gluNurbsCurve man page on OpenBSD

Man page or keyword search:  
man Server   11362 pages
apropos Keyword Search (all sections)
Output format
OpenBSD logo
[printable version]

GLUNURBSCURVE(3G)					     GLUNURBSCURVE(3G)

NAME
       gluNurbsCurve - define the shape of a NURBS curve

C SPECIFICATION
       void gluNurbsCurve( GLUnurbs* nurb,
	    GLint knotCount,
	    GLfloat *knots,
	    GLint stride,
	    GLfloat *control,
	    GLint order,
	    GLenum type )

       delim $$

PARAMETERS
       nurb   Specifies the NURBS object (created with gluNewNurbsRenderer).

       knotCount
	      Specifies the number of knots in knots.  knotCount equals the
	      number of control points plus the order.

       knots  Specifies an array of knotCount nondecreasing knot values.

       stride Specifies the offset (as a number of single-precision
	      floating-point values) between successive curve control points.

       control
	      Specifies a pointer to an array of control points. The
	      coordinates must agree with type, specified below.

       order  Specifies the order of the NURBS curve. order equals degree + 1,
	      hence a cubic curve has an order of 4.

       type   Specifies the type of the curve. If this curve is defined within
	      a gluBeginCurve/gluEndCurve pair, then the type can be any of
	      the valid one-dimensional evaluator types (such as
	      GL_MAP1_VERTEX_3 or GL_MAP1_COLOR_4). Between a
	      gluBeginTrim/gluEndTrim pair, the only valid types are
	      GLU_MAP1_TRIM_2 and GLU_MAP1_TRIM_3.

DESCRIPTION
       Use gluNurbsCurve to describe a NURBS curve.

       When gluNurbsCurve appears between a gluBeginCurve/gluEndCurve pair, it
       is used to describe a curve to be rendered.  Positional, texture, and
       color coordinates are associated by presenting each as a separate
       gluNurbsCurve between a gluBeginCurve/gluEndCurve pair. No more than
       one call to gluNurbsCurve for each of color, position, and texture data
       can be made within a single gluBeginCurve/gluEndCurve pair. Exactly one
       call must be made to describe the position of the curve (a type of
       GL_MAP1_VERTEX_3 or GL_MAP1_VERTEX_4).

       When gluNurbsCurve appears between a gluBeginTrim/gluEndTrim pair, it
       is used to describe a trimming curve on a NURBS surface. If type is
       GLU_MAP1_TRIM_2, then it describes a curve in two-dimensional (u and v)
       parameter space. If it is GLU_MAP1_TRIM_3, then it describes a curve in
       two-dimensional homogeneous (u, v, and w) parameter space.  See the
       gluBeginTrim reference page for more discussion about trimming curves.

EXAMPLE
       The following commands render a textured NURBS curve with normals:

       gluBeginCurve(nobj);
	  gluNurbsCurve(nobj, ..., GL_MAP1_TEXTURE_COORD_2);
	  gluNurbsCurve(nobj, ..., GL_MAP1_NORMAL);
	  gluNurbsCurve(nobj, ..., GL_MAP1_VERTEX_4); gluEndCurve(nobj);

NOTES
       To define trim curves which stitch well, use gluPwlCurve.

SEE ALSO
       gluBeginCurve(3G), gluBeginTrim(3G), gluNewNurbsRenderer(3G),
       gluPwlCurve(3G)

								 March 1, 2011
[top]

List of man pages available for OpenBSD

Copyright (c) for man pages and the logo by the respective OS vendor.

For those who want to learn more, the polarhome community provides shell access and support.

[legal] [privacy] [GNU] [policy] [cookies] [netiquette] [sponsors] [FAQ]
Tweet
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
Vote for polarhome
Free Shell Accounts :: the biggest list on the net