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gluNurbsCallback()					    gluNurbsCallback()

NAME
       gluNurbsCallback - define a callback for a NURBS object

SYNOPSIS
       void gluNurbsCallback(
	       GLUnurbs* nurb,
	       GLenum which,
	       GLvoid (*CallBackFunc) );

PARAMETERS
       Specifies the NURBS object (created with gluNewNurbsRenderer()).	 Spec‐
       ifies the callback being defined. Valid values are GLU_NURBS_BEGIN_EXT,
       GLU_NURBS_VERTEX_EXT,	    GLU_NORMAL_EXT,	  GLU_NURBS_COLOR_EXT,
       GLU_NURBS_TEXTURE_COORD_EXT,   GLU_END_EXT,   GLU_NURBS_BEGIN_DATA_EXT,
       GLU_NURBS_VERTEX_DATA_EXT,			  GLU_NORMAL_DATA_EXT,
       GLU_NURBS_COLOR_DATA_EXT,	     GLU_NURBS_TEXTURE_COORD_DATA_EXT,
       GLU_END_DATA_EXT, and GLU_ERROR.	 Specifies the function that the call‐
       back calls.

DESCRIPTION
       gluNurbsCallback() is used to define a callback to be used by  a	 NURBS
       object.	If  the	 specified  callback  is  already  defined, then it is
       replaced.  If CallBackFunc is NULL, then this  callback	will  not  get
       invoked and the related data, if any, will be lost.

       Except  the error callback, these callbacks are used by NURBS tessella‐
       tor (when GLU_NURBS_MODE_EXT is set to be GLU_NURBS_TESSELLATOR_EXT) to
       return  back  the openGL polygon primitives resulted from the tessella‐
       tion. Note that there are two versions of each  callback:  one  with  a
       user  data  pointer  and one without. If both versions for a particular
       callback are specified then the callback with  the  user	 data  pointer
       will  be	 used.	Note that "userData" is a copy of the pointer that was
       specified at the last call to gluNurbsCallbackDataEXT().

       The error callback function is effective no  matter  which  value  that
       GLU_NURBS_MODE_EXT  is  set to. All other callback functions are effec‐
       tive only when GLU_NURBS_MODE_EXT is set to GLU_NURBS_TESSELLATOR_EXT.

       The legal callbacks are as follows: The begin  callback	indicates  the
       start  of  a  primitive.	 The  function takes a single argument of type
       GLenum which can be one of GL_LINES,  GL_LINE_STRIPS,  GL_TRIANGLE_FAN,
       GL_TRIANGLE_STRIP,  GL_TRIANGLES,  or GL_QUAD_STRIP.  The default begin
       callback function is NULL. The function	prototype  for	this  callback
       looks like: void begin(
	       GLenum  type  );	 The  same as the GLU_NURBS_BEGIN_EXT callback
       except that it takes an additional pointer argument. This pointer is  a
       copy  of	 the  pointer  that was specified at the last call to gluNurb‐
       sCallbackDataEXT().  The default callback function is NULL.  The	 func‐
       tion prototype for this callback function looks like: void beginData(
	       GLenum type,
	       void *userData ); The vertex callback indicates a vertex of the
       primitive. The coordinates of the vertex are stored  in	the  parameter
       "vertex". All the generated vertices have dimension 3, that is, homoge‐
       neous coordinates have been transformed into affine  coordinates.   The
       default	vertex	callback  function is NULL. The function prototype for
       this callback function looks like: void vertex(
	       GLfloat *vertex ); The same as the  GLU_NURBS_VERTEX_EXT	 call‐
       back  except that it takes an additional pointer argument. This pointer
       is a copy of the pointer	 that  was  specified  at  the	last  call  to
       gluNurbsCallbackDataEXT().   The default callback function is NULL. The
       function prototype for this callback function looks like: void  vertex‐
       Data(
	       GLfloat *vertex,
	       void  *userData ); The normal callback is invoked as the vertex
       normal is generated. The components of the normal  are  stored  in  the
       parameter "normal". In the case of a NURBS curve, the callback function
       is effective only when the user provides a normal map (GL_MAP1_NORMAL).
       In  the	case  of  a NURBS surface, if a normal map (GL_MAP2_NORMAL) is
       provided, then the generated normal is computed from the normal map. If
       a  normal  map  is  not provided then a surface normal is computed in a
       manner similar to that described for evaluators when GL_AUTO_NORMAL  is
       enabled.	 The   default	normal callback function is NULL. The function
       prototype for this callback function looks like: void normal(
	       GLfloat *normal ); The same as the  GLU_NURBS_NORMAL_EXT	 call‐
       back  except that it takes an additional pointer argument. This pointer
       is a copy of the pointer	 that  was  specified  at  the	last  call  to
       gluNurbsCallbackDataEXT().   The default callback function is NULL. The
       function prototype for this callback function looks like: void  normal‐
       Data(
	       GLfloat *normal,
	       void *userData ); The color callback is invoked as the color of
       a vertex is generated. The components of the color are  stored  in  the
       parameter  "color".  This callback is effective only when the user pro‐
       vides a color map (GL_MAP1_COLOR_4 or  GL_MAP2_COLOR_4).	 "color"  con‐
       tains  four components: R,G,B,A. The default color callback function is
       NULL. The prototype for this callback function looks like: void color(
	       GLfloat *color ); The same as the GLU_NURBS_COLOR_EXT  callback
       except  that it takes an additional pointer argument. This pointer is a
       copy of the pointer that was specified at the  last  call  to  gluNurb‐
       sCallbackDataEXT().   The  default callback function is NULL. The func‐
       tion prototype for this callback function looks like: void colorData(
	       GLfloat *color,
	       void *userData ); The texture callback is invoked as  the  tex‐
       ture  coordinates  of  a	 vertex	 are  generated. These coordinates are
       stored in the parameter "texCoord". The number of  texture  coordinates
       can  be	1, 2, 3, or 4 depending on which type of texture map is speci‐
       fied  (GL_MAP*_TEXTURE_COORD_1,	GL_MAP*_TEXTURE_COORD_2,  GL_MAP*_TEX‐
       TURE_COORD_3, GL_MAP*_TEXTURE_COORD_4 where * can be either 1 or 2). If
       no texture map is specified, this callback function will not be called.
       The  default  texture callback function is NULL. The function prototype
       for this callback function looks like: void texCoord(
	       GLfloat	*texCoord  );	The   same   as	  the	GLU_NURBS_TEX‐
       TURE_COORD_EXT  callback	 except	 that  it  takes an additional pointer
       argument. This pointer is a copy of the pointer that was	 specified  at
       the last call to gluNurbsCallbackDataEXT().  The default callback func‐
       tion is NULL. The function prototype for this callback  function	 looks
       like: void texCoordData(
	       GLfloat *texCoord,
	       void  *userData	); The end callback is invoked at the end of a
       primitive. The default end callback function is NULL. The function pro‐
       totype for this callback function looks like: void end(
	       void  );	 The  same as the GLU_NURBS_TEXTURE_COORD_EXT callback
       except that it takes an additional pointer argument. This pointer is  a
       copy  of	 the  pointer  that was specified at the last call to gluNurb‐
       sCallbackDataEXT().  The default callback function is NULL.  The	 func‐
       tion prototype for this callback function looks like: void endData(
	       void *userData ); The error function is called when an error is
       encountered. Its single argument is of type GLenum,  and	 it  indicates
       the  specific  error that occurred. There are 37 errors unique to NURBS
       named GLU_NURBS_ERROR1  through	GLU_NURBS_ERROR37.  Character  strings
       describing these errors can be retrieved with gluErrorString().

SEE ALSO
       gluErrorString(3), gluNewNurbsRenderer(3)

							    gluNurbsCallback()
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