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glmatrix(6x)		      XScreenSaver manual		  glmatrix(6x)

NAME
       glmatrix - simulates the title sequence effect of the movie

SYNOPSIS
       glmatrix	 [-display  host:display.screen]  [-window] [-root] [-install]
       [-visual visual] [-delay usecs] [-speed ratio] [-density pct] [-no-fog]
       [-no-waves]   [-no-rotate]  [-binary]  [-hexadecimal]  [-dna]  [-clock]
       [-timefmt fmt] [-wireframe] [-fps]

DESCRIPTION
       The glmatrix program draws the 3D "digital rain" effect, as seen in the
       title sequence of the Wachowski brothers' film, "The Matrix".

       Also  see  xmatrix(6x)  for  a  2D rendering of the similar effect that
       appeared on the computer monitors actually in the movie.

OPTIONS
       glmatrix accepts the following options:

       -window Draw on a newly-created window.	This is the default.

       -root   Draw on the root window.

       -install
	       Install a private colormap for the window.

       -visual visual
	       Specify which visual to use.  Legal values are the  name	 of  a
	       visual  class,  or the id number (decimal or hex) of a specific
	       visual.

       -delay usecs
	       The delay between frames of  the	 animation,  in	 microseconds:
	       default 30000.

       -speed ratio
	       How  fast the glyphs should move; default 1.0.  2.0 means twice
	       as fast, 0.5 means half as fast.

       -density percentage
	       The approximate percentage of the screen that should be	filled
	       with characters at any given time.  Default 20%.

       -no-fog By  default, glyphs are dimmer the farther away they are.  This
	       argument disables that.

       -no-waves
	       By default, waves of color roll down  the  columns  of  glyphs.
	       This argument disables that.

       -no-rotate
	       By  default, the scene slowly tilts and rotates.	 This argument
	       disables that.

       -binary Instead of displaying Matrix  glyphs,  only  display  ones  and
	       zeros.

       -hexadecimal
	       Instead	of  displaying Matrix glyphs, display hexadecimal dig‐
	       its.

       -dna    Instead of displaying Matrix glyphs, display genetic code (gua‐
	       nine, adenine, thymine, and cytosine.)

       -clock  Hide  a	clock  displaying  the	current	 time somewhere in the
	       glyphs.

       -timefmt strftime-string
	       How to format the clock	when  -clock  is  specified.   Default
	       " %l%M%p ".

       -speed ratio
	       Less than 1 for slower, greater than 1 for faster.  Default 1.

       -wireframe
	       Just draw boxes instead of textured characters.

       -fps    Display the current frame rate, CPU load, and polygon count.

ENVIRONMENT
       DISPLAY to get the default host and display number.

       XENVIRONMENT
	       to  get	the  name of a resource file that overrides the global
	       resources stored in the RESOURCE_MANAGER property.

SEE ALSO
       xmatrix(6x), X(1), xscreensaver(1)

COPYRIGHT
       Copyright © 1999-2003 by Jamie Zawinski.	 Permission to use, copy, mod‐
       ify,  distribute,  and sell this software and its documentation for any
       purpose is hereby granted without fee, provided that  the  above	 copy‐
       right  notice  appear in all copies and that both that copyright notice
       and this permission notice appear in supporting documentation.  No rep‐
       resentations  are  made	about the suitability of this software for any
       purpose.	 It is provided "as is" without express or implied warranty.

AUTHOR
       Jamie Zawinski <jwz@jwz.org>, 8-Jun-2003.

X Version 11		      5.22 (16-Jul-2013)		  glmatrix(6x)
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