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GLXCHOOSEVISUAL()				GLXCHOOSEVISUAL()

NAME
       glXChooseVisual	-  return a visual that matches specified
       attributes

C SPECIFICATION
       XVisualInfo* glXChooseVisual( Display *dpy,
				     int screen,
				     int *attribList )

PARAMETERS
       dpy	 Specifies the connection to the X server.

       screen	Specifies the screen number.

       attribList  Specifies a list  of boolean	 attributes  and
		   integer   attribute/value   pairs.	The  last
		   attribute must be None.

DESCRIPTION
       glXChooseVisual returns a pointer to an XVisualInfo struc-
       ture describing the visual that best meets a minimum spec-
       ification.  The boolean GLX attributes of the visual  that
       is returned will match the specified values, and the inte-
       ger GLX attributes will meet or exceed the specified mini-
       mum  values.  If all other attributes are equivalent, then
       TrueColor  and  PseudoColor  visuals  have  priority  over
       DirectColor  and StaticColor visuals, respectively.  If no
       conforming visual exists, NULL is returned.  To	free  the
       data returned by this function, use XFree.

       All   boolean  GLX  attributes  default	to  False  except
       GLX_USE_GL, which  defaults  to	True.	All  integer  GLX
       attributes  default  to	zero.  Default specifications are
       superseded by attributes included in attribList. Boolean
       attributes  included  in attribList  are understood to be
       True.  Integer attributes and enumerated type  attributes
       are  followed  immediately by the corresponding desired or
       minimum value.  The list must be terminated with None.

       The interpretations of the various GLX  visual  attributes
       are as follows:

       GLX_USE_GL	    Ignored.	Only  visuals that can be
			     rendered with GLX are considered.

       GLX_BUFFER_SIZE	Must be followed  by  a	 nonnegative
			     integer  that  indicates the desired
			     color index buffer size.  The small-
			     est  index buffer	of  at least the
			     specified	size	is    preferred.
			     Ignored if GLX_RGBA is asserted.

								1

GLXCHOOSEVISUAL()				GLXCHOOSEVISUAL()

       GLX_LEVEL	     Must   be	followed  by  an  integer
			     buffer-level  specification.    This
			     specification  is	honored exactly.
			     Buffer level zero corresponds to the
			     main  frame  buffer  of the display.
			     Buffer level one is the first  over-
			     lay frame buffer, level two the sec-
			     ond overlay frame buffer, and so on.
			     Negative buffer levels correspond to
			     underlay frame buffers.

       GLX_RGBA		If	present,  only	TrueColor   and
			     DirectColor  visuals are considered.
			     Otherwise, only	PseudoColor   and
			     StaticColor  visuals are considered.

       GLX_DOUBLEBUFFER If	present,  only	double-buffered
			     visuals are considered.   Otherwise,
			     only  single-buffered  visuals   are
			     considered.

       GLX_STEREO	    If	present, only stereo visuals are
			     considered.  Otherwise,  only  mono-
			     scopic visuals are considered.

       GLX_AUX_BUFFERS	Must  be  followed	by a nonnegative
			     integer that indicates  the  desired
			     number  of auxiliary buffers.  Visu-
			     als with the    smallest  number  of
			     auxiliary	buffers	 that	meets  or
			     exceeds  the  specified  number  are
			     preferred.

       GLX_RED_SIZE	  Must	be  followed	by a nonnegative
			     minimum size specification.  If this
			     value  is	zero, the smallest avail-
			     able red buffer is preferred.   Oth-
			     erwise,  the  largest  available red
			     buffer of at least the minimum  size
			     is preferred.

       GLX_GREEN_SIZE	Must  be  followed	by a nonnegative
			     minimum size specification.  If this
			     value  is	zero, the smallest avail-
			     able  green  buffer  is   preferred.
			     Otherwise, the  largest	available
			     green buffer of at least the minimum
			     size is preferred.

       GLX_BLUE_SIZE	 Must  be  followed	by a nonnegative
			     minimum size specification.  If this
			     value  is	zero, the smallest avail-
			     able blue buffer is preferred.  Oth-
			     erwise,  the  largest available blue

								2

GLXCHOOSEVISUAL()				GLXCHOOSEVISUAL()

			     buffer of at least the minimum  size
			     is preferred.

       GLX_ALPHA_SIZE	Must  be  followed	by a nonnegative
			     minimum size specification.  If this
			     value  is	zero, the smallest avail-
			     able  alpha  buffer  is   preferred.
			     Otherwise, the  largest	available
			     alpha buffer of at least the minimum
			     size is preferred.

       GLX_DEPTH_SIZE	Must  be  followed	by a nonnegative
			     minimum size specification.  If this
			     value is zero, visuals with no depth
			     buffer  are  preferred.   Otherwise,
			     the  largest  available depth buffer
			     of at least the minimum size is pre-
			     ferred.

       GLX_STENCIL_SIZE Must  be  followed	by a nonnegative
			     integer that indicates  the  desired
			     number  of stencil	 bitplanes.  The
			     smallest stencil buffer of at  least
			     the specified size is preferred.  If
			     the desired value is  zero,  visuals
			     with  no  stencil	buffer	are  pre-
			     ferred.

       GLX_ACCUM_RED_SIZE    Must be followed  by  a  nonnegative
			     minimum size specification.  If this
			     value is zero, visuals with  no  red
			     accumulation  buffer  are preferred.
			     Otherwise, the largest possible  red
			     accumulation  buffer of at least the
			     minimum size is preferred.

       GLX_ACCUM_GREEN_SIZE  Must be followed  by  a  nonnegative
			     minimum size specification.  If this
			     value is zero, visuals with no green
			     accumulation  buffer  are preferred.
			     Otherwise, the   largest	possible
			     green   accumulation  buffer  of  at
			     least the minimum size is preferred.

       GLX_ACCUM_BLUE_SIZE   Must  be  followed by a nonnegative
			     minimum size specification.  If this
			     value  is zero, visuals with no blue
			     accumulation buffer  are  preferred.
			     Otherwise, the largest possible blue
			     accumulation buffer of at least  the
			     minimum size is preferred.

       GLX_ACCUM_ALPHA_SIZE  Must  be  followed by a nonnegative
			     minimum size specification.  If this

								3

GLXCHOOSEVISUAL()				GLXCHOOSEVISUAL()

			     value is zero, visuals with no alpha
			     accumulation buffer  are  preferred.
			     Otherwise, the	largest possible
			     alpha  accumulation  buffer  of   at
			     least the minimum size is preferred.

EXAMPLES
       attribList =
		   {GLX_RGBA, GLX_RED_SIZE, 4, GLX_GREEN_SIZE, 4,
		   GLX_BLUE_SIZE, 4, None};

       Specifies a single-buffered RGB visual in the normal frame
       buffer, not an overlay or underlay buffer.   The returned
       visual supports at least four bits each of red, green, and
       blue, and possibly no bits of alpha.  It does not  support
       color index mode, double-buffering, or stereo display.  It
       may or may not have one or more auxiliary color buffers, a
       depth buffer, a stencil buffer, or an accumulation buffer.

NOTES
       XVisualInfo is defined in Xutil.h.  It is a structure that
       includes visual, visualID, screen, and depth elements.

       glXChooseVisual	is  implemented as a client-side utility
       using only  XGetVisualInfo  and	glXGetConfig.	Calls  to
       these  two  routines  can  be  used to implement selection
       algorithms other than the generic one implemented by  glX-
       ChooseVisual.

       GLX  implementers  are  strongly discouraged, but not pro-
       scribed, from changing the  selection  algorithm used  by
       glXChooseVisual. Therefore,  selections	may change from
       release to release of the client-side library.

       There is no direct filter for picking  only  visuals  that
       support	GLXPixmaps.  GLXPixmaps are supported for visuals
       whose GLX_BUFFER_SIZE is one of	the  pixmap  depths  sup-
       ported by the X server.

ERRORS
       NULL  is returned if an undefined GLX attribute is encoun-
       tered in attribList.

SEE ALSO
       glXCreateContext, glXGetConfig

								4

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