glutesscallback man page on SunOS

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GLUTESSCALLBACK(3gl)					  GLUTESSCALLBACK(3gl)

NAME
       gluTessCallback - define a callback for a tessellation object

C SPECIFICATION
       void gluTessCallback( GLUtesselator* tess,
			     GLenum which,
			     GLvoid (*CallBackFunc)( )

PARAMETERS
       tess	     Specifies	the tessellation object (created with gluNewT‐
		     ess).

       which	     Specifies the callback being defined. The following  val‐
		     ues   are	 valid:	 GLU_TESS_BEGIN,  GLU_TESS_BEGIN_DATA,
		     GLU_TESS_EDGE_FLAG,	      GLU_TESS_EDGE_FLAG_DATA,
		     GLU_TESS_VERTEX,	 GLU_TESS_VERTEX_DATA,	 GLU_TESS_END,
		     GLU_TESS_END_DATA,	   GLU_TESS_COMBINE,	 GLU_TESS_COM‐
		     BINE_DATA, GLU_TESS_ERROR, and GLU_TESS_ERROR_DATA.

       CallBackFunc  Specifies the function to be called.

DESCRIPTION
       gluTessCallback	is used to indicate a callback to be used by a tessel‐
       lation object.  If the specified callback is already defined,  then  it
       is  replaced.  If  CallBackFunc	is  NULL,  then	 the existing callback
       becomes undefined.

       These callbacks are used by the tessellation object to describe	how  a
       polygon specified by the user is broken into triangles. Note that there
       are two versions of each callback: one with user-specified polygon data
       and  one	 without. If both versions of a particular callback are speci‐
       fied, then the callback with user-specified polygon data will be	 used.
       Note that the polygon_data parameter used by some of the functions is a
       copy of the pointer that was  specified	when  gluTessBeginPolygon  was
       called. The legal callbacks are as follows:

       GLU_TESS_BEGIN
		 The  begin  callback  is invoked like glBegin to indicate the
		 start of a (triangle) primitive. The function takes a	single
		 argument  of type GLenum. If the GLU_TESS_BOUNDARY_ONLY prop‐
		 erty is set to GL_FALSE, then the argument is set  to	either
		 GL_TRIANGLE_FAN,  GL_TRIANGLE_STRIP,  or GL_TRIANGLES. If the
		 GLU_TESS_BOUNDARY_ONLY property is set to GL_TRUE,  then  the
		 argument  will be set to GL_LINE_LOOP. The function prototype
		 for this callback is:
		 void begin ( GLenum type );

       GLU_TESS_BEGIN_DATA
		 The same as the GLU_TESS_BEGIN callback except that it	 takes
		 an  additional pointer argument. This pointer is identical to
		 the opaque  pointer  provided	when  gluTessBeginPolygon  was
		 called. The function prototype for this callback is:
		 void beginData ( GLenum type, void *polygon_data );

       GLU_TESS_EDGE_FLAG
		 The edge flag callback is similar to glEdgeFlag. The function
		 takes a single boolean flag that indicates which edges lie on
		 the  polygon boundary. If the flag is GL_TRUE, then each ver‐
		 tex that follows begins an edge  that	lies  on  the  polygon
		 boundary,  that is, an edge that separates an interior region
		 from an exterior one.	If the flag  is	 GL_FALSE,  then  each
		 vertex	 that  follows begins an edge that lies in the polygon
		 interior. The edge flag  callback  (if	 defined)  is  invoked
		 before the first vertex callback.

		 Since	triangle  fans and triangle strips do not support edge
		 flags, the begin callback is not called with  GL_TRIANGLE_FAN
		 or GL_TRIANGLE_STRIP if a non-NULL edge flag callback is pro‐
		 vided. (If the callback is initialized to NULL, there	is  no
		 impact on performance). Instead, the fans and strips are con‐
		 verted to independent triangles. The function	prototype  for
		 this callback is:
		 void edgeFlag ( GLboolean flag );

       GLU_TESS_EDGE_FLAG_DATA
		 The  same  as	the GLU_TESS_EDGE_FLAG callback except that it
		 takes an additional pointer argument. This pointer is identi‐
		 cal  to  the opaque pointer provided when gluTessBeginPolygon
		 was called. The function prototype for this callback is:
		 void edgeFlagData ( GLboolean flag, void *polygon_data );

       GLU_TESS_VERTEX
		 The vertex callback is invoked	 between  the  begin  and  end
		 callbacks.   It  is  similar  to glVertex, and it defines the
		 vertices  of  the  triangles  created	by  the	  tessellation
		 process.  The	function takes a pointer as its only argument.
		 This pointer is identical to the opaque pointer  provided  by
		 the  user  when the vertex was described (see gluTessVertex).
		 The function prototype for this callback is:
		 void vertex ( void *vertex_data );

       GLU_TESS_VERTEX_DATA
		 The same as the GLU_TESS_VERTEX callback except that it takes
		 an  additional pointer argument. This pointer is identical to
		 the opaque  pointer  provided	when  gluTessBeginPolygon  was
		 called. The function prototype for this callback is:
		 void vertexData ( void *vertex_data, void *polygon_data );

       GLU_TESS_END
		 The  end  callback serves the same purpose as glEnd. It indi‐
		 cates the end of a primitive and it takes no  arguments.  The
		 function prototype for this callback is:
		 void end ( void );

       GLU_TESS_END_DATA
		 The same as the GLU_TESS_END callback except that it takes an
		 additional pointer argument. This pointer is identical to the
		 opaque	 pointer provided when gluTessBeginPolygon was called.
		 The function prototype for this callback is:
		 void endData ( void *polygon_data);

       GLU_TESS_COMBINE
		 The combine callback is called to create a  new  vertex  when
		 the  tessellation detects an intersection, or wishes to merge
		 features. The function takes  four  arguments:	 an  array  of
		 three elements each of type GLdouble, an array of four point‐
		 ers, an array of four elements each of type  GLfloat,	and  a
		 pointer to a pointer. The prototype is:
		 void combine( GLdouble coords[3], void *vertex_data[4],
			       GLfloat weight[4], void **outData );

		 The  vertex  is defined as a linear combination of up to four
		 existing vertices, stored in vertex_data. The coefficients of
		 the  linear  combination  are	given by weight; these weights
		 always add up to 1.  All vertex pointers are valid even  when
		 some  of the weights are 0.  coords gives the location of the
		 new vertex.

		 The user must allocate another vertex, interpolate parameters
		 using	vertex_data  and  weight,  and	return	the new vertex
		 pointer in outData. This handle is supplied during  rendering
		 callbacks.   The  user	 is responsible for freeing the memory
		 some time after gluTessEndPolygon is called.

		 For example, if the polygon lies in  an  arbitrary  plane  in
		 3-space,  and	a  color  is  associated with each vertex, the
		 GLU_TESS_COMBINE callback might look like this:
		 void myCombine( GLdouble coords[3], VERTEX *d[4],
				 GLfloat w[4], VERTEX **dataOut )
		 {
		    VERTEX *new = new_vertex();

		    new->x = coords[0];
		    new->y = coords[1];
		    new->z = coords[2];
		    new->r = w[0]*d[0]->r + w[1]*d[1]->r + w[2]*d[2]->r + w[3]*d[3]->r;
		    new->g = w[0]*d[0]->g + w[1]*d[1]->g + w[2]*d[2]->g + w[3]*d[3]->g;
		    new->b = w[0]*d[0]->b + w[1]*d[1]->b + w[2]*d[2]->b + w[3]*d[3]->b;
		    new->a = w[0]*d[0]->a + w[1]*d[1]->a + w[2]*d[2]->a + w[3]*d[3]->a;
		    *dataOut = new;
		 }

		 If  the  tessellation	detects	 an  intersection,  then   the
		 GLU_TESS_COMBINE   or	 GLU_TESS_COMBINE_DATA	callback  (see
		 below) must be defined, and it must write a non-NULL  pointer
		 into  dataOut.	 Otherwise  the GLU_TESS_NEED_COMBINE_CALLBACK
		 error occurs, and no output is generated.

       GLU_TESS_COMBINE_DATA
		 The same as the  GLU_TESS_COMBINE  callback  except  that  it
		 takes an additional pointer argument. This pointer is identi‐
		 cal to the opaque pointer provided  when  gluTessBeginPolygon
		 was called. The function prototype for this callback is:
		 void combineData ( GLdouble coords[3], void *vertex_data[4],
				    GLfloat weight[4], void **outData,
				    void *polygon_data );

       GLU_TESS_ERROR
		 The  error  callback  is called when an error is encountered.
		 The one argument is of type GLenum; it indicates the specific
		 error	that occurred and will be set to one of GLU_TESS_MISS‐
		 ING_BEGIN_POLYGON,		 GLU_TESS_MISSING_END_POLYGON,
		 GLU_TESS_MISSING_BEGIN_CONTOUR, GLU_TESS_MISSING_END_CONTOUR,
		 GLU_TESS_COORD_TOO_LARGE,  GLU_TESS_NEED_COMBINE_CALLBACK  or
		 GLU_OUT_OF_MEMORY.  Character strings describing these errors
		 can be retrieved with the gluErrorString call.	 The  function
		 prototype for this callback is:
		 void error ( GLenum errno );

		 The  GLU  library  will recover from the first four errors by
		 inserting  the	 missing  call(s).    GLU_TESS_COORD_TOO_LARGE
		 indicates that some vertex coordinate exceeded the predefined
		 constant GLU_TESS_MAX_COORD in absolute value, and  that  the
		 value	has  been  clamped.  (Coordinate  values must be small
		 enough so that two can be multiplied together	without	 over‐
		 flow.)	  GLU_TESS_NEED_COMBINE_CALLBACK  indicates  that  the
		 tessellation detected an intersection between	two  edges  in
		 the  input  data,  and	 the GLU_TESS_COMBINE or GLU_TESS_COM‐
		 BINE_DATA callback was not provided. No output is  generated.
		 GLU_OUT_OF_MEMORY  indicates  that there is not enough memory
		 so no output is generated.

       GLU_TESS_ERROR_DATA
		 The same as the GLU_TESS_ERROR callback except that it	 takes
		 an  additional pointer argument. This pointer is identical to
		 the opaque  pointer  provided	when  gluTessBeginPolygon  was
		 called. The function prototype for this callback is:
		 void errorData ( GLenum errno, void *polygon_data );

EXAMPLE
       Polygons tessellated can be rendered directly like this:

       gluTessCallback(tobj, GLU_TESS_BEGIN, glBegin);
       gluTessCallback(tobj, GLU_TESS_VERTEX, glVertex3dv);
       gluTessCallback(tobj, GLU_TESS_END, glEnd);
       gluTessCallback(tobj, GLU_TESS_COMBINE, myCombine);
       gluTessBeginPolygon(tobj, NULL);
	 gluTessBeginContour(tobj);
	   gluTessVertex(tobj, v, v);
	   ...
	 gluTessEndContour(tobj);
       gluTessEndPolygon(tobj);

       Typically,  the	tessellated polygon should be stored in a display list
       so that it does not need to be retessellated every time it is rendered.

SEE ALSO
       glBegin, glEdgeFlag, glVertex, gluNewTess, gluErrorString,  gluTessVer‐
       tex,    gluTessBeginPolygon,    gluTessBeginContour,   gluTessProperty,
       gluTessNormal

				   15 Mar 97		  GLUTESSCALLBACK(3gl)
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