glbufferdata man page on Solaris

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GLBUFFERDATA(3gl)					     GLBUFFERDATA(3gl)

NAME
       glBufferData - initialize the data store of a buffer object

C SPECIFICATION
       void glBufferData( GLenum target,
			  GLsizeiptr size,
			  const GLvoid * data,
			  GLenum usage )

PARAMETERS
       target Specifies the target buffer.  Must be GL_ARRAY_BUFFER or GL_ELE‐
	      MENT_ARRAY_BUFFER.

       size   Specifies the size of the buffer store.

       data   Specifies a pointer to the source data in client memory.

       usage  Specifies the expected application usage	pattern	 of  the  data
	      store.	 The   following   symbolic   values   are   accepted:
	      GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY,  GL_STATIC_DRAW,
	      GL_STATIC_READ,	      GL_STATIC_COPY,	      GL_DYNAMIC_DRAW,
	      GL_DYNAMIC_READ, GL_DYNAMIC_COPY.

DESCRIPTION
       glBufferData deletes any existing data store, and sets  the  values  of
       the  buffer  object's  state  variables GL_BUFFER_SIZE to size, GL_BUF‐
       FER_USAGE to usage, GL_BUFFER_ACCESS to GL_READ_WRITE, GL_BUFFER_MAPPED
       to GL_FALSE, and GL_BUFFER_MAP_POINTER to NULL.

       If  data	 is  not  NULL,	 then  the source data is copied to the buffer
       object's data store. If data is	NULL,  then  contents  of  the	buffer
       object's data store are undefined.

       The usage pattern can assume one of nine symbolic values:

       GL_STREAM_DRAW
		 The  data store contents will be specified once by the appli‐
		 cation, and used at most a few times as the source  of	 a  GL
		 drawing command.

       GL_STREAM_READ
		 The  data  store  contents  will be specified once by reading
		 data from the GL, and queried at most	a  few	times  by  the
		 application.

       GL_STREAM_COPY
		 The  data  store  contents  will be specified once by reading
		 data from the GL, and used at most a few times as the	source
		 of a GL drawing command.

       GL_STATIC_DRAW
		 The  data store contents will be specified once by the appli‐
		 cation, and used many times as the source  of	a  GL  drawing
		 command.

       GL_STATIC_READ
		 The  data  store  contents  will be specified once by reading
		 data from the GL, and queried many times by the application.

       GL_STATIC_COPY
		 The data store contents will be  specified  once  by  reading
		 data  from  the GL, and used many times as the source of a GL
		 drawing command.

       GL_DYNAMIC_DRAW
		 The data store contents will be specified repeatedly  by  the
		 application,  and used many times as the source of a GL draw‐
		 ing command.

       GL_DYNAMIC_READ
		 The data store contents will be specified repeatedly by read‐
		 ing  data from the GL, and queried many times by the applica‐
		 tion.

       GL_DYNAMIC_COPY
		 The data store contents will be specified repeatedly by read‐
		 ing  data from the GL, and used many times as the source of a
		 GL drawing command.

NOTES
       The usage value is provided as a performance hint only.	The  specified
       usage  value  does  not contstrain the actual usage pattern of the data
       store.

ERRORS
       GL_INVALID_ENUM is generated  if	 target	 is  not  GL_ARRAY_BUFFER,  or
       GL_ELEMENT_ARRAY_BUFFER.

       GL_INVALID_ENUM is generated if usage is not an accepted usage symbolic
       constant.

       GL_INVALID_VALUE is generated if size is less than 0.

       GL_OUT_OF_MEMORY is generated if it is unable to create a data store of
       the requested size.

ASSOCIATED GETS
       glGetBufferParameter with argument GL_BUFFER_SIZE
       glGetBufferParameter with argument GL_BUFFER_USAGE
       glGetBufferParameter with argument GL_BUFFER_ACCESS
       glGetBufferParameter with argument GL_BUFFER_MAPPED
       glGetBufferPointer with argument GL_BUFFER_MAP_POINTER

SEE ALSO
       glBufferSubData, glGetBufferParameter.

				   13 Jan 04		     GLBUFFERDATA(3gl)
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