glXCreateContext man page on SunOS

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GLXCREATECONTEXT(3gl)					 GLXCREATECONTEXT(3gl)

NAME
       glXCreateContext - create a new GLX rendering context

C SPECIFICATION
       GLXContext glXCreateContext( Display *dpy,
				    XVisualInfo *vis,
				    GLXContext shareList,
				    Bool direct )

PARAMETERS
       dpy	  Specifies the connection to the X server.

       vis	  Specifies the visual that defines the frame buffer resources
		  available to the rendering context.  It is a pointer	to  an
		  XVisualInfo  structure,  not	a  visual ID or a pointer to a
		  Visual.

       shareList  Specifies the context with which  to	share  display	lists.
		  NULL indicates that no sharing is to take place.

       direct	  Specifies whether rendering is to be done with a direct con‐
		  nection to the graphics system if possible (True) or through
		  the X server (False).

DESCRIPTION
       glXCreateContext	 creates  a GLX rendering context and returns its han‐
       dle.  This context can be used to render	 into  both  windows  and  GLX
       pixmaps.	 If glXCreateContext fails to create a rendering context, NULL
       is returned.

       If direct is True, then a direct rendering context is  created  if  the
       implementation  supports direct rendering, if the connection is to an X
       server that is local, and if a direct rendering context	is  available.
       (An implementation may return an indirect context when direct is True).
       If direct is False, then a rendering context that renders through the X
       server  is  always  created.   Direct  rendering provides a performance
       advantage in some implementations.  However, direct rendering  contexts
       cannot be shared outside a single process.

       If shareList is not NULL, then all display-list indexes and definitions
       are shared by context shareList and by the newly created	 context.   An
       arbitrary  number  of  contexts	can share a single display-list space.
       However, all rendering contexts that share a single display-list	 space
       must  themselves	 exist	in the same address space.  Two rendering con‐
       texts share an address space if	both  are  nondirect  using  the  same
       server, or if both are direct and owned by a single process.  Note that
       in the nondirect case, it is not necessary for the calling  threads  to
       share  an  address  space, only for their related rendering contexts to
       share an address space.

       If the GL version is 1.1 or greater, then all  texture  objects	except
       object 0, are shared by any contexts that share display lists.

NOTES
       XVisualInfo  is	defined	 in  Xutil.h.  It is a structure that includes
       visual, visualID, screen, and depth elements.

       A process is a single execution environment, implemented	 in  a	single
       address space, consisting of one or more threads.

       A  thread  is  one of a set of subprocesses that share a single address
       space, but maintain separate program counters, stack spaces, and	 other
       related	global	data.  A thread that is the only member of its subpro‐
       cess group is equivalent to a process.

       It may not be possible to render to a GLX pixmap with a direct  render‐
       ing context.

ERRORS
       NULL is returned if execution fails on the client side.

       BadMatch	 is generated if the context to be created would not share the
       address space or the screen of the context specified by shareList.

       BadValue is generated if vis is not a valid visual (for example,	 if  a
       particular GLX implementation does not support it).

       GLXBadContext is generated if shareList is not a GLX context and is not
       NULL.

       BadAlloc is generated if the server does not have enough	 resources  to
       allocate the new context.

SEE ALSO
       glXDestroyContext, glXGetConfig, glXIsDirect, glXMakeCurrent

				   15 Mar 97		 GLXCREATECONTEXT(3gl)
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