

		     SV*     SvREFCNT_inc(SV* sv)

     SvROK   Tests if the SV is an RV.

		     bool    SvROK(SV* sv)

     SvROK_off
	     Unsets the RV status of an SV.

		     void    SvROK_off(SV* sv)

     SvROK_on
	     Tells an SV that it is an RV.

		     void    SvROK_on(SV* sv)

     SvRV    Dereferences an RV to return the SV.

		     SV*     SvRV(SV* sv)

     SvRV_set
	     Set the value of the RV pointer in sv to val.  See
	     "SvIV_set".

		     void    SvRV_set(SV* sv, SV* val)

     SvSTASH Returns the stash of the SV.

		     HV*     SvSTASH(SV* sv)

     SvSTASH_set
	     Set the value of the STASH pointer in sv to val.
	     See "SvIV_set".

		     void    SvSTASH_set(SV* sv, STASH* val)

     SvTAINT Taints an SV if tainting is enabled.

		     void    SvTAINT(SV* sv)

     SvTAINTED
	     Checks to see if an SV is tainted. Returns TRUE if

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	     it is, FALSE if not.

		     bool    SvTAINTED(SV* sv)

     SvTAINTED_off
	     Untaints an SV. Be very careful with this routine,
	     as it short-circuits some of Perl's fundamental
	     security features. XS module authors should not use
	     this function unless they fully understand all the
	     implications of unconditionally untainting the
	     value. Untainting should be done in the standard
	     perl fashion, via a carefully crafted regexp, rather
	     than directly untainting variables.

		     void    SvTAINTED_off(SV* sv)

     SvTAINTED_on
	     Marks an SV as tainted if tainting is enabled.

		     void    SvTAINTED_on(SV* sv)

     SvTRUE  Returns a boolean indicating whether Perl would
	     evaluate the SV as true or false, defined or unde-
	     fined.  Does not handle 'get' magic.

		     bool    SvTRUE(SV* sv)

     SvTYPE  Returns the type of the SV.  See "svtype".

		     svtype  SvTYPE(SV* sv)

     SvUOK   Returns a boolean indicating whether the SV contains
	     an unsigned integer.

		     void    SvUOK(SV* sv)

     SvUPGRADE
	     Used to upgrade an SV to a more complex form.  Uses
	     "sv_upgrade" to perform the upgrade if necessary.
	     See "svtype".

		     void    SvUPGRADE(SV* sv, svtype type)

     SvUTF8  Returns a boolean indicating whether the SV contains
	     UTF-8 encoded data.

		     bool    SvUTF8(SV* sv)

     SvUTF8_off
	     Unsets the UTF-8 status of an SV.

		     void    SvUTF8_off(SV *sv)

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     SvUTF8_on
	     Turn on the UTF-8 status of an SV (the data is not
	     changed, just the flag). Do not use frivolously.

		     void    SvUTF8_on(SV *sv)

     SvUV    Coerces the given SV to an unsigned integer and
	     returns it.  See "SvUVx" for a version which guaran-
	     tees to evaluate sv only once.

		     UV	     SvUV(SV* sv)

     SvUVX   Returns the raw value in the SV's UV slot, without
	     checks or conversions. Only use when you are sure
	     SvIOK is true. See also "SvUV()".

		     UV	     SvUVX(SV* sv)

     SvUVx   Coerces the given SV to an unsigned integer and
	     returns it. Guarantees to evaluate sv only once. Use
	     the more efficient "SvUV" otherwise.

		     UV	     SvUVx(SV* sv)

     SvUV_set
	     Set the value of the UV pointer in sv to val.  See
	     "SvIV_set".

		     void    SvUV_set(SV* sv, UV val)

     sv_2bool
	     This function is only called on magical items, and
	     is only used by sv_true() or its macro equivalent.

		     bool    sv_2bool(SV* sv)

     sv_2cv  Using various gambits, try to get a CV from an SV;
	     in addition, try if possible to set *st and *gvp to
	     the stash and GV associated with it.

		     CV*     sv_2cv(SV* sv, HV** st, GV** gvp, I32 lref)

     sv_2io  Using various gambits, try to get an IO from an SV:
	     the IO slot if its a GV; or the recursive result if
	     we're an RV; or the IO slot of the symbol named
	     after the PV if we're a string.

		     IO*     sv_2io(SV* sv)

     sv_2iv  Return the integer value of an SV, doing any neces-
	     sary string conversion, magic etc. Normally used via
	     the "SvIV(sv)" and "SvIVx(sv)" macros.

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		     IV	     sv_2iv(SV* sv)

     sv_2mortal
	     Marks an existing SV as mortal.  The SV will be des-
	     troyed "soon", either by an explicit call to
	     FREETMPS, or by an implicit call at places such as
	     statement boundaries.  SvTEMP() is turned on which
	     means that the SV's string buffer can be "stolen" if
	     this SV is copied. See also "sv_newmortal" and
	     "sv_mortalcopy".

		     SV*     sv_2mortal(SV* sv)

     sv_2nv  Return the num value of an SV, doing any necessary
	     string or integer conversion, magic etc. Normally
	     used via the "SvNV(sv)" and "SvNVx(sv)" macros.

		     NV	     sv_2nv(SV* sv)

     sv_2pvbyte
	     Return a pointer to the byte-encoded representation
	     of the SV, and set *lp to its length.  May cause the
	     SV to be downgraded from UTF-8 as a side-effect.

	     Usually accessed via the "SvPVbyte" macro.

		     char*   sv_2pvbyte(SV* sv, STRLEN* lp)

     sv_2pvbyte_nolen
	     Return a pointer to the byte-encoded representation
	     of the SV. May cause the SV to be downgraded from
	     UTF-8 as a side-effect.

	     Usually accessed via the "SvPVbyte_nolen" macro.

		     char*   sv_2pvbyte_nolen(SV* sv)

     sv_2pvutf8
	     Return a pointer to the UTF-8-encoded representation
	     of the SV, and set *lp to its length.  May cause the
	     SV to be upgraded to UTF-8 as a side-effect.

	     Usually accessed via the "SvPVutf8" macro.

		     char*   sv_2pvutf8(SV* sv, STRLEN* lp)

     sv_2pvutf8_nolen
	     Return a pointer to the UTF-8-encoded representation
	     of the SV. May cause the SV to be upgraded to UTF-8
	     as a side-effect.

	     Usually accessed via the "SvPVutf8_nolen" macro.

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		     char*   sv_2pvutf8_nolen(SV* sv)

     sv_2pv_flags
	     Returns a pointer to the string value of an SV, and
	     sets *lp to its length. If flags includes SV_GMAGIC,
	     does an mg_get() first. Coerces sv to a string if
	     necessary. Normally invoked via the "SvPV_flags"
	     macro. "sv_2pv()" and "sv_2pv_nomg" usually end up
	     here too.

		     char*   sv_2pv_flags(SV* sv, STRLEN* lp, I32 flags)

     sv_2pv_nolen
	     Like "sv_2pv()", but doesn't return the length too.
	     You should usually use the macro wrapper
	     "SvPV_nolen(sv)" instead.
		  char*	    sv_2pv_nolen(SV* sv)

     sv_2uv  Return the unsigned integer value of an SV, doing
	     any necessary string conversion, magic etc. Normally
	     used via the "SvUV(sv)" and "SvUVx(sv)" macros.

		     UV	     sv_2uv(SV* sv)

     sv_backoff
	     Remove any string offset. You should normally use
	     the "SvOOK_off" macro wrapper instead.

		     int     sv_backoff(SV* sv)

     sv_bless
	     Blesses an SV into a specified package.  The SV must
	     be an RV.	The package must be designated by its
	     stash (see "gv_stashpv()").  The reference count of
	     the SV is unaffected.

		     SV*     sv_bless(SV* sv, HV* stash)

     sv_catpv
	     Concatenates the string onto the end of the string
	     which is in the SV. If the SV has the UTF-8 status
	     set, then the bytes appended should be valid UTF-8.
	     Handles 'get' magic, but not 'set' magic.	See
	     "sv_catpv_mg".

		     void    sv_catpv(SV* sv, const char* ptr)

     sv_catpvf
	     Processes its arguments like "sprintf" and appends
	     the formatted output to an SV.  If the appended data
	     contains "wide" characters (including, but not lim-
	     ited to, SVs with a UTF-8 PV formatted with %s, and

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	     characters >255 formatted with %c), the original SV
	     might get upgraded to UTF-8.  Handles 'get' magic,
	     but not 'set' magic.  See "sv_catpvf_mg". If the
	     original SV was UTF-8, the pattern should be valid
	     UTF-8; if the original SV was bytes, the pattern
	     should be too.

		     void    sv_catpvf(SV* sv, const char* pat, ...)

     sv_catpvf_mg
	     Like "sv_catpvf", but also handles 'set' magic.

		     void    sv_catpvf_mg(SV *sv, const char* pat, ...)

     sv_catpvn
	     Concatenates the string onto the end of the string
	     which is in the SV.  The "len" indicates number of
	     bytes to copy.  If the SV has the UTF-8 status set,
	     then the bytes appended should be valid UTF-8. Han-
	     dles 'get' magic, but not 'set' magic.  See
	     "sv_catpvn_mg".

		     void    sv_catpvn(SV* sv, const char* ptr, STRLEN len)

     sv_catpvn_flags
	     Concatenates the string onto the end of the string
	     which is in the SV.  The "len" indicates number of
	     bytes to copy.  If the SV has the UTF-8 status set,
	     then the bytes appended should be valid UTF-8. If
	     "flags" has "SV_GMAGIC" bit set, will "mg_get" on
	     "dsv" if appropriate, else not. "sv_catpvn" and
	     "sv_catpvn_nomg" are implemented in terms of this
	     function.

		     void    sv_catpvn_flags(SV* sv, const char* ptr, STRLEN len, I32 flags)

     sv_catpvn_mg
	     Like "sv_catpvn", but also handles 'set' magic.

		     void    sv_catpvn_mg(SV *sv, const char *ptr, STRLEN len)

     sv_catpvn_nomg
	     Like "sv_catpvn" but doesn't process magic.

		     void    sv_catpvn_nomg(SV* sv, const char* ptr, STRLEN len)

     sv_catpv_mg
	     Like "sv_catpv", but also handles 'set' magic.

		     void    sv_catpv_mg(SV *sv, const char *ptr)

     sv_catsv

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	     Concatenates the string from SV "ssv" onto the end
	     of the string in SV "dsv".	 Modifies "dsv" but not
	     "ssv".  Handles 'get' magic, but not 'set' magic.
	     See "sv_catsv_mg".

		     void    sv_catsv(SV* dsv, SV* ssv)

     sv_catsv_flags
	     Concatenates the string from SV "ssv" onto the end
	     of the string in SV "dsv".	 Modifies "dsv" but not
	     "ssv".  If "flags" has "SV_GMAGIC" bit set, will
	     "mg_get" on the SVs if appropriate, else not.
	     "sv_catsv" and "sv_catsv_nomg" are implemented in
	     terms of this function.

		     void    sv_catsv_flags(SV* dsv, SV* ssv, I32 flags)

     sv_catsv_mg
	     Like "sv_catsv", but also handles 'set' magic.

		     void    sv_catsv_mg(SV *dstr, SV *sstr)

     sv_catsv_nomg
	     Like "sv_catsv" but doesn't process magic.

		     void    sv_catsv_nomg(SV* dsv, SV* ssv)

     sv_chop Efficient removal of characters from the beginning
	     of the string buffer. SvPOK(sv) must be true and the
	     "ptr" must be a pointer to somewhere inside the
	     string buffer.  The "ptr" becomes the first charac-
	     ter of the adjusted string. Uses the "OOK hack".
	     Beware: after this function returns, "ptr" and
	     SvPVX_const(sv) may no longer refer to the same
	     chunk of data.

		     void    sv_chop(SV* sv, char* ptr)

     sv_clear
	     Clear an SV: call any destructors, free up any
	     memory used by the body, and free the body itself.
	     The SV's head is not freed, although its type is set
	     to all 1's so that it won't inadvertently be assumed
	     to be live during global destruction etc. This func-
	     tion should only be called when REFCNT is zero. Most
	     of the time you'll want to call "sv_free()" (or its
	     macro wrapper "SvREFCNT_dec") instead.

		     void    sv_clear(SV* sv)

     sv_cmp  Compares the strings in two SVs.  Returns -1, 0, or
	     1 indicating whether the string in "sv1" is less

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	     than, equal to, or greater than the string in "sv2".
	     Is UTF-8 and 'use bytes' aware, handles get magic,
	     and will coerce its args to strings if necessary.
	     See also "sv_cmp_locale".

		     I32     sv_cmp(SV* sv1, SV* sv2)

     sv_cmp_locale
	     Compares the strings in two SVs in a locale-aware
	     manner. Is UTF-8 and 'use bytes' aware, handles get
	     magic, and will coerce its args to strings if neces-
	     sary.  See also "sv_cmp_locale".  See also "sv_cmp".

		     I32     sv_cmp_locale(SV* sv1, SV* sv2)

     sv_collxfrm
	     Add Collate Transform magic to an SV if it doesn't
	     already have it.

	     Any scalar variable may carry PERL_MAGIC_collxfrm
	     magic that contains the scalar data of the variable,
	     but transformed to such a format that a normal
	     memory comparison can be used to compare the data
	     according to the locale settings.

		     char*   sv_collxfrm(SV* sv, STRLEN* nxp)

     sv_copypv
	     Copies a stringified representation of the source SV
	     into the destination SV.  Automatically performs any
	     necessary mg_get and coercion of numeric values into
	     strings.  Guaranteed to preserve UTF-8 flag even
	     from overloaded objects.  Similar in nature to
	     sv_2pv[_flags] but operates directly on an SV
	     instead of just the string.  Mostly uses
	     sv_2pv_flags to do its work, except when that would
	     lose the UTF-8'ness of the PV.

		     void    sv_copypv(SV* dsv, SV* ssv)

     sv_dec  Auto-decrement of the value in the SV, doing string
	     to numeric conversion if necessary. Handles 'get'
	     magic.

		     void    sv_dec(SV* sv)

     sv_derived_from
	     Returns a boolean indicating whether the SV is
	     derived from the specified class.	This is the func-
	     tion that implements "UNIVERSAL::isa".  It works for
	     class names as well as for objects.

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		     bool    sv_derived_from(SV* sv, const char* name)

     sv_eq   Returns a boolean indicating whether the strings in
	     the two SVs are identical. Is UTF-8 and 'use bytes'
	     aware, handles get magic, and will coerce its args
	     to strings if necessary.

		     I32     sv_eq(SV* sv1, SV* sv2)

     sv_force_normal
	     Undo various types of fakery on an SV: if the PV is
	     a shared string, make a private copy; if we're a
	     ref, stop refing; if we're a glob, downgrade to an
	     xpvmg. See also "sv_force_normal_flags".

		     void    sv_force_normal(SV *sv)

     sv_force_normal_flags
	     Undo various types of fakery on an SV: if the PV is
	     a shared string, make a private copy; if we're a
	     ref, stop refing; if we're a glob, downgrade to an
	     xpvmg. The "flags" parameter gets passed to
	     "sv_unref_flags()" when unrefing. "sv_force_normal"
	     calls this function with flags set to 0.

		     void    sv_force_normal_flags(SV *sv, U32 flags)

     sv_free Decrement an SV's reference count, and if it drops
	     to zero, call "sv_clear" to invoke destructors and
	     free up any memory used by the body; finally, deal-
	     locate the SV's head itself. Normally called via a
	     wrapper macro "SvREFCNT_dec".

		     void    sv_free(SV* sv)

     sv_gets Get a line from the filehandle and store it into the
	     SV, optionally appending to the currently-stored
	     string.

		     char*   sv_gets(SV* sv, PerlIO* fp, I32 append)

     sv_grow Expands the character buffer in the SV.  If neces-
	     sary, uses "sv_unref" and upgrades the SV to
	     "SVt_PV".	Returns a pointer to the character
	     buffer. Use the "SvGROW" wrapper instead.

		     char*   sv_grow(SV* sv, STRLEN newlen)

     sv_inc  Auto-increment of the value in the SV, doing string
	     to numeric conversion if necessary. Handles 'get'
	     magic.

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		     void    sv_inc(SV* sv)

     sv_insert
	     Inserts a string at the specified offset/length
	     within the SV. Similar to the Perl substr() func-
	     tion.

		     void    sv_insert(SV* bigsv, STRLEN offset, STRLEN len, char* little, STRLEN littlelen)

     sv_isa  Returns a boolean indicating whether the SV is
	     blessed into the specified class.	This does not
	     check for subtypes; use "sv_derived_from" to verify
	     an inheritance relationship.

		     int     sv_isa(SV* sv, const char* name)

     sv_isobject
	     Returns a boolean indicating whether the SV is an RV
	     pointing to a blessed object.  If the SV is not an
	     RV, or if the object is not blessed, then this will
	     return false.

		     int     sv_isobject(SV* sv)

     sv_iv   A private implementation of the "SvIVx" macro for
	     compilers which can't cope with complex macro
	     expressions. Always use the macro instead.

		     IV	     sv_iv(SV* sv)

     sv_len  Returns the length of the string in the SV. Handles
	     magic and type coercion.  See also "SvCUR", which
	     gives raw access to the xpv_cur slot.

		     STRLEN  sv_len(SV* sv)

     sv_len_utf8
	     Returns the number of characters in the string in an
	     SV, counting wide UTF-8 bytes as a single character.
	     Handles magic and type coercion.

		     STRLEN  sv_len_utf8(SV* sv)

     sv_magic
	     Adds magic to an SV. First upgrades "sv" to type
	     "SVt_PVMG" if necessary, then adds a new magic item
	     of type "how" to the head of the magic list.

	     See "sv_magicext" (which "sv_magic" now calls) for a
	     description of the handling of the "name" and "nam-
	     len" arguments.

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	     You need to use "sv_magicext" to add magic to
	     SvREADONLY SVs and also to add more than one
	     instance of the same 'how'.

		     void    sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen)

     sv_magicext
	     Adds magic to an SV, upgrading it if necessary.
	     Applies the supplied vtable and returns a pointer to
	     the magic added.

	     Note that "sv_magicext" will allow things that
	     "sv_magic" will not. In particular, you can add
	     magic to SvREADONLY SVs, and add more than one
	     instance of the same 'how'.

	     If "namlen" is greater than zero then a "savepvn"
	     copy of "name" is stored, if "namlen" is zero then
	     "name" is stored as-is and - as another special case
	     - if "(name && namlen == HEf_SVKEY)" then "name" is
	     assumed to contain an "SV*" and is stored as-is with
	     its REFCNT incremented.

	     (This is now used as a subroutine by "sv_magic".)

		     MAGIC * sv_magicext(SV* sv, SV* obj, int how, MGVTBL *vtbl, const char* name, I32 namlen)

     sv_mortalcopy
	     Creates a new SV which is a copy of the original SV
	     (using "sv_setsv"). The new SV is marked as mortal.
	     It will be destroyed "soon", either by an explicit
	     call to FREETMPS, or by an implicit call at places
	     such as statement boundaries.  See also
	     "sv_newmortal" and "sv_2mortal".

		     SV*     sv_mortalcopy(SV* oldsv)

     sv_newmortal
	     Creates a new null SV which is mortal.  The refer-
	     ence count of the SV is set to 1. It will be des-
	     troyed "soon", either by an explicit call to
	     FREETMPS, or by an implicit call at places such as
	     statement boundaries. See also "sv_mortalcopy" and
	     "sv_2mortal".

		     SV*     sv_newmortal()

     sv_newref
	     Increment an SV's reference count. Use the
	     "SvREFCNT_inc()" wrapper instead.

		     SV*     sv_newref(SV* sv)

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     sv_nv   A private implementation of the "SvNVx" macro for
	     compilers which can't cope with complex macro
	     expressions. Always use the macro instead.

		     NV	     sv_nv(SV* sv)

     sv_pos_b2u
	     Converts the value pointed to by offsetp from a
	     count of bytes from the start of the string, to a
	     count of the equivalent number of UTF-8 chars. Han-
	     dles magic and type coercion.

		     void    sv_pos_b2u(SV* sv, I32* offsetp)

     sv_pos_u2b
	     Converts the value pointed to by offsetp from a
	     count of UTF-8 chars from the start of the string,
	     to a count of the equivalent number of bytes; if
	     lenp is non-zero, it does the same to lenp, but this
	     time starting from the offset, rather than from the
	     start of the string. Handles magic and type coer-
	     cion.

		     void    sv_pos_u2b(SV* sv, I32* offsetp, I32* lenp)

     sv_pv   Use the "SvPV_nolen" macro instead

		     char*   sv_pv(SV *sv)

     sv_pvbyte
	     Use "SvPVbyte_nolen" instead.

		     char*   sv_pvbyte(SV *sv)

     sv_pvbyten
	     A private implementation of the "SvPVbyte" macro for
	     compilers which can't cope with complex macro
	     expressions. Always use the macro instead.

		     char*   sv_pvbyten(SV *sv, STRLEN *len)

     sv_pvbyten_force
	     A private implementation of the "SvPVbytex_force"
	     macro for compilers which can't cope with complex
	     macro expressions. Always use the macro instead.

		     char*   sv_pvbyten_force(SV* sv, STRLEN* lp)

     sv_pvn  A private implementation of the "SvPV" macro for
	     compilers which can't cope with complex macro
	     expressions. Always use the macro instead.

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		     char*   sv_pvn(SV *sv, STRLEN *len)

     sv_pvn_force
	     Get a sensible string out of the SV somehow. A
	     private implementation of the "SvPV_force" macro for
	     compilers which can't cope with complex macro
	     expressions. Always use the macro instead.

		     char*   sv_pvn_force(SV* sv, STRLEN* lp)

     sv_pvn_force_flags
	     Get a sensible string out of the SV somehow. If
	     "flags" has "SV_GMAGIC" bit set, will "mg_get" on
	     "sv" if appropriate, else not. "sv_pvn_force" and
	     "sv_pvn_force_nomg" are implemented in terms of this
	     function. You normally want to use the various
	     wrapper macros instead: see "SvPV_force" and
	     "SvPV_force_nomg"

		     char*   sv_pvn_force_flags(SV* sv, STRLEN* lp, I32 flags)

     sv_pvutf8
	     Use the "SvPVutf8_nolen" macro instead

		     char*   sv_pvutf8(SV *sv)

     sv_pvutf8n
	     A private implementation of the "SvPVutf8" macro for
	     compilers which can't cope with complex macro
	     expressions. Always use the macro instead.

		     char*   sv_pvutf8n(SV *sv, STRLEN *len)

     sv_pvutf8n_force
	     A private implementation of the "SvPVutf8_force"
	     macro for compilers which can't cope with complex
	     macro expressions. Always use the macro instead.

		     char*   sv_pvutf8n_force(SV* sv, STRLEN* lp)

     sv_reftype
	     Returns a string describing what the SV is a refer-
	     ence to.

		     char*   sv_reftype(SV* sv, int ob)

     sv_replace
	     Make the first argument a copy of the second, then
	     delete the original. The target SV physically takes
	     over ownership of the body of the source SV and
	     inherits its flags; however, the target keeps any
	     magic it owns, and any magic in the source is

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	     discarded. Note that this is a rather specialist SV
	     copying operation; most of the time you'll want to
	     use "sv_setsv" or one of its many macro front-ends.

		     void    sv_replace(SV* sv, SV* nsv)

     sv_report_used
	     Dump the contents of all SVs not yet freed. (Debug-
	     ging aid).

		     void    sv_report_used()

     sv_reset
	     Underlying implementation for the "reset" Perl func-
	     tion. Note that the perl-level function is vaguely
	     deprecated.

		     void    sv_reset(char* s, HV* stash)

     sv_rvweaken
	     Weaken a reference: set the "SvWEAKREF" flag on this
	     RV; give the referred-to SV "PERL_MAGIC_backref"
	     magic if it hasn't already; and push a back-
	     reference to this RV onto the array of backrefer-
	     ences associated with that magic.

		     SV*     sv_rvweaken(SV *sv)

     sv_setiv
	     Copies an integer into the given SV, upgrading first
	     if necessary. Does not handle 'set' magic.	 See also
	     "sv_setiv_mg".

		     void    sv_setiv(SV* sv, IV num)

     sv_setiv_mg
	     Like "sv_setiv", but also handles 'set' magic.

		     void    sv_setiv_mg(SV *sv, IV i)

     sv_setnv
	     Copies a double into the given SV, upgrading first
	     if necessary. Does not handle 'set' magic.	 See also
	     "sv_setnv_mg".

		     void    sv_setnv(SV* sv, NV num)

     sv_setnv_mg
	     Like "sv_setnv", but also handles 'set' magic.

		     void    sv_setnv_mg(SV *sv, NV num)

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     sv_setpv
	     Copies a string into an SV.  The string must be
	     null-terminated.  Does not handle 'set' magic.  See
	     "sv_setpv_mg".

		     void    sv_setpv(SV* sv, const char* ptr)

     sv_setpvf
	     Works like "sv_catpvf" but copies the text into the
	     SV instead of appending it.  Does not handle 'set'
	     magic.  See "sv_setpvf_mg".

		     void    sv_setpvf(SV* sv, const char* pat, ...)

     sv_setpvf_mg
	     Like "sv_setpvf", but also handles 'set' magic.

		     void    sv_setpvf_mg(SV *sv, const char* pat, ...)

     sv_setpviv
	     Copies an integer into the given SV, also updating
	     its string value. Does not handle 'set' magic.  See
	     "sv_setpviv_mg".

		     void    sv_setpviv(SV* sv, IV num)

     sv_setpviv_mg
	     Like "sv_setpviv", but also handles 'set' magic.

		     void    sv_setpviv_mg(SV *sv, IV iv)

     sv_setpvn
	     Copies a string into an SV.  The "len" parameter
	     indicates the number of bytes to be copied.  If the
	     "ptr" argument is NULL the SV will become undefined.
	     Does not handle 'set' magic.  See "sv_setpvn_mg".

		     void    sv_setpvn(SV* sv, const char* ptr, STRLEN len)

     sv_setpvn_mg
	     Like "sv_setpvn", but also handles 'set' magic.

		     void    sv_setpvn_mg(SV *sv, const char *ptr, STRLEN len)

     sv_setpv_mg
	     Like "sv_setpv", but also handles 'set' magic.

		     void    sv_setpv_mg(SV *sv, const char *ptr)

     sv_setref_iv
	     Copies an integer into a new SV, optionally blessing
	     the SV.  The "rv" argument will be upgraded to an

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	     RV.  That RV will be modified to point to the new
	     SV.  The "classname" argument indicates the package
	     for the blessing.	Set "classname" to "Nullch" to
	     avoid the blessing.  The new SV will have a refer-
	     ence count of 1, and the RV will be returned.

		     SV*     sv_setref_iv(SV* rv, const char* classname, IV iv)

     sv_setref_nv
	     Copies a double into a new SV, optionally blessing
	     the SV.  The "rv" argument will be upgraded to an
	     RV.  That RV will be modified to point to the new
	     SV.  The "classname" argument indicates the package
	     for the blessing.	Set "classname" to "Nullch" to
	     avoid the blessing.  The new SV will have a refer-
	     ence count of 1, and the RV will be returned.

		     SV*     sv_setref_nv(SV* rv, const char* classname, NV nv)

     sv_setref_pv
	     Copies a pointer into a new SV, optionally blessing
	     the SV.  The "rv" argument will be upgraded to an
	     RV.  That RV will be modified to point to the new
	     SV.  If the "pv" argument is NULL then "PL_sv_undef"
	     will be placed into the SV.  The "classname" argu-
	     ment indicates the package for the blessing.  Set
	     "classname" to "Nullch" to avoid the blessing.  The
	     new SV will have a reference count of 1, and the RV
	     will be returned.

	     Do not use with other Perl types such as HV, AV, SV,
	     CV, because those objects will become corrupted by
	     the pointer copy process.

	     Note that "sv_setref_pvn" copies the string while
	     this copies the pointer.

		     SV*     sv_setref_pv(SV* rv, const char* classname, void* pv)

     sv_setref_pvn
	     Copies a string into a new SV, optionally blessing
	     the SV.  The length of the string must be specified
	     with "n".	The "rv" argument will be upgraded to an
	     RV.  That RV will be modified to point to the new
	     SV.  The "classname" argument indicates the package
	     for the blessing.	Set "classname" to "Nullch" to
	     avoid the blessing.  The new SV will have a refer-
	     ence count of 1, and the RV will be returned.

	     Note that "sv_setref_pv" copies the pointer while
	     this copies the string.

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		     SV*     sv_setref_pvn(SV* rv, const char* classname, char* pv, STRLEN n)

     sv_setref_uv
	     Copies an unsigned integer into a new SV, optionally
	     blessing the SV.  The "rv" argument will be upgraded
	     to an RV.	That RV will be modified to point to the
	     new SV.  The "classname" argument indicates the
	     package for the blessing.	Set "classname" to
	     "Nullch" to avoid the blessing.  The new SV will
	     have a reference count of 1, and the RV will be
	     returned.

		     SV*     sv_setref_uv(SV* rv, const char* classname, UV uv)

     sv_setsv
	     Copies the contents of the source SV "ssv" into the
	     destination SV "dsv".  The source SV may be des-
	     troyed if it is mortal, so don't use this function
	     if the source SV needs to be reused. Does not handle
	     'set' magic. Loosely speaking, it performs a
	     copy-by-value, obliterating any previous content of
	     the destination.

	     You probably want to use one of the assortment of
	     wrappers, such as "SvSetSV", "SvSetSV_nosteal",
	     "SvSetMagicSV" and "SvSetMagicSV_nosteal".

		     void    sv_setsv(SV* dsv, SV* ssv)

     sv_setsv_flags
	     Copies the contents of the source SV "ssv" into the
	     destination SV "dsv".  The source SV may be des-
	     troyed if it is mortal, so don't use this function
	     if the source SV needs to be reused. Does not handle
	     'set' magic. Loosely speaking, it performs a
	     copy-by-value, obliterating any previous content of
	     the destination. If the "flags" parameter has the
	     "SV_GMAGIC" bit set, will "mg_get" on "ssv" if
	     appropriate, else not. If the "flags" parameter has
	     the "NOSTEAL" bit set then the buffers of temps will
	     not be stolen. <sv_setsv> and "sv_setsv_nomg" are
	     implemented in terms of this function.

	     You probably want to use one of the assortment of
	     wrappers, such as "SvSetSV", "SvSetSV_nosteal",
	     "SvSetMagicSV" and "SvSetMagicSV_nosteal".

	     This is the primary function for copying scalars,
	     and most other copy-ish functions and macros use
	     this underneath.

		     void    sv_setsv_flags(SV* dsv, SV* ssv, I32 flags)

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     sv_setsv_mg
	     Like "sv_setsv", but also handles 'set' magic.

		     void    sv_setsv_mg(SV *dstr, SV *sstr)

     sv_setsv_nomg
	     Like "sv_setsv" but doesn't process magic.

		     void    sv_setsv_nomg(SV* dsv, SV* ssv)

     sv_setuv
	     Copies an unsigned integer into the given SV,
	     upgrading first if necessary. Does not handle 'set'
	     magic.  See also "sv_setuv_mg".

		     void    sv_setuv(SV* sv, UV num)

     sv_setuv_mg
	     Like "sv_setuv", but also handles 'set' magic.

		     void    sv_setuv_mg(SV *sv, UV u)

     sv_taint
	     Taint an SV. Use "SvTAINTED_on" instead.
		  void sv_taint(SV* sv)

     sv_tainted
	     Test an SV for taintedness. Use "SvTAINTED" instead.
		  bool sv_tainted(SV* sv)

     sv_true Returns true if the SV has a true value by Perl's
	     rules. Use the "SvTRUE" macro instead, which may
	     call "sv_true()" or may instead use an in-line ver-
	     sion.

		     I32     sv_true(SV *sv)

     sv_unmagic
	     Removes all magic of type "type" from an SV.

		     int     sv_unmagic(SV* sv, int type)

     sv_unref
	     Unsets the RV status of the SV, and decrements the
	     reference count of whatever was being referenced by
	     the RV.  This can almost be thought of as a reversal
	     of "newSVrv".  This is "sv_unref_flags" with the
	     "flag" being zero.	 See "SvROK_off".

		     void    sv_unref(SV* sv)

     sv_unref_flags

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	     Unsets the RV status of the SV, and decrements the
	     reference count of whatever was being referenced by
	     the RV.  This can almost be thought of as a reversal
	     of "newSVrv".  The "cflags" argument can contain
	     "SV_IMMEDIATE_UNREF" to force the reference count to
	     be decremented (otherwise the decrementing is condi-
	     tional on the reference count being different from
	     one or the reference being a readonly SV). See
	     "SvROK_off".

		     void    sv_unref_flags(SV* sv, U32 flags)

     sv_untaint
	     Untaint an SV. Use "SvTAINTED_off" instead.
		  void sv_untaint(SV* sv)

     sv_upgrade
	     Upgrade an SV to a more complex form.  Generally
	     adds a new body type to the SV, then copies across
	     as much information as possible from the old body.
	     You generally want to use the "SvUPGRADE" macro
	     wrapper. See also "svtype".

		     bool    sv_upgrade(SV* sv, U32 mt)

     sv_usepvn
	     Tells an SV to use "ptr" to find its string value.
	     Normally the string is stored inside the SV but
	     sv_usepvn allows the SV to use an outside string.
	     The "ptr" should point to memory that was allocated
	     by "malloc".  The string length, "len", must be sup-
	     plied.  This function will realloc the memory
	     pointed to by "ptr", so that pointer should not be
	     freed or used by the programmer after giving it to
	     sv_usepvn.	 Does not handle 'set' magic. See
	     "sv_usepvn_mg".

		     void    sv_usepvn(SV* sv, char* ptr, STRLEN len)

     sv_usepvn_mg
	     Like "sv_usepvn", but also handles 'set' magic.

		     void    sv_usepvn_mg(SV *sv, char *ptr, STRLEN len)

     sv_utf8_decode
	     If the PV of the SV is an octet sequence in UTF-8
	     and contains a multiple-byte character, the "SvUTF8"
	     flag is turned on so that it looks like a character.
	     If the PV contains only single-byte characters, the
	     "SvUTF8" flag stays being off. Scans PV for validity
	     and returns false if the PV is invalid UTF-8.

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	     NOTE: this function is experimental and may change
	     or be removed without notice.

		     bool    sv_utf8_decode(SV *sv)

     sv_utf8_downgrade
	     Attempts to convert the PV of an SV from characters
	     to bytes. If the PV contains a character beyond
	     byte, this conversion will fail; in this case,
	     either returns false or, if "fail_ok" is not true,
	     croaks.

	     This is not as a general purpose Unicode to byte
	     encoding interface: use the Encode extension for
	     that.

	     NOTE: this function is experimental and may change
	     or be removed without notice.

		     bool    sv_utf8_downgrade(SV *sv, bool fail_ok)

     sv_utf8_encode
	     Converts the PV of an SV to UTF-8, but then turns
	     the "SvUTF8" flag off so that it looks like octets
	     again.

		     void    sv_utf8_encode(SV *sv)

     sv_utf8_upgrade
	     Converts the PV of an SV to its UTF-8-encoded form.
	     Forces the SV to string form if it is not already.
	     Always sets the SvUTF8 flag to avoid future validity
	     checks even if all the bytes have hibit clear.

	     This is not as a general purpose byte encoding to
	     Unicode interface: use the Encode extension for
	     that.

		     STRLEN  sv_utf8_upgrade(SV *sv)

     sv_utf8_upgrade_flags
	     Converts the PV of an SV to its UTF-8-encoded form.
	     Forces the SV to string form if it is not already.
	     Always sets the SvUTF8 flag to avoid future validity
	     checks even if all the bytes have hibit clear. If
	     "flags" has "SV_GMAGIC" bit set, will "mg_get" on
	     "sv" if appropriate, else not. "sv_utf8_upgrade" and
	     "sv_utf8_upgrade_nomg" are implemented in terms of
	     this function.

	     This is not as a general purpose byte encoding to
	     Unicode interface: use the Encode extension for

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	     that.

		     STRLEN  sv_utf8_upgrade_flags(SV *sv, I32 flags)

     sv_uv   A private implementation of the "SvUVx" macro for
	     compilers which can't cope with complex macro
	     expressions. Always use the macro instead.

		     UV	     sv_uv(SV* sv)

     sv_vcatpvf
	     Processes its arguments like "vsprintf" and appends
	     the formatted output to an SV.  Does not handle
	     'set' magic.  See "sv_vcatpvf_mg".

	     Usually used via its frontend "sv_catpvf".

		     void    sv_vcatpvf(SV* sv, const char* pat, va_list* args)

     sv_vcatpvfn
	     Processes its arguments like "vsprintf" and appends
	     the formatted output to an SV.  Uses an array of SVs
	     if the C style variable argument list is missing
	     (NULL).  When running with taint checks enabled,
	     indicates via "maybe_tainted" if results are
	     untrustworthy (often due to the use of locales).

	     XXX Except that it maybe_tainted is never assigned
	     to.

	     Usually used via one of its frontends "sv_vcatpvf"
	     and "sv_vcatpvf_mg".

		     void    sv_vcatpvfn(SV* sv, const char* pat, STRLEN patlen, va_list* args, SV** svargs, I32 svmax, bool *maybe_tainted)

     sv_vcatpvf_mg
	     Like "sv_vcatpvf", but also handles 'set' magic.

	     Usually used via its frontend "sv_catpvf_mg".

		     void    sv_vcatpvf_mg(SV* sv, const char* pat, va_list* args)

     sv_vsetpvf
	     Works like "sv_vcatpvf" but copies the text into the
	     SV instead of appending it.  Does not handle 'set'
	     magic.  See "sv_vsetpvf_mg".

	     Usually used via its frontend "sv_setpvf".

		     void    sv_vsetpvf(SV* sv, const char* pat, va_list* args)

     sv_vsetpvfn

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	     Works like "sv_vcatpvfn" but copies the text into
	     the SV instead of appending it.

	     Usually used via one of its frontends "sv_vsetpvf"
	     and "sv_vsetpvf_mg".

		     void    sv_vsetpvfn(SV* sv, const char* pat, STRLEN patlen, va_list* args, SV** svargs, I32 svmax, bool *maybe_tainted)

     sv_vsetpvf_mg
	     Like "sv_vsetpvf", but also handles 'set' magic.

	     Usually used via its frontend "sv_setpvf_mg".

		     void    sv_vsetpvf_mg(SV* sv, const char* pat, va_list* args)

Unicode Support
     bytes_from_utf8
	     Converts a string "s" of length "len" from UTF-8
	     into byte encoding. Unlike "utf8_to_bytes" but like
	     "bytes_to_utf8", returns a pointer to the newly-
	     created string, and updates "len" to contain the new
	     length.  Returns the original string if no conver-
	     sion occurs, "len" is unchanged. Do nothing if
	     "is_utf8" points to 0. Sets "is_utf8" to 0 if "s" is
	     converted or contains all 7bit characters.

	     NOTE: this function is experimental and may change
	     or be removed without notice.

		     U8*     bytes_from_utf8(U8 *s, STRLEN *len, bool *is_utf8)

     bytes_to_utf8
	     Converts a string "s" of length "len" from ASCII
	     into UTF-8 encoding. Returns a pointer to the
	     newly-created string, and sets "len" to reflect the
	     new length.

	     If you want to convert to UTF-8 from other encodings
	     than ASCII, see sv_recode_to_utf8().

	     NOTE: this function is experimental and may change
	     or be removed without notice.

		     U8*     bytes_to_utf8(U8 *s, STRLEN *len)

     ibcmp_utf8
	     Return true if the strings s1 and s2 differ
	     case-insensitively, false if not (if they are equal
	     case-insensitively).  If u1 is true, the string s1
	     is assumed to be in UTF-8-encoded Unicode.	 If u2 is
	     true, the string s2 is assumed to be in
	     UTF-8-encoded Unicode.  If u1 or u2 are false, the

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	     respective string is assumed to be in native 8-bit
	     encoding.

	     If the pe1 and pe2 are non-NULL, the scanning
	     pointers will be copied in there (they will point at
	     the beginning of the next character). If the
	     pointers behind pe1 or pe2 are non-NULL, they are
	     the end pointers beyond which scanning will not con-
	     tinue under any circumstances.  If the byte lengths
	     l1 and l2 are non-zero, s1+l1 and s2+l2 will be used
	     as goal end pointers that will also stop the scan,
	     and which qualify towards defining a successful
	     match: all the scans that define an explicit length
	     must reach their goal pointers for a match to
	     succeed).

	     For case-insensitiveness, the "casefolding" of
	     Unicode is used instead of upper/lowercasing both
	     the characters, see
	     http://www.unicode.org/unicode/reports/tr21/ (Case
	     Mappings).

		     I32     ibcmp_utf8(const char* a, char **pe1, UV l1, bool u1, const char* b, char **pe2, UV l2, bool u2)

     is_utf8_char
	     Tests if some arbitrary number of bytes begins in a
	     valid UTF-8 character.  Note that an INVARIANT (i.e.
	     ASCII) character is a valid UTF-8 character.  The
	     actual number of bytes in the UTF-8 character will
	     be returned if it is valid, otherwise 0.

		     STRLEN  is_utf8_char(U8 *p)

     is_utf8_string
	     Returns true if first "len" bytes of the given
	     string form a valid UTF-8 string, false otherwise.
	     Note that 'a valid UTF-8 string' does not mean 'a
	     string that contains code points above 0x7F encoded
	     in UTF-8' because a valid ASCII string is a valid
	     UTF-8 string.

	     See also is_utf8_string_loclen() and
	     is_utf8_string_loc().

		     bool    is_utf8_string(U8 *s, STRLEN len)

     is_utf8_string_loc
	     Like is_utf8_string() but stores the location of the
	     failure (in the case of "utf8ness failure") or the
	     location s+len (in the case of "utf8ness success")
	     in the "ep".

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	     See also is_utf8_string_loclen() and
	     is_utf8_string().

		     bool    is_utf8_string_loc(U8 *s, STRLEN len, U8 **p)

     is_utf8_string_loclen
	     Like is_utf8_string() but stores the location of the
	     failure (in the case of "utf8ness failure") or the
	     location s+len (in the case of "utf8ness success")
	     in the "ep", and the number of UTF-8 encoded charac-
	     ters in the "el".

	     See also is_utf8_string_loc() and is_utf8_string().

		     bool    is_utf8_string_loclen(const U8 *s, STRLEN len, const U8 **ep, STRLEN *el)

     pv_uni_display
	     Build to the scalar dsv a displayable version of the
	     string spv, length len, the displayable version
	     being at most pvlim bytes long (if longer, the rest
	     is truncated and "..." will be appended).

	     The flags argument can have UNI_DISPLAY_ISPRINT set
	     to display isPRINT()able characters as themselves,
	     UNI_DISPLAY_BACKSLASH to display the \\[nrfta\\] as
	     the backslashed versions (like '\n')
	     (UNI_DISPLAY_BACKSLASH is preferred over
	     UNI_DISPLAY_ISPRINT for \\). UNI_DISPLAY_QQ (and its
	     alias UNI_DISPLAY_REGEX) have both
	     UNI_DISPLAY_BACKSLASH and UNI_DISPLAY_ISPRINT turned
	     on.

	     The pointer to the PV of the dsv is returned.

		     char*   pv_uni_display(SV *dsv, U8 *spv, STRLEN len, STRLEN pvlim, UV flags)

     sv_cat_decode
	     The encoding is assumed to be an Encode object, the
	     PV of the ssv is assumed to be octets in that encod-
	     ing and decoding the input starts from the position
	     which (PV + *offset) pointed to.  The dsv will be
	     concatenated the decoded UTF-8 string from ssv.
	     Decoding will terminate when the string tstr appears
	     in decoding output or the input ends on the PV of
	     the ssv. The value which the offset points will be
	     modified to the last input position on the ssv.

	     Returns TRUE if the terminator was found, else
	     returns FALSE.

		     bool    sv_cat_decode(SV* dsv, SV *encoding, SV *ssv, int *offset, char* tstr, int tlen)

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     sv_recode_to_utf8
	     The encoding is assumed to be an Encode object, on
	     entry the PV of the sv is assumed to be octets in
	     that encoding, and the sv will be converted into
	     Unicode (and UTF-8).

	     If the sv already is UTF-8 (or if it is not POK), or
	     if the encoding is not a reference, nothing is done
	     to the sv.	 If the encoding is not an "Encode::XS"
	     Encoding object, bad things will happen. (See
	     lib/encoding.pm and Encode).

	     The PV of the sv is returned.

		     char*   sv_recode_to_utf8(SV* sv, SV *encoding)

     sv_uni_display
	     Build to the scalar dsv a displayable version of the
	     scalar sv, the displayable version being at most
	     pvlim bytes long (if longer, the rest is truncated
	     and "..." will be appended).

	     The flags argument is as in pv_uni_display().

	     The pointer to the PV of the dsv is returned.

		     char*   sv_uni_display(SV *dsv, SV *ssv, STRLEN pvlim, UV flags)

     to_utf8_case
	     The "p" contains the pointer to the UTF-8 string
	     encoding the character that is being converted.

	     The "ustrp" is a pointer to the character buffer to
	     put the conversion result to.  The "lenp" is a
	     pointer to the length of the result.

	     The "swashp" is a pointer to the swash to use.

	     Both the special and normal mappings are stored
	     lib/unicore/To/Foo.pl, and loaded by SWASHGET, using
	     lib/utf8_heavy.pl.	 The special (usually, but not
	     always, a multicharacter mapping), is tried first.

	     The "special" is a string like "utf8::ToSpecLower",
	     which means the hash %utf8::ToSpecLower.  The access
	     to the hash is through Perl_to_utf8_case().

	     The "normal" is a string like "ToLower" which means
	     the swash %utf8::ToLower.

		     UV	     to_utf8_case(U8 *p, U8* ustrp, STRLEN *lenp, SV **swashp, char *normal, char *special)

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     to_utf8_fold
	     Convert the UTF-8 encoded character at p to its
	     foldcase version and store that in UTF-8 in ustrp
	     and its length in bytes in lenp.  Note that the
	     ustrp needs to be at least UTF8_MAXBYTES_CASE+1
	     bytes since the foldcase version may be longer than
	     the original character (up to three characters).

	     The first character of the foldcased version is
	     returned (but note, as explained above, that there
	     may be more.)

		     UV	     to_utf8_fold(U8 *p, U8* ustrp, STRLEN *lenp)

     to_utf8_lower
	     Convert the UTF-8 encoded character at p to its
	     lowercase version and store that in UTF-8 in ustrp
	     and its length in bytes in lenp.  Note that the
	     ustrp needs to be at least UTF8_MAXBYTES_CASE+1
	     bytes since the lowercase version may be longer than
	     the original character.

	     The first character of the lowercased version is
	     returned (but note, as explained above, that there
	     may be more.)

		     UV	     to_utf8_lower(U8 *p, U8* ustrp, STRLEN *lenp)

     to_utf8_title
	     Convert the UTF-8 encoded character at p to its
	     titlecase version and store that in UTF-8 in ustrp
	     and its length in bytes in lenp.  Note that the
	     ustrp needs to be at least UTF8_MAXBYTES_CASE+1
	     bytes since the titlecase version may be longer than
	     the original character.

	     The first character of the titlecased version is
	     returned (but note, as explained above, that there
	     may be more.)

		     UV	     to_utf8_title(U8 *p, U8* ustrp, STRLEN *lenp)

     to_utf8_upper
	     Convert the UTF-8 encoded character at p to its
	     uppercase version and store that in UTF-8 in ustrp
	     and its length in bytes in lenp.  Note that the
	     ustrp needs to be at least UTF8_MAXBYTES_CASE+1
	     bytes since the uppercase version may be longer than
	     the original character.

	     The first character of the uppercased version is
	     returned (but note, as explained above, that there

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	     may be more.)

		     UV	     to_utf8_upper(U8 *p, U8* ustrp, STRLEN *lenp)

     utf8n_to_uvchr
	     Returns the native character value of the first
	     character in the string "s" which is assumed to be
	     in UTF-8 encoding; "retlen" will be set to the
	     length, in bytes, of that character.

	     Allows length and flags to be passed to low level
	     routine.

		     UV	     utf8n_to_uvchr(U8 *s, STRLEN curlen, STRLEN *retlen, U32 flags)

     utf8n_to_uvuni
	     Bottom level UTF-8 decode routine. Returns the
	     unicode code point value of the first character in
	     the string "s" which is assumed to be in UTF-8
	     encoding and no longer than "curlen"; "retlen" will
	     be set to the length, in bytes, of that character.

	     If "s" does not point to a well-formed UTF-8 charac-
	     ter, the behaviour is dependent on the value of
	     "flags": if it contains UTF8_CHECK_ONLY, it is
	     assumed that the caller will raise a warning, and
	     this function will silently just set "retlen" to
	     "-1" and return zero.  If the "flags" does not con-
	     tain UTF8_CHECK_ONLY, warnings about malformations
	     will be given, "retlen" will be set to the expected
	     length of the UTF-8 character in bytes, and zero
	     will be returned.

	     The "flags" can also contain various flags to allow
	     deviations from the strict UTF-8 encoding (see
	     utf8.h).

	     Most code should use utf8_to_uvchr() rather than
	     call this directly.

		     UV	     utf8n_to_uvuni(U8 *s, STRLEN curlen, STRLEN *retlen, U32 flags)

     utf8_distance
	     Returns the number of UTF-8 characters between the
	     UTF-8 pointers "a" and "b".

	     WARNING: use only if you *know* that the pointers
	     point inside the same UTF-8 buffer.

		     IV	     utf8_distance(U8 *a, U8 *b)

     utf8_hop

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	     Return the UTF-8 pointer "s" displaced by "off"
	     characters, either forward or backward.

	     WARNING: do not use the following unless you *know*
	     "off" is within the UTF-8 data pointed to by "s"
	     *and* that on entry "s" is aligned on the first byte
	     of character or just after the last byte of a char-
	     acter.

		     U8*     utf8_hop(U8 *s, I32 off)

     utf8_length
	     Return the length of the UTF-8 char encoded string
	     "s" in characters. Stops at "e" (inclusive).  If "e
	     < s" or if the scan would end up past "e", croaks.

		     STRLEN  utf8_length(U8* s, U8 *e)

     utf8_to_bytes
	     Converts a string "s" of length "len" from UTF-8
	     into byte encoding. Unlike "bytes_to_utf8", this
	     over-writes the original string, and updates len to
	     contain the new length. Returns zero on failure,
	     setting "len" to -1.

	     NOTE: this function is experimental and may change
	     or be removed without notice.

		     U8*     utf8_to_bytes(U8 *s, STRLEN *len)

     utf8_to_uvchr
	     Returns the native character value of the first
	     character in the string "s" which is assumed to be
	     in UTF-8 encoding; "retlen" will be set to the
	     length, in bytes, of that character.

	     If "s" does not point to a well-formed UTF-8 charac-
	     ter, zero is returned and retlen is set, if possi-
	     ble, to -1.

		     UV	     utf8_to_uvchr(U8 *s, STRLEN *retlen)

     utf8_to_uvuni
	     Returns the Unicode code point of the first charac-
	     ter in the string "s" which is assumed to be in
	     UTF-8 encoding; "retlen" will be set to the length,
	     in bytes, of that character.

	     This function should only be used when returned UV
	     is considered an index into the Unicode semantic
	     tables (e.g. swashes).

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	     If "s" does not point to a well-formed UTF-8 charac-
	     ter, zero is returned and retlen is set, if possi-
	     ble, to -1.

		     UV	     utf8_to_uvuni(U8 *s, STRLEN *retlen)

     uvchr_to_utf8
	     Adds the UTF-8 representation of the Native
	     codepoint "uv" to the end of the string "d"; "d"
	     should be have at least "UTF8_MAXBYTES+1" free bytes
	     available. The return value is the pointer to the
	     byte after the end of the new character. In other
	     words,

		 d = uvchr_to_utf8(d, uv);

	     is the recommended wide native character-aware way
	     of saying

		 *(d++) = uv;

		     U8*     uvchr_to_utf8(U8 *d, UV uv)

     uvuni_to_utf8_flags
	     Adds the UTF-8 representation of the Unicode
	     codepoint "uv" to the end of the string "d"; "d"
	     should be have at least "UTF8_MAXBYTES+1" free bytes
	     available. The return value is the pointer to the
	     byte after the end of the new character. In other
	     words,

		 d = uvuni_to_utf8_flags(d, uv, flags);

	     or, in most cases,

		 d = uvuni_to_utf8(d, uv);

	     (which is equivalent to)

		 d = uvuni_to_utf8_flags(d, uv, 0);

	     is the recommended Unicode-aware way of saying

		 *(d++) = uv;

		     U8*     uvuni_to_utf8_flags(U8 *d, UV uv, UV flags)

Variables created by "xsubpp" and "xsubpp" internal functions

     ax	     Variable which is setup by "xsubpp" to indicate the
	     stack base offset, used by the "ST", "XSprePUSH" and
	     "XSRETURN" macros.	 The "dMARK" macro must be called

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	     prior to setup the "MARK" variable.

		     I32     ax

     CLASS   Variable which is setup by "xsubpp" to indicate the
	     class name for a C++ XS constructor.  This is always
	     a "char*".	 See "THIS".

		     char*   CLASS

     dAX     Sets up the "ax" variable. This is usually handled
	     automatically by "xsubpp" by calling "dXSARGS".

			     dAX;

     dAXMARK Sets up the "ax" variable and stack marker variable
	     "mark". This is usually handled automatically by
	     "xsubpp" by calling "dXSARGS".

			     dAXMARK;

     dITEMS  Sets up the "items" variable. This is usually han-
	     dled automatically by "xsubpp" by calling "dXSARGS".

			     dITEMS;

     dXSARGS Sets up stack and mark pointers for an XSUB, calling
	     dSP and dMARK. Sets up the "ax" and "items" vari-
	     ables by calling "dAX" and "dITEMS". This is usually
	     handled automatically by "xsubpp".

			     dXSARGS;

     dXSI32  Sets up the "ix" variable for an XSUB which has
	     aliases.  This is usually handled automatically by
	     "xsubpp".

			     dXSI32;

     items   Variable which is setup by "xsubpp" to indicate the
	     number of items on the stack.  See "Variable-length
	     Parameter Lists" in perlxs.

		     I32     items

     ix	     Variable which is setup by "xsubpp" to indicate
	     which of an XSUB's aliases was used to invoke it.
	     See "The ALIAS: Keyword" in perlxs.

		     I32     ix

     newXSproto

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	     Used by "xsubpp" to hook up XSUBs as Perl subs.
	     Adds Perl prototypes to the subs.

     RETVAL  Variable which is setup by "xsubpp" to hold the
	     return value for an XSUB. This is always the proper
	     type for the XSUB. See "The RETVAL Variable" in
	     perlxs.

		     (whatever)	     RETVAL

     ST	     Used to access elements on the XSUB's stack.

		     SV*     ST(int ix)

     THIS    Variable which is setup by "xsubpp" to designate the
	     object in a C++ XSUB.  This is always the proper
	     type for the C++ object.  See "CLASS" and "Using XS
	     With C++" in perlxs.

		     (whatever)	     THIS

     XS	     Macro to declare an XSUB and its C parameter list.
	     This is handled by "xsubpp".

     XS_VERSION
	     The version identifier for an XS module.  This is
	     usually handled automatically by
	     "ExtUtils::MakeMaker".  See "XS_VERSION_BOOTCHECK".

     XS_VERSION_BOOTCHECK
	     Macro to verify that a PM module's $VERSION variable
	     matches the XS module's "XS_VERSION" variable.  This
	     is usually handled automatically by "xsubpp".  See
	     "The VERSIONCHECK: Keyword" in perlxs.

			     XS_VERSION_BOOTCHECK;

Warning and Dieing
     croak   This is the XSUB-writer's interface to Perl's "die"
	     function. Normally call this function the same way
	     you call the C "printf" function.	Calling "croak"
	     returns control directly to Perl, sidestepping the
	     normal C order of execution. See "warn".

	     If you want to throw an exception object, assign the
	     object to $@ and then pass "Nullch" to croak():

		errsv = get_sv("@", TRUE);
		sv_setsv(errsv, exception_object);
		croak(Nullch);

		     void    croak(const char* pat, ...)

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     warn    This is the XSUB-writer's interface to Perl's "warn"
	     function.	Call this function the same way you call
	     the C "printf" function.  See "croak".

		     void    warn(const char* pat, ...)

AUTHORS
     Until May 1997, this document was maintained by Jeff Okamoto
     <okamoto@corp.hp.com>.  It is now maintained as part of Perl
     itself.

     With lots of help and suggestions from Dean Roehrich, Mal-
     colm Beattie, Andreas Koenig, Paul Hudson, Ilya Zakharevich,
     Paul Marquess, Neil Bowers, Matthew Green, Tim Bunce, Spider
     Boardman, Ulrich Pfeifer, Stephen McCamant, and Gurusamy
     Sarathy.

     API Listing originally by Dean Roehrich <roehrich@cray.com>.

     Updated to be autogenerated from comments in the source by
     Benjamin Stuhl.

SEE ALSO
     perlguts(1), perlxs(1), perlxstut(1), perlintern(1)

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