glgettexlevelparameter man page on SunOS

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GLGETTEXLEVELPARAMETER(3gl)			   GLGETTEXLEVELPARAMETER(3gl)

NAME
       glGetTexLevelParameterfv,  glGetTexLevelParameteriv  -  return  texture
       parameter values for a specific level of detail

C SPECIFICATION
       void glGetTexLevelParameterfv( GLenum target,
				      GLint level,
				      GLenum pname,
				      GLfloat *params )
       void glGetTexLevelParameteriv( GLenum target,
				      GLint level,
				      GLenum pname,
				      GLint *params )

PARAMETERS
       target  Specifies the symbolic  name  of	 the  target  texture,	either
	       GL_TEXTURE_1D,  GL_TEXTURE_2D,  GL_TEXTURE_CUBE_MAP_POSITIVE_X,
	       GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
	       GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
	       GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,		  GL_PROXY_TEXTURE_1D,
	       GL_PROXY_TEXTURE_2D,	   GL_PROXY_TEXTURE_CUBE_MAP	    or
	       GL_DETAIL_TEXTURE_2D_SGIS.

       level   Specifies the level-of-detail  number  of  the  desired	image.
	       Level  0	 is  the  base image level.  Level n is the nth mipmap
	       reduction image.

       pname   Specifies the symbolic name of a	 texture  parameter.   GL_TEX‐
	       TURE_WIDTH,    GL_TEXTURE_HEIGHT,   GL_TEXTURE_INTERNAL_FORMAT,
	       GL_TEXTURE_BORDER, GL_TEXTURE_RED_SIZE,	GL_TEXTURE_GREEN_SIZE,
	       GL_TEXTURE_BLUE_SIZE,  GL_TEXTURE_ALPHA_SIZE,  GL_TEXTURE_LUMI‐
	       NANCE_SIZE,     GL_TEXTURE_INTENSITY_SIZE,      GL_TEXTURE_COM‐
	       PRESSED_IMAGE_SIZE,   GL_TEXTURE_COMPRESSED,	       GL_TEX‐
	       TURE_CONSTANT_DATA_SUNX,	    GL_TEXTURE_MEMORY_SIZE_SUN	   are
	       accepted.

       params  Returns the requested data.

DESCRIPTION
       glGetTexLevelParameter returns in params texture parameter values for a
       specific level-of-detail value, specified as level.  target defines the
       target	 texture,   either   GL_TEXTURE_1D,   GL_TEXTURE_2D,   GL_TEX‐
       TURE_CUBE_MAP_POSITIVE_X,    GL_TEXTURE_CUBE_MAP_NEGATIVE_X,    GL_TEX‐
       TURE_CUBE_MAP_POSITIVE_Y,    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,    GL_TEX‐
       TURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEX‐
       TURE_1D, GL_PROXY_TEXTURE_2D, or GL_PROXY_TEXTURE_CUBE_MAP.

       GL_MAX_TEXTURE_SIZE is not really descriptive enough.  It has to report
       the largest square texture image that can be accommodated with  mipmaps
       and  borders,  but  a long skinny texture, or a texture without mipmaps
       and borders, may easily fit in texture memory.  The proxy targets allow
       the user to more accurately query whether the GL can accommodate a tex‐
       ture of a given configuration.  If the texture cannot be	 accommodated,
       the texture state variables, which may be queried with glGetTexLevelPa‐
       rameter, are set to 0.  If the texture can be accommodated, the texture
       state values will be set as they would be set for a non-proxy target.

       pname  specifies	 the  texture  parameter whose value or values will be
       returned.

       The accepted parameter names are as follows:

       GL_TEXTURE_WIDTH
		 params returns a single  value,  the  width  of  the  texture
		 image.	  This value includes the border of the texture image.
		 The initial value is 0.

       GL_TEXTURE_HEIGHT
		 params returns a single value,	 the  height  of  the  texture
		 image.	  This value includes the border of the texture image.
		 The initial value is 0.

       GL_TEXTURE_INTERNAL_FORMAT
		 params returns a single value, the  internal  format  of  the
		 texture image.

       GL_TEXTURE_BORDER
		 params	 returns  a  single  value, the width in pixels of the
		 border of the texture image. The initial value is 0.

       GL_TEXTURE_RED_SIZE,

       GL_TEXTURE_GREEN_SIZE,

       GL_TEXTURE_BLUE_SIZE,

       GL_TEXTURE_ALPHA_SIZE,

       GL_TEXTURE_LUMINANCE_SIZE,

       GL_TEXTURE_INTENSITY_SIZE
		 The internal storage resolution of an	individual  component.
		 The resolution chosen by the GL will be a close match for the
		 resolution requested by the user with the component  argument
		 of glTexImage1D or glTexImage2D. The initial value is 0.

       GL_TEXTURE_COMPRESSED_IMAGE_SIZE
		 params returns the size (in ubytes) of the compressed texture
		 image that would be returned by glGetCompressedTexImage.

       GL_TEXTURE_COMPRESSED
		 params returns True if texture image has a compressed	inter‐
		 nal format.

       GL_TEXTURE_CONSTANT_DATA_SUNX
		 params	 returns  a  single  boolean value. This value returns
		 GL_TRUE if the texture image stored at this level is  a  con‐
		 stant.	 That  is,  there is no copy made and that application
		 specified texture image pointer is used internally.

       GL_TEXTURE_MEMORY_SIZE_SUN
		 params returns a single value, the amount of memory (in terms
		 of bytes) that the texture image consumes.

NOTES
       If an error is generated, no change is made to the contents of params.

       GL_TEXTURE_INTERNAL_FORMAT  is  only available if the GL version is 1.1
       or greater. In version 1.0, use GL_TEXTURE_COMPONENTS instead.

       GL_PROXY_TEXTURE_1D and GL_PROXY_TEXTURE_2D are only available  if  the
       GL version is 1.1 or greater.

ERRORS
       GL_INVALID_ENUM	is  generated  if  target  or pname is not an accepted
       value.

       GL_INVALID_VALUE is generated if level is less than 0.

       GL_INVALID_VALUE may be generated if level is greater  than  log2  max,
       where max is the returned value of GL_MAX_TEXTURE_SIZE.

       GL_INVALID_OPERATION is generated if glGetTexLevelParameter is executed
       between the execution of glBegin and  the  corresponding	 execution  of
       glEnd.

SEE ALSO
       glGetTexParameter,  glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubIm‐
       age1D, glCopyTexSubImage2D, glTexEnv, glTexGen, glTexImage1D,  glTexIm‐
       age2D, glTexSubImage1D, glTexSubImage2D, glTexParameter, glPixelStore

				   15 Mar 97	   GLGETTEXLEVELPARAMETER(3gl)
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