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LIBPNG(3)							     LIBPNG(3)

NAME
       libpng - Portable Network Graphics (PNG) Reference Library 1.2.44

SYNOPSIS

       #include <png.h>

       png_uint_32 png_access_version_number (void);

       int png_check_sig (png_bytep sig, int num);

       void png_chunk_error (png_structp png_ptr, png_const_charp error);

       void png_chunk_warning (png_structp png_ptr, png_const_charp message);

       void png_convert_from_struct_tm (png_timep ptime, struct tm FAR *
       ttime);

       void png_convert_from_time_t (png_timep ptime, time_t ttime);

       png_charp png_convert_to_rfc1123 (png_structp png_ptr, png_timep
       ptime);

       png_infop png_create_info_struct (png_structp png_ptr);

       png_structp png_create_read_struct (png_const_charp user_png_ver,
       png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn);

       png_structp png_create_read_struct_2(png_const_charp user_png_ver,
       png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn,
       png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn);

       png_structp png_create_write_struct (png_const_charp user_png_ver,
       png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn);

       png_structp png_create_write_struct_2(png_const_charp user_png_ver,
       png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn,
       png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn);

       int png_debug(int level, png_const_charp message);

       int png_debug1(int level, png_const_charp message, p1);

       int png_debug2(int level, png_const_charp message, p1, p2);

       void png_destroy_info_struct (png_structp png_ptr, png_infopp
       info_ptr_ptr);

       void png_destroy_read_struct (png_structpp png_ptr_ptr, png_infopp
       info_ptr_ptr, png_infopp end_info_ptr_ptr);

       void png_destroy_write_struct (png_structpp png_ptr_ptr, png_infopp
       info_ptr_ptr);

       void png_error (png_structp png_ptr, png_const_charp error);

       void png_free (png_structp png_ptr, png_voidp ptr);

       void png_free_chunk_list (png_structp png_ptr);

       void png_free_default(png_structp png_ptr, png_voidp ptr);

       void png_free_data (png_structp png_ptr, png_infop info_ptr, int num);

       png_byte png_get_bit_depth (png_structp png_ptr, png_infop info_ptr);

       png_uint_32 png_get_bKGD (png_structp png_ptr, png_infop info_ptr,
       png_color_16p *background);

       png_byte png_get_channels (png_structp png_ptr, png_infop info_ptr);

       png_uint_32 png_get_cHRM (png_structp png_ptr, png_infop info_ptr,
       double *white_x, double *white_y, double *red_x, double *red_y, double
       *green_x, double *green_y, double *blue_x, double *blue_y);

       png_uint_32 png_get_cHRM_fixed (png_structp png_ptr, png_infop
       info_ptr, png_uint_32 *white_x, png_uint_32 *white_y, png_uint_32
       *red_x, png_uint_32 *red_y, png_uint_32 *green_x, png_uint_32 *green_y,
       png_uint_32 *blue_x, png_uint_32 *blue_y);

       png_byte png_get_color_type (png_structp png_ptr, png_infop info_ptr);

       png_byte png_get_compression_type (png_structp png_ptr, png_infop
       info_ptr);

       png_byte png_get_copyright (png_structp png_ptr);

       png_voidp png_get_error_ptr (png_structp png_ptr);

       png_byte png_get_filter_type (png_structp png_ptr, png_infop info_ptr);

       png_uint_32 png_get_gAMA (png_structp png_ptr, png_infop info_ptr,
       double *file_gamma);

       png_uint_32 png_get_gAMA_fixed (png_structp png_ptr, png_infop
       info_ptr, png_uint_32 *int_file_gamma);

       png_byte png_get_header_ver (png_structp png_ptr);

       png_byte png_get_header_version (png_structp png_ptr);

       png_uint_32 png_get_hIST (png_structp png_ptr, png_infop info_ptr,
       png_uint_16p *hist);

       png_uint_32 png_get_iCCP (png_structp png_ptr, png_infop info_ptr,
       png_charpp name, int *compression_type, png_charpp profile, png_uint_32
       *proflen);

       png_uint_32 png_get_IHDR (png_structp png_ptr, png_infop info_ptr,
       png_uint_32 *width, png_uint_32 *height, int *bit_depth, int
       *color_type, int *interlace_type, int *compression_type, int
       *filter_type);

       png_uint_32 png_get_image_height (png_structp png_ptr, png_infop
       info_ptr);

       png_uint_32 png_get_image_width (png_structp png_ptr, png_infop
       info_ptr);

       #if !defined(PNG_1_0_X)

       png_int_32 png_get_int_32 (png_bytep buf);

       #endif

       png_byte png_get_interlace_type (png_structp png_ptr, png_infop
       info_ptr);

       png_voidp png_get_io_ptr (png_structp png_ptr);

       png_byte png_get_libpng_ver (png_structp png_ptr);

       png_voidp png_get_mem_ptr(png_structp png_ptr);

       png_uint_32 png_get_oFFs (png_structp png_ptr, png_infop info_ptr,
       png_uint_32 *offset_x, png_uint_32 *offset_y, int *unit_type);

       png_uint_32 png_get_pCAL (png_structp png_ptr, png_infop info_ptr,
       png_charp *purpose, png_int_32 *X0, png_int_32 *X1, int *type, int
       *nparams, png_charp *units, png_charpp *params);

       png_uint_32 png_get_pHYs (png_structp png_ptr, png_infop info_ptr,
       png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type);

       float png_get_pixel_aspect_ratio (png_structp png_ptr, png_infop
       info_ptr);

       png_uint_32 png_get_pixels_per_meter (png_structp png_ptr, png_infop
       info_ptr);

       png_voidp png_get_progressive_ptr (png_structp png_ptr);

       png_uint_32 png_get_PLTE (png_structp png_ptr, png_infop info_ptr,
       png_colorp *palette, int *num_palette);

       png_byte png_get_rgb_to_gray_status (png_structp png_ptr)

       png_uint_32 png_get_rowbytes (png_structp png_ptr, png_infop info_ptr);

       png_bytepp png_get_rows (png_structp png_ptr, png_infop info_ptr);

       png_uint_32 png_get_sBIT (png_structp png_ptr, png_infop info_ptr,
       png_color_8p *sig_bit);

       png_bytep png_get_signature (png_structp png_ptr, png_infop info_ptr);

       png_uint_32 png_get_sPLT (png_structp png_ptr, png_infop info_ptr,
       png_spalette_p *splt_ptr);

       png_uint_32 png_get_sRGB (png_structp png_ptr, png_infop info_ptr, int
       *intent);

       png_uint_32 png_get_text (png_structp png_ptr, png_infop info_ptr,
       png_textp *text_ptr, int *num_text);

       png_uint_32 png_get_tIME (png_structp png_ptr, png_infop info_ptr,
       png_timep *mod_time);

       png_uint_32 png_get_tRNS (png_structp png_ptr, png_infop info_ptr,
       png_bytep *trans, int *num_trans, png_color_16p *trans_values);

       #if !defined(PNG_1_0_X)

       png_uint_16 png_get_uint_16 (png_bytep buf);

       png_uint_32 png_get_uint_31 (png_bytep buf);

       png_uint_32 png_get_uint_32 (png_bytep buf);

       #endif

       png_uint_32 png_get_unknown_chunks (png_structp png_ptr, png_infop
       info_ptr, png_unknown_chunkpp unknowns);

       png_voidp png_get_user_chunk_ptr (png_structp png_ptr);

       png_uint_32 png_get_user_height_max( png_structp png_ptr);

       png_voidp png_get_user_transform_ptr (png_structp png_ptr);

       png_uint_32 png_get_user_width_max (png_structp png_ptr);

       png_uint_32 png_get_valid (png_structp png_ptr, png_infop info_ptr,
       png_uint_32 flag);

       png_int_32 png_get_x_offset_microns (png_structp png_ptr, png_infop
       info_ptr);

       png_int_32 png_get_x_offset_pixels (png_structp png_ptr, png_infop
       info_ptr);

       png_uint_32 png_get_x_pixels_per_meter (png_structp png_ptr, png_infop
       info_ptr);

       png_int_32 png_get_y_offset_microns (png_structp png_ptr, png_infop
       info_ptr);

       png_int_32 png_get_y_offset_pixels (png_structp png_ptr, png_infop
       info_ptr);

       png_uint_32 png_get_y_pixels_per_meter (png_structp png_ptr, png_infop
       info_ptr);

       png_uint_32 png_get_compression_buffer_size (png_structp png_ptr);

       int png_handle_as_unknown (png_structp png_ptr, png_bytep chunk_name);

       void png_init_io (png_structp png_ptr, FILE *fp);

       DEPRECATED: void png_info_init (png_infop info_ptr);

       DEPRECATED: void png_info_init_2 (png_infopp ptr_ptr, png_size_t
       png_info_struct_size);

       png_voidp png_malloc (png_structp png_ptr, png_uint_32 size);

       png_voidp png_malloc_default(png_structp png_ptr, png_uint_32 size);

       voidp png_memcpy (png_voidp s1, png_voidp s2, png_size_t size);

       png_voidp png_memcpy_check (png_structp png_ptr, png_voidp s1,
       png_voidp s2, png_uint_32 size);

       voidp png_memset (png_voidp s1, int value, png_size_t size);

       png_voidp png_memset_check (png_structp png_ptr, png_voidp s1, int
       value, png_uint_32 size);

       DEPRECATED: void png_permit_empty_plte (png_structp png_ptr, int
       empty_plte_permitted);

       void png_process_data (png_structp png_ptr, png_infop info_ptr,
       png_bytep buffer, png_size_t buffer_size);

       void png_progressive_combine_row (png_structp png_ptr, png_bytep
       old_row, png_bytep new_row);

       void png_read_destroy (png_structp png_ptr, png_infop info_ptr,
       png_infop end_info_ptr);

       void png_read_end (png_structp png_ptr, png_infop info_ptr);

       void png_read_image (png_structp png_ptr, png_bytepp image);

       DEPRECATED: void png_read_init (png_structp png_ptr);

       DEPRECATED: void png_read_init_2 (png_structpp ptr_ptr, png_const_charp
       user_png_ver, png_size_t png_struct_size, png_size_t png_info_size);

       void png_read_info (png_structp png_ptr, png_infop info_ptr);

       void png_read_png (png_structp png_ptr, png_infop info_ptr, int
       transforms, png_voidp params);

       void png_read_row (png_structp png_ptr, png_bytep row, png_bytep
       display_row);

       void png_read_rows (png_structp png_ptr, png_bytepp row, png_bytepp
       display_row, png_uint_32 num_rows);

       void png_read_update_info (png_structp png_ptr, png_infop info_ptr);

       #if !defined(PNG_1_0_X)

       png_save_int_32 (png_bytep buf, png_int_32 i);

       void png_save_uint_16 (png_bytep buf, unsigned int i);

       void png_save_uint_32 (png_bytep buf, png_uint_32 i);

       void png_set_add_alpha (png_structp png_ptr, png_uint_32 filler, int
       flags);

       #endif

       void png_set_background (png_structp png_ptr, png_color_16p
       background_color, int background_gamma_code, int need_expand, double
       background_gamma);

       void png_set_bgr (png_structp png_ptr);

       void png_set_bKGD (png_structp png_ptr, png_infop info_ptr,
       png_color_16p background);

       void png_set_cHRM (png_structp png_ptr, png_infop info_ptr, double
       white_x, double white_y, double red_x, double red_y, double green_x,
       double green_y, double blue_x, double blue_y);

       void png_set_cHRM_fixed (png_structp png_ptr, png_infop info_ptr,
       png_uint_32 white_x, png_uint_32 white_y, png_uint_32 red_x,
       png_uint_32 red_y, png_uint_32 green_x, png_uint_32 green_y,
       png_uint_32 blue_x, png_uint_32 blue_y);

       void png_set_compression_level (png_structp png_ptr, int level);

       void png_set_compression_mem_level (png_structp png_ptr, int
       mem_level);

       void png_set_compression_method (png_structp png_ptr, int method);

       void png_set_compression_strategy (png_structp png_ptr, int strategy);

       void png_set_compression_window_bits (png_structp png_ptr, int
       window_bits);

       void png_set_crc_action (png_structp png_ptr, int crit_action, int
       ancil_action);

       void png_set_dither (png_structp png_ptr, png_colorp palette, int
       num_palette, int maximum_colors, png_uint_16p histogram, int
       full_dither);

       void png_set_error_fn (png_structp png_ptr, png_voidp error_ptr,
       png_error_ptr error_fn, png_error_ptr warning_fn);

       void png_set_expand (png_structp png_ptr);

       void png_set_expand_gray_1_2_4_to_8(png_structp png_ptr);

       void png_set_filler (png_structp png_ptr, png_uint_32 filler, int
       flags);

       void png_set_filter (png_structp png_ptr, int method, int filters);

       void png_set_filter_heuristics (png_structp png_ptr, int
       heuristic_method, int num_weights, png_doublep filter_weights,
       png_doublep filter_costs);

       void png_set_flush (png_structp png_ptr, int nrows);

       void png_set_gamma (png_structp png_ptr, double screen_gamma, double
       default_file_gamma);

       void png_set_gAMA (png_structp png_ptr, png_infop info_ptr, double
       file_gamma);

       void png_set_gAMA_fixed (png_structp png_ptr, png_infop info_ptr,
       png_uint_32 file_gamma);

       void png_set_gray_1_2_4_to_8(png_structp png_ptr);

       void png_set_gray_to_rgb (png_structp png_ptr);

       void png_set_hIST (png_structp png_ptr, png_infop info_ptr,
       png_uint_16p hist);

       void png_set_iCCP (png_structp png_ptr, png_infop info_ptr, png_charp
       name, int compression_type, png_charp profile, png_uint_32 proflen);

       int png_set_interlace_handling (png_structp png_ptr);

       void png_set_invalid (png_structp png_ptr, png_infop info_ptr, int
       mask);

       void png_set_invert_alpha (png_structp png_ptr);

       void png_set_invert_mono (png_structp png_ptr);

       void png_set_IHDR (png_structp png_ptr, png_infop info_ptr, png_uint_32
       width, png_uint_32 height, int bit_depth, int color_type, int
       interlace_type, int compression_type, int filter_type);

       void png_set_keep_unknown_chunks (png_structp png_ptr, int keep,
       png_bytep chunk_list, int num_chunks);

       void png_set_mem_fn(png_structp png_ptr, png_voidp mem_ptr,
       png_malloc_ptr malloc_fn, png_free_ptr free_fn);

       void png_set_oFFs (png_structp png_ptr, png_infop info_ptr, png_uint_32
       offset_x, png_uint_32 offset_y, int unit_type);

       void png_set_packing (png_structp png_ptr);

       void png_set_packswap (png_structp png_ptr);

       void png_set_palette_to_rgb(png_structp png_ptr);

       void png_set_pCAL (png_structp png_ptr, png_infop info_ptr, png_charp
       purpose, png_int_32 X0, png_int_32 X1, int type, int nparams, png_charp
       units, png_charpp params);

       void png_set_pHYs (png_structp png_ptr, png_infop info_ptr, png_uint_32
       res_x, png_uint_32 res_y, int unit_type);

       void png_set_progressive_read_fn (png_structp png_ptr, png_voidp
       progressive_ptr, png_progressive_info_ptr info_fn,
       png_progressive_row_ptr row_fn, png_progressive_end_ptr end_fn);

       void png_set_PLTE (png_structp png_ptr, png_infop info_ptr, png_colorp
       palette, int num_palette);

       void png_set_read_fn (png_structp png_ptr, png_voidp io_ptr, png_rw_ptr
       read_data_fn);

       void png_set_read_status_fn (png_structp png_ptr, png_read_status_ptr
       read_row_fn);

       void png_set_read_user_transform_fn (png_structp png_ptr,
       png_user_transform_ptr read_user_transform_fn);

       void png_set_rgb_to_gray (png_structp png_ptr, int error_action, double
       red, double green);

       void png_set_rgb_to_gray_fixed (png_structp png_ptr, int error_action
       png_fixed_point red, png_fixed_point green);

       void png_set_rows (png_structp png_ptr, png_infop info_ptr, png_bytepp
       row_pointers);

       void png_set_sBIT (png_structp png_ptr, png_infop info_ptr,
       png_color_8p sig_bit);

       void png_set_sCAL (png_structp png_ptr, png_infop info_ptr, png_charp
       unit, double width, double height);

       void png_set_shift (png_structp png_ptr, png_color_8p true_bits);

       void png_set_sig_bytes (png_structp png_ptr, int num_bytes);

       void png_set_sPLT (png_structp png_ptr, png_infop info_ptr,
       png_spalette_p splt_ptr, int num_spalettes);

       void png_set_sRGB (png_structp png_ptr, png_infop info_ptr, int
       intent);

       void png_set_sRGB_gAMA_and_cHRM (png_structp png_ptr, png_infop
       info_ptr, int intent);

       void png_set_strip_16 (png_structp png_ptr);

       void png_set_strip_alpha (png_structp png_ptr);

       void png_set_swap (png_structp png_ptr);

       void png_set_swap_alpha (png_structp png_ptr);

       void png_set_text (png_structp png_ptr, png_infop info_ptr, png_textp
       text_ptr, int num_text);

       void png_set_tIME (png_structp png_ptr, png_infop info_ptr, png_timep
       mod_time);

       void png_set_tRNS (png_structp png_ptr, png_infop info_ptr, png_bytep
       trans, int num_trans, png_color_16p trans_values);

       void png_set_tRNS_to_alpha(png_structp png_ptr);

       png_uint_32 png_set_unknown_chunks (png_structp png_ptr, png_infop
       info_ptr, png_unknown_chunkp unknowns, int num, int location);

       void png_set_unknown_chunk_location(png_structp png_ptr, png_infop
       info_ptr, int chunk, int location);

       void png_set_read_user_chunk_fn (png_structp png_ptr, png_voidp
       user_chunk_ptr, png_user_chunk_ptr read_user_chunk_fn);

       void png_set_user_limits (png_structp png_ptr, png_uint_32
       user_width_max, png_uint_32 user_height_max);

       void png_set_user_transform_info (png_structp png_ptr, png_voidp
       user_transform_ptr, int user_transform_depth, int
       user_transform_channels);

       void png_set_write_fn (png_structp png_ptr, png_voidp io_ptr,
       png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn);

       void png_set_write_status_fn (png_structp png_ptr, png_write_status_ptr
       write_row_fn);

       void png_set_write_user_transform_fn (png_structp png_ptr,
       png_user_transform_ptr write_user_transform_fn);

       void png_set_compression_buffer_size(png_structp png_ptr, png_uint_32
       size);

       int png_sig_cmp (png_bytep sig, png_size_t start, png_size_t
       num_to_check);

       void png_start_read_image (png_structp png_ptr);

       void png_warning (png_structp png_ptr, png_const_charp message);

       void png_write_chunk (png_structp png_ptr, png_bytep chunk_name,
       png_bytep data, png_size_t length);

       void png_write_chunk_data (png_structp png_ptr, png_bytep data,
       png_size_t length);

       void png_write_chunk_end (png_structp png_ptr);

       void png_write_chunk_start (png_structp png_ptr, png_bytep chunk_name,
       png_uint_32 length);

       void png_write_destroy (png_structp png_ptr);

       void png_write_end (png_structp png_ptr, png_infop info_ptr);

       void png_write_flush (png_structp png_ptr);

       void png_write_image (png_structp png_ptr, png_bytepp image);

       DEPRECATED: void png_write_init (png_structp png_ptr);

       DEPRECATED: void png_write_init_2 (png_structpp ptr_ptr,
       png_const_charp user_png_ver, png_size_t png_struct_size, png_size_t
       png_info_size);

       void png_write_info (png_structp png_ptr, png_infop info_ptr);

       void png_write_info_before_PLTE (png_structp png_ptr, png_infop
       info_ptr);

       void png_write_png (png_structp png_ptr, png_infop info_ptr, int
       transforms, png_voidp params);

       void png_write_row (png_structp png_ptr, png_bytep row);

       void png_write_rows (png_structp png_ptr, png_bytepp row, png_uint_32
       num_rows);

       voidpf png_zalloc (voidpf png_ptr, uInt items, uInt size);

       void png_zfree (voidpf png_ptr, voidpf ptr);

DESCRIPTION
       The libpng library supports encoding, decoding, and various
       manipulations of the Portable Network Graphics (PNG) format image
       files.  It uses the zlib(3) compression library.	 Following is a copy
       of the libpng.txt file that accompanies libpng.

LIBPNG.TXT
       libpng.txt - A description on how to use and modify libpng

	libpng version 1.2.44 - June 26, 2010
	Updated and distributed by Glenn Randers-Pehrson
	<glennrp at users.sourceforge.net>
	Copyright (c) 1998-2009 Glenn Randers-Pehrson

	This document is released under the libpng license.
	For conditions of distribution and use, see the disclaimer
	and license in png.h

	Based on:

	libpng versions 0.97, January 1998, through 1.2.44 - June 26,
       2010
	Updated and distributed by Glenn Randers-Pehrson
	Copyright (c) 1998-2009 Glenn Randers-Pehrson

	libpng 1.0 beta 6  version 0.96 May 28, 1997
	Updated and distributed by Andreas Dilger
	Copyright (c) 1996, 1997 Andreas Dilger

	libpng 1.0 beta 2 - version 0.88  January 26, 1996
	For conditions of distribution and use, see copyright
	notice in png.h. Copyright (c) 1995, 1996 Guy Eric
	Schalnat, Group 42, Inc.

	Updated/rewritten per request in the libpng FAQ
	Copyright (c) 1995, 1996 Frank J. T. Wojcik
	December 18, 1995 & January 20, 1996

I. Introduction

       This file describes how to use and modify the PNG reference library
       (known as libpng) for your own use.  There are five sections to this
       file: introduction, structures, reading, writing, and modification and
       configuration notes for various special platforms.  In addition to this
       file, example.c is a good starting point for using the library, as it
       is heavily commented and should include everything most people will
       need.  We assume that libpng is already installed; see the INSTALL file
       for instructions on how to install libpng.

       For examples of libpng usage, see the files "example.c", "pngtest.c",
       and the files in the "contrib" directory, all of which are included in
       the libpng distribution.

       Libpng was written as a companion to the PNG specification, as a way of
       reducing the amount of time and effort it takes to support the PNG file
       format in application programs.

       The PNG specification (second edition), November 2003, is available as
       a W3C Recommendation and as an ISO Standard (ISO/IEC 15948:2003 (E)) at
       <http://www.w3.org/TR/2003/REC-PNG-20031110/ The W3C and ISO documents
       have identical technical content.

       The PNG-1.2 specification is available at
       <http://www.libpng.org/pub/png/documents/>.  It is technically
       equivalent to the PNG specification (second edition) but has some
       additional material.

       The PNG-1.0 specification is available as RFC 2083
       <http://www.libpng.org/pub/png/documents/> and as a W3C Recommendation
       <http://www.w3.org/TR/REC.png.html>.

       Some additional chunks are described in the special-purpose public
       chunks documents at <http://www.libpng.org/pub/png/documents/>.

       Other information about PNG, and the latest version of libpng, can be
       found at the PNG home page, <http://www.libpng.org/pub/png/>.

       Most users will not have to modify the library significantly; advanced
       users may want to modify it more.  All attempts were made to make it as
       complete as possible, while keeping the code easy to understand.
       Currently, this library only supports C.	 Support for other languages
       is being considered.

       Libpng has been designed to handle multiple sessions at one time, to be
       easily modifiable, to be portable to the vast majority of machines
       (ANSI, K&R, 16-, 32-, and 64-bit) available, and to be easy to use.
       The ultimate goal of libpng is to promote the acceptance of the PNG
       file format in whatever way possible.  While there is still work to be
       done (see the TODO file), libpng should cover the majority of the needs
       of its users.

       Libpng uses zlib for its compression and decompression of PNG files.
       Further information about zlib, and the latest version of zlib, can be
       found at the zlib home page,
       <http://www.info-zip.org/pub/infozip/zlib/>.  The zlib compression
       utility is a general purpose utility that is useful for more than PNG
       files, and can be used without libpng.  See the documentation delivered
       with zlib for more details.  You can usually find the source files for
       the zlib utility wherever you find the libpng source files.

       Libpng is thread safe, provided the threads are using different
       instances of the structures.  Each thread should have its own
       png_struct and png_info instances, and thus its own image.  Libpng does
       not protect itself against two threads using the same instance of a
       structure.

II. Structures

       There are two main structures that are important to libpng, png_struct
       and png_info.  The first, png_struct, is an internal structure that
       will not, for the most part, be used by a user except as the first
       variable passed to every libpng function call.

       The png_info structure is designed to provide information about the PNG
       file.  At one time, the fields of png_info were intended to be directly
       accessible to the user.	However, this tended to cause problems with
       applications using dynamically loaded libraries, and as a result a set
       of interface functions for png_info (the png_get_*() and png_set_*()
       functions) was developed.  The fields of png_info are still available
       for older applications, but it is suggested that applications use the
       new interfaces if at all possible.

       Applications that do make direct access to the members of png_struct
       (except for png_ptr->jmpbuf) must be recompiled whenever the library is
       updated, and applications that make direct access to the members of
       png_info must be recompiled if they were compiled or loaded with libpng
       version 1.0.6, in which the members were in a different order.  In
       version 1.0.7, the members of the png_info structure reverted to the
       old order, as they were in versions 0.97c through 1.0.5.	 Starting with
       version 2.0.0, both structures are going to be hidden, and the contents
       of the structures will only be accessible through the png_get/png_set
       functions.

       The png.h header file is an invaluable reference for programming with
       libpng.	And while I'm on the topic, make sure you include the libpng
       header file:

       #include <png.h>

III. Reading

       We'll now walk you through the possible functions to call when reading
       in a PNG file sequentially, briefly explaining the syntax and purpose
       of each one.  See example.c and png.h for more detail.  While
       progressive reading is covered in the next section, you will still need
       some of the functions discussed in this section to read a PNG file.

   Setup

       You will want to do the I/O initialization(*) before you get into
       libpng, so if it doesn't work, you don't have much to undo.  Of course,
       you will also want to insure that you are, in fact, dealing with a PNG
       file.  Libpng provides a simple check to see if a file is a PNG file.
       To use it, pass in the first 1 to 8 bytes of the file to the function
       png_sig_cmp(), and it will return 0 (false) if the bytes match the
       corresponding bytes of the PNG signature, or nonzero (true) otherwise.
       Of course, the more bytes you pass in, the greater the accuracy of the
       prediction.

       If you are intending to keep the file pointer open for use in libpng,
       you must ensure you don't read more than 8 bytes from the beginning of
       the file, and you also have to make a call to png_set_sig_bytes_read()
       with the number of bytes you read from the beginning.  Libpng will then
       only check the bytes (if any) that your program didn't read.

       (*): If you are not using the standard I/O functions, you will need to
       replace them with custom functions.  See the discussion under
       Customizing libpng.

	   FILE *fp = fopen(file_name, "rb");
	   if (!fp)
	   {
	       return (ERROR);
	   }
	   fread(header, 1, number, fp);
	   is_png = !png_sig_cmp(header, 0, number);
	   if (!is_png)
	   {
	       return (NOT_PNG);
	   }

       Next, png_struct and png_info need to be allocated and initialized.  In
       order to ensure that the size of these structures is correct even with
       a dynamically linked libpng, there are functions to initialize and
       allocate the structures.	 We also pass the library version, optional
       pointers to error handling functions, and a pointer to a data struct
       for use by the error functions, if necessary (the pointer and functions
       can be NULL if the default error handlers are to be used).  See the
       section on Changes to Libpng below regarding the old initialization
       functions.  The structure allocation functions quietly return NULL if
       they fail to create the structure, so your application should check for
       that.

	   png_structp png_ptr = png_create_read_struct
	      (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
	       user_error_fn, user_warning_fn);
	   if (!png_ptr)
	       return (ERROR);

	   png_infop info_ptr = png_create_info_struct(png_ptr);
	   if (!info_ptr)
	   {
	       png_destroy_read_struct(&png_ptr,
		  (png_infopp)NULL, (png_infopp)NULL);
	       return (ERROR);
	   }

	   png_infop end_info = png_create_info_struct(png_ptr);
	   if (!end_info)
	   {
	       png_destroy_read_struct(&png_ptr, &info_ptr,
		 (png_infopp)NULL);
	       return (ERROR);
	   }

       If you want to use your own memory allocation routines, define
       PNG_USER_MEM_SUPPORTED and use png_create_read_struct_2() instead of
       png_create_read_struct():

	   png_structp png_ptr = png_create_read_struct_2
	      (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
	       user_error_fn, user_warning_fn, (png_voidp)
	       user_mem_ptr, user_malloc_fn, user_free_fn);

       The error handling routines passed to png_create_read_struct() and the
       memory alloc/free routines passed to png_create_struct_2() are only
       necessary if you are not using the libpng supplied error handling and
       memory alloc/free functions.

       When libpng encounters an error, it expects to longjmp back to your
       routine.	 Therefore, you will need to call setjmp and pass your
       png_jmpbuf(png_ptr).  If you read the file from different routines, you
       will need to update the jmpbuf field every time you enter a new routine
       that will call a png_*() function.

       See your documentation of setjmp/longjmp for your compiler for more
       information on setjmp/longjmp.  See the discussion on libpng error
       handling in the Customizing Libpng section below for more information
       on the libpng error handling.  If an error occurs, and libpng longjmp's
       back to your setjmp, you will want to call png_destroy_read_struct() to
       free any memory.

	   if (setjmp(png_jmpbuf(png_ptr)))
	   {
	       png_destroy_read_struct(&png_ptr, &info_ptr,
		  &end_info);
	       fclose(fp);
	       return (ERROR);
	   }

       If you would rather avoid the complexity of setjmp/longjmp issues, you
       can compile libpng with PNG_SETJMP_NOT_SUPPORTED, in which case errors
       will result in a call to PNG_ABORT() which defaults to abort().

       Now you need to set up the input code.  The default for libpng is to
       use the C function fread().  If you use this, you will need to pass a
       valid FILE * in the function png_init_io().  Be sure that the file is
       opened in binary mode.  If you wish to handle reading data in another
       way, you need not call the png_init_io() function, but you must then
       implement the libpng I/O methods discussed in the Customizing Libpng
       section below.

	   png_init_io(png_ptr, fp);

       If you had previously opened the file and read any of the signature
       from the beginning in order to see if this was a PNG file, you need to
       let libpng know that there are some bytes missing from the start of the
       file.

	   png_set_sig_bytes(png_ptr, number);

   Setting up callback code

       You can set up a callback function to handle any unknown chunks in the
       input stream. You must supply the function

	   read_chunk_callback(png_ptr ptr,
		png_unknown_chunkp chunk);
	   {
	      /* The unknown chunk structure contains your
		 chunk data, along with similar data for any other
		 unknown chunks: */

		  png_byte name[5];
		  png_byte *data;
		  png_size_t size;

	      /* Note that libpng has already taken care of
		 the CRC handling */

	      /* put your code here.  Search for your chunk in the
		 unknown chunk structure, process it, and return one
		 of the following: */

	      return (-n); /* chunk had an error */
	      return (0); /* did not recognize */
	      return (n); /* success */
	   }

       (You can give your function another name that you like instead of
       "read_chunk_callback")

       To inform libpng about your function, use

	   png_set_read_user_chunk_fn(png_ptr, user_chunk_ptr,
	       read_chunk_callback);

       This names not only the callback function, but also a user pointer that
       you can retrieve with

	   png_get_user_chunk_ptr(png_ptr);

       If you call the png_set_read_user_chunk_fn() function, then all unknown
       chunks will be saved when read, in case your callback function will
       need one or more of them.  This behavior can be changed with the
       png_set_keep_unknown_chunks() function, described below.

       At this point, you can set up a callback function that will be called
       after each row has been read, which you can use to control a progress
       meter or the like.  It's demonstrated in pngtest.c.  You must supply a
       function

	   void read_row_callback(png_ptr ptr, png_uint_32 row,
	      int pass);
	   {
	     /* put your code here */
	   }

       (You can give it another name that you like instead of
       "read_row_callback")

       To inform libpng about your function, use

	   png_set_read_status_fn(png_ptr, read_row_callback);

   Unknown-chunk handling

       Now you get to set the way the library processes unknown chunks in the
       input PNG stream. Both known and unknown chunks will be read.  Normal
       behavior is that known chunks will be parsed into information in
       various info_ptr members while unknown chunks will be discarded. This
       behavior can be wasteful if your application will never use some known
       chunk types. To change this, you can call:

	   png_set_keep_unknown_chunks(png_ptr, keep,
	       chunk_list, num_chunks);
	   keep	      - 0: default unknown chunk handling
			1: ignore; do not keep
			2: keep only if safe-to-copy
			3: keep even if unsafe-to-copy
		      You can use these definitions:
			PNG_HANDLE_CHUNK_AS_DEFAULT   0
			PNG_HANDLE_CHUNK_NEVER	      1
			PNG_HANDLE_CHUNK_IF_SAFE      2
			PNG_HANDLE_CHUNK_ALWAYS	      3
	   chunk_list - list of chunks affected (a byte string,
			five bytes per chunk, NULL or ' ' if
			num_chunks is 0)
	   num_chunks - number of chunks affected; if 0, all
			unknown chunks are affected.  If nonzero,
			only the chunks in the list are affected

       Unknown chunks declared in this way will be saved as raw data onto a
       list of png_unknown_chunk structures.  If a chunk that is normally
       known to libpng is named in the list, it will be handled as unknown,
       according to the "keep" directive.  If a chunk is named in successive
       instances of png_set_keep_unknown_chunks(), the final instance will
       take precedence.	 The IHDR and IEND chunks should not be named in
       chunk_list; if they are, libpng will process them normally anyway.

       Here is an example of the usage of png_set_keep_unknown_chunks(), where
       the private "vpAg" chunk will later be processed by a user chunk
       callback function:

	   png_byte vpAg[5]={118, 112,	65, 103, (png_byte) ' '};

	   #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
	     png_byte unused_chunks[]=
	     {
	       104,  73,  83,  84, (png_byte) ' ',   /* hIST */
	       105,  84,  88, 116, (png_byte) ' ',   /* iTXt */
	       112,  67,  65,  76, (png_byte) ' ',   /* pCAL */
	       115,  67,  65,  76, (png_byte) ' ',   /* sCAL */
	       115,  80,  76,  84, (png_byte) ' ',   /* sPLT */
	       116,  73,  77,  69, (png_byte) ' ',   /* tIME */
	     };
	   #endif

	   ...

	   #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
	     /* ignore all unknown chunks: */
	     png_set_keep_unknown_chunks(read_ptr, 1, NULL, 0);
	     /* except for vpAg: */
	     png_set_keep_unknown_chunks(read_ptr, 2, vpAg, 1);
	     /* also ignore unused known chunks: */
	     png_set_keep_unknown_chunks(read_ptr, 1, unused_chunks,
		(int)sizeof(unused_chunks)/5);
	   #endif

   User limits

       The PNG specification allows the width and height of an image to be as
       large as 2^31-1 (0x7fffffff), or about 2.147 billion rows and columns.
       Since very few applications really need to process such large images,
       we have imposed an arbitrary 1-million limit on rows and columns.
       Larger images will be rejected immediately with a png_error() call. If
       you wish to override this limit, you can use

	  png_set_user_limits(png_ptr, width_max, height_max);

       to set your own limits, or use width_max = height_max = 0x7fffffffL to
       allow all valid dimensions (libpng may reject some very large images
       anyway because of potential buffer overflow conditions).

       You should put this statement after you create the PNG structure and
       before calling png_read_info(), png_read_png(), or png_process_data().
       If you need to retrieve the limits that are being applied, use

	  width_max = png_get_user_width_max(png_ptr);
	  height_max = png_get_user_height_max(png_ptr);

       The PNG specification sets no limit on the number of ancillary chunks
       allowed in a PNG datastream.  You can impose a limit on the total
       number of sPLT, tEXt, iTXt, zTXt, and unknown chunks that will be
       stored, with

	  png_set_chunk_cache_max(png_ptr, user_chunk_cache_max);

       where 0x7fffffffL means unlimited.  You can retrieve this limit with

	  chunk_cache_max = png_get_chunk_cache_max(png_ptr);

       This limit also applies to the number of buffers that can be allocated
       by png_decompress_chunk() while decompressing iTXt, zTXt, and iCCP
       chunks.

   The high-level read interface

       At this point there are two ways to proceed; through the high-level
       read interface, or through a sequence of low-level read operations.
       You can use the high-level interface if (a) you are willing to read the
       entire image into memory, and (b) the input transformations you want to
       do are limited to the following set:

	   PNG_TRANSFORM_IDENTITY      No transformation
	   PNG_TRANSFORM_STRIP_16      Strip 16-bit samples to
				       8 bits
	   PNG_TRANSFORM_STRIP_ALPHA   Discard the alpha channel
	   PNG_TRANSFORM_PACKING       Expand 1, 2 and 4-bit
				       samples to bytes
	   PNG_TRANSFORM_PACKSWAP      Change order of packed
				       pixels to LSB first
	   PNG_TRANSFORM_EXPAND	       Perform set_expand()
	   PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
	   PNG_TRANSFORM_SHIFT	       Normalize pixels to the
				       sBIT depth
	   PNG_TRANSFORM_BGR	       Flip RGB to BGR, RGBA
				       to BGRA
	   PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
				       to AG
	   PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
				       to transparency
	   PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
	   PNG_TRANSFORM_GRAY_TO_RGB   Expand grayscale samples
				       to RGB (or GA to RGBA)

       (This excludes setting a background color, doing gamma transformation,
       dithering, and setting filler.)	If this is the case, simply do this:

	   png_read_png(png_ptr, info_ptr, png_transforms, NULL)

       where png_transforms is an integer containing the bitwise OR of some
       set of transformation flags.  This call is equivalent to
       png_read_info(), followed the set of transformations indicated by the
       transform mask, then png_read_image(), and finally png_read_end().

       (The final parameter of this call is not yet used.  Someday it might
       point to transformation parameters required by some future input
       transform.)

       You must use png_transforms and not call any png_set_transform()
       functions when you use png_read_png().

       After you have called png_read_png(), you can retrieve the image data
       with

	  row_pointers = png_get_rows(png_ptr, info_ptr);

       where row_pointers is an array of pointers to the pixel data for each
       row:

	  png_bytep row_pointers[height];

       If you know your image size and pixel size ahead of time, you can
       allocate row_pointers prior to calling png_read_png() with

	  if (height > PNG_UINT_32_MAX/png_sizeof(png_byte))
	     png_error (png_ptr,
		"Image is too tall to process in memory");
	  if (width > PNG_UINT_32_MAX/pixel_size)
	     png_error (png_ptr,
		"Image is too wide to process in memory");
	  row_pointers = png_malloc(png_ptr,
	     height*png_sizeof(png_bytep));
	  for (int i=0; i<height, i++)
	     row_pointers[i]=NULL;  /* security precaution */
	  for (int i=0; i<height, i++)
	     row_pointers[i]=png_malloc(png_ptr,
		width*pixel_size);
	  png_set_rows(png_ptr, info_ptr, &row_pointers);

       Alternatively you could allocate your image in one big block and define
       row_pointers[i] to point into the proper places in your block.

       If you use png_set_rows(), the application is responsible for freeing
       row_pointers (and row_pointers[i], if they were separately allocated).

       If you don't allocate row_pointers ahead of time, png_read_png() will
       do it, and it'll be free'ed when you call png_destroy_*().

   The low-level read interface

       If you are going the low-level route, you are now ready to read all the
       file information up to the actual image data.  You do this with a call
       to png_read_info().

	   png_read_info(png_ptr, info_ptr);

       This will process all chunks up to but not including the image data.

   Querying the info structure

       Functions are used to get the information from the info_ptr once it has
       been read.  Note that these fields may not be completely filled in
       until png_read_end() has read the chunk data following the image.

	   png_get_IHDR(png_ptr, info_ptr, &width, &height,
	      &bit_depth, &color_type, &interlace_type,
	      &compression_type, &filter_method);

	   width	  - holds the width of the image
			    in pixels (up to 2^31).
	   height	  - holds the height of the image
			    in pixels (up to 2^31).
	   bit_depth	  - holds the bit depth of one of the
			    image channels.  (valid values are
			    1, 2, 4, 8, 16 and depend also on
			    the color_type.  See also
			    significant bits (sBIT) below).
	   color_type	  - describes which color/alpha channels
				are present.
			    PNG_COLOR_TYPE_GRAY
			       (bit depths 1, 2, 4, 8, 16)
			    PNG_COLOR_TYPE_GRAY_ALPHA
			       (bit depths 8, 16)
			    PNG_COLOR_TYPE_PALETTE
			       (bit depths 1, 2, 4, 8)
			    PNG_COLOR_TYPE_RGB
			       (bit_depths 8, 16)
			    PNG_COLOR_TYPE_RGB_ALPHA
			       (bit_depths 8, 16)

			    PNG_COLOR_MASK_PALETTE
			    PNG_COLOR_MASK_COLOR
			    PNG_COLOR_MASK_ALPHA

	   filter_method  - (must be PNG_FILTER_TYPE_BASE
			    for PNG 1.0, and can also be
			    PNG_INTRAPIXEL_DIFFERENCING if
			    the PNG datastream is embedded in
			    a MNG-1.0 datastream)
	   compression_type - (must be PNG_COMPRESSION_TYPE_BASE
			    for PNG 1.0)
	   interlace_type - (PNG_INTERLACE_NONE or
			    PNG_INTERLACE_ADAM7)

	   Any or all of interlace_type, compression_type, or
	   filter_method can be NULL if you are
	   not interested in their values.

	   Note that png_get_IHDR() returns 32-bit data into
	   the application's width and height variables.
	   This is an unsafe situation if these are 16-bit
	   variables.  In such situations, the
	   png_get_image_width() and png_get_image_height()
	   functions described below are safer.

	   width	    = png_get_image_width(png_ptr,
				info_ptr);
	   height	    = png_get_image_height(png_ptr,
				info_ptr);
	   bit_depth	    = png_get_bit_depth(png_ptr,
				info_ptr);
	   color_type	    = png_get_color_type(png_ptr,
				info_ptr);
	   filter_method    = png_get_filter_type(png_ptr,
				info_ptr);
	   compression_type = png_get_compression_type(png_ptr,
				info_ptr);
	   interlace_type   = png_get_interlace_type(png_ptr,
				info_ptr);

	   channels = png_get_channels(png_ptr, info_ptr);
	   channels	  - number of channels of info for the
			    color type (valid values are 1 (GRAY,
			    PALETTE), 2 (GRAY_ALPHA), 3 (RGB),
			    4 (RGB_ALPHA or RGB + filler byte))
	   rowbytes = png_get_rowbytes(png_ptr, info_ptr);
	   rowbytes	  - number of bytes needed to hold a row

	   signature = png_get_signature(png_ptr, info_ptr);
	   signature	  - holds the signature read from the
			    file (if any).  The data is kept in
			    the same offset it would be if the
			    whole signature were read (i.e. if an
			    application had already read in 4
			    bytes of signature before starting
			    libpng, the remaining 4 bytes would
			    be in signature[4] through signature[7]
			    (see png_set_sig_bytes())).

       These are also important, but their validity depends on whether the
       chunk has been read.  The png_get_valid(png_ptr, info_ptr,
       PNG_INFO_<chunk>) and png_get_<chunk>(png_ptr, info_ptr, ...) functions
       return non-zero if the data has been read, or zero if it is missing.
       The parameters to the png_get_<chunk> are set directly if they are
       simple data types, or a pointer into the info_ptr is returned for any
       complex types.

	   png_get_PLTE(png_ptr, info_ptr, &palette,
			    &num_palette);
	   palette	  - the palette for the file
			    (array of png_color)
	   num_palette	  - number of entries in the palette

	   png_get_gAMA(png_ptr, info_ptr, &gamma);
	   gamma	  - the gamma the file is written
			    at (PNG_INFO_gAMA)

	   png_get_sRGB(png_ptr, info_ptr, &srgb_intent);
	   srgb_intent	  - the rendering intent (PNG_INFO_sRGB)
			    The presence of the sRGB chunk
			    means that the pixel data is in the
			    sRGB color space.  This chunk also
			    implies specific values of gAMA and
			    cHRM.

	   png_get_iCCP(png_ptr, info_ptr, &name,
	      &compression_type, &profile, &proflen);
	   name		   - The profile name.
	   compression	   - The compression type; always
			     PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
			     You may give NULL to this argument to
			     ignore it.
	   profile	   - International Color Consortium color
			     profile data. May contain NULs.
	   proflen	   - length of profile data in bytes.

	   png_get_sBIT(png_ptr, info_ptr, &sig_bit);
	   sig_bit	  - the number of significant bits for
			    (PNG_INFO_sBIT) each of the gray,
			    red, green, and blue channels,
			    whichever are appropriate for the
			    given color type (png_color_16)

	   png_get_tRNS(png_ptr, info_ptr, &trans, &num_trans,
			    &trans_values);
	   trans	  - array of transparent
			    entries for palette (PNG_INFO_tRNS)
	   trans_values	  - graylevel or color sample values of
			    the single transparent color for
			    non-paletted images (PNG_INFO_tRNS)
	   num_trans	  - number of transparent entries
			    (PNG_INFO_tRNS)

	   png_get_hIST(png_ptr, info_ptr, &hist);
			    (PNG_INFO_hIST)
	   hist		  - histogram of palette (array of
			    png_uint_16)

	   png_get_tIME(png_ptr, info_ptr, &mod_time);
	   mod_time	  - time image was last modified
			   (PNG_VALID_tIME)

	   png_get_bKGD(png_ptr, info_ptr, &background);
	   background	  - background color (PNG_VALID_bKGD)
			    valid 16-bit red, green and blue
			    values, regardless of color_type

	   num_comments	  = png_get_text(png_ptr, info_ptr,
			    &text_ptr, &num_text);
	   num_comments	  - number of comments
	   text_ptr	  - array of png_text holding image
			    comments
	   text_ptr[i].compression - type of compression used
			on "text" PNG_TEXT_COMPRESSION_NONE
				  PNG_TEXT_COMPRESSION_zTXt
				  PNG_ITXT_COMPRESSION_NONE
				  PNG_ITXT_COMPRESSION_zTXt
	   text_ptr[i].key   - keyword for comment.  Must contain
				1-79 characters.
	   text_ptr[i].text  - text comments for current
				keyword.  Can be empty.
	   text_ptr[i].text_length - length of text string,
			after decompression, 0 for iTXt
	   text_ptr[i].itxt_length - length of itxt string,
			after decompression, 0 for tEXt/zTXt
	   text_ptr[i].lang  - language of comment (empty
				string for unknown).
	   text_ptr[i].lang_key	 - keyword in UTF-8
				(empty string for unknown).
	   Note that the itxt_length, lang, and lang_key
	   members of the text_ptr structure only exist
	   when the library is built with iTXt chunk support.

	   num_text	  - number of comments (same as
			    num_comments; you can put NULL here
			    to avoid the duplication)
	   Note while png_set_text() will accept text, language,
	   and translated keywords that can be NULL pointers, the
	   structure returned by png_get_text will always contain
	   regular zero-terminated C strings.  They might be
	   empty strings but they will never be NULL pointers.

	   num_spalettes = png_get_sPLT(png_ptr, info_ptr,
	      &palette_ptr);
	   palette_ptr	  - array of palette structures holding
			    contents of one or more sPLT chunks
			    read.
	   num_spalettes  - number of sPLT chunks read.

	   png_get_oFFs(png_ptr, info_ptr, &offset_x, &offset_y,
	      &unit_type);
	   offset_x	  - positive offset from the left edge
			    of the screen
	   offset_y	  - positive offset from the top edge
			    of the screen
	   unit_type	  - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

	   png_get_pHYs(png_ptr, info_ptr, &res_x, &res_y,
	      &unit_type);
	   res_x	  - pixels/unit physical resolution in
			    x direction
	   res_y	  - pixels/unit physical resolution in
			    x direction
	   unit_type	  - PNG_RESOLUTION_UNKNOWN,
			    PNG_RESOLUTION_METER

	   png_get_sCAL(png_ptr, info_ptr, &unit, &width,
	      &height)
	   unit	       - physical scale units (an integer)
	   width       - width of a pixel in physical scale units
	   height      - height of a pixel in physical scale units
			(width and height are doubles)

	   png_get_sCAL_s(png_ptr, info_ptr, &unit, &width,
	      &height)
	   unit	       - physical scale units (an integer)
	   width       - width of a pixel in physical scale units
	   height      - height of a pixel in physical scale units
			(width and height are strings like "2.54")

	   num_unknown_chunks = png_get_unknown_chunks(png_ptr,
	      info_ptr, &unknowns)
	   unknowns	     - array of png_unknown_chunk
			       structures holding unknown chunks
	   unknowns[i].name  - name of unknown chunk
	   unknowns[i].data  - data of unknown chunk
	   unknowns[i].size  - size of unknown chunk's data
	   unknowns[i].location - position of chunk in file

	   The value of "i" corresponds to the order in which the
	   chunks were read from the PNG file or inserted with the
	   png_set_unknown_chunks() function.

       The data from the pHYs chunk can be retrieved in several convenient
       forms:

	   res_x = png_get_x_pixels_per_meter(png_ptr,
	      info_ptr)
	   res_y = png_get_y_pixels_per_meter(png_ptr,
	      info_ptr)
	   res_x_and_y = png_get_pixels_per_meter(png_ptr,
	      info_ptr)
	   res_x = png_get_x_pixels_per_inch(png_ptr,
	      info_ptr)
	   res_y = png_get_y_pixels_per_inch(png_ptr,
	      info_ptr)
	   res_x_and_y = png_get_pixels_per_inch(png_ptr,
	      info_ptr)
	   aspect_ratio = png_get_pixel_aspect_ratio(png_ptr,
	      info_ptr)

	  (Each of these returns 0 [signifying "unknown"] if
	      the data is not present or if res_x is 0;
	      res_x_and_y is 0 if res_x != res_y)

       The data from the oFFs chunk can be retrieved in several convenient
       forms:

	   x_offset = png_get_x_offset_microns(png_ptr, info_ptr);
	   y_offset = png_get_y_offset_microns(png_ptr, info_ptr);
	   x_offset = png_get_x_offset_inches(png_ptr, info_ptr);
	   y_offset = png_get_y_offset_inches(png_ptr, info_ptr);

	  (Each of these returns 0 [signifying "unknown" if both
	      x and y are 0] if the data is not present or if the
	      chunk is present but the unit is the pixel)

       For more information, see the png_info definition in png.h and the PNG
       specification for chunk contents.  Be careful with trusting rowbytes,
       as some of the transformations could increase the space needed to hold
       a row (expand, filler, gray_to_rgb, etc.).  See png_read_update_info(),
       below.

       A quick word about text_ptr and num_text.  PNG stores comments in
       keyword/text pairs, one pair per chunk, with no limit on the number of
       text chunks, and a 2^31 byte limit on their size.  While there are
       suggested keywords, there is no requirement to restrict the use to
       these strings.  It is strongly suggested that keywords and text be
       sensible to humans (that's the point), so don't use abbreviations.
       Non-printing symbols are not allowed.  See the PNG specification for
       more details.  There is also no requirement to have text after the
       keyword.

       Keywords should be limited to 79 Latin-1 characters without leading or
       trailing spaces, but non-consecutive spaces are allowed within the
       keyword.	 It is possible to have the same keyword any number of times.
       The text_ptr is an array of png_text structures, each holding a pointer
       to a language string, a pointer to a keyword and a pointer to a text
       string.	The text string, language code, and translated keyword may be
       empty or NULL pointers.	The keyword/text pairs are put into the array
       in the order that they are received.  However, some or all of the text
       chunks may be after the image, so, to make sure you have read all the
       text chunks, don't mess with these until after you read the stuff after
       the image.  This will be mentioned again below in the discussion that
       goes with png_read_end().

   Input transformations

       After you've read the header information, you can set up the library to
       handle any special transformations of the image data.  The various ways
       to transform the data will be described in the order that they should
       occur.  This is important, as some of these change the color type
       and/or bit depth of the data, and some others only work on certain
       color types and bit depths.  Even though each transformation checks to
       see if it has data that it can do something with, you should make sure
       to only enable a transformation if it will be valid for the data.  For
       example, don't swap red and blue on grayscale data.

       The colors used for the background and transparency values should be
       supplied in the same format/depth as the current image data.  They are
       stored in the same format/depth as the image data in a bKGD or tRNS
       chunk, so this is what libpng expects for this data.  The colors are
       transformed to keep in sync with the image data when an application
       calls the png_read_update_info() routine (see below).

       Data will be decoded into the supplied row buffers packed into bytes
       unless the library has been told to transform it into another format.
       For example, 4 bit/pixel paletted or grayscale data will be returned 2
       pixels/byte with the leftmost pixel in the high-order bits of the byte,
       unless png_set_packing() is called.  8-bit RGB data will be stored in
       RGB RGB RGB format unless png_set_filler() or png_set_add_alpha() is
       called to insert filler bytes, either before or after each RGB triplet.
       16-bit RGB data will be returned RRGGBB RRGGBB, with the most
       significant byte of the color value first, unless png_set_strip_16() is
       called to transform it to regular RGB RGB triplets, or png_set_filler()
       or png_set_add alpha() is called to insert filler bytes, either before
       or after each RRGGBB triplet.  Similarly, 8-bit or 16-bit grayscale
       data can be modified with png_set_filler(), png_set_add_alpha(), or
       png_set_strip_16().

       The following code transforms grayscale images of less than 8 to 8
       bits, changes paletted images to RGB, and adds a full alpha channel if
       there is transparency information in a tRNS chunk.  This is most useful
       on grayscale images with bit depths of 2 or 4 or if there is a
       multiple-image viewing application that wishes to treat all images in
       the same way.

	   if (color_type == PNG_COLOR_TYPE_PALETTE)
	       png_set_palette_to_rgb(png_ptr);

	   if (color_type == PNG_COLOR_TYPE_GRAY &&
	       bit_depth < 8) png_set_expand_gray_1_2_4_to_8(png_ptr);

	   if (png_get_valid(png_ptr, info_ptr,
	       PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png_ptr);

       These three functions are actually aliases for png_set_expand(), added
       in libpng version 1.0.4, with the function names expanded to improve
       code readability.  In some future version they may actually do
       different things.

       As of libpng version 1.2.9, png_set_expand_gray_1_2_4_to_8() was added.
       It expands the sample depth without changing tRNS to alpha.

       As of libpng version 1.2.44, not all possible expansions are supported.

       In the following table, the 01 means grayscale with depth<8, 31 means
       indexed with depth<8, other numerals represent the color type, "T"
       means the tRNS chunk is present, A means an alpha channel is present,
       and O means tRNS or alpha is present but all pixels in the image are
       opaque.

	 FROM  01  31	0  0T  0O   2  2T  2O	3  3T  3O  4A  4O  6A  6O
	  TO
	  01	-
	  31	    -
	   0	1	-
	  0T		    -
	  0O			-
	   2	       GX	    -
	  2T				-
	  2O				    -
	   3	    1				-
	  3T					    -
	  3O						-
	  4A		    T				    -
	  4O							-
	  6A		   GX	      TX	   TX		    -
	  6O		       GX		       TX		-

       Within the matrix,
	    "-" means the transformation is not supported.
	    "X" means the transformation is obtained by png_set_expand().
	    "1" means the transformation is obtained by
		png_set_expand_gray_1_2_4_to_8
	    "G" means the transformation is obtained by
		png_set_gray_to_rgb().
	    "P" means the transformation is obtained by
		png_set_expand_palette_to_rgb().
	    "T" means the transformation is obtained by
		png_set_tRNS_to_alpha().

       PNG can have files with 16 bits per channel.  If you only can handle 8
       bits per channel, this will strip the pixels down to 8 bit.

	   if (bit_depth == 16)
	       png_set_strip_16(png_ptr);

       If, for some reason, you don't need the alpha channel on an image, and
       you want to remove it rather than combining it with the background (but
       the image author certainly had in mind that you *would* combine it with
       the background, so that's what you should probably do):

	   if (color_type & PNG_COLOR_MASK_ALPHA)
	       png_set_strip_alpha(png_ptr);

       In PNG files, the alpha channel in an image is the level of opacity.
       If you need the alpha channel in an image to be the level of
       transparency instead of opacity, you can invert the alpha channel (or
       the tRNS chunk data) after it's read, so that 0 is fully opaque and 255
       (in 8-bit or paletted images) or 65535 (in 16-bit images) is fully
       transparent, with

	   png_set_invert_alpha(png_ptr);

       The PNG format only supports pixels with postmultiplied alpha.  If you
       want to replace the pixels, after reading them, with pixels that have
       premultiplied color samples, you can do this with

	   png_set_premultiply_alpha(png_ptr);

       If you do this, any input with a tRNS chunk will be expanded to have an
       alpha channel.

       PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small as
       they can, resulting in, for example, 8 pixels per byte for 1 bit files.
       This code expands to 1 pixel per byte without changing the values of
       the pixels:

	   if (bit_depth < 8)
	       png_set_packing(png_ptr);

       PNG files have possible bit depths of 1, 2, 4, 8, and 16.  All pixels
       stored in a PNG image have been "scaled" or "shifted" up to the next
       higher possible bit depth (e.g. from 5 bits/sample in the range [0,31]
       to 8 bits/sample in the range [0, 255]).	 However, it is also possible
       to convert the PNG pixel data back to the original bit depth of the
       image.  This call reduces the pixels back down to the original bit
       depth:

	   png_color_8p sig_bit;

	   if (png_get_sBIT(png_ptr, info_ptr, &sig_bit))
	       png_set_shift(png_ptr, sig_bit);

       PNG files store 3-color pixels in red, green, blue order.  This code
       changes the storage of the pixels to blue, green, red:

	   if (color_type == PNG_COLOR_TYPE_RGB ||
	       color_type == PNG_COLOR_TYPE_RGB_ALPHA)
	       png_set_bgr(png_ptr);

       PNG files store RGB pixels packed into 3 or 6 bytes. This code expands
       them into 4 or 8 bytes for windowing systems that need them in this
       format:

	   if (color_type == PNG_COLOR_TYPE_RGB)
	       png_set_filler(png_ptr, filler, PNG_FILLER_BEFORE);

       where "filler" is the 8 or 16-bit number to fill with, and the location
       is either PNG_FILLER_BEFORE or PNG_FILLER_AFTER, depending upon whether
       you want the filler before the RGB or after.  This transformation does
       not affect images that already have full alpha channels.	 To add an
       opaque alpha channel, use filler=0xff or 0xffff and PNG_FILLER_AFTER
       which will generate RGBA pixels.

       Note that png_set_filler() does not change the color type.  If you want
       to do that, you can add a true alpha channel with

	   if (color_type == PNG_COLOR_TYPE_RGB ||
		  color_type == PNG_COLOR_TYPE_GRAY)
	   png_set_add_alpha(png_ptr, filler, PNG_FILLER_AFTER);

       where "filler" contains the alpha value to assign to each pixel.	 This
       function was added in libpng-1.2.7.

       If you are reading an image with an alpha channel, and you need the
       data as ARGB instead of the normal PNG format RGBA:

	   if (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
	       png_set_swap_alpha(png_ptr);

       For some uses, you may want a grayscale image to be represented as RGB.
       This code will do that conversion:

	   if (color_type == PNG_COLOR_TYPE_GRAY ||
	       color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
		 png_set_gray_to_rgb(png_ptr);

       Conversely, you can convert an RGB or RGBA image to grayscale or
       grayscale with alpha.

	   if (color_type == PNG_COLOR_TYPE_RGB ||
	       color_type == PNG_COLOR_TYPE_RGB_ALPHA)
		 png_set_rgb_to_gray_fixed(png_ptr, error_action,
		    int red_weight, int green_weight);

	   error_action = 1: silently do the conversion
	   error_action = 2: issue a warning if the original
			     image has any pixel where
			     red != green or red != blue
	   error_action = 3: issue an error and abort the
			     conversion if the original
			     image has any pixel where
			     red != green or red != blue

	   red_weight:	     weight of red component times 100000
	   green_weight:     weight of green component times 100000
			     If either weight is negative, default
			     weights (21268, 71514) are used.

       If you have set error_action = 1 or 2, you can later check whether the
       image really was gray, after processing the image rows, with the
       png_get_rgb_to_gray_status(png_ptr) function.  It will return a
       png_byte that is zero if the image was gray or 1 if there were any
       non-gray pixels.	 bKGD and sBIT data will be silently converted to
       grayscale, using the green channel data, regardless of the error_action
       setting.

       With red_weight+green_weight<=100000, the normalized graylevel is
       computed:

	   int rw = red_weight * 65536;
	   int gw = green_weight * 65536;
	   int bw = 65536 - (rw + gw);
	   gray = (rw*red + gw*green + bw*blue)/65536;

       The default values approximate those recommended in the Charles
       Poynton's Color FAQ, <http://www.inforamp.net/~poynton/> Copyright (c)
       1998-01-04 Charles Poynton <poynton at inforamp.net>

	   Y = 0.212671 * R + 0.715160 * G + 0.072169 * B

       Libpng approximates this with

	   Y = 0.21268 * R    + 0.7151 * G    + 0.07217 * B

       which can be expressed with integers as

	   Y = (6969 * R + 23434 * G + 2365 * B)/32768

       The calculation is done in a linear colorspace, if the image gamma is
       known.

       If you have a grayscale and you are using png_set_expand_depth(),
       png_set_expand(), or png_set_gray_to_rgb to change to truecolor or to a
       higher bit-depth, you must either supply the background color as a gray
       value at the original file bit-depth (need_expand = 1) or else supply
       the background color as an RGB triplet at the final, expanded bit depth
       (need_expand = 0).  Similarly, if you are reading a paletted image, you
       must either supply the background color as a palette index (need_expand
       = 1) or as an RGB triplet that may or may not be in the palette
       (need_expand = 0).

	   png_color_16 my_background;
	   png_color_16p image_background;

	   if (png_get_bKGD(png_ptr, info_ptr, &image_background))
	       png_set_background(png_ptr, image_background,
		 PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
	   else
	       png_set_background(png_ptr, &my_background,
		 PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);

       The png_set_background() function tells libpng to composite images with
       alpha or simple transparency against the supplied background color.  If
       the PNG file contains a bKGD chunk (PNG_INFO_bKGD valid), you may use
       this color, or supply another color more suitable for the current
       display (e.g., the background color from a web page).  You need to tell
       libpng whether the color is in the gamma space of the display
       (PNG_BACKGROUND_GAMMA_SCREEN for colors you supply), the file
       (PNG_BACKGROUND_GAMMA_FILE for colors from the bKGD chunk), or one that
       is neither of these gammas (PNG_BACKGROUND_GAMMA_UNIQUE - I don't know
       why anyone would use this, but it's here).

       To properly display PNG images on any kind of system, the application
       needs to know what the display gamma is.	 Ideally, the user will know
       this, and the application will allow them to set it.  One method of
       allowing the user to set the display gamma separately for each system
       is to check for a SCREEN_GAMMA or DISPLAY_GAMMA environment variable,
       which will hopefully be correctly set.

       Note that display_gamma is the overall gamma correction required to
       produce pleasing results, which depends on the lighting conditions in
       the surrounding environment.  In a dim or brightly lit room, no
       compensation other than the physical gamma exponent of the monitor is
       needed, while in a dark room a slightly smaller exponent is better.

	  double gamma, screen_gamma;

	  if (/* We have a user-defined screen
	      gamma value */)
	  {
	     screen_gamma = user_defined_screen_gamma;
	  }
	  /* One way that applications can share the same
	     screen gamma value */
	  else if ((gamma_str = getenv("SCREEN_GAMMA"))
	     != NULL)
	  {
	     screen_gamma = (double)atof(gamma_str);
	  }
	  /* If we don't have another value */
	  else
	  {
	     screen_gamma = 2.2; /* A good guess for a
		  PC monitor in a bright office or a dim room */
	     screen_gamma = 2.0; /* A good guess for a
		  PC monitor in a dark room */
	     screen_gamma = 1.7 or 1.0;	 /* A good
		  guess for Mac systems */
	  }

       The png_set_gamma() function handles gamma transformations of the data.
       Pass both the file gamma and the current screen_gamma.  If the file
       does not have a gamma value, you can pass one anyway if you have an
       idea what it is (usually 0.45455 is a good guess for GIF images on
       PCs).  Note that file gammas are inverted from screen gammas.  See the
       discussions on gamma in the PNG specification for an excellent
       description of what gamma is, and why all applications should support
       it.  It is strongly recommended that PNG viewers support gamma
       correction.

	  if (png_get_gAMA(png_ptr, info_ptr, &gamma))
	     png_set_gamma(png_ptr, screen_gamma, gamma);
	  else
	     png_set_gamma(png_ptr, screen_gamma, 0.45455);

       If you need to reduce an RGB file to a paletted file, or if a paletted
       file has more entries then will fit on your screen, png_set_dither()
       will do that.  Note that this is a simple match dither that merely
       finds the closest color available.  This should work fairly well with
       optimized palettes, and fairly badly with linear color cubes.  If you
       pass a palette that is larger then maximum_colors, the file will reduce
       the number of colors in the palette so it will fit into maximum_colors.
       If there is a histogram, it will use it to make more intelligent
       choices when reducing the palette.  If there is no histogram, it may
       not do as good a job.

	  if (color_type & PNG_COLOR_MASK_COLOR)
	  {
	     if (png_get_valid(png_ptr, info_ptr,
		PNG_INFO_PLTE))
	     {
		png_uint_16p histogram = NULL;

		png_get_hIST(png_ptr, info_ptr,
		   &histogram);
		png_set_dither(png_ptr, palette, num_palette,
		   max_screen_colors, histogram, 1);
	     }
	     else
	     {
		png_color std_color_cube[MAX_SCREEN_COLORS] =
		   { ... colors ... };

		png_set_dither(png_ptr, std_color_cube,
		   MAX_SCREEN_COLORS, MAX_SCREEN_COLORS,
		   NULL,0);
	     }
	  }

       PNG files describe monochrome as black being zero and white being one.
       The following code will reverse this (make black be one and white be
       zero):

	  if (bit_depth == 1 && color_type == PNG_COLOR_TYPE_GRAY)
	     png_set_invert_mono(png_ptr);

       This function can also be used to invert grayscale and gray-alpha
       images:

	  if (color_type == PNG_COLOR_TYPE_GRAY ||
	       color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
	     png_set_invert_mono(png_ptr);

       PNG files store 16 bit pixels in network byte order (big-endian, ie.
       most significant bits first).  This code changes the storage to the
       other way (little-endian, i.e. least significant bits first, the way
       PCs store them):

	   if (bit_depth == 16)
	       png_set_swap(png_ptr);

       If you are using packed-pixel images (1, 2, or 4 bits/pixel), and you
       need to change the order the pixels are packed into bytes, you can use:

	   if (bit_depth < 8)
	      png_set_packswap(png_ptr);

       Finally, you can write your own transformation function if none of the
       existing ones meets your needs.	This is done by setting a callback
       with

	   png_set_read_user_transform_fn(png_ptr,
	      read_transform_fn);

       You must supply the function

	   void read_transform_fn(png_ptr ptr, row_info_ptr
	      row_info, png_bytep data)

       See pngtest.c for a working example.  Your function will be called
       after all of the other transformations have been processed.

       You can also set up a pointer to a user structure for use by your
       callback function, and you can inform libpng that your transform
       function will change the number of channels or bit depth with the
       function

	   png_set_user_transform_info(png_ptr, user_ptr,
	      user_depth, user_channels);

       The user's application, not libpng, is responsible for allocating and
       freeing any memory required for the user structure.

       You can retrieve the pointer via the function
       png_get_user_transform_ptr().  For example:

	   voidp read_user_transform_ptr =
	      png_get_user_transform_ptr(png_ptr);

       The last thing to handle is interlacing; this is covered in detail
       below, but you must call the function here if you want libpng to handle
       expansion of the interlaced image.

	   number_of_passes = png_set_interlace_handling(png_ptr);

       After setting the transformations, libpng can update your png_info
       structure to reflect any transformations you've requested with this
       call.  This is most useful to update the info structure's rowbytes
       field so you can use it to allocate your image memory.  This function
       will also update your palette with the correct screen_gamma and
       background if these have been given with the calls above.

	   png_read_update_info(png_ptr, info_ptr);

       After you call png_read_update_info(), you can allocate any memory you
       need to hold the image.	The row data is simply raw byte data for all
       forms of images.	 As the actual allocation varies among applications,
       no example will be given.  If you are allocating one large chunk, you
       will need to build an array of pointers to each row, as it will be
       needed for some of the functions below.

   Reading image data

       After you've allocated memory, you can read the image data.  The
       simplest way to do this is in one function call.	 If you are allocating
       enough memory to hold the whole image, you can just call
       png_read_image() and libpng will read in all the image data and put it
       in the memory area supplied.  You will need to pass in an array of
       pointers to each row.

       This function automatically handles interlacing, so you don't need to
       call png_set_interlace_handling() or call this function multiple times,
       or any of that other stuff necessary with png_read_rows().

	  png_read_image(png_ptr, row_pointers);

       where row_pointers is:

	  png_bytep row_pointers[height];

       You can point to void or char or whatever you use for pixels.

       If you don't want to read in the whole image at once, you can use
       png_read_rows() instead.	 If there is no interlacing (check
       interlace_type == PNG_INTERLACE_NONE), this is simple:

	   png_read_rows(png_ptr, row_pointers, NULL,
	      number_of_rows);

       where row_pointers is the same as in the png_read_image() call.

       If you are doing this just one row at a time, you can do this with a
       single row_pointer instead of an array of row_pointers:

	   png_bytep row_pointer = row;
	   png_read_row(png_ptr, row_pointer, NULL);

       If the file is interlaced (interlace_type != 0 in the IHDR chunk),
       things get somewhat harder.  The only current (PNG Specification
       version 1.2) interlacing type for PNG is (interlace_type ==
       PNG_INTERLACE_ADAM7) is a somewhat complicated 2D interlace scheme,
       known as Adam7, that breaks down an image into seven smaller images of
       varying size, based on an 8x8 grid.

       libpng can fill out those images or it can give them to you "as is".
       If you want them filled out, there are two ways to do that.  The one
       mentioned in the PNG specification is to expand each pixel to cover
       those pixels that have not been read yet (the "rectangle" method).
       This results in a blocky image for the first pass, which gradually
       smooths out as more pixels are read.  The other method is the "sparkle"
       method, where pixels are drawn only in their final locations, with the
       rest of the image remaining whatever colors they were initialized to
       before the start of the read.  The first method usually looks better,
       but tends to be slower, as there are more pixels to put in the rows.

       If you don't want libpng to handle the interlacing details, just call
       png_read_rows() seven times to read in all seven images.	 Each of the
       images is a valid image by itself, or they can all be combined on an
       8x8 grid to form a single image (although if you intend to combine them
       you would be far better off using the libpng interlace handling).

       The first pass will return an image 1/8 as wide as the entire image
       (every 8th column starting in column 0) and 1/8 as high as the original
       (every 8th row starting in row 0), the second will be 1/8 as wide
       (starting in column 4) and 1/8 as high (also starting in row 0).	 The
       third pass will be 1/4 as wide (every 4th pixel starting in column 0)
       and 1/8 as high (every 8th row starting in row 4), and the fourth pass
       will be 1/4 as wide and 1/4 as high (every 4th column starting in
       column 2, and every 4th row starting in row 0).	The fifth pass will
       return an image 1/2 as wide, and 1/4 as high (starting at column 0 and
       row 2), while the sixth pass will be 1/2 as wide and 1/2 as high as the
       original (starting in column 1 and row 0).  The seventh and final pass
       will be as wide as the original, and 1/2 as high, containing all of the
       odd numbered scanlines.	Phew!

       If you want libpng to expand the images, call this before calling
       png_start_read_image() or png_read_update_info():

	   if (interlace_type == PNG_INTERLACE_ADAM7)
	       number_of_passes
		  = png_set_interlace_handling(png_ptr);

       This will return the number of passes needed.  Currently, this is
       seven, but may change if another interlace type is added.  This
       function can be called even if the file is not interlaced, where it
       will return one pass.

       If you are not going to display the image after each pass, but are
       going to wait until the entire image is read in, use the sparkle
       effect.	This effect is faster and the end result of either method is
       exactly the same.  If you are planning on displaying the image after
       each pass, the "rectangle" effect is generally considered the better
       looking one.

       If you only want the "sparkle" effect, just call png_read_rows() as
       normal, with the third parameter NULL.  Make sure you make pass over
       the image number_of_passes times, and you don't change the data in the
       rows between calls.  You can change the locations of the data, just not
       the data.  Each pass only writes the pixels appropriate for that pass,
       and assumes the data from previous passes is still valid.

	   png_read_rows(png_ptr, row_pointers, NULL,
	      number_of_rows);

       If you only want the first effect (the rectangles), do the same as
       before except pass the row buffer in the third parameter, and leave the
       second parameter NULL.

	   png_read_rows(png_ptr, NULL, row_pointers,
	      number_of_rows);

   Finishing a sequential read

       After you are finished reading the image through the low-level
       interface, you can finish reading the file.  If you are interested in
       comments or time, which may be stored either before or after the image
       data, you should pass the separate png_info struct if you want to keep
       the comments from before and after the image separate.  If you are not
       interested, you can pass NULL.

	  png_read_end(png_ptr, end_info);

       When you are done, you can free all memory allocated by libpng like
       this:

	  png_destroy_read_struct(&png_ptr, &info_ptr,
	      &end_info);

       It is also possible to individually free the info_ptr members that
       point to libpng-allocated storage with the following function:

	   png_free_data(png_ptr, info_ptr, mask, seq)
	   mask - identifies data to be freed, a mask
		  containing the bitwise OR of one or
		  more of
		    PNG_FREE_PLTE, PNG_FREE_TRNS,
		    PNG_FREE_HIST, PNG_FREE_ICCP,
		    PNG_FREE_PCAL, PNG_FREE_ROWS,
		    PNG_FREE_SCAL, PNG_FREE_SPLT,
		    PNG_FREE_TEXT, PNG_FREE_UNKN,
		  or simply PNG_FREE_ALL
	   seq	- sequence number of item to be freed
		  (-1 for all items)

       This function may be safely called when the relevant storage has
       already been freed, or has not yet been allocated, or was allocated by
       the user and not by libpng,  and will in those cases do nothing.	 The
       "seq" parameter is ignored if only one item of the selected data type,
       such as PLTE, is allowed.  If "seq" is not -1, and multiple items are
       allowed for the data type identified in the mask, such as text or sPLT,
       only the n'th item in the structure is freed, where n is "seq".

       The default behavior is only to free data that was allocated internally
       by libpng.  This can be changed, so that libpng will not free the data,
       or so that it will free data that was allocated by the user with
       png_malloc() or png_zalloc() and passed in via a png_set_*() function,
       with

	   png_data_freer(png_ptr, info_ptr, freer, mask)
	   mask	  - which data elements are affected
		    same choices as in png_free_data()
	   freer  - one of
		      PNG_DESTROY_WILL_FREE_DATA
		      PNG_SET_WILL_FREE_DATA
		      PNG_USER_WILL_FREE_DATA

       This function only affects data that has already been allocated.	 You
       can call this function after reading the PNG data but before calling
       any png_set_*() functions, to control whether the user or the
       png_set_*() function is responsible for freeing any existing data that
       might be present, and again after the png_set_*() functions to control
       whether the user or png_destroy_*() is supposed to free the data.  When
       the user assumes responsibility for libpng-allocated data, the
       application must use png_free() to free it, and when the user transfers
       responsibility to libpng for data that the user has allocated, the user
       must have used png_malloc() or png_zalloc() to allocate it.

       If you allocated your row_pointers in a single block, as suggested
       above in the description of the high level read interface, you must not
       transfer responsibility for freeing it to the png_set_rows or
       png_read_destroy function, because they would also try to free the
       individual row_pointers[i].

       If you allocated text_ptr.text, text_ptr.lang, and
       text_ptr.translated_keyword separately, do not transfer responsibility
       for freeing text_ptr to libpng, because when libpng fills a png_text
       structure it combines these members with the key member, and
       png_free_data() will free only text_ptr.key.  Similarly, if you
       transfer responsibility for free'ing text_ptr from libpng to your
       application, your application must not separately free those members.

       The png_free_data() function will turn off the "valid" flag for
       anything it frees.  If you need to turn the flag off for a chunk that
       was freed by your application instead of by libpng, you can use

	   png_set_invalid(png_ptr, info_ptr, mask);
	   mask - identifies the chunks to be made invalid,
		  containing the bitwise OR of one or
		  more of
		    PNG_INFO_gAMA, PNG_INFO_sBIT,
		    PNG_INFO_cHRM, PNG_INFO_PLTE,
		    PNG_INFO_tRNS, PNG_INFO_bKGD,
		    PNG_INFO_hIST, PNG_INFO_pHYs,
		    PNG_INFO_oFFs, PNG_INFO_tIME,
		    PNG_INFO_pCAL, PNG_INFO_sRGB,
		    PNG_INFO_iCCP, PNG_INFO_sPLT,
		    PNG_INFO_sCAL, PNG_INFO_IDAT

       For a more compact example of reading a PNG image, see the file
       example.c.

   Reading PNG files progressively

       The progressive reader is slightly different then the non-progressive
       reader.	Instead of calling png_read_info(), png_read_rows(), and
       png_read_end(), you make one call to png_process_data(), which calls
       callbacks when it has the info, a row, or the end of the image.	You
       set up these callbacks with png_set_progressive_read_fn().  You don't
       have to worry about the input/output functions of libpng, as you are
       giving the library the data directly in png_process_data().  I will
       assume that you have read the section on reading PNG files above, so I
       will only highlight the differences (although I will show all of the
       code).

       png_structp png_ptr; png_infop info_ptr;

	/*  An example code fragment of how you would
	    initialize the progressive reader in your
	    application. */
	int
	initialize_png_reader()
	{
	   png_ptr = png_create_read_struct
	       (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
		user_error_fn, user_warning_fn);
	   if (!png_ptr)
	       return (ERROR);
	   info_ptr = png_create_info_struct(png_ptr);
	   if (!info_ptr)
	   {
	       png_destroy_read_struct(&png_ptr, (png_infopp)NULL,
		  (png_infopp)NULL);
	       return (ERROR);
	   }

	   if (setjmp(png_jmpbuf(png_ptr)))
	   {
	       png_destroy_read_struct(&png_ptr, &info_ptr,
		  (png_infopp)NULL);
	       return (ERROR);
	   }

	   /* This one's new.  You can provide functions
	      to be called when the header info is valid,
	      when each row is completed, and when the image
	      is finished.  If you aren't using all functions,
	      you can specify NULL parameters.	Even when all
	      three functions are NULL, you need to call
	      png_set_progressive_read_fn().  You can use
	      any struct as the user_ptr (cast to a void pointer
	      for the function call), and retrieve the pointer
	      from inside the callbacks using the function

		 png_get_progressive_ptr(png_ptr);

	      which will return a void pointer, which you have
	      to cast appropriately.
	    */
	   png_set_progressive_read_fn(png_ptr, (void *)user_ptr,
	       info_callback, row_callback, end_callback);

	   return 0;
	}

	/* A code fragment that you call as you receive blocks
	  of data */
	int
	process_data(png_bytep buffer, png_uint_32
       length)
	{
	   if (setjmp(png_jmpbuf(png_ptr)))
	   {
	       png_destroy_read_struct(&png_ptr, &info_ptr,
		  (png_infopp)NULL);
	       return (ERROR);
	   }

	   /* This one's new also.  Simply give it a chunk
	      of data from the file stream (in order, of
	      course).	On machines with segmented memory
	      models machines, don't give it any more than
	      64K.  The library seems to run fine with sizes
	      of 4K. Although you can give it much less if
	      necessary (I assume you can give it chunks of
	      1 byte, I haven't tried less then 256 bytes
	      yet).  When this function returns, you may
	      want to display any rows that were generated
	      in the row callback if you don't already do
	      so there.
	    */
	   png_process_data(png_ptr, info_ptr, buffer, length);
	   return 0;
	}

	/* This function is called (as set by
	   png_set_progressive_read_fn() above) when enough data
	   has been supplied so all of the header has been
	   read.
	*/
	void
	info_callback(png_structp png_ptr, png_infop
       info)
	{
	   /* Do any setup here, including setting any of
	      the transformations mentioned in the Reading
	      PNG files section.  For now, you _must_ call
	      either png_start_read_image() or
	      png_read_update_info() after all the
	      transformations are set (even if you don't set
	      any).  You may start getting rows before
	      png_process_data() returns, so this is your
	      last chance to prepare for that.
	    */
	}

	/* This function is called when each row of image
	   data is complete */
	void
	row_callback(png_structp png_ptr, png_bytep
       new_row,
	   png_uint_32 row_num, int pass)
	{
	   /* If the image is interlaced, and you turned
	      on the interlace handler, this function will
	      be called for every row in every pass.  Some
	      of these rows will not be changed from the
	      previous pass.  When the row is not changed,
	      the new_row variable will be NULL.  The rows
	      and passes are called in order, so you don't
	      really need the row_num and pass, but I'm
	      supplying them because it may make your life
	      easier.

	      For the non-NULL rows of interlaced images,
	      you must call png_progressive_combine_row()
	      passing in the row and the old row.  You can
	      call this function for NULL rows (it will just
	      return) and for non-interlaced images (it just
	      does the memcpy for you) if it will make the
	      code easier.  Thus, you can just do this for
	      all cases:
	    */

	       png_progressive_combine_row(png_ptr, old_row,
		 new_row);

	   /* where old_row is what was displayed for
	      previously for the row.  Note that the first
	      pass (pass == 0, really) will completely cover
	      the old row, so the rows do not have to be
	      initialized.  After the first pass (and only
	      for interlaced images), you will have to pass
	      the current row, and the function will combine
	      the old row and the new row.
	   */
	}

	void
	end_callback(png_structp png_ptr, png_infop
       info)
	{
	   /* This function is called after the whole image
	      has been read, including any chunks after the
	      image (up to and including the IEND).  You
	      will usually have the same info chunk as you
	      had in the header, although some data may have
	      been added to the comments and time fields.

	      Most people won't do much here, perhaps setting
	      a flag that marks the image as finished.
	    */
	}

IV. Writing

       Much of this is very similar to reading.	 However, everything of
       importance is repeated here, so you won't have to constantly look back
       up in the reading section to understand writing.

   Setup

       You will want to do the I/O initialization before you get into libpng,
       so if it doesn't work, you don't have anything to undo. If you are not
       using the standard I/O functions, you will need to replace them with
       custom writing functions.  See the discussion under Customizing libpng.

	   FILE *fp = fopen(file_name, "wb");
	   if (!fp)
	   {
	      return (ERROR);
	   }

       Next, png_struct and png_info need to be allocated and initialized.  As
       these can be both relatively large, you may not want to store these on
       the stack, unless you have stack space to spare.	 Of course, you will
       want to check if they return NULL.  If you are also reading, you won't
       want to name your read structure and your write structure both
       "png_ptr"; you can call them anything you like, such as "read_ptr" and
       "write_ptr".  Look at pngtest.c, for example.

	   png_structp png_ptr = png_create_write_struct
	      (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
	       user_error_fn, user_warning_fn);
	   if (!png_ptr)
	      return (ERROR);

	   png_infop info_ptr = png_create_info_struct(png_ptr);
	   if (!info_ptr)
	   {
	      png_destroy_write_struct(&png_ptr,
		(png_infopp)NULL);
	      return (ERROR);
	   }

       If you want to use your own memory allocation routines, define
       PNG_USER_MEM_SUPPORTED and use png_create_write_struct_2() instead of
       png_create_write_struct():

	   png_structp png_ptr = png_create_write_struct_2
	      (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
	       user_error_fn, user_warning_fn, (png_voidp)
	       user_mem_ptr, user_malloc_fn, user_free_fn);

       After you have these structures, you will need to set up the error
       handling.  When libpng encounters an error, it expects to longjmp()
       back to your routine.  Therefore, you will need to call setjmp() and
       pass the png_jmpbuf(png_ptr).  If you write the file from different
       routines, you will need to update the png_jmpbuf(png_ptr) every time
       you enter a new routine that will call a png_*() function.  See your
       documentation of setjmp/longjmp for your compiler for more information
       on setjmp/longjmp.  See the discussion on libpng error handling in the
       Customizing Libpng section below for more information on the libpng
       error handling.

	   if (setjmp(png_jmpbuf(png_ptr)))
	   {
	      png_destroy_write_struct(&png_ptr, &info_ptr);
	      fclose(fp);
	      return (ERROR);
	   }
	   ...
	   return;

       If you would rather avoid the complexity of setjmp/longjmp issues, you
       can compile libpng with PNG_SETJMP_NOT_SUPPORTED, in which case errors
       will result in a call to PNG_ABORT() which defaults to abort().

       Now you need to set up the output code.	The default for libpng is to
       use the C function fwrite().  If you use this, you will need to pass a
       valid FILE * in the function png_init_io().  Be sure that the file is
       opened in binary mode.  Again, if you wish to handle writing data in
       another way, see the discussion on libpng I/O handling in the
       Customizing Libpng section below.

	   png_init_io(png_ptr, fp);

       If you are embedding your PNG into a datastream such as MNG, and don't
       want libpng to write the 8-byte signature, or if you have already
       written the signature in your application, use

	   png_set_sig_bytes(png_ptr, 8);

       to inform libpng that it should not write a signature.

   Write callbacks

       At this point, you can set up a callback function that will be called
       after each row has been written, which you can use to control a
       progress meter or the like.  It's demonstrated in pngtest.c.  You must
       supply a function

	   void write_row_callback(png_ptr, png_uint_32 row,
	      int pass);
	   {
	     /* put your code here */
	   }

       (You can give it another name that you like instead of
       "write_row_callback")

       To inform libpng about your function, use

	   png_set_write_status_fn(png_ptr, write_row_callback);

       You now have the option of modifying how the compression library will
       run.  The following functions are mainly for testing, but may be useful
       in some cases, like if you need to write PNG files extremely fast and
       are willing to give up some compression, or if you want to get the
       maximum possible compression at the expense of slower writing.  If you
       have no special needs in this area, let the library do what it wants by
       not calling this function at all, as it has been tuned to deliver a
       good speed/compression ratio. The second parameter to png_set_filter()
       is the filter method, for which the only valid values are 0 (as of the
       July 1999 PNG specification, version 1.2) or 64 (if you are writing a
       PNG datastream that is to be embedded in a MNG datastream).  The third
       parameter is a flag that indicates which filter type(s) are to be
       tested for each scanline.  See the PNG specification for details on the
       specific filter types.

	   /* turn on or off filtering, and/or choose
	      specific filters.	 You can use either a single
	      PNG_FILTER_VALUE_NAME or the bitwise OR of one
	      or more PNG_FILTER_NAME masks. */
	   png_set_filter(png_ptr, 0,
	      PNG_FILTER_NONE  | PNG_FILTER_VALUE_NONE |
	      PNG_FILTER_SUB   | PNG_FILTER_VALUE_SUB  |
	      PNG_FILTER_UP    | PNG_FILTER_VALUE_UP   |
	      PNG_FILTER_AVG   | PNG_FILTER_VALUE_AVG  |
	      PNG_FILTER_PAETH | PNG_FILTER_VALUE_PAETH|
	      PNG_ALL_FILTERS);

       If an application wants to start and stop using particular filters
       during compression, it should start out with all of the filters (to
       ensure that the previous row of pixels will be stored in case it's
       needed later), and then add and remove them after the start of
       compression.

       If you are writing a PNG datastream that is to be embedded in a MNG
       datastream, the second parameter can be either 0 or 64.

       The png_set_compression_*() functions interface to the zlib compression
       library, and should mostly be ignored unless you really know what you
       are doing.  The only generally useful call is
       png_set_compression_level() which changes how much time zlib spends on
       trying to compress the image data.  See the Compression Library (zlib.h
       and algorithm.txt, distributed with zlib) for details on the
       compression levels.

	   /* set the zlib compression level */
	   png_set_compression_level(png_ptr,
	       Z_BEST_COMPRESSION);

	   /* set other zlib parameters */
	   png_set_compression_mem_level(png_ptr, 8);
	   png_set_compression_strategy(png_ptr,
	       Z_DEFAULT_STRATEGY);
	   png_set_compression_window_bits(png_ptr, 15);
	   png_set_compression_method(png_ptr, 8);
	   png_set_compression_buffer_size(png_ptr, 8192)

       extern PNG_EXPORT(void,png_set_zbuf_size)

   Setting the contents of info for output

       You now need to fill in the png_info structure with all the data you
       wish to write before the actual image.  Note that the only thing you
       are allowed to write after the image is the text chunks and the time
       chunk (as of PNG Specification 1.2, anyway).  See png_write_end() and
       the latest PNG specification for more information on that.  If you wish
       to write them before the image, fill them in now, and flag that data as
       being valid.  If you want to wait until after the data, don't fill them
       until png_write_end().  For all the fields in png_info and their data
       types, see png.h.  For explanations of what the fields contain, see the
       PNG specification.

       Some of the more important parts of the png_info are:

	   png_set_IHDR(png_ptr, info_ptr, width, height,
	      bit_depth, color_type, interlace_type,
	      compression_type, filter_method)
	   width	  - holds the width of the image
			    in pixels (up to 2^31).
	   height	  - holds the height of the image
			    in pixels (up to 2^31).
	   bit_depth	  - holds the bit depth of one of the
			    image channels.
			    (valid values are 1, 2, 4, 8, 16
			    and depend also on the
			    color_type.	 See also significant
			    bits (sBIT) below).
	   color_type	  - describes which color/alpha
			    channels are present.
			    PNG_COLOR_TYPE_GRAY
			       (bit depths 1, 2, 4, 8, 16)
			    PNG_COLOR_TYPE_GRAY_ALPHA
			       (bit depths 8, 16)
			    PNG_COLOR_TYPE_PALETTE
			       (bit depths 1, 2, 4, 8)
			    PNG_COLOR_TYPE_RGB
			       (bit_depths 8, 16)
			    PNG_COLOR_TYPE_RGB_ALPHA
			       (bit_depths 8, 16)

			    PNG_COLOR_MASK_PALETTE
			    PNG_COLOR_MASK_COLOR
			    PNG_COLOR_MASK_ALPHA

	   interlace_type - PNG_INTERLACE_NONE or
			    PNG_INTERLACE_ADAM7
	   compression_type - (must be
			    PNG_COMPRESSION_TYPE_DEFAULT)
	   filter_method  - (must be PNG_FILTER_TYPE_DEFAULT
			    or, if you are writing a PNG to
			    be embedded in a MNG datastream,
			    can also be
			    PNG_INTRAPIXEL_DIFFERENCING)

       If you call png_set_IHDR(), the call must appear before any of the
       other png_set_*() functions, because they might require access to some
       of the IHDR settings.  The remaining png_set_*() functions can be
       called in any order.

       If you wish, you can reset the compression_type, interlace_type, or
       filter_method later by calling png_set_IHDR() again; if you do this,
       the width, height, bit_depth, and color_type must be the same in each
       call.

	   png_set_PLTE(png_ptr, info_ptr, palette,
	      num_palette);
	   palette	  - the palette for the file
			    (array of png_color)
	   num_palette	  - number of entries in the palette

	   png_set_gAMA(png_ptr, info_ptr, gamma);
	   gamma	  - the gamma the image was created
			    at (PNG_INFO_gAMA)

	   png_set_sRGB(png_ptr, info_ptr, srgb_intent);
	   srgb_intent	  - the rendering intent
			    (PNG_INFO_sRGB) The presence of
			    the sRGB chunk means that the pixel
			    data is in the sRGB color space.
			    This chunk also implies specific
			    values of gAMA and cHRM.  Rendering
			    intent is the CSS-1 property that
			    has been defined by the International
			    Color Consortium
			    (http://www.color.org).
			    It can be one of
			    PNG_sRGB_INTENT_SATURATION,
			    PNG_sRGB_INTENT_PERCEPTUAL,
			    PNG_sRGB_INTENT_ABSOLUTE, or
			    PNG_sRGB_INTENT_RELATIVE.

	   png_set_sRGB_gAMA_and_cHRM(png_ptr, info_ptr,
	      srgb_intent);
	   srgb_intent	  - the rendering intent
			    (PNG_INFO_sRGB) The presence of the
			    sRGB chunk means that the pixel
			    data is in the sRGB color space.
			    This function also causes gAMA and
			    cHRM chunks with the specific values
			    that are consistent with sRGB to be
			    written.

	   png_set_iCCP(png_ptr, info_ptr, name, compression_type,
			     profile, proflen);
	   name		   - The profile name.
	   compression	   - The compression type; always
			     PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
			     You may give NULL to this argument to
			     ignore it.
	   profile	   - International Color Consortium color
			     profile data. May contain NULs.
	   proflen	   - length of profile data in bytes.

	   png_set_sBIT(png_ptr, info_ptr, sig_bit);
	   sig_bit	  - the number of significant bits for
			    (PNG_INFO_sBIT) each of the gray, red,
			    green, and blue channels, whichever are
			    appropriate for the given color type
			    (png_color_16)

	   png_set_tRNS(png_ptr, info_ptr, trans, num_trans,
	      trans_values);
	   trans	  - array of transparent
			    entries for palette (PNG_INFO_tRNS)
	   trans_values	  - graylevel or color sample values
			    (in order red, green, blue) of the
			    single transparent color for
			    non-paletted images (PNG_INFO_tRNS)
	   num_trans	  - number of transparent entries
			    (PNG_INFO_tRNS)

	   png_set_hIST(png_ptr, info_ptr, hist);
			   (PNG_INFO_hIST)
	   hist		  - histogram of palette (array of
			    png_uint_16)

	   png_set_tIME(png_ptr, info_ptr, mod_time);
	   mod_time	  - time image was last modified
			    (PNG_VALID_tIME)

	   png_set_bKGD(png_ptr, info_ptr, background);
	   background	  - background color (PNG_VALID_bKGD)

	   png_set_text(png_ptr, info_ptr, text_ptr, num_text);
	   text_ptr	  - array of png_text holding image
			    comments
	   text_ptr[i].compression - type of compression used
			on "text" PNG_TEXT_COMPRESSION_NONE
				  PNG_TEXT_COMPRESSION_zTXt
				  PNG_ITXT_COMPRESSION_NONE
				  PNG_ITXT_COMPRESSION_zTXt
	   text_ptr[i].key   - keyword for comment.  Must contain
			1-79 characters.
	   text_ptr[i].text  - text comments for current
				keyword.  Can be NULL or empty.
	   text_ptr[i].text_length - length of text string,
			after decompression, 0 for iTXt
	   text_ptr[i].itxt_length - length of itxt string,
			after decompression, 0 for tEXt/zTXt
	   text_ptr[i].lang  - language of comment (NULL or
				empty for unknown).
	   text_ptr[i].translated_keyword  - keyword in UTF-8 (NULL
				or empty for unknown).
	   Note that the itxt_length, lang, and lang_key
	   members of the text_ptr structure only exist
	   when the library is built with iTXt chunk support.

	   num_text	  - number of comments

	   png_set_sPLT(png_ptr, info_ptr, &palette_ptr,
	      num_spalettes);
	   palette_ptr	  - array of png_sPLT_struct structures
			    to be added to the list of palettes
			    in the info structure.
	   num_spalettes  - number of palette structures to be
			    added.

	   png_set_oFFs(png_ptr, info_ptr, offset_x, offset_y,
	       unit_type);
	   offset_x  - positive offset from the left
			    edge of the screen
	   offset_y  - positive offset from the top
			    edge of the screen
	   unit_type - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

	   png_set_pHYs(png_ptr, info_ptr, res_x, res_y,
	       unit_type);
	   res_x       - pixels/unit physical resolution
			 in x direction
	   res_y       - pixels/unit physical resolution
			 in y direction
	   unit_type   - PNG_RESOLUTION_UNKNOWN,
			 PNG_RESOLUTION_METER

	   png_set_sCAL(png_ptr, info_ptr, unit, width, height)
	   unit	       - physical scale units (an integer)
	   width       - width of a pixel in physical scale units
	   height      - height of a pixel in physical scale units
			 (width and height are doubles)

	   png_set_sCAL_s(png_ptr, info_ptr, unit, width, height)
	   unit	       - physical scale units (an integer)
	   width       - width of a pixel in physical scale units
	   height      - height of a pixel in physical scale units
			(width and height are strings like "2.54")

	   png_set_unknown_chunks(png_ptr, info_ptr, &unknowns,
	      num_unknowns)
	   unknowns	     - array of png_unknown_chunk
			       structures holding unknown chunks
	   unknowns[i].name  - name of unknown chunk
	   unknowns[i].data  - data of unknown chunk
	   unknowns[i].size  - size of unknown chunk's data
	   unknowns[i].location - position to write chunk in file
				  0: do not write chunk
				  PNG_HAVE_IHDR: before PLTE
				  PNG_HAVE_PLTE: before IDAT
				  PNG_AFTER_IDAT: after IDAT

       The "location" member is set automatically according to what part of
       the output file has already been written.  You can change its value
       after calling png_set_unknown_chunks() as demonstrated in pngtest.c.
       Within each of the "locations", the chunks are sequenced according to
       their position in the structure (that is, the value of "i", which is
       the order in which the chunk was either read from the input file or
       defined with png_set_unknown_chunks).

       A quick word about text and num_text.  text is an array of png_text
       structures.  num_text is the number of valid structures in the array.
       Each png_text structure holds a language code, a keyword, a text value,
       and a compression type.

       The compression types have the same valid numbers as the compression
       types of the image data.	 Currently, the only valid number is zero.
       However, you can store text either compressed or uncompressed, unlike
       images, which always have to be compressed.  So if you don't want the
       text compressed, set the compression type to PNG_TEXT_COMPRESSION_NONE.
       Because tEXt and zTXt chunks don't have a language field, if you
       specify PNG_TEXT_COMPRESSION_NONE or PNG_TEXT_COMPRESSION_zTXt any
       language code or translated keyword will not be written out.

       Until text gets around 1000 bytes, it is not worth compressing it.
       After the text has been written out to the file, the compression type
       is set to PNG_TEXT_COMPRESSION_NONE_WR or PNG_TEXT_COMPRESSION_zTXt_WR,
       so that it isn't written out again at the end (in case you are calling
       png_write_end() with the same struct.

       The keywords that are given in the PNG Specification are:

	   Title	    Short (one line) title or
			    caption for image
	   Author	    Name of image's creator
	   Description	    Description of image (possibly long)
	   Copyright	    Copyright notice
	   Creation Time    Time of original image creation
			    (usually RFC 1123 format, see below)
	   Software	    Software used to create the image
	   Disclaimer	    Legal disclaimer
	   Warning	    Warning of nature of content
	   Source	    Device used to create the image
	   Comment	    Miscellaneous comment; conversion
			    from other image format

       The keyword-text pairs work like this.  Keywords should be short simple
       descriptions of what the comment is about.  Some typical keywords are
       found in the PNG specification, as is some recommendations on keywords.
       You can repeat keywords in a file.  You can even write some text before
       the image and some after.  For example, you may want to put a
       description of the image before the image, but leave the disclaimer
       until after, so viewers working over modem connections don't have to
       wait for the disclaimer to go over the modem before they start seeing
       the image.  Finally, keywords should be full words, not abbreviations.
       Keywords and text are in the ISO 8859-1 (Latin-1) character set (a
       superset of regular ASCII) and can not contain NUL characters, and
       should not contain control or other unprintable characters.  To make
       the comments widely readable, stick with basic ASCII, and avoid machine
       specific character set extensions like the IBM-PC character set.	 The
       keyword must be present, but you can leave off the text string on
       non-compressed pairs.  Compressed pairs must have a text string, as
       only the text string is compressed anyway, so the compression would be
       meaningless.

       PNG supports modification time via the png_time structure.  Two
       conversion routines are provided, png_convert_from_time_t() for time_t
       and png_convert_from_struct_tm() for struct tm.	The time_t routine
       uses gmtime().  You don't have to use either of these, but if you wish
       to fill in the png_time structure directly, you should provide the time
       in universal time (GMT) if possible instead of your local time.	Note
       that the year number is the full year (e.g. 1998, rather than 98 - PNG
       is year 2000 compliant!), and that months start with 1.

       If you want to store the time of the original image creation, you
       should use a plain tEXt chunk with the "Creation Time" keyword.	This
       is necessary because the "creation time" of a PNG image is somewhat
       vague, depending on whether you mean the PNG file, the time the image
       was created in a non-PNG format, a still photo from which the image was
       scanned, or possibly the subject matter itself.	In order to facilitate
       machine-readable dates, it is recommended that the "Creation Time" tEXt
       chunk use RFC 1123 format dates (e.g. "22 May 1997 18:07:10 GMT"),
       although this isn't a requirement.  Unlike the tIME chunk, the
       "Creation Time" tEXt chunk is not expected to be automatically changed
       by the software.	 To facilitate the use of RFC 1123 dates, a function
       png_convert_to_rfc1123(png_timep) is provided to convert from PNG time
       to an RFC 1123 format string.

   Writing unknown chunks

       You can use the png_set_unknown_chunks function to queue up chunks for
       writing.	 You give it a chunk name, raw data, and a size; that's all
       there is to it.	The chunks will be written by the next following
       png_write_info_before_PLTE, png_write_info, or png_write_end function.
       Any chunks previously read into the info structure's unknown-chunk list
       will also be written out in a sequence that satisfies the PNG
       specification's ordering rules.

   The high-level write interface

       At this point there are two ways to proceed; through the high-level
       write interface, or through a sequence of low-level write operations.
       You can use the high-level interface if your image data is present in
       the info structure.  All defined output transformations are permitted,
       enabled by the following masks.

	   PNG_TRANSFORM_IDENTITY      No transformation
	   PNG_TRANSFORM_PACKING       Pack 1, 2 and 4-bit samples
	   PNG_TRANSFORM_PACKSWAP      Change order of packed
				       pixels to LSB first
	   PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
	   PNG_TRANSFORM_SHIFT	       Normalize pixels to the
				       sBIT depth
	   PNG_TRANSFORM_BGR	       Flip RGB to BGR, RGBA
				       to BGRA
	   PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
				       to AG
	   PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
				       to transparency
	   PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
	   PNG_TRANSFORM_STRIP_FILLER	     Strip out filler
					     bytes (deprecated).
	   PNG_TRANSFORM_STRIP_FILLER_BEFORE Strip out leading
					     filler bytes
	   PNG_TRANSFORM_STRIP_FILLER_AFTER  Strip out trailing
					     filler bytes

       If you have valid image data in the info structure (you can use
       png_set_rows() to put image data in the info structure), simply do
       this:

	   png_write_png(png_ptr, info_ptr, png_transforms, NULL)

       where png_transforms is an integer containing the bitwise OR of some
       set of transformation flags.  This call is equivalent to
       png_write_info(), followed the set of transformations indicated by the
       transform mask, then png_write_image(), and finally png_write_end().

       (The final parameter of this call is not yet used.  Someday it might
       point to transformation parameters required by some future output
       transform.)

       You must use png_transforms and not call any png_set_transform()
       functions when you use png_write_png().

   The low-level write interface

       If you are going the low-level route instead, you are now ready to
       write all the file information up to the actual image data.  You do
       this with a call to png_write_info().

	   png_write_info(png_ptr, info_ptr);

       Note that there is one transformation you may need to do before
       png_write_info().  In PNG files, the alpha channel in an image is the
       level of opacity.  If your data is supplied as a level of transparency,
       you can invert the alpha channel before you write it, so that 0 is
       fully transparent and 255 (in 8-bit or paletted images) or 65535 (in
       16-bit images) is fully opaque, with

	   png_set_invert_alpha(png_ptr);

       This must appear before png_write_info() instead of later with the
       other transformations because in the case of paletted images the tRNS
       chunk data has to be inverted before the tRNS chunk is written.	If
       your image is not a paletted image, the tRNS data (which in such cases
       represents a single color to be rendered as transparent) won't need to
       be changed, and you can safely do this transformation after your
       png_write_info() call.

       If you need to write a private chunk that you want to appear before the
       PLTE chunk when PLTE is present, you can write the PNG info in two
       steps, and insert code to write your own chunk between them:

	   png_write_info_before_PLTE(png_ptr, info_ptr);
	   png_set_unknown_chunks(png_ptr, info_ptr, ...);
	   png_write_info(png_ptr, info_ptr);

       After you've written the file information, you can set up the library
       to handle any special transformations of the image data.	 The various
       ways to transform the data will be described in the order that they
       should occur.  This is important, as some of these change the color
       type and/or bit depth of the data, and some others only work on certain
       color types and bit depths.  Even though each transformation checks to
       see if it has data that it can do something with, you should make sure
       to only enable a transformation if it will be valid for the data.  For
       example, don't swap red and blue on grayscale data.

       PNG files store RGB pixels packed into 3 or 6 bytes.  This code tells
       the library to strip input data that has 4 or 8 bytes per pixel down to
       3 or 6 bytes (or strip 2 or 4-byte grayscale+filler data to 1 or 2
       bytes per pixel).

	   png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);

       where the 0 is unused, and the location is either PNG_FILLER_BEFORE or
       PNG_FILLER_AFTER, depending upon whether the filler byte in the pixel
       is stored XRGB or RGBX.

       PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small as
       they can, resulting in, for example, 8 pixels per byte for 1 bit files.
       If the data is supplied at 1 pixel per byte, use this code, which will
       correctly pack the pixels into a single byte:

	   png_set_packing(png_ptr);

       PNG files reduce possible bit depths to 1, 2, 4, 8, and 16.  If your
       data is of another bit depth, you can write an sBIT chunk into the file
       so that decoders can recover the original data if desired.

	   /* Set the true bit depth of the image data */
	   if (color_type & PNG_COLOR_MASK_COLOR)
	   {
	       sig_bit.red = true_bit_depth;
	       sig_bit.green = true_bit_depth;
	       sig_bit.blue = true_bit_depth;
	   }
	   else
	   {
	       sig_bit.gray = true_bit_depth;
	   }
	   if (color_type & PNG_COLOR_MASK_ALPHA)
	   {
	       sig_bit.alpha = true_bit_depth;
	   }

	   png_set_sBIT(png_ptr, info_ptr, &sig_bit);

       If the data is stored in the row buffer in a bit depth other than one
       supported by PNG (e.g. 3 bit data in the range 0-7 for a 4-bit PNG),
       this will scale the values to appear to be the correct bit depth as is
       required by PNG.

	   png_set_shift(png_ptr, &sig_bit);

       PNG files store 16 bit pixels in network byte order (big-endian, ie.
       most significant bits first).  This code would be used if they are
       supplied the other way (little-endian, i.e. least significant bits
       first, the way PCs store them):

	   if (bit_depth > 8)
	      png_set_swap(png_ptr);

       If you are using packed-pixel images (1, 2, or 4 bits/pixel), and you
       need to change the order the pixels are packed into bytes, you can use:

	   if (bit_depth < 8)
	      png_set_packswap(png_ptr);

       PNG files store 3 color pixels in red, green, blue order.  This code
       would be used if they are supplied as blue, green, red:

	   png_set_bgr(png_ptr);

       PNG files describe monochrome as black being zero and white being one.
       This code would be used if the pixels are supplied with this reversed
       (black being one and white being zero):

	   png_set_invert_mono(png_ptr);

       Finally, you can write your own transformation function if none of the
       existing ones meets your needs.	This is done by setting a callback
       with

	   png_set_write_user_transform_fn(png_ptr,
	      write_transform_fn);

       You must supply the function

	   void write_transform_fn(png_ptr ptr, row_info_ptr
	      row_info, png_bytep data)

       See pngtest.c for a working example.  Your function will be called
       before any of the other transformations are processed.

       You can also set up a pointer to a user structure for use by your
       callback function.

	   png_set_user_transform_info(png_ptr, user_ptr, 0, 0);

       The user_channels and user_depth parameters of this function are
       ignored when writing; you can set them to zero as shown.

       You can retrieve the pointer via the function
       png_get_user_transform_ptr().  For example:

	   voidp write_user_transform_ptr =
	      png_get_user_transform_ptr(png_ptr);

       It is possible to have libpng flush any pending output, either
       manually, or automatically after a certain number of lines have been
       written.	 To flush the output stream a single time call:

	   png_write_flush(png_ptr);

       and to have libpng flush the output stream periodically after a certain
       number of scanlines have been written, call:

	   png_set_flush(png_ptr, nrows);

       Note that the distance between rows is from the last time
       png_write_flush() was called, or the first row of the image if it has
       never been called.  So if you write 50 lines, and then png_set_flush
       25, it will flush the output on the next scanline, and every 25 lines
       thereafter, unless png_write_flush() is called before 25 more lines
       have been written.  If nrows is too small (less than about 10 lines for
       a 640 pixel wide RGB image) the image compression may decrease
       noticeably (although this may be acceptable for real-time
       applications).  Infrequent flushing will only degrade the compression
       performance by a few percent over images that do not use flushing.

   Writing the image data

       That's it for the transformations.  Now you can write the image data.
       The simplest way to do this is in one function call.  If you have the
       whole image in memory, you can just call png_write_image() and libpng
       will write the image.  You will need to pass in an array of pointers to
       each row.  This function automatically handles interlacing, so you
       don't need to call png_set_interlace_handling() or call this function
       multiple times, or any of that other stuff necessary with
       png_write_rows().

	   png_write_image(png_ptr, row_pointers);

       where row_pointers is:

	   png_byte *row_pointers[height];

       You can point to void or char or whatever you use for pixels.

       If you don't want to write the whole image at once, you can use
       png_write_rows() instead.  If the file is not interlaced, this is
       simple:

	   png_write_rows(png_ptr, row_pointers,
	      number_of_rows);

       row_pointers is the same as in the png_write_image() call.

       If you are just writing one row at a time, you can do this with a
       single row_pointer instead of an array of row_pointers:

	   png_bytep row_pointer = row;

	   png_write_row(png_ptr, row_pointer);

       When the file is interlaced, things can get a good deal more
       complicated.  The only currently (as of the PNG Specification version
       1.2, dated July 1999) defined interlacing scheme for PNG files is the
       "Adam7" interlace scheme, that breaks down an image into seven smaller
       images of varying size.	libpng will build these images for you, or you
       can do them yourself.  If you want to build them yourself, see the PNG
       specification for details of which pixels to write when.

       If you don't want libpng to handle the interlacing details, just use
       png_set_interlace_handling() and call png_write_rows() the correct
       number of times to write all seven sub-images.

       If you want libpng to build the sub-images, call this before you start
       writing any rows:

	   number_of_passes =
	      png_set_interlace_handling(png_ptr);

       This will return the number of passes needed.  Currently, this is
       seven, but may change if another interlace type is added.

       Then write the complete image number_of_passes times.

	   png_write_rows(png_ptr, row_pointers,
	      number_of_rows);

       As some of these rows are not used, and thus return immediately, you
       may want to read about interlacing in the PNG specification, and only
       update the rows that are actually used.

   Finishing a sequential write

       After you are finished writing the image, you should finish writing the
       file.  If you are interested in writing comments or time, you should
       pass an appropriately filled png_info pointer.  If you are not
       interested, you can pass NULL.

	   png_write_end(png_ptr, info_ptr);

       When you are done, you can free all memory used by libpng like this:

	   png_destroy_write_struct(&png_ptr, &info_ptr);

       It is also possible to individually free the info_ptr members that
       point to libpng-allocated storage with the following function:

	   png_free_data(png_ptr, info_ptr, mask, seq)
	   mask	 - identifies data to be freed, a mask
		   containing the bitwise OR of one or
		   more of
		     PNG_FREE_PLTE, PNG_FREE_TRNS,
		     PNG_FREE_HIST, PNG_FREE_ICCP,
		     PNG_FREE_PCAL, PNG_FREE_ROWS,
		     PNG_FREE_SCAL, PNG_FREE_SPLT,
		     PNG_FREE_TEXT, PNG_FREE_UNKN,
		   or simply PNG_FREE_ALL
	   seq	 - sequence number of item to be freed
		   (-1 for all items)

       This function may be safely called when the relevant storage has
       already been freed, or has not yet been allocated, or was allocated by
       the user	 and not by libpng,  and will in those cases do nothing.  The
       "seq" parameter is ignored if only one item of the selected data type,
       such as PLTE, is allowed.  If "seq" is not -1, and multiple items are
       allowed for the data type identified in the mask, such as text or sPLT,
       only the n'th item in the structure is freed, where n is "seq".

       If you allocated data such as a palette that you passed in to libpng
       with png_set_*, you must not free it until just before the call to
       png_destroy_write_struct().

       The default behavior is only to free data that was allocated internally
       by libpng.  This can be changed, so that libpng will not free the data,
       or so that it will free data that was allocated by the user with
       png_malloc() or png_zalloc() and passed in via a png_set_*() function,
       with

	   png_data_freer(png_ptr, info_ptr, freer, mask)
	   mask	  - which data elements are affected
		    same choices as in png_free_data()
	   freer  - one of
		      PNG_DESTROY_WILL_FREE_DATA
		      PNG_SET_WILL_FREE_DATA
		      PNG_USER_WILL_FREE_DATA

       For example, to transfer responsibility for some data from a read
       structure to a write structure, you could use

	   png_data_freer(read_ptr, read_info_ptr,
	      PNG_USER_WILL_FREE_DATA,
	      PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)
	   png_data_freer(write_ptr, write_info_ptr,
	      PNG_DESTROY_WILL_FREE_DATA,
	      PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)

       thereby briefly reassigning responsibility for freeing to the user but
       immediately afterwards reassigning it once more to the write_destroy
       function.  Having done this, it would then be safe to destroy the read
       structure and continue to use the PLTE, tRNS, and hIST data in the
       write structure.

       This function only affects data that has already been allocated.	 You
       can call this function before calling after the png_set_*() functions
       to control whether the user or png_destroy_*() is supposed to free the
       data.  When the user assumes responsibility for libpng-allocated data,
       the application must use png_free() to free it, and when the user
       transfers responsibility to libpng for data that the user has
       allocated, the user must have used png_malloc() or png_zalloc() to
       allocate it.

       If you allocated text_ptr.text, text_ptr.lang, and
       text_ptr.translated_keyword separately, do not transfer responsibility
       for freeing text_ptr to libpng, because when libpng fills a png_text
       structure it combines these members with the key member, and
       png_free_data() will free only text_ptr.key.  Similarly, if you
       transfer responsibility for free'ing text_ptr from libpng to your
       application, your application must not separately free those members.
       For a more compact example of writing a PNG image, see the file
       example.c.

V. Modifying/Customizing libpng:

       There are two issues here.  The first is changing how libpng does
       standard things like memory allocation, input/output, and error
       handling.  The second deals with more complicated things like adding
       new chunks, adding new transformations, and generally changing how
       libpng works.  Both of those are compile-time issues; that is, they are
       generally determined at the time the code is written, and there is
       rarely a need to provide the user with a means of changing them.

       Memory allocation, input/output, and error handling

       All of the memory allocation, input/output, and error handling in
       libpng goes through callbacks that are user-settable.  The default
       routines are in pngmem.c, pngrio.c, pngwio.c, and pngerror.c,
       respectively.  To change these functions, call the appropriate
       png_set_*_fn() function.

       Memory allocation is done through the functions png_malloc(),
       png_calloc(), and png_free().  These currently just call the standard C
       functions.  png_calloc() calls png_malloc() and then png_memset() to
       clear the newly allocated memory to zero.  If your pointers can't
       access more then 64K at a time, you will want to set MAXSEG_64K in
       zlib.h.	Since it is unlikely that the method of handling memory
       allocation on a platform will change between applications, these
       functions must be modified in the library at compile time.  If you
       prefer to use a different method of allocating and freeing data, you
       can use png_create_read_struct_2() or png_create_write_struct_2() to
       register your own functions as described above.	These functions also
       provide a void pointer that can be retrieved via

	   mem_ptr=png_get_mem_ptr(png_ptr);

       Your replacement memory functions must have prototypes as follows:

	   png_voidp malloc_fn(png_structp png_ptr,
	      png_size_t size);
	   void free_fn(png_structp png_ptr, png_voidp ptr);

       Your malloc_fn() must return NULL in case of failure.  The png_malloc()
       function will normally call png_error() if it receives a NULL from the
       system memory allocator or from your replacement malloc_fn().

       Your free_fn() will never be called with a NULL ptr, since libpng's
       png_free() checks for NULL before calling free_fn().

       Input/Output in libpng is done through png_read() and png_write(),
       which currently just call fread() and fwrite().	The FILE * is stored
       in png_struct and is initialized via png_init_io().  If you wish to
       change the method of I/O, the library supplies callbacks that you can
       set through the function png_set_read_fn() and png_set_write_fn() at
       run time, instead of calling the png_init_io() function.	 These
       functions also provide a void pointer that can be retrieved via the
       function png_get_io_ptr().  For example:

	   png_set_read_fn(png_structp read_ptr,
	       voidp read_io_ptr, png_rw_ptr read_data_fn)

	   png_set_write_fn(png_structp write_ptr,
	       voidp write_io_ptr, png_rw_ptr write_data_fn,
	       png_flush_ptr output_flush_fn);

	   voidp read_io_ptr = png_get_io_ptr(read_ptr);
	   voidp write_io_ptr = png_get_io_ptr(write_ptr);

       The replacement I/O functions must have prototypes as follows:

	   void user_read_data(png_structp png_ptr,
	       png_bytep data, png_size_t length);
	   void user_write_data(png_structp png_ptr,
	       png_bytep data, png_size_t length);
	   void user_flush_data(png_structp png_ptr);

       The user_read_data() function is responsible for detecting and handling
       end-of-data errors.

       Supplying NULL for the read, write, or flush functions sets them back
       to using the default C stream functions, which expect the io_ptr to
       point to a standard *FILE structure.  It is probably a mistake to use
       NULL for one of write_data_fn and output_flush_fn but not both of them,
       unless you have built libpng with PNG_NO_WRITE_FLUSH defined.  It is an
       error to read from a write stream, and vice versa.

       Error handling in libpng is done through png_error() and png_warning().
       Errors handled through png_error() are fatal, meaning that png_error()
       should never return to its caller.  Currently, this is handled via
       setjmp() and longjmp() (unless you have compiled libpng with
       PNG_SETJMP_NOT_SUPPORTED, in which case it is handled via PNG_ABORT()),
       but you could change this to do things like exit() if you should wish.

       On non-fatal errors, png_warning() is called to print a warning
       message, and then control returns to the calling code.  By default
       png_error() and png_warning() print a message on stderr via fprintf()
       unless the library is compiled with PNG_NO_CONSOLE_IO defined (because
       you don't want the messages) or PNG_NO_STDIO defined (because fprintf()
       isn't available).  If you wish to change the behavior of the error
       functions, you will need to set up your own message callbacks.  These
       functions are normally supplied at the time that the png_struct is
       created.	 It is also possible to redirect errors and warnings to your
       own replacement functions after png_create_*_struct() has been called
       by calling:

	   png_set_error_fn(png_structp png_ptr,
	       png_voidp error_ptr, png_error_ptr error_fn,
	       png_error_ptr warning_fn);

	   png_voidp error_ptr = png_get_error_ptr(png_ptr);

       If NULL is supplied for either error_fn or warning_fn, then the libpng
       default function will be used, calling fprintf() and/or longjmp() if a
       problem is encountered.	The replacement error functions should have
       parameters as follows:

	   void user_error_fn(png_structp png_ptr,
	       png_const_charp error_msg);
	   void user_warning_fn(png_structp png_ptr,
	       png_const_charp warning_msg);

       The motivation behind using setjmp() and longjmp() is the C++ throw and
       catch exception handling methods.  This makes the code much easier to
       write, as there is no need to check every return code of every function
       call.  However, there are some uncertainties about the status of local
       variables after a longjmp, so the user may want to be careful about
       doing anything after setjmp returns non-zero besides returning itself.
       Consult your compiler documentation for more details.  For an
       alternative approach, you may wish to use the "cexcept" facility (see
       http://cexcept.sourceforge.net).

   Custom chunks

       If you need to read or write custom chunks, you may need to get deeper
       into the libpng code.  The library now has mechanisms for storing and
       writing chunks of unknown type; you can even declare callbacks for
       custom chunks.  However, this may not be good enough if the library
       code itself needs to know about interactions between your chunk and
       existing `intrinsic' chunks.

       If you need to write a new intrinsic chunk, first read the PNG
       specification. Acquire a first level of understanding of how it works.
       Pay particular attention to the sections that describe chunk names, and
       look at how other chunks were designed, so you can do things similarly.
       Second, check out the sections of libpng that read and write chunks.
       Try to find a chunk that is similar to yours and use it as a template.
       More details can be found in the comments inside the code.  It is best
       to handle unknown chunks in a generic method, via callback functions,
       instead of by modifying libpng functions.

       If you wish to write your own transformation for the data, look through
       the part of the code that does the transformations, and check out some
       of the simpler ones to get an idea of how they work.  Try to find a
       similar transformation to the one you want to add and copy off of it.
       More details can be found in the comments inside the code itself.

   Configuring for 16 bit platforms

       You will want to look into zconf.h to tell zlib (and thus libpng) that
       it cannot allocate more then 64K at a time.  Even if you can, the
       memory won't be accessible.  So limit zlib and libpng to 64K by
       defining MAXSEG_64K.

   Configuring for DOS

       For DOS users who only have access to the lower 640K, you will have to
       limit zlib's memory usage via a png_set_compression_mem_level() call.
       See zlib.h or zconf.h in the zlib library for more information.

   Configuring for Medium Model

       Libpng's support for medium model has been tested on most of the
       popular compilers.  Make sure MAXSEG_64K gets defined, USE_FAR_KEYWORD
       gets defined, and FAR gets defined to far in pngconf.h, and you should
       be all set.  Everything in the library (except for zlib's structure) is
       expecting far data.  You must use the typedefs with the p or pp on the
       end for pointers (or at least look at them and be careful).  Make note
       that the rows of data are defined as png_bytepp, which is an unsigned
       char far * far *.

   Configuring for gui/windowing platforms:

       You will need to write new error and warning functions that use the GUI
       interface, as described previously, and set them to be the error and
       warning functions at the time that png_create_*_struct() is called, in
       order to have them available during the structure initialization.  They
       can be changed later via png_set_error_fn().  On some compilers, you
       may also have to change the memory allocators (png_malloc, etc.).

   Configuring for compiler xxx:

       All includes for libpng are in pngconf.h.  If you need to add, change
       or delete an include, this is the place to do it.  The includes that
       are not needed outside libpng are protected by the PNG_INTERNAL
       definition, which is only defined for those routines inside libpng
       itself.	The files in libpng proper only include png.h, which includes
       pngconf.h.

   Configuring zlib:

       There are special functions to configure the compression.  Perhaps the
       most useful one changes the compression level, which currently uses
       input compression values in the range 0 - 9.  The library normally uses
       the default compression level (Z_DEFAULT_COMPRESSION = 6).  Tests have
       shown that for a large majority of images, compression values in the
       range 3-6 compress nearly as well as higher levels, and do so much
       faster.	For online applications it may be desirable to have maximum
       speed (Z_BEST_SPEED = 1).  With versions of zlib after v0.99, you can
       also specify no compression (Z_NO_COMPRESSION = 0), but this would
       create files larger than just storing the raw bitmap.  You can specify
       the compression level by calling:

	   png_set_compression_level(png_ptr, level);

       Another useful one is to reduce the memory level used by the library.
       The memory level defaults to 8, but it can be lowered if you are short
       on memory (running DOS, for example, where you only have 640K).	Note
       that the memory level does have an effect on compression; among other
       things, lower levels will result in sections of incompressible data
       being emitted in smaller stored blocks, with a correspondingly larger
       relative overhead of up to 15% in the worst case.

	   png_set_compression_mem_level(png_ptr, level);

       The other functions are for configuring zlib.  They are not recommended
       for normal use and may result in writing an invalid PNG file.  See
       zlib.h for more information on what these mean.

	   png_set_compression_strategy(png_ptr,
	       strategy);
	   png_set_compression_window_bits(png_ptr,
	       window_bits);
	   png_set_compression_method(png_ptr, method);
	   png_set_compression_buffer_size(png_ptr, size);

   Controlling row filtering

       If you want to control whether libpng uses filtering or not, which
       filters are used, and how it goes about picking row filters, you can
       call one of these functions.  The selection and configuration of row
       filters can have a significant impact on the size and encoding speed
       and a somewhat lesser impact on the decoding speed of an image.
       Filtering is enabled by default for RGB and grayscale images (with and
       without alpha), but not for paletted images nor for any images with bit
       depths less than 8 bits/pixel.

       The 'method' parameter sets the main filtering method, which is
       currently only '0' in the PNG 1.2 specification.	 The 'filters'
       parameter sets which filter(s), if any, should be used for each
       scanline.  Possible values are PNG_ALL_FILTERS and PNG_NO_FILTERS to
       turn filtering on and off, respectively.

       Individual filter types are PNG_FILTER_NONE, PNG_FILTER_SUB,
       PNG_FILTER_UP, PNG_FILTER_AVG, PNG_FILTER_PAETH, which can be bitwise
       ORed together with '|' to specify one or more filters to use.  These
       filters are described in more detail in the PNG specification.  If you
       intend to change the filter type during the course of writing the
       image, you should start with flags set for all of the filters you
       intend to use so that libpng can initialize its internal structures
       appropriately for all of the filter types.  (Note that this means the
       first row must always be adaptively filtered, because libpng currently
       does not allocate the filter buffers until png_write_row() is called
       for the first time.)

	   filters = PNG_FILTER_NONE | PNG_FILTER_SUB
		     PNG_FILTER_UP | PNG_FILTER_AVG |
		     PNG_FILTER_PAETH | PNG_ALL_FILTERS;

	   png_set_filter(png_ptr, PNG_FILTER_TYPE_BASE,
	      filters);
		     The second parameter can also be
		     PNG_INTRAPIXEL_DIFFERENCING if you are
		     writing a PNG to be embedded in a MNG
		     datastream.  This parameter must be the
		     same as the value of filter_method used
		     in png_set_IHDR().

       It is also possible to influence how libpng chooses from among the
       available filters.  This is done in one or both of two ways - by
       telling it how important it is to keep the same filter for successive
       rows, and by telling it the relative computational costs of the
       filters.

	   double weights[3] = {1.5, 1.3, 1.1},
	      costs[PNG_FILTER_VALUE_LAST] =
	      {1.0, 1.3, 1.3, 1.5, 1.7};

	   png_set_filter_heuristics(png_ptr,
	      PNG_FILTER_HEURISTIC_WEIGHTED, 3,
	      weights, costs);

       The weights are multiplying factors that indicate to libpng that the
       row filter should be the same for successive rows unless another row
       filter is that many times better than the previous filter.  In the
       above example, if the previous 3 filters were SUB, SUB, NONE, the SUB
       filter could have a "sum of absolute differences" 1.5 x 1.3 times
       higher than other filters and still be chosen, while the NONE filter
       could have a sum 1.1 times higher than other filters and still be
       chosen.	Unspecified weights are taken to be 1.0, and the specified
       weights should probably be declining like those above in order to
       emphasize recent filters over older filters.

       The filter costs specify for each filter type a relative decoding cost
       to be considered when selecting row filters.  This means that filters
       with higher costs are less likely to be chosen over filters with lower
       costs, unless their "sum of absolute differences" is that much smaller.
       The costs do not necessarily reflect the exact computational speeds of
       the various filters, since this would unduly influence the final image
       size.

       Note that the numbers above were invented purely for this example and
       are given only to help explain the function usage.  Little testing has
       been done to find optimum values for either the costs or the weights.

   Removing unwanted object code

       There are a bunch of #define's in pngconf.h that control what parts of
       libpng are compiled.  All the defines end in _SUPPORTED.	 If you are
       never going to use a capability, you can change the #define to #undef
       before recompiling libpng and save yourself code and data space, or you
       can turn off individual capabilities with defines that begin with
       PNG_NO_.

       You can also turn all of the transforms and ancillary chunk
       capabilities off en masse with compiler directives that define
       PNG_NO_READ[or WRITE]_TRANSFORMS, or PNG_NO_READ[or
       WRITE]_ANCILLARY_CHUNKS, or all four, along with directives to turn on
       any of the capabilities that you do want.  The PNG_NO_READ[or
       WRITE]_TRANSFORMS directives disable the extra transformations but
       still leave the library fully capable of reading and writing PNG files
       with all known public chunks. Use of the PNG_NO_READ[or
       WRITE]_ANCILLARY_CHUNKS directive produces a library that is incapable
       of reading or writing ancillary chunks.	If you are not using the
       progressive reading capability, you can turn that off with
       PNG_NO_PROGRESSIVE_READ (don't confuse this with the INTERLACING
       capability, which you'll still have).

       All the reading and writing specific code are in separate files, so the
       linker should only grab the files it needs.  However, if you want to
       make sure, or if you are building a stand alone library, all the
       reading files start with pngr and all the writing files start with
       pngw.  The files that don't match either (like png.c, pngtrans.c, etc.)
       are used for both reading and writing, and always need to be included.
       The progressive reader is in pngpread.c

       If you are creating or distributing a dynamically linked library (a .so
       or DLL file), you should not remove or disable any parts of the
       library, as this will cause applications linked with different versions
       of the library to fail if they call functions not available in your
       library.	 The size of the library itself should not be an issue,
       because only those sections that are actually used will be loaded into
       memory.

   Requesting debug printout

       The macro definition PNG_DEBUG can be used to request debugging
       printout.  Set it to an integer value in the range 0 to 3.  Higher
       numbers result in increasing amounts of debugging information.  The
       information is printed to the "stderr" file, unless another file name
       is specified in the PNG_DEBUG_FILE macro definition.

       When PNG_DEBUG > 0, the following functions (macros) become available:

	  png_debug(level, message)
	  png_debug1(level, message, p1)
	  png_debug2(level, message, p1, p2)

       in which "level" is compared to PNG_DEBUG to decide whether to print
       the message, "message" is the formatted string to be printed, and p1
       and p2 are parameters that are to be embedded in the string according
       to printf-style formatting directives.  For example,

	  png_debug1(2, "foo=%dn", foo);

       is expanded to

	  if(PNG_DEBUG > 2)
	    fprintf(PNG_DEBUG_FILE, "foo=%dn", foo);

       When PNG_DEBUG is defined but is zero, the macros aren't defined, but
       you can still use PNG_DEBUG to control your own debugging:

	  #ifdef PNG_DEBUG
	      fprintf(stderr, ...
	  #endif

       When PNG_DEBUG = 1, the macros are defined, but only png_debug
       statements having level = 0 will be printed.  There aren't any such
       statements in this version of libpng, but if you insert some they will
       be printed.

VI. MNG support

       The MNG specification (available at http://www.libpng.org/pub/mng)
       allows certain extensions to PNG for PNG images that are embedded in
       MNG datastreams.	 Libpng can support some of these extensions.  To
       enable them, use the png_permit_mng_features() function:

	  feature_set = png_permit_mng_features(png_ptr, mask)
	  mask is a png_uint_32 containing the bitwise OR of the
	       features you want to enable.  These include
	       PNG_FLAG_MNG_EMPTY_PLTE
	       PNG_FLAG_MNG_FILTER_64
	       PNG_ALL_MNG_FEATURES
	  feature_set is a png_uint_32 that is the bitwise AND of
	     your mask with the set of MNG features that is
	     supported by the version of libpng that you are using.

       It is an error to use this function when reading or writing a
       standalone PNG file with the PNG 8-byte signature.  The PNG datastream
       must be wrapped in a MNG datastream.  As a minimum, it must have the
       MNG 8-byte signature and the MHDR and MEND chunks.  Libpng does not
       provide support for these or any other MNG chunks; your application
       must provide its own support for them.  You may wish to consider using
       libmng (available at http://www.libmng.com) instead.

VII. Changes to Libpng from version 0.88

       It should be noted that versions of libpng later than 0.96 are not
       distributed by the original libpng author, Guy Schalnat, nor by Andreas
       Dilger, who had taken over from Guy during 1996 and 1997, and
       distributed versions 0.89 through 0.96, but rather by another member of
       the original PNG Group, Glenn Randers-Pehrson.  Guy and Andreas are
       still alive and well, but they have moved on to other things.

       The old libpng functions png_read_init(), png_write_init(),
       png_info_init(), png_read_destroy(), and png_write_destroy() have been
       moved to PNG_INTERNAL in version 0.95 to discourage their use.  These
       functions will be removed from libpng version 2.0.0.

       The preferred method of creating and initializing the libpng structures
       is via the png_create_read_struct(), png_create_write_struct(), and
       png_create_info_struct() because they isolate the size of the
       structures from the application, allow version error checking, and also
       allow the use of custom error handling routines during the
       initialization, which the old functions do not.	The functions
       png_read_destroy() and png_write_destroy() do not actually free the
       memory that libpng allocated for these structs, but just reset the data
       structures, so they can be used instead of png_destroy_read_struct()
       and png_destroy_write_struct() if you feel there is too much system
       overhead allocating and freeing the png_struct for each image read.

       Setting the error callbacks via png_set_message_fn() before
       png_read_init() as was suggested in libpng-0.88 is no longer supported
       because this caused applications that do not use custom error functions
       to fail if the png_ptr was not initialized to zero.  It is still
       possible to set the error callbacks AFTER png_read_init(), or to change
       them with png_set_error_fn(), which is essentially the same function,
       but with a new name to force compilation errors with applications that
       try to use the old method.

       Starting with version 1.0.7, you can find out which version of the
       library you are using at run-time:

	  png_uint_32 libpng_vn = png_access_version_number();

       The number libpng_vn is constructed from the major version, minor
       version with leading zero, and release number with leading zero, (e.g.,
       libpng_vn for version 1.0.7 is 10007).

       You can also check which version of png.h you used when compiling your
       application:

	  png_uint_32 application_vn = PNG_LIBPNG_VER;

VIII. Changes to Libpng from version 1.0.x to 1.2.x

       Support for user memory management was enabled by default.  To
       accomplish this, the functions png_create_read_struct_2(),
       png_create_write_struct_2(), png_set_mem_fn(), png_get_mem_ptr(),
       png_malloc_default(), and png_free_default() were added.

       Support for the iTXt chunk has been enabled by default as of version
       1.2.41.

       Support for certain MNG features was enabled.

       Support for numbered error messages was added.  However, we never got
       around to actually numbering the error messages.	 The function
       png_set_strip_error_numbers() was added (Note: the prototype for this
       function was inadvertently removed from png.h in PNG_NO_ASSEMBLER_CODE
       builds of libpng-1.2.15.	 It was restored in libpng-1.2.36).

       The png_malloc_warn() function was added at libpng-1.2.3.  This issues
       a png_warning and returns NULL instead of aborting when it fails to
       acquire the requested memory allocation.

       Support for setting user limits on image width and height was enabled
       by default.  The functions png_set_user_limits(),
       png_get_user_width_max(), and png_get_user_height_max() were added at
       libpng-1.2.6.

       The png_set_add_alpha() function was added at libpng-1.2.7.

       The function png_set_expand_gray_1_2_4_to_8() was added at
       libpng-1.2.9.  Unlike png_set_gray_1_2_4_to_8(), the new function does
       not expand the tRNS chunk to alpha. The png_set_gray_1_2_4_to_8()
       function is deprecated.

       A number of macro definitions in support of runtime selection of
       assembler code features (especially Intel MMX code support) were added
       at libpng-1.2.0:

	   PNG_ASM_FLAG_MMX_SUPPORT_COMPILED
	   PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU
	   PNG_ASM_FLAG_MMX_READ_COMBINE_ROW
	   PNG_ASM_FLAG_MMX_READ_INTERLACE
	   PNG_ASM_FLAG_MMX_READ_FILTER_SUB
	   PNG_ASM_FLAG_MMX_READ_FILTER_UP
	   PNG_ASM_FLAG_MMX_READ_FILTER_AVG
	   PNG_ASM_FLAG_MMX_READ_FILTER_PAETH
	   PNG_ASM_FLAGS_INITIALIZED
	   PNG_MMX_READ_FLAGS
	   PNG_MMX_FLAGS
	   PNG_MMX_WRITE_FLAGS
	   PNG_MMX_FLAGS

       We added the following functions in support of runtime selection of
       assembler code features:

	   png_get_mmx_flagmask()
	   png_set_mmx_thresholds()
	   png_get_asm_flags()
	   png_get_mmx_bitdepth_threshold()
	   png_get_mmx_rowbytes_threshold()
	   png_set_asm_flags()

       We replaced all of these functions with simple stubs in libpng-1.2.20,
       when the Intel assembler code was removed due to a licensing issue.

       These macros are deprecated:

	   PNG_READ_TRANSFORMS_NOT_SUPPORTED
	   PNG_PROGRESSIVE_READ_NOT_SUPPORTED
	   PNG_NO_SEQUENTIAL_READ_SUPPORTED
	   PNG_WRITE_TRANSFORMS_NOT_SUPPORTED
	   PNG_READ_ANCILLARY_CHUNKS_NOT_SUPPORTED
	   PNG_WRITE_ANCILLARY_CHUNKS_NOT_SUPPORTED

       They have been replaced, respectively, by:

	   PNG_NO_READ_TRANSFORMS
	   PNG_NO_PROGRESSIVE_READ
	   PNG_NO_SEQUENTIAL_READ
	   PNG_NO_WRITE_TRANSFORMS
	   PNG_NO_READ_ANCILLARY_CHUNKS
	   PNG_NO_WRITE_ANCILLARY_CHUNKS

       PNG_MAX_UINT was replaced with PNG_UINT_31_MAX.	It has been deprecated
       since libpng-1.0.16 and libpng-1.2.6.

       The function
	   png_check_sig(sig, num) was replaced with
	   !png_sig_cmp(sig, 0, num) It has been deprecated since
       libpng-0.90.

       The function
	   png_set_gray_1_2_4_to_8() which also expands tRNS to alpha was
       replaced with
	   png_set_expand_gray_1_2_4_to_8() which does not. It has been
       deprecated since libpng-1.0.18 and 1.2.9.

IX. (Omitted)

X. Detecting libpng

       The png_get_io_ptr() function has been present since libpng-0.88, has
       never changed, and is unaffected by conditional compilation macros.  It
       is the best choice for use in configure scripts for detecting the
       presence of any libpng version since 0.88.  In an autoconf
       "configure.in" you could use

	   AC_CHECK_LIB(png, png_get_io_ptr, ...

XI. Source code repository

       Since about February 2009, version 1.2.34, libpng has been under "git"
       source control.	The git repository was built from old
       libpng-x.y.z.tar.gz files going back to version 0.70.  You can access
       the git repository (read only) at

	   git://libpng.git.sourceforge.net/gitroot/libpng

       or you can browse it via "gitweb" at

	   http://libpng.git.sourceforge.net/git/gitweb.cgi?p=libpng

       Patches can be sent to glennrp at users.sourceforge.net or to
       png-mng-implement at lists.sourceforge.net or you can upload them to
       the libpng bug tracker at

	   http://libpng.sourceforge.net

XII. Coding style

       Our coding style is similar to the "Allman" style, with curly braces on
       separate lines:

	   if (condition)
	   {
	      action;
	   }

	   else if (another condition)
	   {
	      another action;
	   }

       The braces can be omitted from simple one-line actions:

	   if (condition)
	      return (0);

       We use 3-space indentation, except for continued statements which are
       usually indented the same as the first line of the statement plus four
       more spaces.

       For macro definitions we use 2-space indentation, always leaving the
       "#" in the first column.

	   #ifndef PNG_NO_FEATURE
	   #  ifndef PNG_FEATURE_SUPPORTED
	   #	define PNG_FEATURE_SUPPORTED
	   #  endif
	   #endif

       Comments appear with the leading "/*" at the same indentation as the
       statement that follows the comment:

	   /* Single-line comment */
	   statement;

	   /* Multiple-line
	    * comment
	    */
	   statement;

       Very short comments can be placed at the end of the statement to which
       they pertain:

	   statement;	 /* comment */

       We don't use C++ style ("//") comments. We have, however, used them in
       the past in some now-abandoned MMX assembler code.

       Functions and their curly braces are not indented, and exported
       functions are marked with PNGAPI:

	/* This is a public function that is visible to
	 * application programers. It does thus-and-so.
	 */
	void PNGAPI
	png_exported_function(png_ptr,
       png_info, foo)
	{
	   body;
	}

       The prototypes for all exported functions appear in png.h, above the
       comment that says

	   /* Maintainer: Put new public prototypes here ... */

       We mark all non-exported functions with "/* PRIVATE */"":

	void /* PRIVATE */
	png_non_exported_function(png_ptr,
       png_info, foo)
	{
	   body;
	}

       The prototypes for non-exported functions (except for those in pngtest)
       appear in the PNG_INTERNAL section of png.h above the comment that says

	 /* Maintainer: Put new private prototypes here ^ and in libpngpf.3
       */

       The names of all exported functions and variables begin with  "png_",
       and all publicly visible C preprocessor macros begin with "PNG_".

       We put a space after each comma and after each semicolon in "for"
       statments, and we put spaces before and after each C binary operator
       and after "for" or "while".  We don't put a space between a typecast
       and the expression being cast, nor do we put one between a function
       name and the left parenthesis that follows it:

	   for (i = 2; i > 0; --i)
	      y[i] = a(x) + (int)b;

       We prefer #ifdef and #ifndef to #if defined() and if !defined() when
       there is only one macro being tested.

       We do not use the TAB character for indentation in the C sources.

       Lines do not exceed 80 characters.

       Other rules can be inferred by inspecting the libpng source.

XIII. Y2K Compliance in libpng

       June 26, 2010

       Since the PNG Development group is an ad-hoc body, we can't make an
       official declaration.

       This is your unofficial assurance that libpng from version 0.71 and
       upward through 1.2.44 are Y2K compliant.	 It is my belief that earlier
       versions were also Y2K compliant.

       Libpng only has three year fields.  One is a 2-byte unsigned integer
       that will hold years up to 65535.  The other two hold the date in text
       format, and will hold years up to 9999.

       The integer is
	   "png_uint_16 year" in png_time_struct.

       The strings are
	   "png_charp time_buffer" in png_struct and
	   "near_time_buffer", which is a local character string in png.c.

       There are seven time-related functions:

	   png_convert_to_rfc_1123() in png.c
	     (formerly png_convert_to_rfc_1152() in error)
	   png_convert_from_struct_tm() in pngwrite.c, called
	     in pngwrite.c
	   png_convert_from_time_t() in pngwrite.c
	   png_get_tIME() in pngget.c
	   png_handle_tIME() in pngrutil.c, called in pngread.c
	   png_set_tIME() in pngset.c
	   png_write_tIME() in pngwutil.c, called in pngwrite.c

       All appear to handle dates properly in a Y2K environment.  The
       png_convert_from_time_t() function calls gmtime() to convert from
       system clock time, which returns (year - 1900), which we properly
       convert to the full 4-digit year.  There is a possibility that
       applications using libpng are not passing 4-digit years into the
       png_convert_to_rfc_1123() function, or that they are incorrectly
       passing only a 2-digit year instead of "year - 1900" into the
       png_convert_from_struct_tm() function, but this is not under our
       control.	 The libpng documentation has always stated that it works with
       4-digit years, and the APIs have been documented as such.

       The tIME chunk itself is also Y2K compliant.  It uses a 2-byte unsigned
       integer to hold the year, and can hold years as large as 65535.

       zlib, upon which libpng depends, is also Y2K compliant.	It contains no
       date-related code.

	  Glenn Randers-Pehrson
	  libpng maintainer
	  PNG Development Group

NOTE

       Note about libpng version numbers:

       Due to various miscommunications, unforeseen code incompatibilities and
       occasional factors outside the authors' control, version numbering on
       the library has not always been consistent and straightforward.	The
       following table summarizes matters since version 0.89c, which was the
       first widely used release:

	source		   png.h  png.h	 shared-lib
	version		   string   int	 version
	-------		   ------  ----- ----------
	0.89c ("beta 3")  0.89	     89	 1.0.89
	0.90  ("beta 4")  0.90	     90	 0.90
	0.95  ("beta 5")  0.95	     95	 0.95
	0.96  ("beta 6")  0.96	     96	 0.96
	0.97b ("beta 7")  1.00.97    97	 1.0.1
	0.97c		  0.97	     97	 2.0.97
	0.98		  0.98	     98	 2.0.98
	0.99		  0.99	     98	 2.0.99
	0.99a-m		  0.99	     99	 2.0.99
	1.00		  1.00	    100	 2.1.0
	1.0.0		  1.0.0	    100	 2.1.0
	1.0.0	(from here on, the  100	 2.1.0
	1.0.1	 png.h string is  10001	 2.1.0
	1.0.1a-e identical to the 10002	 from here on, the
	1.0.2	 source version)  10002	 shared library is 2.V
	1.0.2a-b		  10003	 where V is the source
	1.0.1			  10001	 code version except as
	1.0.1a-e		  10002	 2.1.0.1a-e   noted.
	1.0.2			  10002	 2.1.0.2
	1.0.2a-b		  10003	 2.1.0.2a-b
	1.0.3			  10003	 2.1.0.3
	1.0.3a-d		  10004	 2.1.0.3a-d
	1.0.4			  10004	 2.1.0.4
	1.0.4a-f		  10005	 2.1.0.4a-f
	1.0.5 (+ 2 patches)	  10005	 2.1.0.5
	1.0.5a-d		  10006	 2.1.0.5a-d
	1.0.5e-r		  10100	 2.1.0.5e-r
	1.0.5s-v		  10006	 2.1.0.5s-v
	1.0.6 (+ 3 patches)	  10006	 2.1.0.6
	1.0.6d-g		  10007	 2.1.0.6d-g
	1.0.6h			  10007	 10.6h
	1.0.6i			  10007	 10.6i
	1.0.6j			  10007	 2.1.0.6j
	1.0.7beta11-14	  DLLNUM  10007	 2.1.0.7beta11-14
	1.0.7beta15-18	     1	  10007	 2.1.0.7beta15-18
	1.0.7rc1-2	     1	  10007	 2.1.0.7rc1-2
	1.0.7		     1	  10007	 2.1.0.7
	1.0.8beta1-4	     1	  10008	 2.1.0.8beta1-4
	1.0.8rc1	     1	  10008	 2.1.0.8rc1
	1.0.8		     1	  10008	 2.1.0.8
	1.0.9beta1-6	     1	  10009	 2.1.0.9beta1-6
	1.0.9rc1	     1	  10009	 2.1.0.9rc1
	1.0.9beta7-10	     1	  10009	 2.1.0.9beta7-10
	1.0.9rc2	     1	  10009	 2.1.0.9rc2
	1.0.9		     1	  10009	 2.1.0.9
	1.0.10beta1	     1	  10010	 2.1.0.10beta1
	1.0.10rc1	     1	  10010	 2.1.0.10rc1
	1.0.10		     1	  10010	 2.1.0.10
	1.0.11beta1-3	     1	  10011	 2.1.0.11beta1-3
	1.0.11rc1	     1	  10011	 2.1.0.11rc1
	1.0.11		     1	  10011	 2.1.0.11
	1.0.12beta1-2	     2	  10012	 2.1.0.12beta1-2
	1.0.12rc1	     2	  10012	 2.1.0.12rc1
	1.0.12		     2	  10012	 2.1.0.12
	1.1.0a-f	     -	  10100	 2.1.1.0a-f abandoned
	1.2.0beta1-2	     2	  10200	 2.1.2.0beta1-2
	1.2.0beta3-5	     3	  10200	 3.1.2.0beta3-5
	1.2.0rc1	     3	  10200	 3.1.2.0rc1
	1.2.0		     3	  10200	 3.1.2.0
	1.2.1beta-4	     3	  10201	 3.1.2.1beta1-4
	1.2.1rc1-2	     3	  10201	 3.1.2.1rc1-2
	1.2.1		     3	  10201	 3.1.2.1
	1.2.2beta1-6	    12	  10202	 12.so.0.1.2.2beta1-6
	1.0.13beta1	    10	  10013	 10.so.0.1.0.13beta1
	1.0.13rc1	    10	  10013	 10.so.0.1.0.13rc1
	1.2.2rc1	    12	  10202	 12.so.0.1.2.2rc1
	1.0.13		    10	  10013	 10.so.0.1.0.13
	1.2.2		    12	  10202	 12.so.0.1.2.2
	1.2.3rc1-6	    12	  10203	 12.so.0.1.2.3rc1-6
	1.2.3		    12	  10203	 12.so.0.1.2.3
	1.2.4beta1-3	    13	  10204	 12.so.0.1.2.4beta1-3
	1.2.4rc1	    13	  10204	 12.so.0.1.2.4rc1
	1.0.14		    10	  10014	 10.so.0.1.0.14
	1.2.4		    13	  10204	 12.so.0.1.2.4
	1.2.5beta1-2	    13	  10205	 12.so.0.1.2.5beta1-2
	1.0.15rc1	    10	  10015	 10.so.0.1.0.15rc1
	1.0.15		    10	  10015	 10.so.0.1.0.15
	1.2.5		    13	  10205	 12.so.0.1.2.5
	1.2.6beta1-4	    13	  10206	 12.so.0.1.2.6beta1-4
	1.2.6rc1-5	    13	  10206	 12.so.0.1.2.6rc1-5
	1.0.16		    10	  10016	 10.so.0.1.0.16
	1.2.6		    13	  10206	 12.so.0.1.2.6
	1.2.7beta1-2	    13	  10207	 12.so.0.1.2.7beta1-2
	1.0.17rc1	    10	  10017	 10.so.0.1.0.17rc1
	1.2.7rc1	    13	  10207	 12.so.0.1.2.7rc1
	1.0.17		    10	  10017	 10.so.0.1.0.17
	1.2.7		    13	  10207	 12.so.0.1.2.7
	1.2.8beta1-5	    13	  10208	 12.so.0.1.2.8beta1-5
	1.0.18rc1-5	    10	  10018	 10.so.0.1.0.18rc1-5
	1.2.8rc1-5	    13	  10208	 12.so.0.1.2.8rc1-5
	1.0.18		    10	  10018	 10.so.0.1.0.18
	1.2.8		    13	  10208	 12.so.0.1.2.8
	1.2.9beta1-3	    13	  10209	 12.so.0.1.2.9beta1-3
	1.2.9beta4-11	    13	  10209	 12.so.0.9[.0]
	1.2.9rc1	    13	  10209	 12.so.0.9[.0]
	1.2.9		    13	  10209	 12.so.0.9[.0]
	1.2.10beta1-8	    13	  10210	 12.so.0.10[.0]
	1.2.10rc1-3	    13	  10210	 12.so.0.10[.0]
	1.2.10		    13	  10210	 12.so.0.10[.0]
	1.2.11beta1-4	    13	  10211	 12.so.0.11[.0]
	1.0.19rc1-5	    10	  10019	 10.so.0.19[.0]
	1.2.11rc1-5	    13	  10211	 12.so.0.11[.0]
	1.0.19		    10	  10019	 10.so.0.19[.0]
	1.2.11		    13	  10211	 12.so.0.11[.0]
	1.0.20		    10	  10020	 10.so.0.20[.0]
	1.2.12		    13	  10212	 12.so.0.12[.0]
	1.2.13beta1	    13	  10213	 12.so.0.13[.0]
	1.0.21		    10	  10021	 10.so.0.21[.0]
	1.2.13		    13	  10213	 12.so.0.13[.0]
	1.2.14beta1-2	    13	  10214	 12.so.0.14[.0]
	1.0.22rc1	    10	  10022	 10.so.0.22[.0]
	1.2.14rc1	    13	  10214	 12.so.0.14[.0]
	1.2.15beta1-6	    13	  10215	 12.so.0.15[.0]
	1.0.23rc1-5	    10	  10023	 10.so.0.23[.0]
	1.2.15rc1-5	    13	  10215	 12.so.0.15[.0]
	1.0.23		    10	  10023	 10.so.0.23[.0]
	1.2.15		    13	  10215	 12.so.0.15[.0]
	1.2.16beta1-2	    13	  10216	 12.so.0.16[.0]
	1.2.16rc1	    13	  10216	 12.so.0.16[.0]
	1.0.24		    10	  10024	 10.so.0.24[.0]
	1.2.16		    13	  10216	 12.so.0.16[.0]
	1.2.17beta1-2	    13	  10217	 12.so.0.17[.0]
	1.0.25rc1	    10	  10025	 10.so.0.25[.0]
	1.2.17rc1-3	    13	  10217	 12.so.0.17[.0]
	1.0.25		    10	  10025	 10.so.0.25[.0]
	1.2.17		    13	  10217	 12.so.0.17[.0]
	1.0.26		    10	  10026	 10.so.0.26[.0]
	1.2.18		    13	  10218	 12.so.0.18[.0]
	1.2.19beta1-31	    13	  10219	 12.so.0.19[.0]
	1.0.27rc1-6	    10	  10027	 10.so.0.27[.0]
	1.2.19rc1-6	    13	  10219	 12.so.0.19[.0]
	1.0.27		    10	  10027	 10.so.0.27[.0]
	1.2.19		    13	  10219	 12.so.0.19[.0]
	1.2.20beta01-04	    13	  10220	 12.so.0.20[.0]
	1.0.28rc1-6	    10	  10028	 10.so.0.28[.0]
	1.2.20rc1-6	    13	  10220	 12.so.0.20[.0]
	1.0.28		    10	  10028	 10.so.0.28[.0]
	1.2.20		    13	  10220	 12.so.0.20[.0]
	1.2.21beta1-2	    13	  10221	 12.so.0.21[.0]
	1.2.21rc1-3	    13	  10221	 12.so.0.21[.0]
	1.0.29		    10	  10029	 10.so.0.29[.0]
	1.2.21		    13	  10221	 12.so.0.21[.0]
	1.2.22beta1-4	    13	  10222	 12.so.0.22[.0]
	1.0.30rc1	    13	  10030	 10.so.0.30[.0]
	1.2.22rc1	    13	  10222	 12.so.0.22[.0]
	1.0.30		    10	  10030	 10.so.0.30[.0]
	1.2.22		    13	  10222	 12.so.0.22[.0]
	1.2.23beta01-05	    13	  10223	 12.so.0.23[.0]
	1.2.23rc01	    13	  10223	 12.so.0.23[.0]
	1.2.23		    13	  10223	 12.so.0.23[.0]
	1.2.24beta01-02	    13	  10224	 12.so.0.24[.0]
	1.2.24rc01	    13	  10224	 12.so.0.24[.0]
	1.2.24		    13	  10224	 12.so.0.24[.0]
	1.2.25beta01-06	    13	  10225	 12.so.0.25[.0]
	1.2.25rc01-02	    13	  10225	 12.so.0.25[.0]
	1.0.31		    10	  10031	 10.so.0.31[.0]
	1.2.25		    13	  10225	 12.so.0.25[.0]
	1.2.26beta01-06	    13	  10226	 12.so.0.26[.0]
	1.2.26rc01	    13	  10226	 12.so.0.26[.0]
	1.2.26		    13	  10226	 12.so.0.26[.0]
	1.0.32		    10	  10032	 10.so.0.32[.0]
	1.2.27beta01-06	    13	  10227	 12.so.0.27[.0]
	1.2.27rc01	    13	  10227	 12.so.0.27[.0]
	1.0.33		    10	  10033	 10.so.0.33[.0]
	1.2.27		    13	  10227	 12.so.0.27[.0]
	1.0.34		    10	  10034	 10.so.0.34[.0]
	1.2.28		    13	  10228	 12.so.0.28[.0]
	1.2.29beta01-03	    13	  10229	 12.so.0.29[.0]
	1.2.29rc01	    13	  10229	 12.so.0.29[.0]
	1.0.35		    10	  10035	 10.so.0.35[.0]
	1.2.29		    13	  10229	 12.so.0.29[.0]
	1.0.37		    10	  10037	 10.so.0.37[.0]
	1.2.30beta01-04	    13	  10230	 12.so.0.30[.0]
	1.0.38rc01-08	    10	  10038	 10.so.0.38[.0]
	1.2.30rc01-08	    13	  10230	 12.so.0.30[.0]
	1.0.38		    10	  10038	 10.so.0.38[.0]
	1.2.30		    13	  10230	 12.so.0.30[.0]
	1.0.39rc01-03	    10	  10039	 10.so.0.39[.0]
	1.2.31rc01-03	    13	  10231	 12.so.0.31[.0]
	1.0.39		    10	  10039	 10.so.0.39[.0]
	1.2.31		    13	  10231	 12.so.0.31[.0]
	1.2.32beta01-02	    13	  10232	 12.so.0.32[.0]
	1.0.40rc01	    10	  10040	 10.so.0.40[.0]
	1.2.32rc01	    13	  10232	 12.so.0.32[.0]
	1.0.40		    10	  10040	 10.so.0.40[.0]
	1.2.32		    13	  10232	 12.so.0.32[.0]
	1.2.33beta01-02	    13	  10233	 12.so.0.33[.0]
	1.2.33rc01-02	    13	  10233	 12.so.0.33[.0]
	1.0.41rc01	    10	  10041	 10.so.0.41[.0]
	1.2.33		    13	  10233	 12.so.0.33[.0]
	1.0.41		    10	  10041	 10.so.0.41[.0]
	1.2.34beta01-07	    13	  10234	 12.so.0.34[.0]
	1.0.42rc01	    10	  10042	 10.so.0.42[.0]
	1.2.34rc01	    13	  10234	 12.so.0.34[.0]
	1.0.42		    10	  10042	 10.so.0.42[.0]
	1.2.34		    13	  10234	 12.so.0.34[.0]
	1.2.35beta01-03	    13	  10235	 12.so.0.35[.0]
	1.0.43rc01-02	    10	  10043	 10.so.0.43[.0]
	1.2.35rc01-02	    13	  10235	 12.so.0.35[.0]
	1.0.43		    10	  10043	 10.so.0.43[.0]
	1.2.35		    13	  10235	 12.so.0.35[.0]
	1.2.36beta01-05	    13	  10236	 12.so.0.36[.0]
	1.2.36rc01	    13	  10236	 12.so.0.36[.0]
	1.0.44		    10	  10044	 10.so.0.44[.0]
	1.2.36		    13	  10236	 12.so.0.36[.0]
	1.2.37beta01-03	    13	  10237	 12.so.0.37[.0]
	1.2.37rc01	    13	  10237	 12.so.0.37[.0]
	1.2.37		    13	  10237	 12.so.0.37[.0]
	1.2.45		    10	  10045	 12.so.0.45[.0]
	1.0.46		    10	  10046	 10.so.0.46[.0]
	1.2.38beta01	    13	  10238	 12.so.0.38[.0]
	1.2.38rc01-03	    13	  10238	 12.so.0.38[.0]
	1.0.47		    10	  10047	 10.so.0.47[.0]
	1.2.38		    13	  10238	 12.so.0.38[.0]
	1.2.39beta01-05	    13	  10239	 12.so.0.39[.0]
	1.2.39rc01	    13	  10239	 12.so.0.39[.0]
	1.0.48		    10	  10048	 10.so.0.48[.0]
	1.2.39		    13	  10239	 12.so.0.39[.0]
	1.2.40beta01	    13	  10240	 12.so.0.40[.0]
	1.2.40rc01	    13	  10240	 12.so.0.40[.0]
	1.0.49		    10	  10049	 10.so.0.49[.0]
	1.2.40		    13	  10240	 12.so.0.40[.0]
	1.0.50		    10	  10050	 10.so.0.50[.0]
	1.2.41beta01-18	    13	  10241	 12.so.0.41[.0]
	1.0.51rc01	    10	  10051	 10.so.0.51[.0]
	1.2.41rc01-03	    13	  10241	 12.so.0.41[.0]
	1.0.51		    10	  10051	 10.so.0.51[.0]
	1.2.41		    13	  10241	 12.so.0.41[.0]
	1.2.42beta01-02	    13	  10242	 12.so.0.42[.0]
	1.2.42rc01-05	    13	  10242	 12.so.0.42[.0]
	1.0.52		    10	  10052	 10.so.0.52[.0]
	1.2.42		    13	  10242	 12.so.0.42[.0]
	1.2.43beta01-05	    13	  10243	 12.so.0.43[.0]
	1.0.53rc01-02	    10	  10053	 10.so.0.53[.0]
	1.2.43rc01-02	    13	  10243	 12.so.0.43[.0]
	1.0.53		    10	  10053	 10.so.0.53[.0]
	1.2.43		    13	  10243	 12.so.0.43[.0]
	1.2.44beta01-03	    13	  10244	 12.so.0.44[.0]
	1.2.44rc01-03	    13	  10244	 12.so.0.44[.0]
	1.2.44		    13	  10244	 12.so.0.44[.0]

       Henceforth the source version will match the shared-library minor and
       patch numbers; the shared-library major version number will be used for
       changes in backward compatibility, as it is intended.  The
       PNG_PNGLIB_VER macro, which is not used within libpng but is available
       for applications, is an unsigned integer of the form xyyzz
       corresponding to the source version x.y.z (leading zeros in y and z).
       Beta versions were given the previous public release number plus a
       letter, until version 1.0.6j; from then on they were given the upcoming
       public release number plus "betaNN" or "rcN".

SEE ALSO
       libpngpf(3), png(5)

       libpng:

	      http://libpng.sourceforge.net (follow the [DOWNLOAD] link)
	      http://www.libpng.org/pub/png

       zlib:

	      (generally) at the same location as libpng or at
	      ftp://ftp.info-zip.org/pub/infozip/zlib

       PNGspecification:RFC2083

	      (generally) at the same location as libpng or at
	      ftp://ftp.rfc-editor.org:/in-notes/rfc2083.txt
	      or (as a W3C Recommendation) at
	      http://www.w3.org/TR/REC-png.html

       In the case of any inconsistency between the PNG specification and this
       library, the specification takes precedence.

AUTHORS
       This man page: Glenn Randers-Pehrson <glennrp at users.sourceforge.net>

       The contributing authors would like to thank all those who helped with
       testing, bug fixes, and patience.  This wouldn't have been possible
       without all of you.

       Thanks to Frank J. T. Wojcik for helping with the documentation.

       Libpng version 1.2.44 - June 26, 2010: Initially created in 1995 by Guy
       Eric Schalnat, then of Group 42, Inc.  Currently maintained by Glenn
       Randers-Pehrson (glennrp at users.sourceforge.net).

       Supported by the PNG development group
       png-mng-implement at lists.sf.net (subscription required; visit
       png-mng-implement at lists.sourceforge.net (subscription required;
       visit https://lists.sourceforge.net/lists/listinfo/png-mng-implement to
       subscribe).

COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:

       (This copy of the libpng notices is provided for your convenience.  In
       case of any discrepancy between this copy and the notices in the file
       png.h that is included in the libpng distribution, the latter shall
       prevail.)

       If you modify libpng you may insert additional notices immediately
       following this sentence.

       This code is released under the libpng license.

       libpng versions 1.2.6, August 15, 2004, through 1.2.44, June 26, 2010,
       are Copyright (c) 2004,2006-2008 Glenn Randers-Pehrson, and are
       distributed according to the same disclaimer and license as
       libpng-1.2.5 with the following individual added to the list of
       Contributing Authors

	  Cosmin Truta

       libpng versions 1.0.7, July 1, 2000, through 1.2.5 - October 3, 2002,
       are Copyright (c) 2000-2002 Glenn Randers-Pehrson, and are distributed
       according to the same disclaimer and license as libpng-1.0.6 with the
       following individuals added to the list of Contributing Authors

	  Simon-Pierre Cadieux
	  Eric S. Raymond
	  Gilles Vollant

       and with the following additions to the disclaimer:

	  There is no warranty against interference with your
	  enjoyment of the library or against infringement.
	  There is no warranty that our efforts or the library
	  will fulfill any of your particular purposes or needs.
	  This library is provided with all faults, and the entire
	  risk of satisfactory quality, performance, accuracy, and
	  effort is with the user.

       libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are
       Copyright (c) 1998, 1999 Glenn Randers-Pehrson Distributed according to
       the same disclaimer and license as libpng-0.96, with the following
       individuals added to the list of Contributing Authors:

	  Tom Lane
	  Glenn Randers-Pehrson
	  Willem van Schaik

       libpng versions 0.89, June 1996, through 0.96, May 1997, are Copyright
       (c) 1996, 1997 Andreas Dilger Distributed according to the same
       disclaimer and license as libpng-0.88, with the following individuals
       added to the list of Contributing Authors:

	  John Bowler
	  Kevin Bracey
	  Sam Bushell
	  Magnus Holmgren
	  Greg Roelofs
	  Tom Tanner

       libpng versions 0.5, May 1995, through 0.88, January 1996, are
       Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.

       For the purposes of this copyright and license, "Contributing Authors"
       is defined as the following set of individuals:

	  Andreas Dilger
	  Dave Martindale
	  Guy Eric Schalnat
	  Paul Schmidt
	  Tim Wegner

       The PNG Reference Library is supplied "AS IS".  The Contributing
       Authors and Group 42, Inc. disclaim all warranties, expressed or
       implied, including, without limitation, the warranties of
       merchantability and of fitness for any purpose.	The Contributing
       Authors and Group 42, Inc.  assume no liability for direct, indirect,
       incidental, special, exemplary, or consequential damages, which may
       result from the use of the PNG Reference Library, even if advised of
       the possibility of such damage.

       Permission is hereby granted to use, copy, modify, and distribute this
       source code, or portions hereof, for any purpose, without fee, subject
       to the following restrictions:

       1. The origin of this source code must not be misrepresented.

       2. Altered versions must be plainly marked as such and
	  must not be misrepresented as being the original source.

       3. This Copyright notice may not be removed or altered from
	  any source or altered source distribution.

       The Contributing Authors and Group 42, Inc. specifically permit,
       without fee, and encourage the use of this source code as a component
       to supporting the PNG file format in commercial products.  If you use
       this source code in a product, acknowledgment is not required but would
       be appreciated.

       A "png_get_copyright" function is available, for convenient use in
       "about" boxes and the like:

	  printf("%s",png_get_copyright(NULL));

       Also, the PNG logo (in PNG format, of course) is supplied in the files
       "pngbar.png" and "pngbar.jpg (88x31) and "pngnow.png" (98x31).

       Libpng is OSI Certified Open Source Software.  OSI Certified Open
       Source is a certification mark of the Open Source Initiative.

       Glenn Randers-Pehrson glennrp at users.sourceforge.net June 26, 2010

								 June 26, 2010
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