glXWaitX man page on DigitalUNIX

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glXWaitX()							    glXWaitX()

NAME
       glXWaitX - complete X execution prior to subsequent GL calls

SYNOPSIS
       void glXWaitX(
	       void );

DESCRIPTION
       X  rendering  calls  made prior to glXWaitX() are guaranteed to be exe‐
       cuted before GL rendering calls made after  glXWaitX().	 Although  the
       same  result can be achieved using XSync, glXWaitX() does not require a
       round trip to the server, and it is therefore more efficient  in	 cases
       where client and server are on separate machines.

       glXWaitX() is ignored if there is no current GLX context.

NOTES
       glXWaitX() may or may not flush the GL stream.

ERRORS
       GLXBadCurrentWindow  is	generated  if the drawable associated with the
       current context of the calling thread is a window, and that  window  is
       no longer valid.

SEE ALSO
       glFinish(), glFlush(), glXWaitGL(), XSync()

								    glXWaitX()
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