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gltext(6)		      XScreenSaver manual		     gltext(6)

NAME
       gltext - draws text spinning around in 3D

SYNOPSIS
       gltext  [-display  host:display.screen] [-window] [-root] [-visual vis‐
       ual] [-delay microseconds] [-text string] [-program command]  [-wander]
       [-no-wander]  [-spin axes] [-no-spin] [-front] [-no-front] [-wireframe]
       [-fps]

DESCRIPTION
       The gltext program draws some text spinning around in 3D, using a  font
       that appears to be made of solid tubes.

OPTIONS
       gltext accepts the following options:

       -window Draw on a newly-created window.	This is the default.

       -root   Draw on the root window.

       -install
	       Install a private colormap for the window.

       -visual visual
	       Specify	which  visual  to use.	Legal values are the name of a
	       visual class, or the id number (decimal or hex) of  a  specific
	       visual.

       -text string
	       The  text  to  display.	 This  may  contain  newlines,	but it
	       shouldn't be very long.	The default is to display the  machine
	       name and OS version.

	       This  may  also	be  a  format string acceptable to date(1) and
	       strftime(3), in which case, it will be updated once  a  second.
	       So  to  make this program display a spinning digital clock, you
	       could do this:
	       gltext -text "%A%n%d %b %Y%n%l:%M:%S %p"
	       To include a literal `%', you must double it: `%%'.

	       See the man page for strftime(3) for more details.

       -program command
	       The given program is run, and  its  output  is  displayed.   If
	       specified,  this	 overrides  -text.  The program will be re-run
	       every 5	seconds	 to  re-generate  the  text.   It  should  run
	       quickly, and shouldn't generate too much text.

       -wander Move the text around the screen.	 This is the default.

       -no-wander
	       Keep the text centered on the screen.

       -spin   Which  axes  around which the text should spin.	The default is
	       "XYZ", meaning rotate it freely	in  space.   "-spin  Z"	 would
	       rotate  the  text in the plane of the screen while not rotating
	       it into or out of the screen; etc.

       -no-spin
	       Don't spin the text at all: the same as -spin "".

       -front  When spinning, never spin all the way around  or	 upside	 down:
	       always face mostly forward so that the text is easily readable.

       -no-front
	       Allow  spins  to go all the way around or upside down.  This is
	       the default.

       -wireframe
	       Render in wireframe instead of solid.

       -fps    Display the current frame rate, CPU load, and polygon count.

ENVIRONMENT
       DISPLAY to get the default host and display number.

       XENVIRONMENT
	       to get the name of a resource file that	overrides  the	global
	       resources stored in the RESOURCE_MANAGER property.

SEE ALSO
       X(1), xscreensaver(1)

COPYRIGHT
       Copyright © 2001-2005 by Jamie Zawinski.	 Permission to use, copy, mod‐
       ify, distribute, and sell this software and its documentation  for  any
       purpose	is  hereby  granted without fee, provided that the above copy‐
       right notice appear in all copies and that both that  copyright	notice
       and this permission notice appear in supporting documentation.  No rep‐
       resentations are made about the suitability of this  software  for  any
       purpose.	 It is provided "as is" without express or implied warranty.

AUTHOR
       Jamie Zawinski <jwz@jwz.org>

X Version 11		      5.26 (09-Dec-2013)		     gltext(6)
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