glenableclientstate man page on SunOS

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GLENABLECLIENTSTATE(3gl)			      GLENABLECLIENTSTATE(3gl)

NAME
       glEnableClientState,  glDisableClientState  - enable or disable client-
       side capability

C SPECIFICATION
       void glEnableClientState( GLenum cap )

PARAMETERS
       cap  Specifies  the   capability	  to   enable.	  Symbolic   constants
	    GL_COLOR_ARRAY,	  GL_EDGE_FLAG_ARRAY,	   GL_FOG_COORD_ARRAY,
	    GL_INDEX_ARRAY, GL_NORMAL_ARRAY, GL_SECONDARY_COLOR_ARRAY, GL_TEX‐
	    TURE_COORD_ARRAY, and GL_VERTEX_ARRAY are accepted.

C SPECIFICATION
       void glDisableClientState( GLenum cap )

PARAMETERS
       cap    Specifies the capability to disable.

DESCRIPTION
       glEnableClientState and glDisableClientState enable or disable individ‐
       ual client-side capabilities. By default, all client-side  capabilities
       are disabled.  Both glEnableClientState and glDisableClientState take a
       single argument, cap, which can assume one of the following values:

       GL_COLOR_ARRAY		If enabled, the color  array  is  enabled  for
				writing	  and	used   during  rendering  when
				glDrawArrays or glDrawElement is  called.  See
				glColorPointer.

       GL_EDGE_FLAG_ARRAY	If enabled, the edge flag array is enabled for
				writing	 and  used   during   rendering	  when
				glDrawArrays  or glDrawElements is called. See
				glEdgeFlagPointer.

       GL_FOG_COORD_ARRAY	If  enabled,  the  fog	coordinate  array   is
				enabled	 for writing and used during rendering
				when glDrawArrays or glDrawElements is called.
				See glFogCoordPointer.

       GL_INDEX_ARRAY		If  enabled,  the  index  array is enabled for
				writing	 and  used   during   rendering	  when
				glDrawArrays  or glDrawElements is called. See
				glIndexPointer.

       GL_NORMAL_ARRAY		If enabled, the normal array  is  enabled  for
				writing	  and	used   during  rendering  when
				glDrawArrays or glDrawElements is called.  See
				glNormalPointer.

       GL_SECONDARY_COLOR_ARRAY If  enabled,  the  secondary  color  array  is
				enabled for writing and used during  rendering
				when  glDrawArrays or glDrawElement is called.
				See glSecondaryColorPointer.

       GL_TEXTURE_COORD_ARRAY	If enabled, the texture	 coordinate  array  is
				enabled	 for  writing  and  used for rendering
				when glDrawArrays or glDrawElements is called.
				See glTexCoordPointer.

       GL_VERTEX_ARRAY		If  enabled,  the  vertex array is enabled for
				writing	 and  used   during   rendering	  when
				glDrawArrays  or glDrawElements is called. See
				glVertexPointer.

NOTES
       glEnableClientState is available only if	 the  GL  version  is  1.1  or
       greater.

ERRORS
       GL_INVALID_ENUM is generated if cap is not an accepted value.

       glEnableClientState is not allowed between the execution of glBegin and
       the corresponding glEnd, but an error may or may not be	generated.  If
       no error is generated, the behavior is undefined.

SEE ALSO
       glArrayElement,	glColorPointer,	 glDrawArrays, glDrawElements, glEdge‐
       FlagPointer,  glEnable,	glFogCoordPointer,   glGetPointerv,   glIndex‐
       Pointer, glInterleavedArrays, glNormalPointer, glSecondaryColorPointer,
       glTexCoordPointer, glVertexPointer

				   15 Mar 97	      GLENABLECLIENTSTATE(3gl)
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