ldgetname man page on DigitalUNIX

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ldgetname(3)							  ldgetname(3)

NAME
       ldgetname - retrieve symbol name for object file symbol table entry

SYNOPSIS
       #include	 <stdio.h>  #include  <filehdr.h>  #include  <sym.h>  #include
       <ldfcn.h>

       char *ldgetname(
	       LDFILE * ldptr,
	       pSYMR * symbol );

DESCRIPTION
       The ldgetname() routine returns a pointer to the name  associated  with
       symbol.	The  pointer  is  returned  as	a  string  in a static buffer.
       Because the buffer can be overwritten by later  calls  to  ldgetname(),
       the caller must copy the buffer if the name is to be saved.

       If  the	name cannot be retrieved, ldgetname() returns NULL (defined in
       <stdio.h>) for an object file. This occurs when: The string table  can‐
       not  be found The name's offset into the string table is beyond the end
       of the string table

       Typically, ldgetname() is called immediately after a successful call to
       ldtbread().  It	retrieves  the	name  associated with the symbol table
       entry filled by ldtbread().

       The program must be loaded with the object file access routine  library
       libmld.a.

       [Tru64 UNIX]   For C++, ldgetname() returns the demangled name.

SEE ALSO
       ldclose(3), ldopen(3), ldtbseek(3), ldtbread(3), ldfcn(4)

								  ldgetname(3)
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