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juggle(6)		      XScreenSaver manual		     juggle(6)

NAME
       juggle - juggling man screen saver.

SYNOPSIS
       juggle  [-display  host:display.screen  ]  [-root ] [-window ] [-mono ]
       [-install | -noinstall ] [-visual visual ] [-window-id id  ]  [-pattern
       pattern ] [-tail number ] [-real | -no-real ] [-describe | -no-describe
       ] [-balls | -no-balls ] [-clubs | -no-clubs ] [-torches | -no-torches ]
       [-knives	 |  -no-knives ] [-rings | -no-rings ] [-bballs | -no-bballs ]
       [-count count ] [-cycles cycles ] [-delay delay ] [-ncolors  ncolors  ]
       [-fps]

DESCRIPTION
       Draws a stick-man juggling various collections of objects.

OPTIONS
       juggle accepts the following options:

       -display host:display.screen
	       X11 display to use.  Overrides DISPLAY environment variable.

       -root   Draw on the root window.

       -window Draw on a newly-created X window.  This is the default.

       -mono   Draw in monochrome.

       -install | -noinstall
	       Turn on/off installing colormap.

       -visual visual
	       Specify	which  visual  to use.	Legal values are the name of a
	       visual class, or the id number (decimal or hex) of  a  specific
	       visual.

       -window-id id
	       Draw on an already existing X window.

       -pattern " pattern "
	       Specify	juggling  pattern in annotated site-swap notation.  In
	       site-swap notation, the "height" of each throw is given.	 E.g.,
	       "3"  is	the  height  needed  to juggle a 3-Cascade.  Note that
	       these sequences need to be chosen carefully,  to	 avoid	colli‐
	       sions.

	       Annotations indicate relative hand movements or tricks:

	       -   Inside throw (default)
	       +   Outside throw
	       =   Cross Throw
	       &   Cross Catch
	       x   Cross Throw and Catch
	       _   Bounce

       -pattern "[ pattern ]"
	       Specify	juggling  pattern  in  annotated  Adam notation.  Adam
	       notation is a little harder to visualize.  Each integer n  rep‐
	       resents	a cyclic permutation of (0...n).  The equivalent site-
	       swap value is determined by calculating how many of the	permu‐
	       tations it takes to get back to the identity.  The largest num‐
	       ber used is the same as the number of objects in	 the  pattern.
	       The  advantage  of Adam notation is that these sequences do not
	       need to be chosen carefully, since all possible	sequences  are
	       juggle-able.   Annotations  are	the same as in site-swap nota‐
	       tion.

	       For example, both of these describe a 3-Shower:

	       -pattern "+5 1"

	       -pattern "[+3 1]"

	       For further examples, see the  portfolio	 list  in  the	source
	       code.

       -tail number
	       Minimum Trail Length.  0 - 100.	Default: 1.  Objects may over‐
	       ride this, for example flaming torches always leave a trail.

       -real|-no-real
	       Turn on/off real-time juggling.	Deprecated.  There  should  be
	       no  need	 to turn off real-time juggling, even on slow systems.
	       Adjust speed using -count above.

       -describe|-no-describe
	       Turn on/off pattern descriptions.

       -balls|-no-balls
	       Turn on/off Balls.

       -clubs|-no-clubs
	       Turn on/off Clubs.

       -torches|-no-torches
	       Turn on/off Flaming Torches.

       -knives|-no-knives
	       Turn on/off Knives.

       -rings|-no-rings
	       Turn on/off Rings.

       -bballs|-no-bballs
	       Turn on/off Bowling Balls.

       -count number
	       Speed. 50 - 1000.  Default: 200.	 This determines the  expected
	       time  interval between a throw and the next catch, in millisec‐
	       onds.

       -cycles number
	       Performance Length. 50 - 1000.  Default:	 1000.	 Setting  this
	       smaller will force the juggler to switch patterns (and objects)
	       more often.

       -delay delay
	       Additional delay between	 frames,  in  microseconds.   Default:
	       10000.  Deprecated.  Adjust speed using -count.

       -ncolors ncolors
	       Maximum number of colors to use.	 Default: 32.

       -fps    Display the current frame rate and CPU load.

ENVIRONMENT
       DISPLAY to get the default host and display number.

       XENVIRONMENT
	       to  get	the  name of a resource file that overrides the global
	       resources stored in the RESOURCE_MANAGER property.

SEE ALSO
       X(1), xscreensaver(1)

COPYRIGHT
       Copyright © 1996,2000,2002,2004 by Tim Auckland.	  Permission  to  use,
       copy,  modify, distribute, and sell this software and its documentation
       for any purpose is hereby granted without fee, provided that the	 above
       copyright  notice  appear  in  all  copies and that both that copyright
       notice and this permission notice appear in  supporting	documentation.
       No  representations are made about the suitability of this software for
       any purpose.  It is provided "as is" without express  or	 implied  war‐
       ranty.

AUTHOR
       Tim Auckland.

X Version 11		      5.07 (10-Aug-2008)		     juggle(6)
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