gluPartialDisk man page on OpenBSD

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GLUPARTIALDISK(3G)					    GLUPARTIALDISK(3G)

NAME
       gluPartialDisk - draw an arc of a disk

C SPECIFICATION
       void gluPartialDisk( GLUquadric* quad,
	    GLdouble inner,
	    GLdouble outer,
	    GLint slices,
	    GLint loops,
	    GLdouble start,
	    GLdouble sweep )

       delim $$

PARAMETERS
       quad   Specifies a quadrics object (created with gluNewQuadric).

       inner  Specifies the inner radius of the partial disk (can be 0).

       outer  Specifies the outer radius of the partial disk.

       slices Specifies the number of subdivisions around the z axis.

       loops  Specifies the number of concentric rings about the origin into
	      which the partial disk is subdivided.

       start  Specifies the starting angle, in degrees, of the disk portion.

       sweep  Specifies the sweep angle, in degrees, of the disk portion.

DESCRIPTION
       gluPartialDisk renders a partial disk on the $ z ~=~ 0 $ plane. A
       partial disk is similar to a full disk, except that only the subset of
       the disk from start through start + sweep is included (where 0 degrees
       is along the +yaxis, 90 degrees along the +x axis, 180 degrees along
       the -y axis, and 270 degrees along the -x axis).

       The partial disk has a radius of outer, and contains a concentric
       circular hole with a radius of inner. If inner is 0, then no hole is
       generated. The partial disk is subdivided around the z axis into slices
       (like pizza slices), and also about the z axis into rings (as specified
       by slices and loops, respectively).

       With respect to orientation, the +z side of the partial disk is
       considered to be outside (see gluQuadricOrientation).  This means that
       if the orientation is set to GLU_OUTSIDE, then any normals generated
       point along the +z axis. Otherwise, they point along the -z axis.

       If texturing is turned on (with gluQuadricTexture), texture coordinates
       are generated linearly such that where $ r ~=~ "outer" $, the value at
       (r, 0, 0) is (1.0, 0.5), at (0, r, 0) it is (0.5, 1.0), at (-r, 0, 0)
       it is (0.0, 0.5), and at (0, -r, 0) it is (0.5, 0.0).

SEE ALSO
       gluCylinder(3G), gluDisk(3G), gluNewQuadric(3G),
       gluQuadricOrientation(3G), gluQuadricTexture(3G), gluSphere(3G)

								 March 1, 2011
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