glXWaitGL man page on DigitalUNIX

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glXWaitGL()							   glXWaitGL()

NAME
       glXWaitGL - complete GL execution prior to subsequent X calls

SYNOPSIS
       void glXWaitGL(
	       void );

DESCRIPTION
       GL  rendering calls made prior to glXWaitGL() are guaranteed to be exe‐
       cuted before X rendering calls made after  glXWaitGL().	Although  this
       same  result  can  be  achieved	using glFinish(), glXWaitGL() does not
       require a round trip to the server, and it is therefore more  efficient
       in cases where client and server are on separate machines.

       glXWaitGL() is ignored if there is no current GLX context.

NOTES
       glXWaitGL() may or may not flush the X stream.

ERRORS
       GLXBadCurrentWindow  is	generated  if the drawable associated with the
       current context of the calling thread is a window, and that  window  is
       no longer valid.

SEE ALSO
       glFinish(), glFlush(), glXWaitX(), XSync()

								   glXWaitGL()
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