glStencilMask man page on OpenBSD

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GLSTENCILMASK(3G)					     GLSTENCILMASK(3G)

NAME
       glStencilMask - control the writing of individual bits in the stencil
       planes

C SPECIFICATION
       void glStencilMask( GLuint mask )

       delim $$

PARAMETERS
       mask   Specifies a bit mask to enable and disable writing of individual
	      bits in the stencil planes.  Initially, the mask is all 1's.

DESCRIPTION
       glStencilMask controls the writing of individual bits in the stencil
       planes.	The least significant $n$ bits of mask, where $n$ is the
       number of bits in the stencil buffer, specify a mask.  Where a 1
       appears in the mask, it's possible to write to the corresponding bit in
       the stencil buffer.  Where a 0 appears, the corresponding bit is
       write-protected.	 Initially, all bits are enabled for writing.

ERRORS
       GL_INVALID_OPERATION is generated if glStencilMask is executed between
       the execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS
       glGet with argument GL_STENCIL_WRITEMASK
       glGet with argument GL_STENCIL_BITS

SEE ALSO
       glColorMask(3G), glDepthMask(3G), glIndexMask(3G), glStencilFunc(3G),
       glStencilOp(3G)

								 March 1, 2011
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