glXDestroyGLXPixmap()glXDestroyGLXPixmap()NAMEglXDestroyGLXPixmap - destroy a GLX pixmap
GLXPixmap pix );
Specifies the connection to the X server. Specifies the GLX pixmap to
If the GLX pixmap pix is not current to any client, glXDestroyGLX‐
Pixmap() destroys it immediately. Otherwise, pix is destroyed when it
becomes not current to any client. In either case, the resource ID is
GLXBadPixmap is generated if pix is not a valid GLX pixmap.
SEE ALSOglXCreateGLXPixmap(3), glXMakeCurrent(3)glXDestroyGLXPixmap()